On the top end: Mozaki mage, token/midrange dhunter, doomhammer shaman, quest handlock, secret hunter, ramp druid, secret rogue, libram pally
Unsure, but probably good decks: beast druid, zoo/egglock, aggro pirate warrior, control priest, elemental shaman, inner fire priest (for the lack of a better name. Bless priest doesn't cut it for me)
Quest warrior is good, but I honestly always thought it as a middling deck, easy to figure out and play around. There are plenty of times where I wonder whether its actually better to not play quest and just play plain aggro warrior. Now with some end game like Rokara, the Valorous and Captain Galvangar, is there any reason to play quest?
Big spell mage has all the potential in the world, but just about every combo deck will destroy this thing and Im not necessarily convinced it has enough defenses to power through any deck with a burn plan. But I may be wrong. After all, team5 is pushing this hard, and Im fairly certain they playtested this one.
Speaking of combo decks. The hero cards are nice, but lifesteal dhunter is still fairly good in the right hands and mozaki mage just got a massive boost in the form of Siphon Mana. Will this all eclipse this expansion? Perhaps. But Lightforged Cariel being one of the flasher heroes means its likely going to be somewhat a struggle, though Im sure legend players would relish the challenge.
Doomhammer and elemental shaman looks kinda dangerous. With Windchill being a much needed draw option and Snowball Fight! being needed stall, as well as the late game value of Bru'kan of the Elements, I wouldn't count them out completely. And if the meta turns slow, then maybe we'll start seeing that ysharaaj-bolner end game.
The one class Im most interested in seeing is how priest will be doing. Got lots of good cards this time round.
Way too slow to be useful, the only way it could be good is if you could damage it yourself a bunch and then charge something at your opponent's face, but that seems like too much effort for too little pay-off.
Feels too slow and too unimpactful, Anubisath Warbringer saw play because you could cheat the deathrattle and then smack your opponent's face with buffed chargers. Currently, we have neither of those activators.
I guess my favorite would be the Red Mage. It has a combination of good magic selection and hit power. When it upgrades to Red Wizard it can even learn useful spells like Life.
*Sigh* You'll obvious keep up the trolling if we continue with this, but you could at least have told us why Red Mage has the best character/story/personality rather than mechanics :P
I am most intrested in Kurtus, Demon Render and Ur'zhul Giant. I love decks with a clear win condition, and slamming the opponent with big minions or a big attack fits the bill.
Korrak the Bloodrager - Probably one of the most interesting legendaries to date. If it works as I think it might, its a card for deathrattle rogue, which Im keen to experiment.
New Neutral Minion - Gankster
Snipe on a schtick, so slightly better but attacks automatically so still not good.
New Neutral Minion - Kobold Taskmaster
Another Arena card, not good enough for constructed. When are Kobolds getting their own tribe keyword?
Meta Predictions?
On the top end: Mozaki mage, token/midrange dhunter, doomhammer shaman, quest handlock, secret hunter, ramp druid, secret rogue, libram pally
Unsure, but probably good decks: beast druid, zoo/egglock, aggro pirate warrior, control priest, elemental shaman, inner fire priest (for the lack of a better name. Bless priest doesn't cut it for me)
Quest warrior is good, but I honestly always thought it as a middling deck, easy to figure out and play around. There are plenty of times where I wonder whether its actually better to not play quest and just play plain aggro warrior. Now with some end game like Rokara, the Valorous and Captain Galvangar, is there any reason to play quest?
Big spell mage has all the potential in the world, but just about every combo deck will destroy this thing and Im not necessarily convinced it has enough defenses to power through any deck with a burn plan. But I may be wrong. After all, team5 is pushing this hard, and Im fairly certain they playtested this one.
Speaking of combo decks. The hero cards are nice, but lifesteal dhunter is still fairly good in the right hands and mozaki mage just got a massive boost in the form of Siphon Mana. Will this all eclipse this expansion? Perhaps. But Lightforged Cariel being one of the flasher heroes means its likely going to be somewhat a struggle, though Im sure legend players would relish the challenge.
Doomhammer and elemental shaman looks kinda dangerous. With Windchill being a much needed draw option and Snowball Fight! being needed stall, as well as the late game value of Bru'kan of the Elements, I wouldn't count them out completely. And if the meta turns slow, then maybe we'll start seeing that ysharaaj-bolner end game.
The one class Im most interested in seeing is how priest will be doing. Got lots of good cards this time round.
See you guys in the next expansion.
Top 2
I used SI:7 Extortion as a dual-purpose 1 mana removal and draw.
New Neutral Minion - Kobold Taskmaster
OG Quest Mage is back copium?
New Neutral Minion - Gankster
Good card overall, Snipe isn't great but this can be buffed and can trade at will next turn.
Meta Predictions?
I feel like I did not need to read your comment to know what you were going to say
Meta Predictions?
I feel it’s going to be an absolute shitshow, but that’s just my perspective as someone who’s been really jaded by the Stormwind meta
New Warrior Spell - To the Front!
Step 1. Put Captain Galvangar, Faceless Manipulator and Vanndar Stormpike in your deck.
Step 2. Get 15 armor.
Step 3. Play Vanndar.
Step 4. Turn 5: this card into 1 mana Captain Galvangar + 2 Faceless Manipulator.
Step 5. Win?
Fractured in Alterac Valley Final Card Reveals - See All 55 New Cards For Hearthstone's December Expansion
Crazy expansion for Arena, so many strong filler cards
Meta Predictions?
Just curious to hear some opinions. Mine are:
Token DH will not be good. Instead, a token package will be run in DH similar to the "discard" package Warlock is running now in standard.
Pirate Warrior will stay meta.
Mage and Shaman will not have a place in the meta.
New Neutral Minion - Blood Guard
Way too slow to be useful, the only way it could be good is if you could damage it yourself a bunch and then charge something at your opponent's face, but that seems like too much effort for too little pay-off.
New Neutral Minion - Frantic Hippogryph
Its stats are too weak, in the dream scenario (kill a 3 health minion then kill something else) it's just okay. In all other scenarios it's bad.
New Neutral Minion - Legionnaire
Feels too slow and too unimpactful, Anubisath Warbringer saw play because you could cheat the deathrattle and then smack your opponent's face with buffed chargers. Currently, we have neither of those activators.
New Neutral Minion - Icehoof Protector
Strong defensive tool, but I feel it comes down too late and 2 attack is just too little to do any real damage.
New Neutral Minion - Humongous Owl
Love the art, but the card itself seems too weak. The deathrattle is too easily countered by going wide, would be better if it went face instead.
New Neutral Minion - Troll Centurion
Might be good in some big decks as removal, but I think the HK will never go off.
Favorite Merc
*Sigh* You'll obvious keep up the trolling if we continue with this, but you could at least have told us why Red Mage has the best character/story/personality rather than mechanics :P
New Neutral Minion - Snowblind Harpy
This is perfectly fine in Arena with quite the upside sometimes.
New Neutral Minion - Gankster
Hey, look- everyone gets Snipe! Snipe sucks.
What's on your Alterac Valley wishlist?
I am most intrested in Kurtus, Demon Render and Ur'zhul Giant. I love decks with a clear win condition, and slamming the opponent with big minions or a big attack fits the bill.
What's on your Alterac Valley wishlist?
Here's my wishlist:
Kurtrus, Demon-Render - Im absolutely convinced by token dhunter right now. Even so, this one can win games on its own.
Frostsaber Matriarch - I want to play midrange beast druid. Can't do that without this epic card.
Lightforged Cariel - Will be in EVERY paladin deck bar none. Don't want to miss out.
Forsaken Lieutenant - Cant play deathrattle rogue without this epic card.
Korrak the Bloodrager - Probably one of the most interesting legendaries to date. If it works as I think it might, its a card for deathrattle rogue, which Im keen to experiment.
Beaststalker Tavish - I always have a soft spot for secret hunters.
...which means Im likely not going to get any of the above. Much obliged rng gods.
Heart of the Wild
What a generic name.
New Neutral Minion - Stormpike Quartermaster
Its niche, but realistically just never going to be good. It doesn't even have vanilla stats for some reason.
Reminds me alot about History Buff. But infinitely shittier.
New Neutral Minion - Ram Commander
Bumper Car saw play, if you needed tokens, this card happily provides.
The two beasts also helps with Frostsaber Matriarch, if nothing else.