This is a nice take on the cast random spells effect. Pay 9 mana to get 20 mana of spells seems like a good deal. Of course the random targeting takes away from that, and it doesn't say "only targets enemies".
Very strong removal for DH. That's potentially 8 damage that can also clear two minions for just 4 mana, and you can also be left with a 4/2 on board. Yet another card to use in a Big DH deck.
The very flexibility of this card makes this just insane. For all intends and purposes this is just another N'Zoth, the Corruptor at the price of 8. Better yet, this surpasses it by essentially allowing you to just reap the rewards of a deathrattle like a battlecry,
However, as it is currently, this card in standard isn't really plugging any holes nor will it be enough to push priest out of the deep end. Its more like a control card, because it'll likely clear the board and heal you a bunch. At least in standard, it's not likely to ever let you finish off any opponent from anything more than 10 health, and if you're facing a combo deck this doesn't really do much in disrupting them either.
Also, that hp is just crazy. Dealing 5 damage for 2 mana. Granted it'll swap every turn, but that's still significant damage. Certainly in control mirrors, you'll not hesitate to just play this right away, because the hp grants an immediate advantage over your opponent.
Consecration with card draw tacked on for one mana and a potential damage boost. Seems like a solid card, but what are you hoping to draw with this? The best Warlock spells are typically Shadow, and they still have access to Hellfire if they want a 3 damage board clear (and slightly faster, at that). The card draw is nice, but Warlock doesn't need more draw. It just doesn't seem like a card with a home.
I like this card. This can work is a build around deck (secret hunter) or as a stand alone (much like how Rinling's Rifle is used currently). The 2 improved secrets mana plus 5 "heal" I think is good enough to compensate for the tempo loss on turn 6.
The hero power is also good for hunter who struggles for card card draw as it's free card resource every turn. Sucks to lose the guaranteed damage though.
It's fine. Maybe you're playing a deck that cares about using your hero power a lot? I'm not sure that deck exists, but I guess this would be a nice way to get some extra value there.
Dropping two secrets at once can be very paralyzing, and the improved versions all seem really sweet. The hero power is great for any midrange or slower Hunter deck, but since Hunter tends to skew aggressive it's a little hard to judge how broadly applicable it will be.
I think a hidden strength a lot of people have not noticed that this card has is that is a spell. It does not interfere with Vanndaar or Proving Ground. Of course, it will not matter because Big DH is a high roll deck anyways.
Flanking Maneuver is a New Demon Hunter Hearthstone Card Revealed by 大神 for Fractured in Alterac Valley
Double Huffer
New Mage Hero - Magister Dawngrasp
Cast 3 random spells? That's it? Hero power is a decent upgrade. I imagine it would max out at 5 damage usually.
New Mage Spell - Rune of the Archmage
This is a nice take on the cast random spells effect. Pay 9 mana to get 20 mana of spells seems like a good deal. Of course the random targeting takes away from that, and it doesn't say "only targets enemies".
New Demon Hunter Spell - Flanking Maneuver
Very strong removal for DH. That's potentially 8 damage that can also clear two minions for just 4 mana, and you can also be left with a 4/2 on board. Yet another card to use in a Big DH deck.
New Neutral Minion - Frozen Mammoth
I'm not sure where I'd want to run this. Some kind of Mage deck I suppose.
New Warlock Spell - Felfire in the Hole!
Not a bad card but doesn't seem to fit in existing lists.
I think the value of this card is the spell tutor effect, once they print one that is a build around, we will see more of this card.
In the current pool, most of the fel spells are minion based. In the current standard, maybe it can fit in a slower zoo deck (its a stretch though).
New Demon Hunter Spell - Sigil of Reckoning
Sweet card for putting big demons on the board early.
Kurtrus, Demon-Render is a New Legendary Demon Hunter Hearthstone Card Revealed by Blizzard for Fractured in Alterac Valley
They haven't learned from 1 mana hero powers hah
New Priest Hero - Xyrella, the Devout
The very flexibility of this card makes this just insane. For all intends and purposes this is just another N'Zoth, the Corruptor at the price of 8. Better yet, this surpasses it by essentially allowing you to just reap the rewards of a deathrattle like a battlecry,
However, as it is currently, this card in standard isn't really plugging any holes nor will it be enough to push priest out of the deep end. Its more like a control card, because it'll likely clear the board and heal you a bunch. At least in standard, it's not likely to ever let you finish off any opponent from anything more than 10 health, and if you're facing a combo deck this doesn't really do much in disrupting them either.
Also, that hp is just crazy. Dealing 5 damage for 2 mana. Granted it'll swap every turn, but that's still significant damage. Certainly in control mirrors, you'll not hesitate to just play this right away, because the hp grants an immediate advantage over your opponent.
New Hunter Spell - Ice Trap
Nice board clear defense.
Similar function to Counterspell for 1 mana less but the opponent gets to keep (and potentially recast) the card.
New Demon Hunter Hero - Kurtrus, Demon-Render
I'm happy that DH gets board based support.
Very strong hero power, I think that alone makes this card worth running if your are not playing any of the OTK variants.
I'm curious of the mechanics of the battlecry minions:
New Warlock Spell - Felfire in the Hole!
Consecration with card draw tacked on for one mana and a potential damage boost. Seems like a solid card, but what are you hoping to draw with this? The best Warlock spells are typically Shadow, and they still have access to Hellfire if they want a 3 damage board clear (and slightly faster, at that). The card draw is nice, but Warlock doesn't need more draw. It just doesn't seem like a card with a home.
Kurtrus, Demon-Render is a New Legendary Demon Hunter Hearthstone Card Revealed by Blizzard for Fractured in Alterac Valley
This turn only. Druid's Hero Power says gain +1 attack. Hero's lose their attack (separate from their weapon) at the end of their turn
New Hunter Hero - Beaststalker Tavish
I like this card. This can work is a build around deck (secret hunter) or as a stand alone (much like how Rinling's Rifle is used currently). The 2 improved secrets mana plus 5 "heal" I think is good enough to compensate for the tempo loss on turn 6.
The hero power is also good for hunter who struggles for card card draw as it's free card resource every turn. Sucks to lose the guaranteed damage though.
New Neutral Minion - Sneaky Scout
It's fine. Maybe you're playing a deck that cares about using your hero power a lot? I'm not sure that deck exists, but I guess this would be a nice way to get some extra value there.
New Neutral Minion - Corporal
Maybe a tech card for some decks in an aggro or midrange mirror?
New Warrior Minion - Scrapsmith
Phantom Militia but you don't need to play it all in one turn. Seems fine, maybe even good in Wild if you're playing Taunt Warrior
New Demon Hunter Minion - Battleworn Vanguard
Probably doesn't fit into every Demon Hunter, but it's a solid card for token decks.
New Demon Hunter Hero - Kurtrus, Demon-Render
Very cool hero card with a ton of finisher potential in Token Demon Hunter, and solid late game value for any slower Demon Hunter deck.
New Demon Hunter Spell - Flanking Maneuver
Incredibly powerful way to avoid running cheap minions, thereby making sure you can include Vanndar Stormpike in your deck.
New Hunter Hero - Beaststalker Tavish
Dropping two secrets at once can be very paralyzing, and the improved versions all seem really sweet. The hero power is great for any midrange or slower Hunter deck, but since Hunter tends to skew aggressive it's a little hard to judge how broadly applicable it will be.
New Hunter Minion - Mountain Bear
It's a lot of stats on a Deathrattle Beast. Revive Pet, Monstrous Parrot, and Jewel of N'Zoth, so maybe there's something there, but I'm not bullish on this.
New Hunter Spell - Ice Trap
Great way to screw of Questline Mage. I like it.
Flanking Maneuver is a New Demon Hunter Hearthstone Card Revealed by 大神 for Fractured in Alterac Valley
I think a hidden strength a lot of people have not noticed that this card has is that is a spell. It does not interfere with Vanndaar or Proving Ground. Of course, it will not matter because Big DH is a high roll deck anyways.
Felfire in the Hole! is a New Warlock Hearthstone Card Revealed by 驴鸽 for Fractured in Alterac Valley
It doesn't tutor fel spells, it gets you a spell, no matter what it is.