I’m just missing sneed, Eudora and the other legendary from the last realize that I don’t feel Are essential as I play currently LK/Varden/Tavish + Geddon/Diablo/Cairne.
leveling up : beast team, Vol’Jin/Séline , Ragnaros, Anduin, Jaïna, Grull and Sylvanas In whom I see potential.
i just wonder if you guy think it’s a smart move . I do this essentially because I obtain a massive amount of coins for my already max out Mercenaries ( Antonidas, Tavish, LK, Cairne, Varden and Geddon)
I play actually between 6800 and 7200 in Asian server.
Talking about those that are eating Wild alive right now. Sure you may not care about Wild and mostly, neither does the design team. But they're gonna keep printing damaging spells for Hunter and Mage, self damage for Warlock and Pirates for Warrior. It may not be an immediate problem for Standard now, but the threat is always there and these decks are gonna keep getting better. And none of these heroes and long-term value cards really do anything to address that. How long is it going to take for Scabbs to steal the opponent's entire deck vs how long is it going to take for the Juggernaut to kill you while you're doing that? My bet is on the Juggernaut.
And I would be surprised if Questline Mage folded after losing +1 spell damage. Their damage is still infinite with Ignite. As long as they can draw enough cards, and Mage will continue getting card draw in the next 12 months, they'll kill you. Scabbs may be able to steal their Ignites but the other heroes can't. Questline Mage may not look exactly the same after the expansion as it does now but none of the cards revealed so far say to me that Questlines are dead and outmoded.
I think you probably would still put this in a Vanndar Stormpike decks though. Being able to tutor Lightning Bloom for later is nice. It requires some serious deckbuilding skills to make the deck work that's for sure.
This is just a nastier version of Vanish. As a non-rogue player, this brings back mill nightmares. Might be time to go for golden rogue this expansion... if ya can't beat 'em .... braughhh!
This just look like a worst version of Ziggs/Taliyah. The slay mechanic is lackluster without Shadow Isles, for the mechanic to be consistent it's not enough to have a couple of good removal cards you also need cards that can slay your own unit's ( Ravenous Butcher, Glimpse Beyond, Spirit Leech ) otherwise it just too slow, rampaging baccai won't be enabled by turn 5 and Nasus is going to have pitiful stats.
I would agree with you but this kind of thing has precedent in universe. It's not like Star Wars where they pull a literal "lmao magic, idk" to explain it, Liches are an established thing and Tamsin was at the very least foreshadowed to have dabbled in necromancy so there's some amount of setup.
Honestly, I'm just curious about what they're gonna do with her character going forward. If it's shit it's shit and I'll be calling it out as such. As it stands I don't see anything wrong with bringing a character back as undead...especially if that character was already dead to begin with. The resolution of the Cariel-Tamsin story could still work if neither of them new Tamsin wasn't actually going to die.
Lots of value here, and since the spells end up in your hand it's also potentially a reason to play Siphon Mana and Celestial Ink Set (and maybe move a little away from Incanter's Flow)
I feel like it is a dangerous precedent to add cheap tutors like that mine card into the game. I think what was keeping a lot of OTK at bay was the fact they could not consistently draw their combo pieces. Ignite mage would not exist in the meta if weren't for Sandbinder and Witchwood Piper.
Thank god blizzard gave warlock a fair hero mercenary. A bit of anti-synergy for a zoolock due to the battlecry and shuffling cast when drawn spells into your deck kinda feels more like control.
You probably run this in almost all Warlock decks, as the Hero Power is strictly an upgrade over the basic one. Basically only used for the AoE, so it's Hellfire that draws, gives armor, and upgrades your Hero Power. Not too bad!
Its 2 mana to do more damage on board. But its unmistakably support for token dhunter. Play this and at any point of time your tokens will do a good deal of damage, so what's there not to like? Even a +1 attack shouldn't be snuffed at, that's basically what Voidtouched Attendant was doing before shadow priest got nerfed.
But if token dhunter or aggro dhunter is bizarrely too slow for the meta then this card may not see play at all. But it'll not be for the lack of power, that's for sure.
Arena: Great card in control decks, less useful if you expect to have more board presence than your opponents.
Constructed: Obviously goes into Freeze Shaman and I give Snowball Fight! a slight maybe to see play in other slower decks, but is probably not consistent enough.
This has potential in Zoo Warlock. Maybe a Loot Hoarder or something like Leper Gnome to refill your hand or deal serious damage to the enemy if you can quickly summon a full board and play this.
Keeping packs unopened until next expansion?
I’m just missing sneed, Eudora and the other legendary from the last realize that I don’t feel Are essential as I play currently LK/Varden/Tavish + Geddon/Diablo/Cairne.
leveling up : beast team, Vol’Jin/Séline , Ragnaros, Anduin, Jaïna, Grull and Sylvanas In whom I see potential.
i just wonder if you guy think it’s a smart move . I do this essentially because I obtain a massive amount of coins for my already max out Mercenaries ( Antonidas, Tavish, LK, Cairne, Varden and Geddon)
I play actually between 6800 and 7200 in Asian server.
Shadowcrafter Scabbs is a New Legendary Rogue Hero Cards Revealed by RegisKillbin for Fractured in Alterac Valley
Talking about those that are eating Wild alive right now. Sure you may not care about Wild and mostly, neither does the design team. But they're gonna keep printing damaging spells for Hunter and Mage, self damage for Warlock and Pirates for Warrior. It may not be an immediate problem for Standard now, but the threat is always there and these decks are gonna keep getting better. And none of these heroes and long-term value cards really do anything to address that. How long is it going to take for Scabbs to steal the opponent's entire deck vs how long is it going to take for the Juggernaut to kill you while you're doing that? My bet is on the Juggernaut.
And I would be surprised if Questline Mage folded after losing +1 spell damage. Their damage is still infinite with Ignite. As long as they can draw enough cards, and Mage will continue getting card draw in the next 12 months, they'll kill you. Scabbs may be able to steal their Ignites but the other heroes can't. Questline Mage may not look exactly the same after the expansion as it does now but none of the cards revealed so far say to me that Questlines are dead and outmoded.
Blizzard Reveals 6 New Cards for Fractured in Alterac Valley, Including Warlock Hero Card
I think you probably would still put this in a Vanndar Stormpike decks though. Being able to tutor Lightning Bloom for later is nice. It requires some serious deckbuilding skills to make the deck work that's for sure.
Fractured in Alterac Valley
I like the fact, Theyre trying to bring back control decks. It was always more fun and took more strategy.
Blizzard Reveals 6 New Cards for Fractured in Alterac Valley, Including Warlock Hero Card
Its highest and lowest cost card not minion. Not easy to make either both cheapest or most expensive without significant drawbacks
Shadowcrafter Scabbs is a New Legendary Rogue Hero Cards Revealed by RegisKillbin for Fractured in Alterac Valley
This is just a nastier version of Vanish. As a non-rogue player, this brings back mill nightmares. Might be time to go for golden rogue this expansion... if ya can't beat 'em .... braughhh!
Blizzard Reveals 6 New Cards for Fractured in Alterac Valley, Including Warlock Hero Card
Capture Coldtooth Mine:
2 Mana
Choose One - Draw Vanndar Stormpike; or draw Drek'Thar.
Edit: Aww shit, it's not specific to minions. Might still be doable, but a lot harder.
Solving The Meta Again - Landmark Nasus
This just look like a worst version of Ziggs/Taliyah. The slay mechanic is lackluster without Shadow Isles, for the mechanic to be consistent it's not enough to have a couple of good removal cards you also need cards that can slay your own unit's ( Ravenous Butcher, Glimpse Beyond, Spirit Leech ) otherwise it just too slow, rampaging baccai won't be enabled by turn 5 and Nasus is going to have pitiful stats.
Blizzard Reveals 6 New Cards for Fractured in Alterac Valley, Including Warlock Hero Card
I would agree with you but this kind of thing has precedent in universe. It's not like Star Wars where they pull a literal "lmao magic, idk" to explain it, Liches are an established thing and Tamsin was at the very least foreshadowed to have dabbled in necromancy so there's some amount of setup.
Honestly, I'm just curious about what they're gonna do with her character going forward. If it's shit it's shit and I'll be calling it out as such. As it stands I don't see anything wrong with bringing a character back as undead...especially if that character was already dead to begin with. The resolution of the Cariel-Tamsin story could still work if neither of them new Tamsin wasn't actually going to die.
Shadowcrafter Scabbs is a New Legendary Rogue Hero Cards Revealed by RegisKillbin for Fractured in Alterac Valley
I may miss something, but isn't Sleight of Hand pretty underwhelming?
I mean, Shadowcrafter Scabbs's Battlecry is just bonkers, but the hero power seems so niche...
Blizzard Reveals 3 New Druid Cards for Fractured in Alterac Valley
I thought it just a pun of the "There are two wolves inside of you." thing but I think that is a possibility too.
Blizzard Reveals 6 New Cards for Fractured in Alterac Valley, Including Warlock Hero Card
Tamsin was resurrected by Kazakus and Lady Katrana Prestor. Team 5 said it in the Revealvideo on Youtube.
New Mage Spell - Build a Snowman
Lots of value here, and since the spells end up in your hand it's also potentially a reason to play Siphon Mana and Celestial Ink Set (and maybe move a little away from Incanter's Flow)
Warden of Chains is a New Demon Hunter Card Revealed by GNN for Fractured in Alterac Valley
I think this is better without a demon tag. A big DH would love to play Pit Commander but would not love their PIt Commander to summon this.
Blizzard Reveals 6 New Cards for Fractured in Alterac Valley, Including Warlock Hero Card
I feel like it is a dangerous precedent to add cheap tutors like that mine card into the game. I think what was keeping a lot of OTK at bay was the fact they could not consistently draw their combo pieces. Ignite mage would not exist in the meta if weren't for Sandbinder and Witchwood Piper.
Blizzard Reveals 6 New Cards for Fractured in Alterac Valley, Including Warlock Hero Card
Thanks for beating me to the question and thanks for the answers, folks.
Caria Felsoul
Hello Raging Felscreamer, Priestess, and Inquisitor!
Caria Felsoul is a New Demon Hunter Legendary Card Revealed by Solary for Fractured in Alterac Valley
666 Inquisitor!
Bearon Gla'shear is a New Shaman Legendary Card Revealed by PC Mag for Fractured in Alterac Valley
Kislev.
New Warlock Hero - Dreadlich Tamsin
Thank god blizzard gave warlock a fair hero mercenary. A bit of anti-synergy for a zoolock due to the battlecry and shuffling cast when drawn spells into your deck kinda feels more like control.
So guess Hellfire + Backfire + Ticket Master = Dreadlich Tamsin
New Warlock Hero - Dreadlich Tamsin
You probably run this in almost all Warlock decks, as the Hero Power is strictly an upgrade over the basic one. Basically only used for the AoE, so it's Hellfire that draws, gives armor, and upgrades your Hero Power. Not too bad!
New Demon Hunter Spell - Field of Strife
Its 2 mana to do more damage on board. But its unmistakably support for token dhunter. Play this and at any point of time your tokens will do a good deal of damage, so what's there not to like? Even a +1 attack shouldn't be snuffed at, that's basically what Voidtouched Attendant was doing before shadow priest got nerfed.
But if token dhunter or aggro dhunter is bizarrely too slow for the meta then this card may not see play at all. But it'll not be for the lack of power, that's for sure.
New Shaman Spell - Snowball Fight!
Love the flavour of this card!
Arena: Great card in control decks, less useful if you expect to have more board presence than your opponents.
Constructed: Obviously goes into Freeze Shaman and I give Snowball Fight! a slight maybe to see play in other slower decks, but is probably not consistent enough.
New Mage Spell - Build a Snowman
Frost Pyros! That card saw minimal play, in Elemental Mage no less, and this won't see much play either. Fun though.
New Warlock Spell - Tamsin's Phylactery
This has potential in Zoo Warlock. Maybe a Loot Hoarder or something like Leper Gnome to refill your hand or deal serious damage to the enemy if you can quickly summon a full board and play this.