I feel like the RNG element makes it not worth it. Ideally you play this around turn 5 or 6, but if you then whiff on an important keyword you're very sad. Similarly, if you want to play it earlier for tempo and you don'T get the stat buff one you#re sad because you spent 4-mana on a glorified Argent Squire.
Very flavorful card that can join Gral, the Shark and have a feast. Obviously an arena decimator but in constructed, he'll just end up being minion removal and a ball of stats, which in this day and age, isn't flashy enough.
Might see play in a big DH or some Vanndar Stormpike deck, but won't be seen much elsewhere.
Kinda reminds me of Varian, King of Stormwind but with Varian, you can at least guarantee all the effects via deckbuilding and he doesn't see much play. Ivus is definitely more flexible though, but the keywords being random makes it inconsistent.
Warlock really needs to get a card that sets this up, like Lord Barov or Libram of Justice. And then we'll need to be in a meta where board-based decks are at a high percentage.
This could very well be our new Arena overlord. The applications are fantastic with a very high skill check.
Could really be that swing you need when the smartass opponent trades you perfectly and has 7 attack on board ....
Compare to Dreadlord which often doesnt live a turn anyway: upside of bigger stats for the one turn use of dealing 1 to all enemy minions. Yup...draft it!
FWIW I think this is going to be called Horrid Abomination. Basing that on some World of Warcraft data and figured I'd comment here just in case it ends up being right.
The conditions are difficult to accomplish, and while you'll end up with a 30 attack minion at the end of the day it has neither rush nor taunt so at very best this card kills a bunch of tokens and gain somewhere around 7-14 attack against a deck with no counterplay to big minions, like aggro decks.
But more likely than not you'll spend some resources getting those minions to exactly 1 health so this card can shine, and that's a fairly miserable day when your deck is tacitly built around taking advantage of this minion's honor kill. Even if this becomes meta, your opponent will likely just play around this all day to prevent it, and its not exactly difficult.
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Clarifying = you'll draw three additional cards over the next three turns, in addition to the three you naturally draw.
When you play this on-curve, you'll draw six cards from turns 3-5, and three of those will be discounted. Pretty good - you sacrifice tempo on turn 2 for a bigger tempo+value boost over the next three turns.
This will be a must kill. Hope you have a removal spell handy because this will probably fill the board with taunts if it sticks. It doesn't even have to kill a minion, not that it will matter a lot with 8 attack.
This isn't a minion. This looks to be the best of these lasts 3 turns cards I've seen so far. You don't have to do something else on the same turn to get the full effect. Thankfully this isn't in Mage where secrets cost 3 mana. That and Mage doesn't need more card draw.
Will the battlecry count for honorable kill, or do you have to attack? If it counts, well, a 5-mana 6/6 that removes something might be decent, otherwise this is trash.
It has potential on paper, but it seems a bit slow for what it is on the turn it is played. Of course, you will then be able to sacrifice quite a few illidaries with rush, but ... still
This will certainly be good in any deck with a high curve. I chose the other one, but at least I'll eventually be guaranteed a copy of this one as well. Maybe even a diamond copy.
New Neutral Minion - Ivus, the Forest Lord
I feel like the RNG element makes it not worth it. Ideally you play this around turn 5 or 6, but if you then whiff on an important keyword you're very sad. Similarly, if you want to play it earlier for tempo and you don'T get the stat buff one you#re sad because you spent 4-mana on a glorified Argent Squire.
Ivus, the Forest Lord is a Legendary Minion Revealed by PCGamer for Fractured in Alterac Valley
4-mana 7/7 is back poggers
Blizzard Provides an Update on Patch 21.8 Known Issues - Hotfix Out for Players That Couldn't Choose a Faction
So wait, are the poor skeleton staff meant to launch the expansion and deal with any additional bugs while everyone is on leave?
Damn that's cold, even for Blizzard.
New Neutral Minion - Abominable Lieutenant
Very flavorful card that can join Gral, the Shark and have a feast. Obviously an arena decimator but in constructed, he'll just end up being minion removal and a ball of stats, which in this day and age, isn't flashy enough.
Might see play in a big DH or some Vanndar Stormpike deck, but won't be seen much elsewhere.
New Neutral Minion - Ivus, the Forest Lord
Kinda reminds me of Varian, King of Stormwind but with Varian, you can at least guarantee all the effects via deckbuilding and he doesn't see much play. Ivus is definitely more flexible though, but the keywords being random makes it inconsistent.
Hollow Abomination is a Warlock Minion Revealed by 异灵术 for Fractured in Alterac Valley
Warlock really needs to get a card that sets this up, like Lord Barov or Libram of Justice. And then we'll need to be in a meta where board-based decks are at a high percentage.
New Warlock Minion - Hollow Abomination
This could very well be our new Arena overlord. The applications are fantastic with a very high skill check.
Could really be that swing you need when the smartass opponent trades you perfectly and has 7 attack on board ....
Compare to Dreadlord which often doesnt live a turn anyway: upside of bigger stats for the one turn use of dealing 1 to all enemy minions. Yup...draft it!
New Warlock Minion - Hollow Abomination
If it kills more than 1 minion "honorably", which attack is gained? the first one? or random?
Ivus, the Forest Lord is a Legendary Minion Revealed by PCGamer for Fractured in Alterac Valley
Actually without Lifesteal and Magnetic
Hollow Abomination is a Warlock Minion Revealed by 异灵术 for Fractured in Alterac Valley
FWIW I think this is going to be called Horrid Abomination. Basing that on some World of Warcraft data and figured I'd comment here just in case it ends up being right.
Hollow Abomination is a Warlock Minion Revealed by 异灵术 for Fractured in Alterac Valley
The conditions are difficult to accomplish, and while you'll end up with a 30 attack minion at the end of the day it has neither rush nor taunt so at very best this card kills a bunch of tokens and gain somewhere around 7-14 attack against a deck with no counterplay to big minions, like aggro decks.
But more likely than not you'll spend some resources getting those minions to exactly 1 health so this card can shine, and that's a fairly miserable day when your deck is tacitly built around taking advantage of this minion's honor kill. Even if this becomes meta, your opponent will likely just play around this all day to prevent it, and its not exactly difficult.
Hollow Abomination is a Warlock Minion Revealed by 异灵术 for Fractured in Alterac Valley
Wow
New Warlock Minion - Hollow Abomination
Fresh meat this ain't. Unless Standard is suddenly overrun by Odd Paladin from Year of the Raven, I don't really see much use for this Abomination.
Here We Go Again - The Alterac Valley Reveal Season Gets a Rocky Start With Little Communication From the Hearthstone Team
As expected, the official Hearthstone gallery has not been updated for overnight reveal URLs.
I'm disappointed that I called that ahead of time.
New Warlock Minion - Hollow Abomination
A new Common Warlock Minion, Hollow Abomination, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Fractured in Alterac Valley
Head on over to our dedicated guide for Fractured in Alterac Valley!
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Dun Baldar Bunker is a New Hunter Card Revealed by QiGe for Fractured in Alterac Valley
Clarifying = you'll draw three additional cards over the next three turns, in addition to the three you naturally draw.
When you play this on-curve, you'll draw six cards from turns 3-5, and three of those will be discounted. Pretty good - you sacrifice tempo on turn 2 for a bigger tempo+value boost over the next three turns.
New Paladin Minion - Templar Captain
This will be a must kill. Hope you have a removal spell handy because this will probably fill the board with taunts if it sticks. It doesn't even have to kill a minion, not that it will matter a lot with 8 attack.
New Hunter Minion - Dun Baldar Bunker
This isn't a minion. This looks to be the best of these lasts 3 turns cards I've seen so far. You don't have to do something else on the same turn to get the full effect. Thankfully this isn't in Mage where secrets cost 3 mana. That and Mage doesn't need more card draw.
Ivus, the Forest Lord is a Legendary Minion Revealed by PCGamer for Fractured in Alterac Valley
Without the lifesteal which actually made Zilliax that good.
Abominable Lieutenant is a New Card Revealed by Lt. Eddy for Fractured in Alterac Valley
I literally dreamt about a card last night that eats a minion in your opponent's hand Mutanus-style at the end of turn.
Close enough.
New Neutral Minion - Knight-Captain
Will the battlecry count for honorable kill, or do you have to attack? If it counts, well, a 5-mana 6/6 that removes something might be decent, otherwise this is trash.
New Mage Spell - Siphon Mana
Looks like no minion Mage isn't going anywhere. I'm almost certainly going to be replacing something for this in my quest Mage deck.
New Demon Hunter Minion - Flag Runner
It has potential on paper, but it seems a bit slow for what it is on the turn it is played.
Of course, you will then be able to sacrifice quite a few illidaries with rush, but ... still
New Druid Hero - Wildheart Guff
The return of Hero card makes me happy.
I haven't found a use for that one yet, but in time, it will shine..!
New Neutral Minion - Vanndar Stormpike
This will certainly be good in any deck with a high curve. I chose the other one, but at least I'll eventually be guaranteed a copy of this one as well. Maybe even a diamond copy.