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  • New Neutral Minion - Knight-Captain

    Hmm seems kinda like a arena card, and thats probably it. It seems too slow for standard and wild, even if both formats slow down.

  • New Mage Spell - Siphon Mana

    Once again team5 have outdone themselves by essentially printing broken cards that discourages anyone from playing minions. I can see it now. Mage playing Wand Thief just so they can octobot their hand, and also because no one wants to play minions because mage is bs.

    Because in a class that can discover spells, and with plenty of cheap spells to boot, what is team5 really expecting would happen other than people getting upset at playing the game, when playing the game gives your opponent an advantage straight out the bat. Wouldn't be surprising if this card gets a week one nerf, after yet another reddit explosion, and people giving up because mage is bullshitting them to death.

    The only true play around this card offers is that most mage spells deal even damage, so we'll all just play odd health cards, forcing them to hero power just to proct this shit. Unless of course, they just discover a minion with 2 health (not exactly impossible given how many cards in mage have 2 health) and 'honor' kill their own shit just to octobot their hand.

    Can't even play Cult Neophyte because this essentially nullifies it. Great work. Im praying to god this card isn't meta, because Im getting distinct impressions of yet another week 1 stormwind mage bs a-coming.

  • Hearthstone Adds New Mecha Skins for the Base Heroes - Available in Bundles or Individually

    The Gul'dan one's pretty cool. Maybe I'm just a sucker for Fel Reavers, though.

  • New Rogue Spell - Snowfall Graveyard

    Hmmm this effect seems really good, but also extremely slow. You need to play Snowfall Graveyard probably when your about to trigger some deathrattles. (Assuming it works the turn you play it.) Playing deathrattles after playing Snowfall Graveyard is really bad, as your opponent can just play around it and potentially waste the effect.

    Also outside of a couple cards like Ticket Master and maybe Infiltrator Lilian rogue doesnt really have any good deathrattles. (Maybe some neutral ones, but not class ones.) so i'm guessing rogue will need a bunch of support for a card like Snowfall Graveyard. Also Ticket Master and Infiltrator Lilian rotate next expansion, so deathrattle rogue will lose some good deathrattles in the next expansion.

    However this card will be really good in wild, where it already has a LOT of support.

  • Hearthstone Adds New Mecha Skins for the Base Heroes - Available in Bundles or Individually

    I like Anduin and Malfurion skins but others are hot garbage.

  • New Druid Hero - Wildheart Guff

    This one is a little hard, because Im certain this card isn't really as good as the other hero cards.

    I can see this one being a fit for most non-aggro druid decks simply because its ramp, and the hero power allows you to basically do something while you're waiting for your heavy cards. Just dont expect this card to save your arse when things go awry. And that's the main problem Im having with this card. Its slower than Overgrowth, and the hero power don't really do much on board. Unless there's support cards that essentially fill your mana crystals for a turn, what is all these additional mana going to do?

  • New Paladin Spell - Dun Baldar Bridge

    This seems bad on first impression, but when you realise it says "summon" you might understand why this effect is NUTS. Dun Baldar Bridge is amazing in DUUUUDDEEE paladin, and in wild maybe EVEN paladin might run it? Either way Dun Baldar Bridge is either going to be insanely good or its going to be complete trash because it's technically "4 mana do nothing." no inbetween, only strong or complete garbage. either way i'm looking forward to seeing the cards succes/failure.

  • Fractured in Alterac Valley

    Afaik the guys who made up the band are no longer together. They broke up years ago and some have already left the company.

  • New Neutral Minion - Gnome Private

    Hmm it has potential, but i feel like Gnome Private probably won't see play? Why play Gnome Private over a card like Intrepid Initiate? Now that i say that, Initiate rotates next expansion so i guess Gnome Private might see play in the next expansion because its competition rotates?

    The only other deck that i can see running Gnome Private is Questline Paladin because that deck wants 1 cost minions, but even then i don't see it becoming one of the better cards in that deck.

  • Fractured in Alterac Valley Has Two Pre-Order Bundles - Mega Bundle Adds Vanndar Stormpike an Alternate Hero

    Not buying it just cuz of the hero skin since it'll be available in 2 years time. Nothing is exclusive in this game anymore since they started making mega pre-order skins available for 10 bucks starting this year.

  • Quest Trading - Play A Friend!

    Battletag: boandlkramer#2912
    Region: EU
    Trade Only?: Yes

  • New Hunter Weapon - Bloodseeker

    Meh, doesn't seem that good. Sure a 2 mana weapon is good, but hunters already have Headhunter's Hatchet for 2 mana, and Headhunter's Hatchet often will be a 2/3 weapon. Bloodseeker will need more time to buff up, and might be hard considering a LOT of 1-2 cost cards these days have 3 health. Still i don't want to completely disregard Bloodseeker. It has potential, but i don't see it being used in any existing hunter deck right now.

  • Fractured in Alterac Valley

    Staff Pro

    If you know where to look, you could have seen this a couple of weeks ago :D

    But yeah, got on it as soon as we could, and now there's a larger update here! Thanks 

  • New Paladin Hero - Lightforged Cariel

    AMAZING hero card! Consecration is already 4 mana, so for only 3 mana you get 5 armor and that AMAZING weapon. Control might actually have a chance!... as long as you dont die before turn 7. And the hero power is a amazing way to get bigger minions on board. Sure its random, but +4/+4 for only 2 mana is INCREDIBLE. The hero power is Blessing of Kings for halve the price! (Which you might immediately understand, considering its called "blessing of Queens".) Also the weapons damage reduction is AMAZING. OTK decks now need double the amount of resources to kil your hero! Which can often be very good... as long as it's not against Ignite mage. Ignite will still kill you just as easely. And maybe Lightforged Cariel might be a reason to run weapon removal...

    Lightforged Cariel will 100% be a must-include in Libram Paladin, and any other slower/midrange paladin deck and Handbuff Paladin. I don't want to be too optimistic, but if other hero cards will be as cool as this, control might have a chance! (I love it!)

  • Hearthstone's Upcoming Expansion 'Fractured in Alterac Valley' Brings Horde vs Alliance Rivalry to Hearthstone in Full Swing!

    Probably Vanndar Stormpike for me. Because his effect is stronger but its likely Drek'Thar will see more success, which means I'll likely get a diamond copy of the stronger card. And because Vanndar is simply the more challenging one to deckbuild.

    Also because without choosing I can't play the game. Nice move team5. I was actually thinking of waiting for reddit to explode before choosing.

  • New Cards Revealed for Fractured in Alterac Valley Including the Legendary Drek'Thar & Vanndar Stormpike

    The choice is obvious for me, since I have almost all heavy control Warlock cards golden in Wild. Vanndar fits great to control decks, so I want it golden. I don't really care whether my aggro cards are golden or not, so I can easily craft or open a regular Drek'Thar.

  • New Neutral Minion - Vanndar Stormpike

    I'm using that on my Big fel DH and looks strong.

    For the alliance!

  • Hearthstone's Upcoming Expansion 'Fractured in Alterac Valley' Brings Horde vs Alliance Rivalry to Hearthstone in Full Swing!

    I have 2 questions.

    "a Legendary Quest chain containing various rewards where at the end, you will be awarded with another free Legendary, the opposing faction leader. So you will end up with both of them, only difference is when!"

    1) will the other faction leader legendary be golden as well?

    2) is every player gonna get diamond faction leader legendary regardless of their pick at the start?

     

    edit: I think the answer to the first one is yes, I found it in the blizzard's message

  • Hearthstone Adds New Mecha Skins for the Base Heroes - Available in Bundles or Individually

    Happy for those who like it, but honestly, the first time they're letting us buy them individually and the skins simply dont interest me.

  • New Paladin Spell - Dun Baldar Bridge

    Compare the power level of this card and Sword of Justice... It's a nonsense, and dudedin will be nuts.

  • New Druid Hero - Wildheart Guff

    Amazing hero card. Basicly Shield Block and Wild Growth in 1, and thats just the battlecry! And then you also get the max mana increase! Great Druid card for ramping, generating all kinds of OTKs AND can give druid a bunch more card draw. Really flexible card, and also great in Celestial Alignment druid. Oh and the hero power gives a mana crystal, so it's technically "1 mana: gain a empty mana crystal". And Wildheart Guff is also very cheap at only 5 mana! Honestly Wildheart Guff might fit into any slower druid deck. Amazing card!

    I can't wait to see what kinds of crazy combos Markmckz will pull off with Wildheart Guff!

    Edit: After reading the text again, Wildheart Guff gives a instant mana crystal on the battlecry, so you could say that Wildheart Guff "technically" costs only 4 mana. (Even though you can only play him when you have 5 mana crystals or more.)

  • New Cards Revealed for Fractured in Alterac Valley Including the Legendary Drek'Thar & Vanndar Stormpike

    Paladin just been given one very powerful ender, as well as basically making Rustrot Viper a mandatory card, because if cariel comes out and you dont have viper you're technically dead. Rounding up damage you take is one thing, being able to essentially turn the tide with that massive hero power is quite another.

    Guff is quite another thing. Im not seeing it. Pretty sure there's plenty of support cards yet to be revealed, but it doesn't really look that good, does it? Fact of the matter is druid has plenty of ways to take advantage of extra mana, but games rarely get to the point where they have an insurmountable mana advantage. Half the time, or indeed most of the time, you'll much rather be drawing cards.

    Honorable kill gets a good start, because Siphon Mana and Bloodseeker looks sick.

  • Blizzard Reveals the Next Hearthstone Expansions Cinematic - Fractured in Alterac Valley

    Illdari like death knights remain to what side their race is on (so a night ekf dh will be on alliance  or a blood elf Dk will be horde as example)

  • Fractured in Alterac Valley Has Two Pre-Order Bundles - Mega Bundle Adds Vanndar Stormpike an Alternate Hero

    I would guess that a Drek'Thar skin will be on the rewards track. It doesn't solve this issue, of course, but that is my expectation.

  • New Paladin Spell - Dun Baldar Bridge

    Am I the only one with the feeling that this card is going to be a pain in the ass?