All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • New Neutral Minion - Factory Assemblybot

    10 Mana for 6 damage to a random enemy just isn't good enough. I could see this in a Mana cheating deck though... Maybe I can finally find some use for The Boomship that I've pulled last year.

  • New Paladin Minion - Cardboard Golem

    This was already good when it got revealed, but now that it's possible to stack Auras, this card might even become a nerf candidate.

  • New Neutral Minion - Card Grader

    I can't see a Wild deck that really needs this, but then again you never know with all these miracle builds running rampage at the moment. Probably just an okay Standard card.

  • New Priest Minion - Timewinder Zarimi

    This will be the centerpiece of one of my day 1 decks: Wild Aggro Priest with a Dragon package. There are quite a few good 1 drops that support Thirsty Drifter and while it might be a tad slower than the current build, an extra turn with an active Voidtouched Attendant is something I definitely want to try.

  • Win a Whizbang's Workshop Pre-order Bundle With Out of Games

    Thanks for the giveaway Flux and do enjoy the chance of multiple entries to increase our odds at winning. All the best to everyone who can comment on every new card and open the most packs through the simulator (wonder if some peeps would go far enough to make a bot to open packs 😏)

  • Hearthstone's Patch 29.0 Brings Card Adjustments, Core Set Balance Changes

    Would've forgotten about Sire Denathrius if you didn't mention him. I guess with the amount of rush tokens or ways to reliable draw him in the early game and beef him up with the amount of infuse, it would create a consistent OTK (especially paired with Brann). Then again, there's the age old response of: "Wild games never get to 10 mana." 

  • Everything You Need to Know About Whizbang's Workshop Rewards Track

    There can be good and bad opinions regarding the new stance on achievements. Good - that it'll probably take less time to get more XP or tackle the achievements you want to per class. Bad - it could be seen as Blizzard "cutting costs" by reducing the variety of achievements and spending less time curating them.

  • Win a Whizbang's Workshop Pre-order Bundle With Out of Games

    Good luck and thanks for doing this!

  • New Rogue Minion - Toy Boat

    The card I'm most curious about in the whole set from a Wild perspective. The question if this makes the cut in Pirate Rogue is very difficult to answer. Personally, I'm in the boat of the doubters. Sure, turn 2 Coin this out and follow up with a 1 cost Pirate that pulls to Parachute Brigands and Patches sounds like a dream, but decks like Aggro Priest and Even Shaman will punish you heavily for skipping turn 1. Rogue also has better refill options in Secret Passage and Gear Shift that both don't come with the downside of polluting your minion pool with something that doesn't have the Pirate tag. All in all it might end up being a question of where the meta goes. Currently, the damage from hand version seems to be superior to the minion based version, but if that changes, Toy Boat has a real chance to make a splash.

  • New Rogue Minion - Bargain Bin Buccaneer

    Probably good in Standard, not making the cut in Wild. In the latter format I dump my hand quickly and can't look out for combo that doesn't go face (Eviscerate).

  • New Priest Minion - Raza the Resealed

    Big ouch. This is gonna cause some feels bad moments in both formats. What I do like about it is that it opens up deckbuilding creativity since you can do silly things with a few different approaches (Confessor Paletress anyone?).

  • New Priest Minion - Careless Crafter

    The Deathrattle makes it pretty weak and I usually don't like cards that are either trash or fuel for OTK shenanigans (Hedanis?)... I'll give this one a pass.

  • New Priest Spell - Fly Off the Shelves

    Maybe it's just my Wild bias but I feel like this is a bit too expensive, especially considering Priest has no Dragon tutors (or has it?). Would have been amazing in Druid (but not fitting Malfurion's class identity at all of course)!

  • Hearthstone is Changing Game Rules for Mana, Sigils, Objectives, and Auras

    Do I want to know what happens when Mine Rogues have 2 Snowfall Graveyards online when they go off?

  • Hearthstone's Patch 29.0 Brings Card Adjustments, Core Set Balance Changes

    I'm honestly not sure if reverting Renathal is a good idea anymore. With the exception of Mine Rogue, endless Time Warp shenanigans and Seedlock, the meta felt pretty cool lately. Granting Control players 5 more Health might well be the straw that breaks a lot of aggro deck's backs. We'll see I guess.

    Other than that, I'm a bit sad they didn't revert Daddy D.

  • New Priest Spell - Fly Off the Shelves

    I really like this as a board clear for Dragon Priest, which is a deck I'm really excited for. I hope the deck is good, because the alternative is more Raza bull, which I am not at all thrilled to see.

  • New Priest Minion - Careless Crafter

    This is a middling minion, although the Deathrattle does get you two Refreshes. If Nazmani Bloodweaver was in Standard I'd be a lot higher on this card.

  • New Priest Minion - Raza the Resealed

    Absolutely not. Why do we still have "for the rest of game" effects? Also, why doesn't this have any requirements? I don't have to build my deck a certain way or play a certain number of minions, I just have to put a 5 Mana 5/5 in my deck et voila! No thanks, Blizzard. Please send this one back.

  • New Rogue Minion - Bargain Bin Buccaneer

    You want to trigger that combo for this to be good, but you should be able to most of the time - os it's a good card. Two 3 Attack Rushers for 3 should help win the board back if you're on the back foot, and it might be a neat little on curve play from a toy boat.

  • New Rogue Minion - Toy Boat

    A solid card, since Rogue has plenty of ways to summon Pirates. I'm a sucker for card draw, especially when it's attached to a minion that the opponent needs to answer before it spirals out of control.

  • New Priest Minion - Timewinder Zarimi

    I like Dragon decks. Dragon Priest has always been a little weird, the class usually needs a truly bonkers card like Drakonid OP to force it into the tribe, and this probably is good enough to be that card. It'll be interesting to see if it's used more to set up lethal turns, or if it's used to reset the board and prevent the opponent from killing you.

  • New Neutral Minion - Card Grader

    Hey, it's me! Good effect, nice card selection. I imagine Naga DH will need new Naga to play with, and this should be a great fit.

  • New Paladin Minion - Cardboard Golem

    Yeah, this is great. If you're in a deck where Auras matter, or even if you're just running a few, getting an extra turn can be devastating. I know well the feeling of waiting for Deputization Aura to wear off, so getting two extra turns on that bugger thanks to a couple of these guys will be very, very powerful.

  • New Neutral Minion - Factory Assemblybot

    You gotta be able to put this into play with Mana reduction or some summoning effect; I can't imagine you're happy paying full price for it. On ten, if you have the Coin, you can play both halves for two 6/7s, which might be nice board control or a lethal burst of damage.

  • New Shaman Spell - Baking Soda Volcano

    A slightly cheaper Volcano (nice nod, that) that also heals your Hero? Sounds great, sign me up. I can imagine that Reno Shaman runs a copy, and if there's any other slow Shaman decks around they'll use it too.