All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • New Shaman Spell - Pop-Up Book

    I'm with sule here. This is a great early game card for decks that have to build up steam. I wouldn't be surprised if it found a home in Wild Big Shaman for example.

  • New Neutral Minion - Messmaker

    Really funny flavor, but it seems a bit too much on the weaker end to be really good.

    Staff
  • New Demon Hunter Spell - Red Card

    My first impression is that I'm going to be disappointed if I pull this from a pack. I doubt it's going to see any competitive play, Magtheridon shenanigans or no.

  • New Demon Hunter Minion - Window Shopper

    I really love the flavor of the card and the way the Mini artwork represents the same situation from the Mini's point of view.

    Looking at Suchti's table, it no longer seems to be very good anymore. In Standard at the time right now. Later down the line, this can definitely become pretty powerful, but I don't think that time is right now.

    Staff
  • New Neutral Minion - Messmaker

    I've noticed that 1 damage AOE isn't enough in Wild anymore, many aggro decks have elevated their stuff to 2 Health. The Lifesteal is very valuable though so I expect this to see some play. Very interesting design!

  • New Death Knight Minion - Shambling Zombietank

    Skibidi toilet meets Hearthstone and now you can't unsee it :D

    Seriously though, I've played a bit of Even BBU DK in Wild and it was much fun and on an okay power level. Maybe Standard can get something going here, especially with the Rune adjustments. Summoning copies is a good idea in general, but it's probably worse than Nerubian Swarmguard because it summons one less copy and you can't pay the 5 corpses early anyway.

  • New Neutral Minion - Splendiferous Whizbang

    Because original Whizbang wasn't insane enough, now we have Whizbang on crack! I do hope I end up opening it if just to fuck around with the decks. It's probably a 2-star card for competitive viability, but it'll absolutely be a 5-star card for fun factor.

    Staff
  • New Warlock Minion - Sketch Artist

    It is slightly weakened by the fact that you can't play it on curve unlike most other tutor effects, but it's still a draw that gives you an extra copy so it's most likely going to be pretty good.

    Staff
  • New Warlock Minion - Game Master Nemsy

    Okayish card with fun potential, as usual. It's kinda weird how Warlock gets one of these almost every expansion (Loken, Jailer of Yogg-Saron, Rin, Orchestrator of Doom). Might need Taunt like Ra-den but maybe it's good enough as it is.

  • New Warlock Spell - Cursed Campaign

    It's very slow and it seems inefficient compared to Grave Rune, although Warlock has different means of taking advantage of this than Priest and the fact that the minions always awaken on your turn means it's easier to set up specific combos with it.

    This is a hard one.

    Staff
  • New Warlock Spell - Endgame

    Targeted revival usually ends up being very good and I don't expect this to be any different. The possibilities in Wild are endless and even in Standard you can do a lot of stuff with this, like getting your Sargeras back online who will be able to interact with a friendly portal from before if I remember correctly!

  • New Shaman Spell - Wish Upon a Star

    On its own, it's very slow and probably not great. If it sees play, it's because you can cheat it out with Hagatha. It lives and dies by the viability of the slimes.

    This is also the first mono-class Arcane spell in the game for Shaman. All their other Arcane spells are dual-class.

    Staff
  • New Warrior Minion - Testing Dummy

    Very cool card, just like the rest of the Warrior set. Also one more for a potential Wild Big Mech Warrior :D

  • New Shaman Spell - Wish Upon a Star

    I'm confused? I mean sure there'es Hagatha 2.0 but what do I even want to target this with? Very weird card, I'm curiou what smarter people than me make of it.

  • New Warlock Spell - Cursed Campaign

    Count me in among the doubters. This seems extremely slow. Maybe you can get away with it in Standard, but I'd never play this in Wild.

  • New Warlock Minion - Sketch Artist

    My first impression was that it is bad because you can't play it on curve without losing the temporary copy, but at worst it's a vanilla card that tutors a shadow spell which is okay. Also thanks for pointing out the Table Flip synergy, that's a nice idea.

  • New Neutral Minion - Splendiferous Whizbang

    Awesome value for your dust obviously, and this time it comes with fun decks! I hope some of them are powerful enough to play this on ladder without getting steamrolled.

  • New Demon Hunter Minion - Window Shopper

    Thanks for the table Suchti! Maybe it's just me being used to the Wild power level, but I'm not impressed. The whole package seems lacking something and I can't even tell you what it is because the set is all over the place. I don't have much hope for DH until the mini set.

  • New Warrior Spell - Wreck'em and Deck'em

    Dino-eggs incoming! 

    The real value of this card is hoping your opponent isn't spending each turn clearing your board.

  • New Warlock Spell - Wheel of DEATH!!!

    Really not the kind of win-condition I want seeing pushed in this game.

    It's hard enough keeping threats on the boards.

  • New Warlock Spell - Table Flip

    Another Warlock spell with no particular drawback

    ...derp

  • New Demon Hunter Minion - Magtheridon, Unreleased

    Doesn't seem very "fun & interactive", especially when DH has many ways to cheat big demons.

  • New Warrior Weapon - Boom Wrench

    The return of BOOM warrior, not too fun getting high-rolled by this (especially with a backup mini-weapon)

  • New Neutral Minion - Zilliax Deluxe 3000

    Not looking forward to this hitting the battlefield.

    Feels like the next neutral lego staple (...Astalor)

  • New Warrior Spell - Chemical Spill

    Only see this working with Dormant gargantuans.