Seems decent. Some nice card draw alongside the many swarm cards, and hunter has always been bad at drawing cards. Still i dont think it sees play in aggresive Hunter decks, considering those prefer weapons that go "hehe me go FACE". Probably will see play in that Sword of a Thousand Truths hunter deck.
In wild it probably sees play in Unseal the Vault hunter, which is not a great deck but still fun
Someone can correct me if I'm wrong, but in Standard I think the odds of a given board are 20%, due to there being 5 sets in Standard with 5 boards associated with them (I think the 4 Classic boards were removed from Standard in April). I wouldn't bother trying to rig it personally.
Hmm interesting card. Summoning a treant isnt that bad turn 1, and it can kinda act as a finisher with the buff. Probably will at least see experimentation.
In wild its a worse Treenforcements, which already sees nearly no play.
VERY strong card, because of 1 reason. 2 mana, 4 health. 4 health on a 2 drop has profen to be extremely hard to remove in the early game (just look at the watch posts) so i'm sure you will be able to at least keep it alive till turn 3. Not only that, but THE EFFECT STACKS. It will keep growing and growing in attack. But thats not the end of it oh no.
Read it's effect. "whenever your hero gains attack" what does this mean? It means that if you hero power it gets +2 attack, and with each other card you play that gains your hero attack DURING THE SAME TURN Wickerclaw gets even more attack.
Example: hero power (+2 attck) + Pounce (another +2) in 1 turn gives Wickerclaw +4 permanent attack. OH and if you play a Wickerclaw alongside a Oracle of Elune on turn 5 you get another Wickerclaw so at least it also has that synergy... and the quest obviously.
Yeh i'm feeling a lot better about the druid quest. I already was thinking that it would be decent, but it seems like it got some good support.
Oh and as for wild. It wont see play. Bad card for token druid, and OTK/combo druid. Maybe it sees play alongside the questline in wild, because there is a lot more support there? I'm not sure.
What are the chances of getting the Stormwind board though? I guess if you're at a rank floor and just want to do the achievements, you can concede when you get the wrong board and try again
Very good card. Composting will help you draw the acorns that summon the tokens. Yeh i feel like this will see play in token druid in standard for sure. My guess is that it will mostly see play in a more minion focused token druid, instead of the spell token druids we have seen before.
In wild it might see play in token druid as well, mainly because Voracious Reader can help you draw the tokens AND basicly reloads your board.
Very strong card for token druid decks. Token druid has a lot of ways to fill the board, and now they can turn their minions into card draw, which might make it so removing your opponents minions kinda feels bad because your reloading their hand. Yeh i bet Composting will 100% see play in token druid, and it might make it so minion based token druid decks might become a bit more common.
Reminder: Token druid (especially minion based ones) run out of gas FAST, and the main problem with those decks was always card draw. The reason spell Token druid got popular was because of Fungal Fortunes support giving it card draw. Now minion based token druids can actually get draw as well. I'm certainly interested in seeing which of the 2 is the strongest.
In wild it might see play in Token druid.. unsurprisingly. Token druid in Wild is a very strong deck, and it also has draw issues sometimes. Like if you dont win the game immediately it's just a game of "please let me draw Voracious Reader please please". Draw it? you still have a chance. You dont? Might as well concede. I bet Wild token Druid will certainly experiment with it.
But what the hell? I have lost 5 levels all of a sudden! This is a fucking joke and a waste of time ...
At this point, I fully support those smart people who managed to scam Blizzard more than 100 packs in the first days of this event, they have it well deserved.
Hmm seems nice in some kind of control/midrange DH deck i guess. But i feel like it needs a cheap 1 mana fell spell in order to be strong enough. Felscream Blast, Fury (Rank 1) and Felosophy are the only 1 cost fel spells in standard rn, and most of them you probably dont want to play on turn 1 with coin or on turn 2. It's a shame Mana Burn rotated, otherwise that would have been a very strong combo on turn 2. Yeh i think it might only see play in Jace Darkweaver decks, but even then i'm not sure how good it will be.
Speaking about Mana Burn + Metamorfin. This is still possible in wild AND their both ODD costed. So in theory they can both be slotted into ODD DH. However i dont know if ODD DH runs enough fel spells in order to make it worth using.
Very interesting card. Seems actually very solid. You can replay it with Jace Darkweaver, and it targets the lower health ENEMY. This includes FACE. And if your opponent has low health + bunch of taunt minions on board its most likely 2 mana deal 4 to the opponents hero. This sounds solid enough to me.
Probably will be 6 mana 6/7 most of the time, which are some really nice stats for the cost. Not only that, but it also has taunt so it will actually powercreep Boulderfist Ogre. Which is absolute Blasphany. How could they powercreep the "strongest" minion ever created, with those stats for the cost.
Okay im done with memery now. Irebound Brute seems decent enough in both Big DH and this "draw DH" deck. But my guess is that Big DH and this quest DH are probably going to be merge into one deck at some point.
In wild it is ODD Costed, BUT i think it wont see play. Mainly because ODD DH prefers cheap minions and spells.
I could not find It Reported anywhere else so I thought about making a post about It.
So I was checking my Barranca achivements (as I just finished one) and noticed some of them still had Chest around them. It seems like all Golden Cards given through the battlepass can be obtained vía achivements since last patch.
Even Golden Shadowhunter Voljin is invluded
These requieres owning the original Card, But I feel this is great for the long term!
This rewards are still undustable. Will try to finish one of them to get a duplicate and see what happens.
It seems that Diamond Samuro Will still be a tavern pass exclusive though.
Hmm cheap but delayed draw. This is an interesting card. Not sure if its good or bad, mainly because of the mana cheat attacked to it. Because of the discount it might as well be 0 mana draw a card.. on your next turn. Hmm i dont think it will see that much play, because aggresive DH decks dont want to wait 1 turn for card draw. But i bet it might be pretty nice when discovered from cards like Wandmaker.
Actually maybe Big DH decks might want it, in order to try to discount the big minions? hmm.
Hmm a bit more expansive but also "stronger" Eye Beam. I like it actually. This could help the Big DH deck survive the early game a bit better. nice control card, but it might need a Felgorger proc. I dont think it sees play in Il'gynoth OTK decks because it might be too expansive, but maybe the outcasts damage boost might be enough to let Chaos Leech see play in that deck.
In wild i'm sure it sees no play, because ODD DH wants to go FACE.
Hmm seems interesting but i dont like it. DH has a lot of card draw, and the questline wants you to draw cards. And it will always have 1 attack because of the card you draw at the start of your turn. HOWEVER Lion's Frenzy might be too unreliable because drawing a certain amount of cards might be too difficult, or you just dont get your draw. Sure Tradeable cards can help it a lot, but what do you rather want? a Lion's Frenzy that relies on card draw, or something like a Marrowslicer or Aldrachi Warblades which are a lot more reliable? Also if you want damage, just use the Illidari Inquisitor package, that deals more than plenty of damage.
It will be interesting to see whether or not it makes the cut, but i think it probably wont. Actually i'm pretty sure this is going to be a fairly overrated card.
Oh in wild it might actually see play, because in ODD DH it basicly has 3 attack at worst because of the upgraded hero power.
Hmm seems decent. not great but just decent. The biggest problem with [Hearthstone Card (Felgorder) Not Found] is that it has a demon tag, so it will never see play in decks that include both Illidari Inquisitor AND N'Zoth, God of the Deep.
I could not find It Reported anywhere else so I thought about making a post about It.
So I was checking my Barranca achivements (as I just finished one) and noticed some of them still had Chest around them. It seems like all Golden Cards given through the battlepass can be obtained vía achivements since last patch.
Even Golden Shadowhunter Voljin is invluded
These requieres owning the original Card, But I feel this is great for the long term!
This rewards are still undustable. Will try to finish one of them to get a duplicate and see what happens.
It seems that Diamond Samuro Will still be a tavern pass exclusive though.
New Hunter Weapon - Leatherworking Kit
Seems decent. Some nice card draw alongside the many swarm cards, and hunter has always been bad at drawing cards. Still i dont think it sees play in aggresive Hunter decks, considering those prefer weapons that go "hehe me go FACE". Probably will see play in that Sword of a Thousand Truths hunter deck.
In wild it probably sees play in Unseal the Vault hunter, which is not a great deck but still fun
Start Working on Your Tradeable Achievements - Transfer Student Gets Stormwind's New Keyword on the New Board
Or play Duels where the cards can be generated or found in buckets.
Btw I didn't see any article for the new passives that were added with the patch. Sad to see the game mode being so ignored. :(
New Druid Spell - Sow the Soil
Pretty decent for Token Druid - also works in combo with Solar Eclipse.
New Druid Minion - Vibrant Squirrel
Token Druid Support and a Beautiful and very Cute Art.
Start Working on Your Tradeable Achievements - Transfer Student Gets Stormwind's New Keyword on the New Board
Someone can correct me if I'm wrong, but in Standard I think the odds of a given board are 20%, due to there being 5 sets in Standard with 5 boards associated with them (I think the 4 Classic boards were removed from Standard in April). I wouldn't bother trying to rig it personally.
New Druid Spell - Sow the Soil
Hmm interesting card. Summoning a treant isnt that bad turn 1, and it can kinda act as a finisher with the buff. Probably will at least see experimentation.
In wild its a worse Treenforcements, which already sees nearly no play.
New Druid Minion - Wickerclaw
VERY strong card, because of 1 reason. 2 mana, 4 health. 4 health on a 2 drop has profen to be extremely hard to remove in the early game (just look at the watch posts) so i'm sure you will be able to at least keep it alive till turn 3. Not only that, but THE EFFECT STACKS. It will keep growing and growing in attack. But thats not the end of it oh no.
Read it's effect. "whenever your hero gains attack" what does this mean? It means that if you hero power it gets +2 attack, and with each other card you play that gains your hero attack DURING THE SAME TURN Wickerclaw gets even more attack.
Example: hero power (+2 attck) + Pounce (another +2) in 1 turn gives Wickerclaw +4 permanent attack. OH and if you play a Wickerclaw alongside a Oracle of Elune on turn 5 you get another Wickerclaw so at least it also has that synergy... and the quest obviously.
Yeh i'm feeling a lot better about the druid quest. I already was thinking that it would be decent, but it seems like it got some good support.
Oh and as for wild. It wont see play. Bad card for token druid, and OTK/combo druid. Maybe it sees play alongside the questline in wild, because there is a lot more support there? I'm not sure.
Start Working on Your Tradeable Achievements - Transfer Student Gets Stormwind's New Keyword on the New Board
What are the chances of getting the Stormwind board though? I guess if you're at a rank floor and just want to do the achievements, you can concede when you get the wrong board and try again
New Druid Minion - Vibrant Squirrel
Very good card. Composting will help you draw the acorns that summon the tokens. Yeh i feel like this will see play in token druid in standard for sure. My guess is that it will mostly see play in a more minion focused token druid, instead of the spell token druids we have seen before.
In wild it might see play in token druid as well, mainly because Voracious Reader can help you draw the tokens AND basicly reloads your board.
New Druid Spell - Composting
Very strong card for token druid decks. Token druid has a lot of ways to fill the board, and now they can turn their minions into card draw, which might make it so removing your opponents minions kinda feels bad because your reloading their hand. Yeh i bet Composting will 100% see play in token druid, and it might make it so minion based token druid decks might become a bit more common.
Reminder: Token druid (especially minion based ones) run out of gas FAST, and the main problem with those decks was always card draw. The reason spell Token druid got popular was because of Fungal Fortunes support giving it card draw. Now minion based token druids can actually get draw as well. I'm certainly interested in seeing which of the 2 is the strongest.
In wild it might see play in Token druid.. unsurprisingly. Token druid in Wild is a very strong deck, and it also has draw issues sometimes. Like if you dont win the game immediately it's just a game of "please let me draw Voracious Reader please please". Draw it? you still have a chance. You dont? Might as well concede. I bet Wild token Druid will certainly experiment with it.
DreamHack Beyond Begins, 3 Hearthstone Tournaments Plus Free Forged in the Barrens Packs Available
But what the hell? I have lost 5 levels all of a sudden! This is a fucking joke and a waste of time ...
At this point, I fully support those smart people who managed to scam Blizzard more than 100 packs in the first days of this event, they have it well deserved.
New Demon Hunter Minion - Metamorfin
Hmm seems nice in some kind of control/midrange DH deck i guess. But i feel like it needs a cheap 1 mana fell spell in order to be strong enough. Felscream Blast, Fury (Rank 1) and Felosophy are the only 1 cost fel spells in standard rn, and most of them you probably dont want to play on turn 1 with coin or on turn 2. It's a shame Mana Burn rotated, otherwise that would have been a very strong combo on turn 2. Yeh i think it might only see play in Jace Darkweaver decks, but even then i'm not sure how good it will be.
Speaking about Mana Burn + Metamorfin. This is still possible in wild AND their both ODD costed. So in theory they can both be slotted into ODD DH. However i dont know if ODD DH runs enough fel spells in order to make it worth using.
New Demon Hunter Spell - Fel Barrage
Very interesting card. Seems actually very solid. You can replay it with Jace Darkweaver, and it targets the lower health ENEMY. This includes FACE. And if your opponent has low health + bunch of taunt minions on board its most likely 2 mana deal 4 to the opponents hero. This sounds solid enough to me.
Fel Barrage will be a staple in any DH deck that runs Jace Darkweaver.
In wild it's EVEN costed so it probably wont see play.
New Demon Hunter Minion - Irebound Brute
Probably will be 6 mana 6/7 most of the time, which are some really nice stats for the cost. Not only that, but it also has taunt so it will actually powercreep Boulderfist Ogre. Which is absolute Blasphany. How could they powercreep the "strongest" minion ever created, with those stats for the cost.
Okay im done with memery now. Irebound Brute seems decent enough in both Big DH and this "draw DH" deck. But my guess is that Big DH and this quest DH are probably going to be merge into one deck at some point.
In wild it is ODD Costed, BUT i think it wont see play. Mainly because ODD DH prefers cheap minions and spells.
News! Tavern Pass Golden Cards still obtainable after this expansion!
You cannot get a duplicat
New Demon Hunter Spell - Sigil of Alacrity
Hmm cheap but delayed draw. This is an interesting card. Not sure if its good or bad, mainly because of the mana cheat attacked to it. Because of the discount it might as well be 0 mana draw a card.. on your next turn. Hmm i dont think it will see that much play, because aggresive DH decks dont want to wait 1 turn for card draw. But i bet it might be pretty nice when discovered from cards like Wandmaker.
Actually maybe Big DH decks might want it, in order to try to discount the big minions? hmm.
New Demon Hunter Spell - Chaos Leech
Hmm a bit more expansive but also "stronger" Eye Beam. I like it actually. This could help the Big DH deck survive the early game a bit better. nice control card, but it might need a Felgorger proc. I dont think it sees play in Il'gynoth OTK decks because it might be too expansive, but maybe the outcasts damage boost might be enough to let Chaos Leech see play in that deck.
In wild i'm sure it sees no play, because ODD DH wants to go FACE.
New Demon Hunter Weapon - Lion's Frenzy
Hmm seems interesting but i dont like it. DH has a lot of card draw, and the questline wants you to draw cards. And it will always have 1 attack because of the card you draw at the start of your turn. HOWEVER Lion's Frenzy might be too unreliable because drawing a certain amount of cards might be too difficult, or you just dont get your draw. Sure Tradeable cards can help it a lot, but what do you rather want? a Lion's Frenzy that relies on card draw, or something like a Marrowslicer or Aldrachi Warblades which are a lot more reliable? Also if you want damage, just use the Illidari Inquisitor package, that deals more than plenty of damage.
It will be interesting to see whether or not it makes the cut, but i think it probably wont. Actually i'm pretty sure this is going to be a fairly overrated card.
Oh in wild it might actually see play, because in ODD DH it basicly has 3 attack at worst because of the upgraded hero power.
New Demon Hunter Minion - Felgorger
Hmm seems decent. not great but just decent. The biggest problem with [Hearthstone Card (Felgorder) Not Found] is that it has a demon tag, so it will never see play in decks that include both Illidari Inquisitor AND N'Zoth, God of the Deep.
But it might still see play in aggresive/midrange DH decks that don't run N'Zoth, God of the Deep, and instead run Jace Darkweaver as a finisher.
In wild it probably sees no play, because it's EVEN costed.
News! Tavern Pass Golden Cards still obtainable after this expansion!
I could not find It Reported anywhere else so I thought about making a post about It.
So I was checking my Barranca achivements (as I just finished one) and noticed some of them still had Chest around them. It seems like all Golden Cards given through the battlepass can be obtained vía achivements since last patch.
Even Golden Shadowhunter Voljin is invluded
These requieres owning the original Card, But I feel this is great for the long term!
This rewards are still undustable. Will try to finish one of them to get a duplicate and see what happens.
It seems that Diamond Samuro Will still be a tavern pass exclusive though.
New Druid Minion - Wickerclaw
Interesting Card for the new Druid Questline - also has 4 Health so it could survive long enouth to have at least 2 buffed up attacks.
New Warrior Minion - Stormwind Freebooter
This looks good - 3 Mana 3/3 is decent - but it also gives you attack and helps bring along the Questline. This surely will see play.
New Hunter Minion - Rodent Nest
"I understood that reference"
:) :) :)
Reno Guerilla Gahz'rilla
I'm gonna name it Gahz'reno Hunter in my collection.
New Neutral Minion - Stockades Prisoner
Looks promising - mostly for Aggro i guess but defenitely worth a try.