With the nerf, 1 less health, 1 mana less, and doesn't impact your opponent than Jeeves. Still will see play since you can drop it T1 with Druid and regain your power hand with The Coin or Innervate, not to mention Lightning Bloom. Granted the latter will stick you for a turn, being able to recoup the next turn on items is still going to be amazing.
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With the nerf, 1 less health, 1 mana less, and doesn't impact your opponent than Jeeves. Still will see play since you can drop it T1 with Druid and regain your power hand with The Coin or Innervate, not to mention Lightning Bloom. Granted the latter will stick you for a turn, being able to recoup the next turn on items is still going to be amazing.
I am sure this card will be nerfed. It is just absurd, how much card draw there is in the game now. x_X
Would've been cooler if she was a Murloc.
Poor Jeeves is crying in a corner, or maybe is just happy because she's a real girl now (magic of course)
I am wondering how will this be nerfed, they basicly have 3 options, mana cost to 3, health to 2, or reduce draw to 2.
YES! -paladin with every secret, Skulking Geist and this! Turn 7 OTK!
So lets give every Aggro deck (which is not odd in Wild) a very strong card draw... I like playing aggro but this is absurd. x_X
If her death quote isn't "but there was time now...!" I'll be disappointed
Great Jeeves!!
has taught her well.
Even Hunter card draw will benefit greatly.
Better Jeeves? Why?