Hearthstone
Welcome to the Hearthstone realm!
At the end of your turn, draw until you have 3 cards.
But how much of it is skimming?
Card Stats
- Mana Cost
- 3
- Attack
- 1
- Health
- 3
- Type
- Minion
- Class
- Neutral
- Rarity
- Rare
- Minion Type
- Invalid
- Spell School
- UNK_
- Artist
- Ivan Fomin
- Crafting Cost
- 100
- Disenchant
- 20
- Reveal Date
- Jul 29, 2020
- Release Date
- Jul 14, 2020
Full Card Art
Art by Ivan Fomin
Wallpapers
Card Sounds
Sound Effects
Play VO_SCH_142_Female_Gnome_Play_02
Play Parchment_BookOpen_Play_Underlay
Attack VO_SCH_142_Female_Gnome_Attack_01
Attack Parchment_BookOpen_Attack_Underlay
Death VO_SCH_142_Female_Gnome_Death_01
Death Parchment_BookOpen_Death_Underlay
Balance Changes
| Patch | Change |
|---|---|
| Darkmoon Nerfs | Now costs 3 (up from 2). |
Gul'dAnduin Activates the Obelisk
by Watermelon86 · 5 years, 6 months ago
Bubble Boys are Back!
by InfamousGW · 4 years, 9 months ago
HAVE YOU SEEN THIS PENGUIN? - Top 100 EU Legend
by KitsuLeif · 5 years, 5 months ago
Totem Shaman
by Sparkinarius · 5 years, 6 months ago
Another swarm pally attempt
by LazyKid · 5 years, 6 months ago
Embiggen Aggro Druid (With jeeves 2.0)
by KmemBM · 5 years, 6 months ago
Aggro Stealth
by Zeratia · 5 years, 9 months ago
Thijs SA Burn Shaman
by Mazinger31 · 5 years, 7 months ago
Aggro
by Zeratia · 5 years, 10 months ago
Scholomancy Mech Pally
by Helios · 5 years, 11 months ago
Leave a Comment
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Format Legality
Standard
Not Legal
Wild
Legal
Arena
Available
Duels
Available
Twist
Available
Scholomance Academy
- Release Date
- Jul 14, 2020
- Set Type
- Expansion
- Rotation
- Rotated to Wild
Deck Rules
- Copies per Deck
- 2
- Collectible
- Yes
Comments
With the nerf, 1 less health, 1 mana less, and doesn't impact your opponent than Jeeves. Still will see play since you can drop it T1 with Druid and regain your power hand with The Coin or Innervate, not to mention Lightning Bloom. Granted the latter will stick you for a turn, being able to recoup the next turn on items is still going to be amazing.
I am sure this card will be nerfed. It is just absurd, how much card draw there is in the game now. x_X
Would've been cooler if she was a Murloc.
Poor Jeeves is crying in a corner, or maybe is just happy because she's a real girl now (magic of course)
I am wondering how will this be nerfed, they basicly have 3 options, mana cost to 3, health to 2, or reduce draw to 2.
YES! -paladin with every secret, Skulking Geist and this! Turn 7 OTK!
So lets give every Aggro deck (which is not odd in Wild) a very strong card draw... I like playing aggro but this is absurd. x_X
If her death quote isn't "but there was time now...!" I'll be disappointed
Great Jeeves!!
Even Hunter card draw will benefit greatly.
Better Jeeves? Why?