This is not that great... 4 for 3/5 Rush with Divine Shield if you are able to buff it before you play it? It's a good idea, but it would have been better as a 4/5 that gained Divine Shield if it had 5 or more attack and had Rush out the gate
This is not that great... 4 for 3/5 Rush with Divine Shield if you are able to buff it before you play it? It's a good idea, but it would have been better as a 4/5 that gained Divine Shield if it had 5 or more attack and had Rush out the gate
That is a LOT of draw. It isn't impossible to pull off, but dedicating a substantial number of cards in your deck solely to draw... that is going to not go well
That is a LOT of draw. It isn't impossible to pull off, but dedicating a substantial number of cards in your deck solely to draw... that is going to not go well
That's one of those funky timezone things. Its just as awkward as posting about the new Hearthstone season starting between the regions, meanwhile, asia has already had it for a dozen hours and the Americas is still a few hours out, confusing folks.
First two rewards: Pay 4 mana to get a 4 mana discount AND your deck is meant to draw a lot of cards, so your hand will probally have more than 4 cards. You're giving up a lot of tempo and value for for a reward that's possibly not worth it
Current tempo demon hunters don't want it, control don't need it, and combo doesn't need the mana discount. Heavy zoo aggro, maybe? But why would they need the discount when their cards are cheap already? I'm confused.
This will be an interesting questline to work through. Completing all three stages means you have drawn 14 cards plus whatever else gets drawn on turns that don't advance. That half your deck in total already. Unless you are relying on heavy Glide and tradable you won't be left with much to benefit from that 2 mana reduction. As someone who is still holding strong to year old Demon Hunter hate, I'm perfectly fine with this appearing to be less impactful.
Is this our first pass/fail Quest? Either you can achieve the Questline pieces or you can't: there's no middle ground to work toward. With all other Quests progress can be made incrementally, but not so with this one. I dont like that at all.
So, if drawing a Soul Fragment counts as completing 2 for the quest then this seems much more playable all of a sudden. Otherwise, the deck would need way more support to function and actually win
Tough position for Flux and the team. Hard to support a company that is now known for being ground zero of racism, sexism, and harassment. It isn't just them as this behaviour is wide-spread in the gaming community. I ignored all of that when I played WoW. Ignored that mods didn't take any action against players who repeatedly made terrible comments in local. I can't ignore it anymore. It is hard to ignore with how bad it is.
Ah, so it's actually tomorrow? The main post above says "will continue to be available until late morning" with the implication being "late morning today."
It should be 1 PM Eastern on July 27 that the quest inactivates. That is 10 AM Pacific or for those in Europe 7 PM CEST. This is the usual time that Blizzard ticks stuff over like shop deals, expansion launches, or even their blog posts. "1 PM" is what we like to call GO TIME and almost always have someone watching every day for something to happen because of it.
I have never trusted Blizzard to get the timers right though so get it all done today if possible.
By the time you have finished all the steps you will have drawn more than 2/3s of your deck, making it suicide to complete. And the final reward doesn't even win you the game, it just asks you to draw even more.
But it still may be played just to get one or two discounts from the middle rewards.
that's precisely my problem though. Most of the questlines revealed so far are just so poorly designed that I'm not even sure if they're playable at all.
Like...take the Mage on for example. permanent +3 damage AFTER you've case most of your spells. That's just setting you up for disappointment when even after finally finishing the Quest you don't get to do anything with it.
Same goes for most of the other quests (except Priest because they're a janky tier 3 Exodia knockoff and Druid because they're not an actual win condition...or anything relevant really)
New Rogue Spell - Sketchy Information
VERY viable in Wild... Standard has promise too
Blizzard Has Removed the United in Stormwind Final Live Stream From the Official Hearthstone Site
This is just bizarre. Hard to imagine how chaotic things are in that place of work right now.
Sketchy Information
VERY viable in Wild... Standard has promise too
New Paladin Minion - First Blade of Wrynn
This is not that great... 4 for 3/5 Rush with Divine Shield if you are able to buff it before you play it? It's a good idea, but it would have been better as a 4/5 that gained Divine Shield if it had 5 or more attack and had Rush out the gate
First Blade of Wrynn
This is not that great... 4 for 3/5 Rush with Divine Shield if you are able to buff it before you play it? It's a good idea, but it would have been better as a 4/5 that gained Divine Shield if it had 5 or more attack and had Rush out the gate
New Demon Hunter Spell - Final Showdown
That is a LOT of draw. It isn't impossible to pull off, but dedicating a substantial number of cards in your deck solely to draw... that is going to not go well
Final Showdown
That is a LOT of draw. It isn't impossible to pull off, but dedicating a substantial number of cards in your deck solely to draw... that is going to not go well
New Demon Hunter Card Revealed for United in Stormwind by Thijs - Final Showdown
*sleeping emoji*
Reminder: Time is Running Out to Finish the Fire Festival Legendary Quests for Druid of the Flame Malfurion
This is the reason I'm a proud member of the Flat Earth Society. Why don't you join it? We have members all around the globe!
Reminder: Time is Running Out to Finish the Fire Festival Legendary Quests for Druid of the Flame Malfurion
playing 10 games as a shaman after playing 3 games as paladin and hunter felt like a slog.
at least Shaman's really good right now but still
Reminder: Time is Running Out to Finish the Fire Festival Legendary Quests for Druid of the Flame Malfurion
That's one of those funky timezone things. Its just as awkward as posting about the new Hearthstone season starting between the regions, meanwhile, asia has already had it for a dozen hours and the Americas is still a few hours out, confusing folks.
Damn globe!
New Demon Hunter Card Revealed for United in Stormwind by Thijs - Final Showdown
First two rewards: Pay 4 mana to get a 4 mana discount AND your deck is meant to draw a lot of cards, so your hand will probally have more than 4 cards. You're giving up a lot of tempo and value for for a reward that's possibly not worth it
Current tempo demon hunters don't want it, control don't need it, and combo doesn't need the mana discount.
Heavy zoo aggro, maybe? But why would they need the discount when their cards are cheap already? I'm confused.
New Demon Hunter Spell - Final Showdown
This will be an interesting questline to work through. Completing all three stages means you have drawn 14 cards plus whatever else gets drawn on turns that don't advance. That half your deck in total already. Unless you are relying on heavy Glide and tradable you won't be left with much to benefit from that 2 mana reduction. As someone who is still holding strong to year old Demon Hunter hate, I'm perfectly fine with this appearing to be less impactful.
New Demon Hunter Card Revealed for United in Stormwind by Thijs - Final Showdown
Is this our first pass/fail Quest? Either you can achieve the Questline pieces or you can't: there's no middle ground to work toward. With all other Quests progress can be made incrementally, but not so with this one. I dont like that at all.
New Demon Hunter Card Revealed for United in Stormwind by Thijs - Final Showdown
bad
Final Showdown
so bad
New Demon Hunter Spell - Final Showdown
So, if drawing a Soul Fragment counts as completing 2 for the quest then this seems much more playable all of a sudden. Otherwise, the deck would need way more support to function and actually win
Blizzard Has Cancelled Their Remaining Solo Reveals, Card Reveal Dump Stream Pushed Up a Day
Tough position for Flux and the team.
Hard to support a company that is now known for being ground zero of racism, sexism, and harassment. It isn't just them as this behaviour is wide-spread in the gaming community.
I ignored all of that when I played WoW. Ignored that mods didn't take any action against players who repeatedly made terrible comments in local.
I can't ignore it anymore. It is hard to ignore with how bad it is.
The Worst Champions (Burst Meta)
Reminder: Time is Running Out to Finish the Fire Festival Legendary Quests for Druid of the Flame Malfurion
Ah, so it's actually tomorrow? The main post above says "will continue to be available until late morning" with the implication being "late morning today."
Thanks for clarifying!
Reminder: Time is Running Out to Finish the Fire Festival Legendary Quests for Druid of the Flame Malfurion
It should be 1 PM Eastern on July 27 that the quest inactivates. That is 10 AM Pacific or for those in Europe 7 PM CEST. This is the usual time that Blizzard ticks stuff over like shop deals, expansion launches, or even their blog posts. "1 PM" is what we like to call GO TIME and almost always have someone watching every day for something to happen because of it.
I have never trusted Blizzard to get the timers right though so get it all done today if possible.
New Rogue Spell - Sketchy Information
Really good tutor with a strong effect. Nice addition to my shuffle Rogue.
New Demon Hunter Spell - Final Showdown
By the time you have finished all the steps you will have drawn more than 2/3s of your deck, making it suicide to complete. And the final reward doesn't even win you the game, it just asks you to draw even more.
But it still may be played just to get one or two discounts from the middle rewards.
New Demon Hunter Card Revealed for United in Stormwind by Thijs - Final Showdown
that's precisely my problem though. Most of the questlines revealed so far are just so poorly designed that I'm not even sure if they're playable at all.
Like...take the Mage on for example. permanent +3 damage AFTER you've case most of your spells. That's just setting you up for disappointment when even after finally finishing the Quest you don't get to do anything with it.
Same goes for most of the other quests (except Priest because they're a janky tier 3 Exodia knockoff and Druid because they're not an actual win condition...or anything relevant really)
New Rogue Spell - Sketchy Information
It's a tutor that has an immediate impact, seems pretty dope even if it doesn't fit into a specific deck currently.