Hmm the reward is really good but it does feel kinda lackluster compared to the other quest rewards. But still You already have to essentially deal 15 damage in order to get the quest reward, AND then you get an additional 8 dmg. Thats potentially 23 damage dealth to face (in situations where you only attacked FACE.) That's still pretty good, and most likely you probably have lethal when playing Guff the Tuff, because of minions probably also going FACE.
Also worth mentioning is that Guff the Tuff has taunt. Why is that important? Because you can cast Mark of the Spikeshell on Guff the Tuff to add another one to your hand. And Guff the Tuff has a beast tag, so it can get summoned by N'Zoth, God of the Deep, But that's very unlikely because Park Panther can "steal" that slot. Honestly the more i look at Lost in the Park the more i realise that it's mainly just a finisher for some midrange druid deck, and that i'm kinda wasting my time looking at other options for the card. And i dont feel like people are going to run Mark of the Spikeshell just to get another Guff the Tuff.
If he does then that's one more card we get to see before the finals.
He'll be a brave soul that's for sure. There's absolutely nothing morally wrong about him doing this obviously, but I really hope the heat of this latest scandal doesn't burn his arse if he does do the reveal.
Permanent Electra Stormsurge?!? Wow that's OP. And it got support with cards like Overdraft. This seems super strong, shaman is getting the absolute NUTS in terms of new cards. These new shaman cards are crazy strong.
But back to Command the Elements. Doubling your spells is just crazy, this gives shaman so much more burst potential, especially in wild. In standard you have cards such as Serpentshrine Portal, Lightning Bolt and Stormstrike that can combo with it very well. But i feel like Command the Elements shaman in STANDARD does need some spell damage stuff in order to burst your opponent down. And card draw but i feel like shaman got plenty of draw these days.
Oh and in wild you got Lava Burst and Crackle. And after casting those you can Overdraft for even more damage.
Ooh this seems quite interesting. Maybe Guardian Animals finally sees play in hunter. Tradeable is also REALLY GOOD on it, because you can put it back into your deck so it can get summoned with Guardian Animals.
Yeh in Standard this might see play in some kind of Guardian Animals hunter deck, probably alongside cards like The Rat King.
In wild i dont think it sees any play. Yeh hunter is still not the best class in wild, and i dont think Highlander Hunter (probably to most popular hunter deck as far as i know off.) most likely doesnt run this. Way to slow for a meta where turn 5 is the turn you probably win or lose the game.
Oh special mention for duels: This seems really strong with the trigger a deathrattle hero power. Normally i dont mention duels, but this is a special case honestly.
VERY strong card. This + Field Contact is strong, and it probably replaces Sinister Strike in weapon rogue. Actually weapon rogue is certainly a deck it fits in quite well, considering weapon rogue has a LOT of draw.
The only thing i find weird about this card is that the bleeds are shuffled in YOUR deck, doesn't really make sense considering your opponent is supposed to bleed. Still the bleeds being shuffled in your deck makes Garrote a LOT better, but it's still weird.
In wild it probably sees play in some meme deck or something, probably alongside Augmented Elekk. Actually that honestly sounds pretty fun to try out ngl. I bet Markmckz is going to make some OTK with it, which will be fun to watch.
First things first: Once more an amazing guide, thanks for all the time and the dedication you've put into it!
When it comes to the deck itself, I'm a bit torn. I'm on a budget because I'm trying to go f2p again and crafting Dreadscale, Gahz'rilla and a Scarlet Webweaver will punch a serious hole in my dust wallet. I'll wait some more until all the Stormwind cards have been revealed and I can judge how much dust I'll need for them, but I'll definitely bookmark this deck. Great work!
Looks decent enough to see play even tough we do not have many good Deathrattle you could use this with. Still some that make this playable but maybe there will be some new Deathrattle Cards you could use this with.
Seems like a very interesting card that can be used in deathrattle DH. Can help thin out their deck, and with tradeable you can guarantee that one stays in the deck. But still i feel like deathrattle DH has better options.
Standard: Maybe deathrattle DH experiments with it, but i'm guessing that it wont see play unless it gets more support. The best support it could get is a way to shuffle more in deck, and it would be weird if they give DH a shuffle archetype. (which is mainly rogues thing honestly. (Honestly this feels so much like a rogue card that i had to rewrite this comment because i at first thought it was a rogue card lol.)
Oh and for wild: EVEN cost so it wont see play i guess.
They'll probably be included in the card dump, or at the very latest when the patch hits (which I'd guess is either tomorrow or Thursday). Either way we'll know about them long before the 3rd of August.
Really interesting card. She basicly relies on tradeable being good to see play. As long as you have a bunch of tradeable cards in your deck it might be worth using her so every tradeable card basicly turns into Tracking. IF tradeable becomes an evergreen keyword then Auctioneer Jaxon only becomes a lot better, and people are already asking for that for some reason... Despite tradeable cards not being released yet... Tbh basicly every area in WoW has shopkeepers so it kinda makes sense?
Aside from the fact hunter did have a card like this (Nine Lives), they've got 4 deathrattle classes to maintain these days. You can point to any support card and say it would be great in one of the other classes. Hopefully though they curate deathrattle archetypes that feel quite distinct in how they play, which in fairness they usually do an OK job at.
Btw, just from our avatar images, its pretty clear we each have a class we are biased towards...
There has got to be some kind of rogue exclusive deathrattle in the works because there's no chance this card is printed without one. At the moment, only two cards are worth the trouble running this, Ticket Master and Infiltrator Lilian. The rest are really stuff rogue doesn't typically need like Explosive Sheep and Death's Head Cultist.
Mana cost is a bit on the expensive side, but if the deathrattle is worth it then this will feature in nicely.
I agree, but as is it still opens up a deck idea to toy with.
I think the Mana cost is fine if you are focused something like Lilian, because it curves into Counterfeit Blade, which notably cares about friendly Deathrattles that have been triggered, not necessarily died.
That's actually a good point, that it does curve into the blade.
Which makes it even more important that the deathrattle should give out minions, because otherwise we're toying with the idea of basically zero board development for 2 turns and that's usually a losing play for rogue.
There has got to be some kind of rogue exclusive deathrattle in the works because there's no chance this card is printed without one. At the moment, only two cards are worth the trouble running this, Ticket Master and Infiltrator Lilian. The rest are really stuff rogue doesn't typically need like Explosive Sheep and Death's Head Cultist.
Mana cost is a bit on the expensive side, but if the deathrattle is worth it then this will feature in nicely.
I agree, but as is it still opens up a deck idea to toy with.
I think the Mana cost is fine if you are focused something like Lilian, because it curves into Counterfeit Blade, which notably cares about friendly Deathrattles that have been triggered, not necessarily died.
What Necrium Apothecary should have been from the start. Guess team5 learnt their lesson so this card now features a very crucial limitation.
This card is practically signalling that there has to be some kind of very strong deathrattle card in the works for rogue because there's no chance something like this is printed and there being no follow up (I hope). At the moment, its not impressive. But obviously with the introduction of better deathrattle cards this card can absolutely be core.
Im now absolutely convinced that the quest for rogue is now either related to shuffle or deathrattles. We'll find out soon enough in about 12 hours.
New Druid Spell - Lost in the Park
Hmm the reward is really good but it does feel kinda lackluster compared to the other quest rewards. But still You already have to essentially deal 15 damage in order to get the quest reward, AND then you get an additional 8 dmg. Thats potentially 23 damage dealth to face (in situations where you only attacked FACE.) That's still pretty good, and most likely you probably have lethal when playing Guff the Tuff, because of minions probably also going FACE.
Also worth mentioning is that Guff the Tuff has taunt. Why is that important? Because you can cast Mark of the Spikeshell on Guff the Tuff to add another one to your hand. And Guff the Tuff has a beast tag, so it can get summoned by N'Zoth, God of the Deep, But that's very unlikely because Park Panther can "steal" that slot. Honestly the more i look at Lost in the Park the more i realise that it's mainly just a finisher for some midrange druid deck, and that i'm kinda wasting my time looking at other options for the card. And i dont feel like people are going to run Mark of the Spikeshell just to get another Guff the Tuff.
New Rogue Card Revealed for United in Stormwind by SnowKiss - Sketchy Information
I think they said the Boar has to die, it doesn't count its triggered Deathrattle
New Rogue Card Revealed for United in Stormwind by SnowKiss - Sketchy Information
If he does then that's one more card we get to see before the finals.
He'll be a brave soul that's for sure. There's absolutely nothing morally wrong about him doing this obviously, but I really hope the heat of this latest scandal doesn't burn his arse if he does do the reveal.
New Shaman Spell - Command the Elements
Permanent Electra Stormsurge?!? Wow that's OP. And it got support with cards like Overdraft. This seems super strong, shaman is getting the absolute NUTS in terms of new cards. These new shaman cards are crazy strong.
But back to Command the Elements. Doubling your spells is just crazy, this gives shaman so much more burst potential, especially in wild. In standard you have cards such as Serpentshrine Portal, Lightning Bolt and Stormstrike that can combo with it very well. But i feel like Command the Elements shaman in STANDARD does need some spell damage stuff in order to burst your opponent down. And card draw but i feel like shaman got plenty of draw these days.
Oh and in wild you got Lava Burst and Crackle. And after casting those you can Overdraft for even more damage.
Honestly in Wild you might not even need Malygos in order to otk. The Spirit of the Frog package should be enough in terms of card draw and it already runs overload cards such as Zap! and Voltaic Burst. Command the Elements seems solid in wild.
New Rogue Card Revealed for United in Stormwind by SnowKiss - Sketchy Information
inb4 they print a 4-mana 1/1 deathrattle: summon a 7/7 :^)
New Rogue Card Revealed for United in Stormwind by SnowKiss - Sketchy Information
I heard somewhere that Thijs confirmed he will still be doing his reveal, but I have no idea if that'S true
New Rogue Spell - Sketchy Information
Now we just need something really sick to prep this one out on 1
New Rogue Card Revealed for United in Stormwind by SnowKiss - Sketchy Information
Every class is a deathrattle class
New Rogue Card Revealed for United in Stormwind by SnowKiss - Sketchy Information
Noticeable deathrattles this card can trigger are: Infiltrator Liliann, Ticket Master, Elewynn Boar (meme), Nerubian Egg, Showstopper (anti-libram?), explosive sheep (anti-aggro), and Death's Head cultist (for the healing).
New Hunter Minion - Imported Tarantula
Ooh this seems quite interesting. Maybe Guardian Animals finally sees play in hunter. Tradeable is also REALLY GOOD on it, because you can put it back into your deck so it can get summoned with Guardian Animals.
Yeh in Standard this might see play in some kind of Guardian Animals hunter deck, probably alongside cards like The Rat King.
In wild i dont think it sees any play. Yeh hunter is still not the best class in wild, and i dont think Highlander Hunter (probably to most popular hunter deck as far as i know off.) most likely doesnt run this. Way to slow for a meta where turn 5 is the turn you probably win or lose the game.
Oh special mention for duels: This seems really strong with the trigger a deathrattle hero power. Normally i dont mention duels, but this is a special case honestly.
New Rogue Card Revealed for United in Stormwind by SnowKiss - Sketchy Information
Only Thijs reveal is left. And Ive a good suspicion that it'll be canceled.
Its only about 12 hours later when we see all but pcgamer's (for some unfathomable reason). So at very least its not a long wait.
New Rogue Spell - Garrote
VERY strong card. This + Field Contact is strong, and it probably replaces Sinister Strike in weapon rogue. Actually weapon rogue is certainly a deck it fits in quite well, considering weapon rogue has a LOT of draw.
The only thing i find weird about this card is that the bleeds are shuffled in YOUR deck, doesn't really make sense considering your opponent is supposed to bleed. Still the bleeds being shuffled in your deck makes Garrote a LOT better, but it's still weird.
In wild it probably sees play in some meme deck or something, probably alongside Augmented Elekk. Actually that honestly sounds pretty fun to try out ngl. I bet Markmckz is going to make some OTK with it, which will be fun to watch.
New Demon Hunter Minion - Stubborn Merchant
It has its tradeoffs to other 4 drops in the DR deck but I think it takes the place of R Performer pretty well. That card isn't so great.
Also ppl are really sleeping on Tradeable. That edge of being a decent card that can also be 1 mana draw one is a huge benefit.
Prehistoric Safari
First things first: Once more an amazing guide, thanks for all the time and the dedication you've put into it!
When it comes to the deck itself, I'm a bit torn. I'm on a budget because I'm trying to go f2p again and crafting Dreadscale, Gahz'rilla and a Scarlet Webweaver will punch a serious hole in my dust wallet. I'll wait some more until all the Stormwind cards have been revealed and I can judge how much dust I'll need for them, but I'll definitely bookmark this deck. Great work!
New Rogue Spell - Sketchy Information
Looks decent enough to see play even tough we do not have many good Deathrattle you could use this with. Still some that make this playable but maybe there will be some new Deathrattle Cards you could use this with.
New Rogue Card Revealed for United in Stormwind by SnowKiss - Sketchy Information
OOHMONSTERSBEHINDYOUOOHMONSTERSBEHINDYOUOOHMONSTERSBEHINDYOU
New Demon Hunter Minion - Stubborn Merchant
Seems like a very interesting card that can be used in deathrattle DH. Can help thin out their deck, and with tradeable you can guarantee that one stays in the deck. But still i feel like deathrattle DH has better options.
Standard: Maybe deathrattle DH experiments with it, but i'm guessing that it wont see play unless it gets more support. The best support it could get is a way to shuffle more in deck, and it would be weird if they give DH a shuffle archetype. (which is mainly rogues thing honestly. (Honestly this feels so much like a rogue card that i had to rewrite this comment because i at first thought it was a rogue card lol.)
Oh and for wild: EVEN cost so it wont see play i guess.
New Rogue Card Revealed for United in Stormwind by SnowKiss - Sketchy Information
They'll probably be included in the card dump, or at the very latest when the patch hits (which I'd guess is either tomorrow or Thursday). Either way we'll know about them long before the 3rd of August.
New Neutral Minion - Auctioneer Jaxon
Really interesting card. She basicly relies on tradeable being good to see play. As long as you have a bunch of tradeable cards in your deck it might be worth using her so every tradeable card basicly turns into Tracking. IF tradeable becomes an evergreen keyword then Auctioneer Jaxon only becomes a lot better, and people are already asking for that for some reason... Despite tradeable cards not being released yet... Tbh basicly every area in WoW has shopkeepers so it kinda makes sense?
New Rogue Card Revealed for United in Stormwind by SnowKiss - Sketchy Information
Aside from the fact hunter did have a card like this (Nine Lives), they've got 4 deathrattle classes to maintain these days. You can point to any support card and say it would be great in one of the other classes. Hopefully though they curate deathrattle archetypes that feel quite distinct in how they play, which in fairness they usually do an OK job at.
Btw, just from our avatar images, its pretty clear we each have a class we are biased towards...
New Rogue Card Revealed for United in Stormwind by SnowKiss - Sketchy Information
Do you know if we gonna see the silyssa and trump cards? Or never will be revealed until the expansion?
New Rogue Spell - Sketchy Information
That's actually a good point, that it does curve into the blade.
Which makes it even more important that the deathrattle should give out minions, because otherwise we're toying with the idea of basically zero board development for 2 turns and that's usually a losing play for rogue.
New Rogue Card Revealed for United in Stormwind by SnowKiss - Sketchy Information
Why is this not a hunter card? Why don't they support deathrattle hunter? It desperately needs cards like this.
New Rogue Spell - Sketchy Information
I agree, but as is it still opens up a deck idea to toy with.
I think the Mana cost is fine if you are focused something like Lilian, because it curves into Counterfeit Blade, which notably cares about friendly Deathrattles that have been triggered, not necessarily died.
New Rogue Card Revealed for United in Stormwind by SnowKiss - Sketchy Information
What Necrium Apothecary should have been from the start. Guess team5 learnt their lesson so this card now features a very crucial limitation.
This card is practically signalling that there has to be some kind of very strong deathrattle card in the works for rogue because there's no chance something like this is printed and there being no follow up (I hope). At the moment, its not impressive. But obviously with the introduction of better deathrattle cards this card can absolutely be core.
Im now absolutely convinced that the quest for rogue is now either related to shuffle or deathrattles. We'll find out soon enough in about 12 hours.