This is such boring effect for a legendary, and not just any legendayr. Antheron, who as at mount hyial and was the leader of the dreadlrods with tichondrius his death.
card seems powerfull enough, but this is boring as hell effect for a legendary.
Its your third Mountain Giant. That alone suffices as a review for this card.
Outside of being cheated out its kinda bad honestly, but not too bad. 8/6 for 6 is still alright. Just dont expect to see anyone paying 6 mana to get this down anytime soon.
I like how the stats actually make it possible for Kurtrus Ashfallen to kill it. Very flavorful.
Well, this is basically just yet another Mountain Giant for your theoretical handlock deck. Bizarrely its actually worse than Dark Alley Pact in so many ways. Only way its better is that you're intending on playing something else along with an 8/6 which would actually be consequential.
Oh well, three mountain giants are better than 2, so yeah if handlock is back then this card would be in it.
More support for Handlock, together with the previous reveal. Not sure how good this will be because it's just a pile of stats (only 6 health though) with no immediate effect on board, but cheating it out before turn 6 could potentially win the game.
4 attack would actually be OP because then its just a cheaper Truesilver Champion. 3 attack is good, but 4 attack is ideal because that means you can kill any 3 drop on curve and secure tempo for two turns. Chances are good your opponent cant play around it and wastes a turn.
The lack of keywords is troubling. If the demon had taunt this would instantly be a 5-star card. If the meta isn't rampant with aggro decks this could see play, but otherwise I am doubtful.
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Even if there wasn't the chance of increasing the cost of your cards, this would still be mediocre at best. Reducing the cost of a single random card in your hand by 1 isn't enough to do anything with.
While Tiny Toys does curve out perfectly after Boggspine Knuckles, non elemental shamans do have a hard time sticking on the board before the stat swing. I feel Evolve Shaman needs something stickier in that regard.
4 mana 4/2 is already good enough stats for a weapon to be played. And the ability can be very powerful. The only downside is that I am not sure if deathrattle rogue is a real deck.
Zoolock just isn't very good these days and even then, the closest they could be to viable is through Egg shenanigans, not Demons. And while Shady Bartender has the power to make Demon Zoo-lock into a thing again (and his effect is very powerful in a vacuum), there just aren't enough good early game demons right now. I can expect at least one small demon to help this card in this expansion.
It isn't a bad card, just not terribly useful. I am pretty sure there aren't any paladin decks being held back by the lack of a decent mid-game removal card.
Would Handlock even be playable in today's meta? Sure, it's not a bad card at all, but I feel like the days of Warlocks just stacking their hands is kind of long gone.
Indeed. In fact, one of the things that helped Handlocks stabilize was giving those Giants Taunt with both Sunfury Protector and Defender of Argus, of which one of them is gone.
The only reddemable attribute Dark Alley Pact is the fact that it synergizes with Tamsin Roame, but even then, it's a 7 mana combo for just a bunch of stats. I'm sure Warlocks would rather do that through Soulciologist Malicia, because most of the stat dump that way has Rush.
In my opinion, you can't have both effects at the same time on a single card. Either have the face damage, or have the free Murlocs; both makes the card self-sufficient after the first death. You just loop the 1/1s repeatedly for board clearing and face damage, which is simply too much. It's that or it definitely needs to be a Legendary, but even then...
I can see this having a lot of cool uses. It's nice and cheap, so flexible. It only duplicates one battlecry, so not OP. Now if you could save the coin or get a 1 mana discount, play this with Shudderwock and let the fireworks begin.
You could just use tour guide and corrupt the waters to double your shudderwock, which people already do.
I like this card, it has some interesting uses. I think in general you want to copy the battlecry at least two additional times to be satisfied with the value. You could also use lackeys to trigger this for minimal mana.
New Legendary Warlock Card Revealed for United in Stormwind by Blizzard & Friends - Anetheron
Really....this is what passes for a Legendary these days?
Come on, I just want Big Demon Warlock to be playable, how is this going to help? Couldn't they at least give it Rush? or Taunt? or Lifesteal?
New Legendary Warlock Card Revealed for United in Stormwind by Blizzard & Friends - Anetheron
No good. I don't really see how this is a legendary.
New Legendary Warlock Card Revealed for United in Stormwind by Blizzard & Friends - Anetheron
This is such boring effect for a legendary, and not just any legendayr. Antheron, who as at mount hyial and was the leader of the dreadlrods with tichondrius his death.
card seems powerfull enough, but this is boring as hell effect for a legendary.
New Warlock Minion - Anetheron
Its your third Mountain Giant. That alone suffices as a review for this card.
Outside of being cheated out its kinda bad honestly, but not too bad. 8/6 for 6 is still alright. Just dont expect to see anyone paying 6 mana to get this down anytime soon.
New Warlock Minion - Anetheron
This isn't enough to by itself to justify playing a handlock deck. It's more of a nice addition to an already existing deck.
If a handlock deck becomes playable, this will probably be a part of it. But this won't be enough by itself to make handlock a thing.
New Legendary Warlock Card Revealed for United in Stormwind by Blizzard & Friends - Anetheron
Good things first: the art is cool
As for the text. I don't know. It's just a pile of stats. Mountain Giant replacement for Standard.
New Legendary Warlock Card Revealed for United in Stormwind by Blizzard & Friends - Anetheron
I like how the stats actually make it possible for Kurtrus Ashfallen to kill it. Very flavorful.
Well, this is basically just yet another Mountain Giant for your theoretical handlock deck. Bizarrely its actually worse than Dark Alley Pact in so many ways. Only way its better is that you're intending on playing something else along with an 8/6 which would actually be consequential.
Oh well, three mountain giants are better than 2, so yeah if handlock is back then this card would be in it.
New Warlock Minion - Anetheron
More support for Handlock, together with the previous reveal. Not sure how good this will be because it's just a pile of stats (only 6 health though) with no immediate effect on board, but cheating it out before turn 6 could potentially win the game.
New Warlock Minion - Anetheron
Another great card for Evenlock! I'm getting excited for this!
New Legendary Warlock Card Revealed for United in Stormwind by Blizzard & Friends - Anetheron
And it's even costed.
New Warlock Minion - Anetheron
Handlock might be back...
New Warlock Card Revealed for United in Stormwind by Keuhn - Dark Alley Pact
Wow, they made a new skin for Mountain Giant 😂
New Ogre Card Revealed for United in Stormwind by DawN - Two-Faced Investor
Exactly the same. I thought there was a 50% chance to reduce the cost of a card by 2. As is, completely unplayable.
New Paladin Card Revealed for United in Stormwind by Gfinity - Lightbringer's Hammer!
4 attack would actually be OP because then its just a cheaper Truesilver Champion. 3 attack is good, but 4 attack is ideal because that means you can kill any 3 drop on curve and secure tempo for two turns. Chances are good your opponent cant play around it and wastes a turn.
New Warlock Spell - Dark Alley Pact
The lack of keywords is troubling. If the demon had taunt this would instantly be a 5-star card. If the meta isn't rampant with aggro decks this could see play, but otherwise I am doubtful.
New Warlock Minion - Anetheron
A new Legendary Warlock Minion, Anetheron, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about United in Stormwind
Head on over to our dedicated guide for United in Stormwind!
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New Neutral Minion - Two-Faced Investor
Even if there wasn't the chance of increasing the cost of your cards, this would still be mediocre at best. Reducing the cost of a single random card in your hand by 1 isn't enough to do anything with.
New Shaman Spell - Tiny Toys
While Tiny Toys does curve out perfectly after Boggspine Knuckles, non elemental shamans do have a hard time sticking on the board before the stat swing. I feel Evolve Shaman needs something stickier in that regard.
New Rogue Weapon - Counterfeit Blade
4 mana 4/2 is already good enough stats for a weapon to be played. And the ability can be very powerful. The only downside is that I am not sure if deathrattle rogue is a real deck.
New Warlock Minion - Shady Bartender
Zoolock just isn't very good these days and even then, the closest they could be to viable is through Egg shenanigans, not Demons. And while Shady Bartender has the power to make Demon Zoo-lock into a thing again (and his effect is very powerful in a vacuum), there just aren't enough good early game demons right now. I can expect at least one small demon to help this card in this expansion.
New Legendary Shaman Card Revealed for United in Stormwind by HeartCore - Bolner Hammerbeak
I wonder is this is replacing Brann in Battlegrounds as part of the minion refresh?
New Paladin Weapon - Lightbringer's Hammer
It isn't a bad card, just not terribly useful. I am pretty sure there aren't any paladin decks being held back by the lack of a decent mid-game removal card.
New Warlock Spell - Dark Alley Pact
Indeed. In fact, one of the things that helped Handlocks stabilize was giving those Giants Taunt with both Sunfury Protector and Defender of Argus, of which one of them is gone.
The only reddemable attribute Dark Alley Pact is the fact that it synergizes with Tamsin Roame, but even then, it's a 7 mana combo for just a bunch of stats. I'm sure Warlocks would rather do that through Soulciologist Malicia, because most of the stat dump that way has Rush.
Finfested Waters - Card Design Competition Discussion Thread
In my opinion, you can't have both effects at the same time on a single card. Either have the face damage, or have the free Murlocs; both makes the card self-sufficient after the first death. You just loop the 1/1s repeatedly for board clearing and face damage, which is simply too much. It's that or it definitely needs to be a Legendary, but even then...
New Shaman Minion - Bolner Hammerbeak
You could just use tour guide and corrupt the waters to double your shudderwock, which people already do.
I like this card, it has some interesting uses. I think in general you want to copy the battlecry at least two additional times to be satisfied with the value. You could also use lackeys to trigger this for minimal mana.