Obviously goes well with hunter's new legendary The Rat King, but I still don't think this will be great. In Wild there is Unseal the Vault. Just maybe that can be a tier 4 deck.
Decent card, with the likes of Drain Soul and Soul Shear, Warlock has 1 for 1 cards for days against small stuff. I guess the biggest disadvantage Touch of the Nathrezim has over the aforementioned cards is the smaller reach and the heal 4 isn't as impactful early as, for example, the Soul Fragments. The extra tempo and curve fixing it can provide is insane, though.
I would argue that the heal for 4 is more impactful then the soul fragments. It heals twice as much as a soul fragment and you don't have to wait extra turns to draw it
In the late game, of course heal 4 is better because it's faster. In the early game, which is when the damage portion is more impactful and you can more effectively trade 1 for 1, the healing portion is less, because there's a real chance you haven't Life Tapped yet and there's a juicy Intrepid Initiate to kill, for example (hence me saying the heal 4 is less impactful early).
It'll be a stretch either way. The only reason why face hunter tends to have high health in the midgame is because the opponent understands the gameplan and therefore prioritize your minions. If there was even a hint that they need not be defensive they wouldn't even bother with your minions and just go face.
Sure you can continue fighting hard for board, and reduce as much damage as possible to your face. But to what end? deathrattle hunters have the midgame with strong and sticky minions. Primordial hunters have access to a strong late game. Are we really playing a slower hunter just so this card can shine?
Im not saying this card is necessarily useless. But there has got to either be a better reason to have a bunch of 5/5s in your hand, because as it stands a board of 1/1s that have neither rush nor taunt, at an eye watering 6 mana? Man that's a stretch.
Interesting straight up "I win" reward. Takes a bit but the quest itself drawing (discovering) cards out of your deck is great on it's own. Priest already has strong survivability, this should be a nice finisher even along side C'thun as the first 2 parts can help you finish putting him back together too.
5/5 Rush for 5 is eh, but it's the deathrattle that really makes this interesting, assuming that it's not restricted to one turn. However, Hunter is really wishing they still had stuff like Springpaw, Desert Spear, Unleash the Hounds, or even Swarm of Locusts. As it stands, expect it to only revive like 1 or 2 times ever.
Reminds me too much of Ball of Spiders. Don't think it will be great. 7 minions is a better number but without some keyword, i.e. rush, I feel it's too slow.
Cool idea. Tricky to execute - want to have a wide board AND be able to spend 6 mana with nothing but little 1/1s filling any open board slots.
But doing almost nothing with that 6 mana probably means you likely lose a substantial amount of the board advantage you had accomplished, and having some cheap vanilla 5/5s in addition to your other plays might not be enough to recover tempo.
That being said, someone with a bigger brain than me might figure out a meme-tastic combo to turn this into something impressive.
Oh man, this is dangerous board fill and refill for Token Druid, what were they- what? It's a Hunter card?! But Hunter barely does that! And the class doesn't really take much advantage of a board full of 1/1s anyway, especially without Rush.
If you get multiple 5/5 rats in hand, you don't need to play them all out on the same turn if you expect AoE. Instead, you do your normal plays and add in one 5/5 rat each turn for a few turns in a row; at some point the opponent is likely to run out of answers.
Its actually pretty good. Played on 5 and assuming it doesn't get silenced, it will continue to come back...usually after a board clear from your opponent, after which case a 5/5 will be staring down at their face. Kinda useful.
It does eat a board space, so if you happen to have Rats of Extraordinary Size it guarantees a 5/5 in your hand. Not that you'd ever be playing that card for this to happen anyway.
Unless this is a mistranslation this doesn't require the 5 minions to die on the same turn, right? This basically means that you can just throw this into a regualr midrange deck without particular token support and just have a consistently recycling 5/5 with Rush.
Maybe Midrange HUnter will actually be a thing again, this is some serious lategame pressure
This is really good, don't underestimate it. This basically means that if you ever get a wide board (and I assume we get token support) you essentially get fuel for days (which you can then pull some shuffle shenanigans with).
The only problem is if Hunter is just not good enough at handling the early game this doesn't do anything. I guess we'll just see
New Hunter Spell - Rats of Extraordinary Size
Obviously goes well with hunter's new legendary The Rat King, but I still don't think this will be great. In Wild there is Unseal the Vault. Just maybe that can be a tier 4 deck.
New Warlock Spell - Touch of the Nathrezim
In the late game, of course heal 4 is better because it's faster. In the early game, which is when the damage portion is more impactful and you can more effectively trade 1 for 1, the healing portion is less, because there's a real chance you haven't Life Tapped yet and there's a juicy Intrepid Initiate to kill, for example (hence me saying the heal 4 is less impactful early).
New Hunter Card Revealed for United in Stormwind by Blizzard - Rats of Extraordinary Size
It'll be a stretch either way. The only reason why face hunter tends to have high health in the midgame is because the opponent understands the gameplan and therefore prioritize your minions. If there was even a hint that they need not be defensive they wouldn't even bother with your minions and just go face.
Sure you can continue fighting hard for board, and reduce as much damage as possible to your face. But to what end? deathrattle hunters have the midgame with strong and sticky minions. Primordial hunters have access to a strong late game. Are we really playing a slower hunter just so this card can shine?
Im not saying this card is necessarily useless. But there has got to either be a better reason to have a bunch of 5/5s in your hand, because as it stands a board of 1/1s that have neither rush nor taunt, at an eye watering 6 mana? Man that's a stretch.
New Priest Spell - Seek Guidance
Interesting straight up "I win" reward. Takes a bit but the quest itself drawing (discovering) cards out of your deck is great on it's own. Priest already has strong survivability, this should be a nice finisher even along side C'thun as the first 2 parts can help you finish putting him back together too.
New Legendary Hunter Card Revealed for United in Stormwind by Blizzard - The Rat King
Technically he's an adventure boss
New Legendary Hunter Card Revealed for United in Stormwind by Blizzard - The Rat King
he actually started out as a dalaran heist boss
New Druid Spell - Kodo Mount
Very nice removal spell and also providing an extra minion on top. Solid card.
New Hunter Card Revealed for United in Stormwind by Blizzard - Rats of Extraordinary Size
The thing is, you can be defensive without just soaking damage. One way to do that is having really efficient rush minions and fighting for the board.
Not saying that's necessarily enough, but having the option to extend your gameplan while also playing the early game isn't exactly a bad strategy.
New Legendary Hunter Card Revealed for United in Stormwind by Blizzard - The Rat King
its nice to see Battlegrounds heroes in the standard format
New Hunter Minion - The Rat King
Recurring fast minion, yes please. Decent body and not too hard to revive. Solid card for sure.
New Hunter Minion - The Rat King
"Rats, we're rats, we're the rats! We prey at night, we stalk at night, we're the rats!"
"I'm the giant rat that makes all of da rules, let's see what kind of trouble we can get ourselves into!"
5/5 Rush for 5 is eh, but it's the deathrattle that really makes this interesting, assuming that it's not restricted to one turn. However, Hunter is really wishing they still had stuff like Springpaw, Desert Spear, Unleash the Hounds, or even Swarm of Locusts. As it stands, expect it to only revive like 1 or 2 times ever.
New Hunter Spell - Rats of Extraordinary Size
Reminds me too much of Ball of Spiders. Don't think it will be great. 7 minions is a better number but without some keyword, i.e. rush, I feel it's too slow.
New Hunter Card Revealed for United in Stormwind by Blizzard - Rats of Extraordinary Size
Cool idea. Tricky to execute - want to have a wide board AND be able to spend 6 mana with nothing but little 1/1s filling any open board slots.
But doing almost nothing with that 6 mana probably means you likely lose a substantial amount of the board advantage you had accomplished, and having some cheap vanilla 5/5s in addition to your other plays might not be enough to recover tempo.
That being said, someone with a bigger brain than me might figure out a meme-tastic combo to turn this into something impressive.
New Legendary Hunter Card Revealed for United in Stormwind by Blizzard - The Rat King
He only said that there will be a questline hunter, not what it will be about.
New Druid Spell - Kodo Mount
clearly overstatted and i expect will be a nerf candidate.
(altho arbor up is stillaround, somewhow.)
New Hunter Spell - Rats of Extraordinary Size
Oh man, this is dangerous board fill and refill for Token Druid, what were they- what? It's a Hunter card?! But Hunter barely does that! And the class doesn't really take much advantage of a board full of 1/1s anyway, especially without Rush.
New Legendary Hunter Card Revealed for United in Stormwind by Blizzard - The Rat King
Jandice hello
New Legendary Hunter Card Revealed for United in Stormwind by Blizzard - The Rat King
I personally doubt they'll combine both Legendary and Quest into one archetype although I could be wrong.
New Hunter Card Revealed for United in Stormwind by Blizzard - Rats of Extraordinary Size
This is one way of saying, that you're doing greatly as a coach someday.
New Hunter Card Revealed for United in Stormwind by Blizzard - Rats of Extraordinary Size
This might be viable in Standard, but even if it's not, I'm excited for Unseal the Vault in Wild.
New Hunter Card Revealed for United in Stormwind by Blizzard - Rats of Extraordinary Size
If you get multiple 5/5 rats in hand, you don't need to play them all out on the same turn if you expect AoE. Instead, you do your normal plays and add in one 5/5 rat each turn for a few turns in a row; at some point the opponent is likely to run out of answers.
New Legendary Hunter Card Revealed for United in Stormwind by Blizzard - The Rat King
Its actually pretty good. Played on 5 and assuming it doesn't get silenced, it will continue to come back...usually after a board clear from your opponent, after which case a 5/5 will be staring down at their face. Kinda useful.
It does eat a board space, so if you happen to have Rats of Extraordinary Size it guarantees a 5/5 in your hand. Not that you'd ever be playing that card for this to happen anyway.
New Hunter Minion - The Rat King
Unless this is a mistranslation this doesn't require the 5 minions to die on the same turn, right? This basically means that you can just throw this into a regualr midrange deck without particular token support and just have a consistently recycling 5/5 with Rush.
Maybe Midrange HUnter will actually be a thing again, this is some serious lategame pressure
New Legendary Hunter Card Revealed for United in Stormwind by Blizzard - The Rat King
So it's gonna be another summon minion quest? I don't think they gonna print another similar quest.
Maybe kills 5, 6, 7 minions instead?
New Hunter Spell - Rats of Extraordinary Size
This is really good, don't underestimate it. This basically means that if you ever get a wide board (and I assume we get token support) you essentially get fuel for days (which you can then pull some shuffle shenanigans with).
The only problem is if Hunter is just not good enough at handling the early game this doesn't do anything. I guess we'll just see