Great anti-aggro tool. Something that slower warlock struggle with. Add Armor Vendor to the mix and i think warlocks can finally do things that they want.
Dude this is insane. Crystal power was an ok card in standard, any of their effects was useful, but not amazing.Both combined can be bonkers. This could be either for poping deathrattles and gaining some sustain with that self damage, or for an extremely control focused deck.
And the art is awesome. I love this card. But I think I’ll hate it in the long game lol.
This is very similar to Crystal Power and as someone that used to run crystal power a while ago in a gonk druid deck it's not good. Choose one for 5 healing or deal 2, usually meant deal 2 true, but this is very situational. For druid you have cards like crystal power or living roots to deal final chip damage after trading, but warlock just has better removal than this and better healing even in standard. Pretty redundant card tbh with Drain Soul existing.
This is just a very good card, that's a lot of usefulness packed for 1 mana. Another tool to helpfully make Control Warlock viable, or that new questline card which definitely needs healing. Not to mention that Wandmaker can generate multiple copies of this for you. Hard to see this not seeing any play.
Im a bit torn on this one vs Armor Vendor. At least with the latter you'd get your 4 health guaranteed. This one needs to actually kill something to get anywhere.
It does have synergy with tamsin, but its funny how getting that mana discount from Runed Mithril Rod removes it.
I can see it being played, but its probably less because of the card's strengths and more about fitting a spell instead of a minion into the deck.
I think removing legendaries might possibly have the opposite effect of what you think, as limiting the pool of discoverable cards will make discovering more consistent, which is what led to Jandice getting nerfed (It might even have the opposite effect if there are no good cards to discover). You also have to consider that a lot of rng effects are put into the game for newer or more casual players to be able to play with cards they wouldn't be able to play with otherwise (such as Tome of Intellect). Adding this rule just makes it so legendaries cannot be freely accessed by new or casual players.
1 mana heal 4. Reminds me a lot of Dark Pact, but usable on enemies.
This card will help enable questline Warlock significantly, as long as small minions are available. Weird that it's deal 2 damage, whereas similar cards (Mortal Coil, Final Gasp) only deal 1.
First card of the reveal season, and then we go back to sleep until about 5 days later when the next one comes out. Nice.
Well, its pretty good simply because warlock does have problems with gaining health. Drain Soul is definitely the better card, but the real question is whether this card can replace Armor Vendor as that 1 mana heal for 4 option. There's also the fact that this card is practically useless later on in the game when minions tend to have higher health, or your opponent can play around this card by simply playing no minions.
There's definitely a use for this card, but inclusion will very depend on the deck build rather than the strength of this card itself.
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
Im surprised to see Devout Dungeoneer in your list. Is that draw one random spell from your deck that comes with a token 2/3 really that useful? I would think Wandmaker would still be relevant even with the Renew nerf, and at very least on a good day it does curve into scorpid on 3.
I don’t believe the list is completely optimized yet, so there are clear places for improvements.
That being said, I hope this is what Priest becomes rather than that abomination of a deck in Standardright now
Plenty of 4/12's. Math is hard when you are dealing with an unknown number. If we are talking about 5-X and X>5 then it would be a negative number meaning your opponent gains cards so my guess is Hoarding Dragon but I doubt it is right.
Also I saw no problem in using "make" in the sense it was used. It is less vague than "do" in that context.
If they can, why not do both? You buy the adventure(all wings unlocked, so no waiting for weeks per wing) and you still get the cards, or you could buy the mini-set if you so choose. Might take a lot of resources just to make an adventure, but I'd like to get my cards like in the old day. Also throw in Heroic mode, too.
If you care about budget decks, you should absolutely follow what Old Guardian does. He usually makes a budget list with each expansion, and one of his accounts (which regularly goes to Legend) is dedicated to budget decks only. He has a blog, Twitch, and posts occasionally to r/CompetitiveHS.
When I was new to the game and struggling to find competitive decks I could afford, his advice may have been what kept me playing.
Im surprised to see Devout Dungeoneer in your list. Is that draw one random spell from your deck that comes with a token 2/3 really that useful? I would think Wandmaker would still be relevant even with the Renew nerf, and at very least on a good day it does curve into scorpid on 3.
imo, that's the whole point I think. It both has the "skin" appeal for whales and collectors, but it also makes the game cheaper for the casuals. As long as cosmetics stay cosmetic, I have no issue with them
New Warlock Spell - Touch of the Nathrezim
Great anti-aggro tool. Something that slower warlock struggle with. Add Armor Vendor to the mix and i think warlocks can finally do things that they want.
United in Stormwind
I have no idea but it'd be pretty cool if we do.
New Paladin Weapon - Prismatic Jewel Kit
I think the cards necessary to make it work means you will have a small hand size for it to buff. Will be fun to try with Clowns.
Not terrible but won't see play unless riding on the coattails of something already broken.
New Warlock Spell - Touch of the Nathrezim
I think it's a solid card for the combined healing and removal, the real question is "do you run this along side Drain Soul and Soul Shear?"
The answer is Not Quite, you run cards like this instead of the Soul package in a Neeru/Pain Questlock deck.
New Warlock Spell - Touch of the Nathrezim
Warlock can always use more healing. not deck defining, but very solid card
A New Stormwind Warlock Spell Has Been Revealed by Coin Concede - Touch of the Nathrezim
Dude this is insane. Crystal power was an ok card in standard, any of their effects was useful, but not amazing.Both combined can be bonkers. This could be either for poping deathrattles and gaining some sustain with that self damage, or for an extremely control focused deck.
And the art is awesome. I love this card. But I think I’ll hate it in the long game lol.
New Warlock Spell - Touch of the Nathrezim
This card is insane for Warlock, solves the issue of not getting heals on demand as well as providing some early game pings
A New Stormwind Warlock Spell Has Been Revealed by Coin Concede - Touch of the Nathrezim
This is very similar to Crystal Power and as someone that used to run crystal power a while ago in a gonk druid deck it's not good. Choose one for 5 healing or deal 2, usually meant deal 2 true, but this is very situational. For druid you have cards like crystal power or living roots to deal final chip damage after trading, but warlock just has better removal than this and better healing even in standard. Pretty redundant card tbh with Drain Soul existing.
Coin Concede is Interviewing Hearthstone's Game Director, Ben Lee, and Revealing a New Stormwind Card in Episode #300
Idk about the new quest and weapon, but this is some good useful card.
A New Stormwind Warlock Spell Has Been Revealed by Coin Concede - Touch of the Nathrezim
Incredible art, indeed. Hope I open a golden.
New Warlock Spell - Touch of the Nathrezim
This is just a very good card, that's a lot of usefulness packed for 1 mana. Another tool to helpfully make Control Warlock viable, or that new questline card which definitely needs healing. Not to mention that Wandmaker can generate multiple copies of this for you. Hard to see this not seeing any play.
New Warlock Spell - Touch of the Nathrezim
Im a bit torn on this one vs Armor Vendor. At least with the latter you'd get your 4 health guaranteed. This one needs to actually kill something to get anywhere.
It does have synergy with tamsin, but its funny how getting that mana discount from Runed Mithril Rod removes it.
I can see it being played, but its probably less because of the card's strengths and more about fitting a spell instead of a minion into the deck.
Dean Ayala's Hearthstone Community Q&A #21 - New Minion Types Coming to Constructed, Possible New Adventure Next Year
I think removing legendaries might possibly have the opposite effect of what you think, as limiting the pool of discoverable cards will make discovering more consistent, which is what led to Jandice getting nerfed (It might even have the opposite effect if there are no good cards to discover). You also have to consider that a lot of rng effects are put into the game for newer or more casual players to be able to play with cards they wouldn't be able to play with otherwise (such as Tome of Intellect). Adding this rule just makes it so legendaries cannot be freely accessed by new or casual players.
New Warlock Spell - Touch of the Nathrezim
1 mana heal 4. Reminds me a lot of Dark Pact, but usable on enemies.
This card will help enable questline Warlock significantly, as long as small minions are available. Weird that it's deal 2 damage, whereas similar cards (Mortal Coil, Final Gasp) only deal 1.
A New Stormwind Warlock Spell Has Been Revealed by Coin Concede - Touch of the Nathrezim
First card of the reveal season, and then we go back to sleep until about 5 days later when the next one comes out. Nice.
Well, its pretty good simply because warlock does have problems with gaining health. Drain Soul is definitely the better card, but the real question is whether this card can replace Armor Vendor as that 1 mana heal for 4 option. There's also the fact that this card is practically useless later on in the game when minions tend to have higher health, or your opponent can play around this card by simply playing no minions.
There's definitely a use for this card, but inclusion will very depend on the deck build rather than the strength of this card itself.
New Warlock Spell - Touch of the Nathrezim
A new Rare Warlock Spell, Touch of the Nathrezim, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about United in Stormwind
Head on over to our dedicated guide for United in Stormwind!
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Priest isn't dead, stop whining
I don’t believe the list is completely optimized yet, so there are clear places for improvements.
That being said, I hope this is what Priest becomes rather than that abomination of a deck in Standardright now
[Game] Card Treasure Hunt (The Resurrection Attempt)
Plenty of 4/12's. Math is hard when you are dealing with an unknown number. If we are talking about 5-X and X>5 then it would be a negative number meaning your opponent gains cards so my guess is Hoarding Dragon but I doubt it is right.
Also I saw no problem in using "make" in the sense it was used. It is less vague than "do" in that context.
Dean Ayala's Hearthstone Community Q&A #21 - New Minion Types Coming to Constructed, Possible New Adventure Next Year
If they can, why not do both? You buy the adventure(all wings unlocked, so no waiting for weeks per wing) and you still get the cards, or you could buy the mini-set if you so choose. Might take a lot of resources just to make an adventure, but I'd like to get my cards like in the old day. Also throw in Heroic mode, too.
Budget Deck Roundup - Aggro Shaman, Rush Warrior, Big Paladin, & More!
If you care about budget decks, you should absolutely follow what Old Guardian does. He usually makes a budget list with each expansion, and one of his accounts (which regularly goes to Legend) is dedicated to budget decks only. He has a blog, Twitch, and posts occasionally to r/CompetitiveHS.
When I was new to the game and struggling to find competitive decks I could afford, his advice may have been what kept me playing.
Priest isn't dead, stop whining
Im surprised to see Devout Dungeoneer in your list. Is that draw one random spell from your deck that comes with a token 2/3 really that useful? I would think Wandmaker would still be relevant even with the Renew nerf, and at very least on a good day it does curve into scorpid on 3.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Sleepy Dragon? Without Ysera and Maligos there is only one 9 mana 4/12.
Duels Season two is coming in two weeks!
Hello darkness my old friend...
Dean Ayala's Hearthstone Community Q&A #21 - New Minion Types Coming to Constructed, Possible New Adventure Next Year
imo, that's the whole point I think. It both has the "skin" appeal for whales and collectors, but it also makes the game cheaper for the casuals. As long as cosmetics stay cosmetic, I have no issue with them
Duels Season two is coming in two weeks!
Yeah, so about that...
"New heroes will be added later in the year, current heroes will NOT be removed."