I'd consider putting Dormant and Rush in the same line for aesthetical reasons. Other than that, it's a nice enough idea, but the pool of Fel spells is pretty bad... Honestly, I'd keep the "uncharged"/Mech idea and rebuild from there.
I think I tried all Doomhammer variants, but uff... I don't usually have such a good time facing elementals. It definitely feels possible if you don't take too much early chip damage and can control the flow of the game, yet the clunky hands this deck occasionally gets while they tempo their minions, it can get frustrating.
That's very impressive, it's a tricky deck to pilot when you can never know what you might be facing next. The existence of Rush Warrior and Priests being Priests did discourage me from trying it more lately.
I couldn't agree more, as I highly dislike that approach to locking stats behind a paywall. It's as you say - they could easily offer various other extra options to premium users, no need to go this far and hide relevant % for Platinum and above from the majority. That's one of the reasons I actually don't have it either for my personal data. I'm much more likely to support Vicious Syndicate as a result of them providing more generous access and content.
For what it's worth, the decks were all above 57%-58%. But it's often fluid, can go up and down within hours. I actually prefer one Crabrider, I think. E.T.C., God of Metal lost a bit of popularity once people started adding other non-Rush techs to the deck. But I'm not surprised some still like him.
Nifty! Don't know what causes that visual bug at times (other than the game just trying to deny us any extra dust!). Funnily enough the refund is still active, 6 hours after EU reset (and one of my Barrens packs did have another Stealer). Quite a generous extension, maybe even Americas can make it in with their end of season rewards.
I'd consider putting Dormant and Rush in the same line for aesthetical reasons. Other than that, it's a nice enough idea, but the pool of Fel spells is pretty bad... Honestly, I'd keep the "uncharged"/Mech idea and rebuild from there.
I'd consider putting Dormant and Rush in the same line for aesthetical reasons. Other than that, it's a nice enough idea, but the pool of Fel spells is pretty bad... Honestly, I'd keep the "uncharged"/Mech idea and rebuild from there.
There you go. Fixed art and still managed to get decently sized text that incorporates Rush.
Im kinda confused about how this works, the ambiguity if the attack even happens due to the check for dying aside, im confused about "goes Dormant for 2 turns before dying", so it goes dormant and when it awakens it just dies?:D
Hm, maybe you mean that the attacked minion would go dormant? but then the question still stands, is it gonna die instantly when it awakens or what?:o
I hope after Mercenaries is released, they can turn some focus back to Tavern Brawls. It's easily my most played mode, and it hurts to see it so abandoned.
It has scope for a lot more variety than most build-your-own-deck brawls. From what I saw in 15+ games, all of combo, value, and big-minion decks can work. So unless you only like aggro, there's probably something you enjoy that will work fine.
Nerfing old archetypes so the new stuff can be OP isn't necessarily "fixing the game."
In fact, it's exactly what they've done in the past.
They are not nerfing old archetypes so that new cards can be OP, they nerfed problematic archetypes so that the meta can slow down and control decks can be playable again. The issue was that live balance team was in denial about the problems the game had and we had to endure some toxic decks for months now, these changes are very welcome.
Wake Me Up Before You Go - Card Design Competition Discussion Thread
Samesies! Rush also is a better fit in Demon Hunter than in Warlock. I should have suggested this in the first place, sorry.
Wake Me Up Before You Go - Card Design Competition Discussion Thread
Yes, the awakened minion instantly dies, and it mentions that the minion "killed" by Gorgrong Brute goes Dormant. Could add "that minion" to the text.
Top Standard Decks for Your End of June 2021 Season Climb
I think I tried all Doomhammer variants, but uff... I don't usually have such a good time facing elementals. It definitely feels possible if you don't take too much early chip damage and can control the flow of the game, yet the clunky hands this deck occasionally gets while they tempo their minions, it can get frustrating.
Top Standard Decks for Your End of June 2021 Season Climb
That's very impressive, it's a tricky deck to pilot when you can never know what you might be facing next. The existence of Rush Warrior and Priests being Priests did discourage me from trying it more lately.
Top Standard Decks for Your End of June 2021 Season Climb
I couldn't agree more, as I highly dislike that approach to locking stats behind a paywall. It's as you say - they could easily offer various other extra options to premium users, no need to go this far and hide relevant % for Platinum and above from the majority. That's one of the reasons I actually don't have it either for my personal data. I'm much more likely to support Vicious Syndicate as a result of them providing more generous access and content.
For what it's worth, the decks were all above 57%-58%. But it's often fluid, can go up and down within hours. I actually prefer one Crabrider, I think. E.T.C., God of Metal lost a bit of popularity once people started adding other non-Rush techs to the deck. But I'm not surprised some still like him.
Reminder: Full Dust Refund for the Wild Format Ban of Stealer of Souls Expires Soon!
Nifty! Don't know what causes that visual bug at times (other than the game just trying to deny us any extra dust!). Funnily enough the refund is still active, 6 hours after EU reset (and one of my Barrens packs did have another Stealer). Quite a generous extension, maybe even Americas can make it in with their end of season rewards.
Wake Me Up Before You Go - Card Design Competition Discussion Thread
I like that idea, personally.
Wake Me Up Before You Go - Card Design Competition Discussion Thread
What if I made it a DH card, so the pool of Fel spells becomes Felosophy, Felscream Blast, Fury (Rank 1), Chaos Strike, Immolation Aura, Sigil of Flame, Eye Beam, Chaos Nova, Metamorphosis, and Fel Guardians? DH's pool is more robust and contains some very viable cards.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Doubling ImpDoubling Imp?
2.11.0
You're ahead of me.
Wake Me Up Before You Go - Card Design Competition Discussion Thread
Im kinda confused about how this works, the ambiguity if the attack even happens due to the check for dying aside, im confused about "goes Dormant for 2 turns before dying", so it goes dormant and when it awakens it just dies?:D
Hm, maybe you mean that the attacked minion would go dormant? but then the question still stands, is it gonna die instantly when it awakens or what?:o
BY THE POWER OF RAGNAROS
I hope after Mercenaries is released, they can turn some focus back to Tavern Brawls. It's easily my most played mode, and it hurts to see it so abandoned.
BY THE POWER OF RAGNAROS
It has scope for a lot more variety than most build-your-own-deck brawls. From what I saw in 15+ games, all of combo, value, and big-minion decks can work. So unless you only like aggro, there's probably something you enjoy that will work fine.
In The Frame: Forged in the Barrens Concept Art Spotlight
Think it's tied to the book of mercenaries story where they reference the shards of light
Top Wild Wailing Caverns Decks for Your End of June 2021 Season Climb
Damn, I had to face 5 final bosses today in my last minute climb. But in the end I made it to legend :)
They Are Fixing The Game :)
They are not nerfing old archetypes so that new cards can be OP, they nerfed problematic archetypes so that the meta can slow down and control decks can be playable again. The issue was that live balance team was in denial about the problems the game had and we had to endure some toxic decks for months now, these changes are very welcome.
Top Wild Wailing Caverns Decks for Your End of June 2021 Season Climb
I got absolutely wrecked today by a Hunter deck that used a buffed Knuckles as its finisher. I did not see that one coming. lol
BY THE POWER OF RAGNAROS
I disagree that it's boring, can be broken yes but it is better and more engaging than any randamonium brawl in my opinion
BY THE POWER OF RAGNAROS
Another Boring brawl with Broken decks then.
BY THE POWER OF RAGNAROS
Own deck
BY THE POWER OF RAGNAROS
You must create your own.
BY THE POWER OF RAGNAROS
Choose or own deck?
Another Patch Another Missed Opportunity
This is exactly why I quit playing LoR last year. I only popped into the forums just now to see if maybe they'd started doing a better job.
Looks like I have my answer! Thanks for the thread, guys!
Hsreplay on Mac pls help
The Windows and Mac versions of their deck trackers are completely different. I don't think the same people even work on them.
I know there are also fewer features on the client due to mac limitations, so that is another reason for not having feature parity.
They Are Fixing The Game :)
Nerfing old archetypes so the new stuff can be OP isn't necessarily "fixing the game."
In fact, it's exactly what they've done in the past.