Holy molly this patch is so big! I truly hope it drops Azir Irelia in power, because I want to keep myself from experiencing them in their prime power, and it looks to do that. One thing that I've noticed is the massive amount of nerf reverts or small buffs/nerfs. Like it's been ages since we had Karma at 5 Mana, Tryndamere with Tough on level up, Will of Ionia at 4 Mana, Black Market Merchant and Make it Rain at 2 Mana, Hecarim as 5/6 and, to some degree, Aphelios as a 3/3. Is this how the game has been powercrept where we see nerfs from even all the way from Open Beta reverted? Seems interesting.
That said, Sivir decks could be dominant in the new meta with her lower level up requirement, thus giving yourself more chances to give a lot of resilliance to your board. Jarvan IV could also be a strong contender for a solid champion.
Oh, but there is one downside. Watcher is nerfed, so a bit sadge for my homebrew Counterfeit Warmother deck that could snatch a copy of The Watcher to destroy that archetypes player's entire deck. But it is a welcome change overall, dare I say actually a little weaker than Maokai.
hope they make dude paladin OP again. the archetype is almost there. just needs 1 or maybe 2 more pieces.
the problem is that the button is best as a resource generator, but a lot of the dude support cards want u to push for initiative. something like give your dudes taunt might be enough?
Well, since the flow of cards for this competition is going to be extremely slow, it looks like giving feedback now is sort of necessary even with the small number of cards to go by here.
Nirast
There is….. a lot going on here to say the least. This card carries a Patches problem of being very very bad to have in your opening hand, but otherwise very good to have pulled out of the deck. And you get it pulled out of your deck for free, so as long as you aren't planning on building a deck that will have 7 minions on the board, you're basically playing a 29 card deck. If you don't have it in your opening hand that is, because there's very much a "feelsbadman" aspect if you do and then the card is 1000 times worse.
Wailor
I really like the card, but there seems to be a disconnect between the flavor and the name. If you exile your own minion, you're casting it aside and you're not allowing it to come back. So, to "exile" your own minion only to bring it back later seems a bit weird.
Linkblade91
Aw, I remember this one all too well. I do think the second version is more interesting personally, but it might also end up having the most polarized votes.
R
One of Druid's main weaknesses is supposed to be hard removal, so giving them essentially a Silence + Destroy on a minion and also take up a board space seems very out of left field for Druid. While Naturalize and Mulch both exist, but both are very old cards from when the design philosophies of the game were not the same as they were back.
The Hero Power also seems very strong whilst also being a bit too gambly. You could get a Laughing Sister which no one really wants, or you get a Ysera Awakens which is of course very good and incidentally also goes into Druid's other main weakness: Damaging AoE. I do realize that the original Ysera was like this too, but I think it was phased out with Ysera the Dreamer because it had a very gambly effect on whether or not it would be good (in addition to the fact that it wasn't that good of a card anymore).
Anchorm4n
That really sucks. Unfortunately I don't think there's really an easy way to combat this. If it's any consolation, I do think your variation is quite a bit better.
BasilAnguis
Caught me right at the tail end of making this post. I do quite like the simplicity of the card, which is something we probably won't see too much of in this comp, and as a result will likely make your card stand out. I'm not sure how strong it is, although I feel like some people may be a bit put off by how it's literally just Maiev Shadowsong as a spell.
My, hopefully not too simple idea. Can't be more straightforward than this.
R: It feels pretty weak and unfun tbh. It removes one of the enemy's board slots forever and can lead to possible frustrating matches if someone figures out how to repeat this battlecry. The hero power also doesn't say random, so do you get to choose from the 5 cards?
linkblade91: Love the flavour and art, though not sold on the designs themselves. The second version is worse, often it can whiff and make you choose between some shitty 1 drops, or minions it can't kill. First version is better but idk where you'd use him for. It requires many board clear options, so control deck, but why they want Kor'kron Elite for 1 mana less?
Wailor: My favorite idea so far. Only complaint is that paladin can't really use it well, no big combo pieces like priest, mage or warlock have.
Nirast: Uh... k, very weird design. Honestly it might either be too OP since it's easy to trigger when you want it and copy it with stuff like Bloodsworn Mercenary, or 30 armor is way too much and this is useless. Overly-complicated and giga otk cards don't usually get good votes so i suggest you try something else simply cause people won't vote for this.
Demonxz95: Dormant weapon, now that's new and cool. I imagine it takes up a board slot like usual Dormant minions. I like it a lot, easy 5 stars from me.
Oh, is that what that gem is? I was looking through some pages of the WoWwiki, wondering what that thing could be. Thought it could be some ore or mineral.
They keep hyping Mercenaries and Battlegrounds as modes that aren't dependent on your collection. That's Arena too! And the game mode is already great! They just need to make it F2P or at least cheaper now that it's no longer 1 of 2 game modes like it was at launch 7 years ago.
They'd have to make it free entry to get me into Arena again. I give them enough real money every expansion; they dont need my in-game gold as well.
A new gnoll tribe?! God damn it, these devs don't play their own game (modes) or have a very different idea of what is "fun" in a totally random shitfest...
The latest I would put it would be 4-5th August. Scholomance released on 6th Aug, but from Darkmoon onwards all releases (Barrens included) have been 1 week earlier than the usual pattern. So again, its probably 28th or 29th July.
I've submitted a saved up card about 5 minutes after this competition started, Sleepy Spell Scribe which I couldn't submit in competition 2.17 (When Worlds Collide) because Dormant got banned.
Now imagine my delight when I just opened the voting page and found Frimzy Fuzzbum waiting for me. For the love of Yogg, please start checking this thread and already submitted cards before you hit that button! I'm super pissed.
My card: Stolen version:
I'll give Feedback tomorrow when I've cooled down and there are more cards to comment on.
2.11.0
Holy molly this patch is so big! I truly hope it drops Azir Irelia in power, because I want to keep myself from experiencing them in their prime power, and it looks to do that. One thing that I've noticed is the massive amount of nerf reverts or small buffs/nerfs. Like it's been ages since we had Karma at 5 Mana, Tryndamere with Tough on level up, Will of Ionia at 4 Mana, Black Market Merchant and Make it Rain at 2 Mana, Hecarim as 5/6 and, to some degree, Aphelios as a 3/3. Is this how the game has been powercrept where we see nerfs from even all the way from Open Beta reverted? Seems interesting.
That said, Sivir decks could be dominant in the new meta with her lower level up requirement, thus giving yourself more chances to give a lot of resilliance to your board. Jarvan IV could also be a strong contender for a solid champion.
Oh, but there is one downside. Watcher is nerfed, so a bit sadge for my homebrew Counterfeit Warmother deck that could snatch a copy of The Watcher to destroy that archetypes player's entire deck. But it is a welcome change overall, dare I say actually a little weaker than Maokai.
Hearthstone's Alliance Expansion Reveal Stream is This Week on July 1 - Bonus: Phase 2 Expectations + Battlegrounds News
hope they make dude paladin OP again. the archetype is almost there. just needs 1 or maybe 2 more pieces.
the problem is that the button is best as a resource generator, but a lot of the dude support cards want u to push for initiative. something like give your dudes taunt might be enough?
Diamond Cards We'd Love to See From Hearthstone's Year of the Raven
Ragnaros has his own cardback so the hakar fact is wrong
Ekko Champion & 1 New Card for Runeterra's Rise of the Underworlds Expansion Revealed!
On Mobalytics Chronobreak is at only slow speed.
Wake Me Up Before You Go - Card Design Competition Discussion Thread
Well, since the flow of cards for this competition is going to be extremely slow, it looks like giving feedback now is sort of necessary even with the small number of cards to go by here.
One of Druid's main weaknesses is supposed to be hard removal, so giving them essentially a Silence + Destroy on a minion and also take up a board space seems very out of left field for Druid. While Naturalize and Mulch both exist, but both are very old cards from when the design philosophies of the game were not the same as they were back.
The Hero Power also seems very strong whilst also being a bit too gambly. You could get a Laughing Sister which no one really wants, or you get a Ysera Awakens which is of course very good and incidentally also goes into Druid's other main weakness: Damaging AoE. I do realize that the original Ysera was like this too, but I think it was phased out with Ysera the Dreamer because it had a very gambly effect on whether or not it would be good (in addition to the fact that it wasn't that good of a card anymore).
Wake Me Up Before You Go - Card Design Competition Discussion Thread
My, hopefully not too simple idea. Can't be more straightforward than this.
Ekko Champion & 1 New Card for Runeterra's Rise of the Underworlds Expansion Revealed!
Is the speed of the Chronobreaks that Ekko creates random?
Ekko Champion & 1 New Card for Runeterra's Rise of the Underworlds Expansion Revealed!
Cant wait to play YASUO/EKKO with Flurry of Fists.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Here's an extra bit:
Oh yes, fill me with fel
How I love that little spell
Ekko Champion & 1 New Card for Runeterra's Rise of the Underworlds Expansion Revealed!
I haven't generally liked P&Z much, but Ekko looks like he could be fun.
New Piltover & Zaun Spell - Called Shot
A new Epic Piltover & Zaun Spell, Called Shot, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Empires of the Ascended
Head on over to our dedicated guide for Empires of the Ascended!
New Piltover & Zaun Champion - Ekko
A new Champion Piltover & Zaun Unit, Ekko, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Empires of the Ascended
Head on over to our dedicated guide for Empires of the Ascended!
[Game] Card Treasure Hunt (The Resurrection Attempt)
Scaled Nightmare?
Glad you like it. I hoped it would drum up some needed competition here
In The Frame: Forged in the Barrens Concept Art Spotlight
Oh, is that what that gem is?
I was looking through some pages of the WoWwiki, wondering what that thing could be. Thought it could be some ore or mineral.
Hearthstone's Alliance Expansion Reveal Stream is This Week on July 1 - Bonus: Phase 2 Expectations + Battlegrounds News
uhm, they havn't talked about the news yet...
Also, what's wrong with adding another tribe? That's the most gameplay impacting change they could possibly do.
Hearthstone's Alliance Expansion Reveal Stream is This Week on July 1 - Bonus: Phase 2 Expectations + Battlegrounds News
They'd have to make it free entry to get me into Arena again. I give them enough real money every expansion; they dont need my in-game gold as well.
Hearthstone's Alliance Expansion Reveal Stream is This Week on July 1 - Bonus: Phase 2 Expectations + Battlegrounds News
Seriously, that was all the BG news?
A new gnoll tribe?! God damn it, these devs don't play their own game (modes) or have a very different idea of what is "fun" in a totally random shitfest...
In The Frame: Forged in the Barrens Concept Art Spotlight
Really cool getting to see more of the art. Didn't even realise there was a shard of Naaru in the art of Arcane Luminary
Diamond Cards We'd Love to See From Hearthstone's Year of the Raven
Shirvallah, the Tiger
New HS expansion launch date
Probably 28-29th July.
The latest I would put it would be 4-5th August. Scholomance released on 6th Aug, but from Darkmoon onwards all releases (Barrens included) have been 1 week earlier than the usual pattern. So again, its probably 28th or 29th July.
New HS expansion launch date
Hi all,
What is your estimate regarding the new HS expansion launch date (Now that we know they will announce it on July 1st)?
Thanks a lot for your shared thoughts :)
Diamond Cards We'd Love to See From Hearthstone's Year of the Raven
If one card in the entire game deserves Diamond status it's Zilliax!
Perfectly balanced, as all good things are.
They Saved Zillian Finally!!!
Half of Shurimas cards make no sense. That region is not really well designed.
Wake Me Up Before You Go - Card Design Competition Discussion Thread
I've submitted a saved up card about 5 minutes after this competition started, Sleepy Spell Scribe which I couldn't submit in competition 2.17 (When Worlds Collide) because Dormant got banned.
Proof: https://outof.cards/forums/fan-creations/custom-hearthstone/6986-when-worlds-collide-card-design-competition-discussion-thread
Now imagine my delight when I just opened the voting page and found Frimzy Fuzzbum waiting for me. For the love of Yogg, please start checking this thread and already submitted cards before you hit that button! I'm super pissed.
My card: Stolen version:

I'll give Feedback tomorrow when I've cooled down and there are more cards to comment on.
In The Frame: Forged in the Barrens Concept Art Spotlight
Guff definitely does weed and shrooms if he's old enough to do that he's old enough to drink.