Thanks for the help guys! I managed to pick up Chameleos in my second wild pack and Plaguemaw the Rotting in my fifth standard pack. Pretty cool stuff!
I think it all boils down on whether we can level him up fast consistently, because I don't see his lvl 1 form offer us anything tbh. Not like, say, miss fortune.
Good luck to our finalists. I didn't get a chance to vote: been working a lot of extra hours, and my lunch break today occurred right after the polls closed. I'll use that as an excuse as-to why I'm not a finalist myself lol
So Jinx got a new follower. This looks good but the only deck that use jinx is discard aggro and I don't know what you would remove from that deck to add this card. Some experimentation is required.
Looks like a Riptide Rex that synergies with Lurk instead of plunder. He is a bit slow for the current meta but if the balance patch deliver on its promises and we return to a more midrange meta, this would definitely be a good finisher for the deck.
I am not exited for Lurks since it's one does rigid archetypes but I do like Pyke. They managed to capture the feeling of playing an assassin who stay hidden in the shadows until it's time to strike.
Seriously WTF is this? I know it's burst speed but 5 mana to summon two 2/2? What use does this have? push for 4 damage? Give two chump blockers? Dunekeeper can do both and he only cost 1 mana.
But he can't do so on burst speed ;) I am quite sure at 4 mana this card would have been nuts and at 5 mana it is still playable.
I think that this card would have been perfectly fine at 4 mana since you still need to make a prediction to get the second unit. Granted it's not a difficult condition to fulfill but it's still a condition in the end. I find 5 mana too big of a tempo loss for something that can't even block fearsome.
I like the positive attitude about combo potential, as long as you're prepared to insta-surrender against any Ionia deck.
If this idea is actually meant to be viable, it probably needs to be focus speed or at least fast. I just hate them making things where you "just lose immediately" if the opponent has a certain card.
I don't know if that is actually a good card. It is a well statted unit but shuffleing elnuks into one's deck only works if you run the whole elnuk package and I don't consider that viable.
Outside of an elnuk deck this is a 3/4 with downside and in an enuk deck it is a 3/4 with sligh upside... not that impressive imo
Fair, we all have our own tastes. I like any chance Demacia has to play the value game, and you like the huge insane effects that are flashy, nothing wrong with that. That said I don't think this will be good, the meta we have now sure won't allow it and though the new set and up coming updates might change that considerably, this would need a huge change to be viable. Puzzles are fine and I can understand them being fun but I just like some reliable cards like 4 mana birdman that can fit into a deck and make it a little less trash than it once was...at least so I hope.
Edit: Also I do think I was likely overly aggressive with my first comment. The card not being for my tastes doesn't mean that it shouldn't be printed.
Seriously WTF is this? I know it's burst speed but 5 mana to summon two 2/2? What use does this have? push for 4 damage? Give two chump blockers? Dunekeeper can do both and he only cost 1 mana.
But he can't do so on burst speed ;) I am quite sure at 4 mana this card would have been nuts and at 5 mana it is still playable.
Now you doubt but soon you will be a believer, the glorious evolution will come and with it the greatness that (non tlc) combo players ever have been waiting for.
Do I think of it as actually being top tier? Well i can't say right now I got to tinker a little around it but I have no doubt that if you think hard enough of a fitting build you can turn this card in combination with Viktor (who levels up through the Evolution in no time) into a game winning spell.
Goldspan Dragon (a card from mtg that costs 5 mana and gives you 2 mana whenever it attacks or becomes targeted by a spell) was the centerpiece of a dozen of combo decks I play and now this card can essentially be the same.
It's tricky to make work yes, but I am way more exited about these extreme puzzle cards that have a lot of potential than a 4 mana birdman...
Seriously WTF is this? I know it's burst speed but 5 mana to summon two 2/2? What use does this have? push for 4 damage? Give two chump blockers? Dunekeeper can do both and he only cost 1 mana.
I don't really think this is very good...I mean...maybe, but Waking Sands isn't a good card. Sure this is a 1 drop that generates a card but its not even a high value card, or a card with decent utility. It is just a 1 drop that gives you awkward bad stuff.
6 mana slow to deal 4 damage, for the same price for the same mana and speed Targon has a spell that can obliterate both units and landmarks. It's also very clunky since you usually want to use removal on your opponent turn meaning that you won't take advantage of the sand soldiers.
Fair, I'd say it lines up decently well with The Fangs. I do tend to think that this is a bit weaker if it doesn't make use of its attack effect but it is still reasonable.
Lurk (Change Trigger version)
You can't lurk twice, so this won't work. Fun idea though.
Pyke Champion & 11 New Cards for Runeterra's Rise of the Underworlds Expansion Revealed!
I stan for Volunteer Elnuk, such a good addition to my deck - or at least makes for a possible new variant.
BasilAnguis's Custom Scaleborn Class - Hearthstone Fan Community Spotlight
Thank you!
Pyke Champion & 11 New Cards for Runeterra's Rise of the Underworlds Expansion Revealed!
I love the flavor and art of Boom Baboon.
Uncertain how to evaluate Glorious Evolution, but I confess I've not played a lot with Viktor.
Red Pack 10 pack pickup - Worth or Nah?
Thanks for the help guys! I managed to pick up Chameleos in my second wild pack and Plaguemaw the Rotting in my fifth standard pack. Pretty cool stuff!
BasilAnguis's Custom Scaleborn Class - Hearthstone Fan Community Spotlight
Big dragon fan here, so Chromatus amuses me. That's a character I'd love to see in game and your representation is awesome.
Also Yara and Balgruf is a very unique and flavorful way of doing a mounted character.
Give me some hand buff effects and this will be my new main! Awesome design.
New Bilgewater Champion - Pyke
I think it all boils down on whether we can level him up fast consistently, because I don't see his lvl 1 form offer us anything tbh. Not like, say, miss fortune.
New Bilgewater Landmark - Reaver's Row
A cool concept but at 5 mana it comes too late to make any real impact.
Lost In Battle - Card Design Competition Discussion Thread
Good luck to our finalists. I didn't get a chance to vote: been working a lot of extra hours, and my lunch break today occurred right after the polls closed. I'll use that as an excuse as-to why I'm not a finalist myself lol
New Piltover & Zaun Card - Boom Baboon
So Jinx got a new follower. This looks good but the only deck that use jinx is discard aggro and I don't know what you would remove from that deck to add this card. Some experimentation is required.
New Bilgewater Card - Jaull-fish
Looks like a Riptide Rex that synergies with Lurk instead of plunder. He is a bit slow for the current meta but if the balance patch deliver on its promises and we return to a more midrange meta, this would definitely be a good finisher for the deck.
New Bilgewater Champion - Pyke
I am not exited for Lurks since it's one does rigid archetypes but I do like Pyke. They managed to capture the feeling of playing an assassin who stay hidden in the shadows until it's time to strike.
New Shurima Spell - The Time Has Come
I think that this card would have been perfectly fine at 4 mana since you still need to make a prediction to get the second unit. Granted it's not a difficult condition to fulfill but it's still a condition in the end. I find 5 mana too big of a tempo loss for something that can't even block fearsome.
New Piltover & Zaun Spell - Glorious Evolution
I like the positive attitude about combo potential, as long as you're prepared to insta-surrender against any Ionia deck.
If this idea is actually meant to be viable, it probably needs to be focus speed or at least fast. I just hate them making things where you "just lose immediately" if the opponent has a certain card.
New Piltover & Zaun Card - Volunteer Elnuk
I don't know if that is actually a good card. It is a well statted unit but shuffleing elnuks into one's deck only works if you run the whole elnuk package and I don't consider that viable.
Outside of an elnuk deck this is a 3/4 with downside and in an enuk deck it is a 3/4 with sligh upside... not that impressive imo
New Piltover & Zaun Spell - Glorious Evolution
Fair, we all have our own tastes. I like any chance Demacia has to play the value game, and you like the huge insane effects that are flashy, nothing wrong with that. That said I don't think this will be good, the meta we have now sure won't allow it and though the new set and up coming updates might change that considerably, this would need a huge change to be viable. Puzzles are fine and I can understand them being fun but I just like some reliable cards like 4 mana birdman that can fit into a deck and make it a little less trash than it once was...at least so I hope.
Edit: Also I do think I was likely overly aggressive with my first comment. The card not being for my tastes doesn't mean that it shouldn't be printed.
New Shurima Spell - The Time Has Come
But he can't do so on burst speed ;) I am quite sure at 4 mana this card would have been nuts and at 5 mana it is still playable.
New Shurima Spell - Shifting Sands
Yeah I really don't know what justifies this being slow speed. If it was fast speed still likely no, but at slow there is nothing to think about.
New Piltover & Zaun Spell - Glorious Evolution
Now you doubt but soon you will be a believer, the glorious evolution will come and with it the greatness that (non tlc) combo players ever have been waiting for.
Do I think of it as actually being top tier? Well i can't say right now I got to tinker a little around it but I have no doubt that if you think hard enough of a fitting build you can turn this card in combination with Viktor (who levels up through the Evolution in no time) into a game winning spell.
Goldspan Dragon (a card from mtg that costs 5 mana and gives you 2 mana whenever it attacks or becomes targeted by a spell) was the centerpiece of a dozen of combo decks I play and now this card can essentially be the same.
It's tricky to make work yes, but I am way more exited about these extreme puzzle cards that have a lot of potential than a 4 mana birdman...
New Shurima Spell - The Time Has Come
Seriously WTF is this? I know it's burst speed but 5 mana to summon two 2/2? What use does this have? push for 4 damage? Give two chump blockers? Dunekeeper can do both and he only cost 1 mana.
New Piltover & Zaun Card - Volunteer Elnuk
Poros, Yetis and now Elnuks, well you can't say that Riot is neglecting old archetypes.
New Shurima Card - Treasure Seeker
I don't really think this is very good...I mean...maybe, but Waking Sands isn't a good card. Sure this is a 1 drop that generates a card but its not even a high value card, or a card with decent utility. It is just a 1 drop that gives you awkward bad stuff.
New Shurima Spell - Shifting Sands
6 mana slow to deal 4 damage, for the same price for the same mana and speed Targon has a spell that can obliterate both units and landmarks. It's also very clunky since you usually want to use removal on your opponent turn meaning that you won't take advantage of the sand soldiers.
Final verdict : Complete garbage
New Demacia Card - Swiftwing Flight
Fair, I'd say it lines up decently well with The Fangs. I do tend to think that this is a bit weaker if it doesn't make use of its attack effect but it is still reasonable.
New Demacia Card - Swiftwing Flight
I would have liked better him if he was a 3/3, still a decent card