I wouldn't put Tresh/Nasus in the same boat as Lissandra/Trundle control and Azir/Irelia. Don't get me wrong the deck is top tier but not oppressive (A nerf to Merciless Hunter would do the trick).
In a vacuum I could see leaving Thresh+Nasus alone. My problems with it in the current state of the game are as follows:
It's still a powerful and above-average deck -- many actually consider it to be the strongest archetype in the game right now
It's an extremely well-known deck which most higher players have already crafted and learned how to play well
It has a ton of draw and tutoring so it's very consistent (contrast with Lee Sin or Yasuo decks which just drop a certain percentage of games if they draw poorly)
It has a lot of favorable matchups with very few "natural predators"
I think the result of these points are that if Riot delivers heavy-handed nerfs to only TLC and AzIrelia and left Thresh+Nasus either alone or just with a minor tweak like you suggest, many players are just going to delete the former 2 decks from their library and jump over to their tried-and-true Thresh+Nasus deck to start power-laddering as soon as the ranked reset happens.
LoR live balance has frankly been very absent these past 6 months, and unfortunately I think it is going to take some drastic measures to right the proverbial ship.
Or maybe there's room for something smaller in scope that would satisfy this - something like a "Build a custom class package" competition where you'd design something like six cards to support some new archetype. Then we can all see if we can come up with anything better than Freeze Shaman lol.
Sorry for bad Englesh.
I really like meisterz39's idea and I create this topic so this can see more people.
There is already exist a concept of creating a new class or addon. And I would like to participate in such a thing, but it requires a lot of time. On the idea, balance, search of art, etc.
In this regard, the creation of a small archetype has an advantage. Often there are any interesting card ideas that simply lack a little extra cards for existence.
I also did not come with empty hands and want to present you the toad shaman archetype.
Text
I wanted to make a toad / frog archetype with powerful legendary toad. But there was a problem with interaction. I can't to address current existing toads and frogs by the tribe or name (like poison rogue - Apothecary Helbrim). So I needed to change their current tribe from beast to frog (because every toad is frog, but not every frog is toad).
P.S. I can't imagine is this archetype is OP or not. But I think that it is.
It's kinda still in its prime, TBH. The nerfs made very little difference. Not sure if you saw WhatamI against SirTurmund in the top 8 of the tournament ... but man. Let's just say that SirTurmund won the game with three absurdly lucky topdecks in a row, playing as Azir/Irelia. Most disgusting, tilting thing I've ever seen in a tournament.
(If you didn't see it, here's the summary version - he played out Dancing Droplet and 3x Dais, and his last card in hand was Homecoming. Topdeck 1 = Azir. Topdeck 2 = Irelia. Topdeck 3 = Ribbon Dancer. Using just Ribbon Dancer, Flawless Duet and one actual attack, he presented 60+ damage.) I woulda been so incredibly tilted if I were WhatAmI at that point.
Yep. the pity timer works. Buying them is the only way atm, so it's best to grab it now. Unless there's some other way.
I may also think that some time later, they gonna change Tavern Brawl reward into Standard/Wild packs, but I think Wild pack reward makes more sense, since they need us to spend something to get newest expansion packs, and not getting them for free.
I'm talking about the standard/wild packs that are red in color. Is it worth picking up 10 packs of them since they will guarantee a legendary or is that not true for them?
Been some time since that era of Hearthstone, and I do remember it being god awful (I was still playing then) Due to Jade single handedly destroying control decks, but now we got the 4/6 that destroys 1-Cost cards in both hands and decks, and combo decks got spread enough that Jade struggles now.
At least Runeterra had Counterfeit Copies right from the game's launch, so we have a solid answer to the watchers card-wise and we don't need to wait for a new expansion to get that.
death from below's 4 mana...pretty sure they'll just bounce and get a free attack like always. Also you have to play pyke then get the board clear after the level so that's a end game win con if it lands at all
Like I said above, i don't know that if you know about Pirate Warrior vs. Jade Druid times but it is more like it and about it. There might be some counter-plays but if you use them, it causes you to lose against all of the other decks and you simply queue for countering Watchers and that's just sad.
I didn't feel like in need of specifying Spectral Matron situation because when I call mill deck for Runeterra, I assumed that you gonna understand what i am refering to. My mistake.
As for Atrocity again, I didn't say I dislike the card. Hell, I love the card and loved the card but I think like Riot's releasing cards that still supports Atrocity with the same strategy must be the thing that Runeterra players should question and concern about. It is like a filler-card and/or powercreep issue to me. I mean, I know it isn't a filler-card or powercreep but kind of a mistake like them and I honestly think that it should be adressed as soon as possible. Drop a scale card, use OTK etc.
Infinite card generation is simply a bad game design. It can exist as a rare fun deck, but when it becomes viable, it's just wrong on so many levels.
You thought you were playing constructed? You are wrong, when you face infinite Priest, you don't play constructed anymore, you can't reliably play around anything. Core fundamental rule of constructed mode is broken.
I can see infinite decks existing in a PvE modes.
It's a shame, it just feels like devs have no more ideas, what to do with Priests anymore. Current Standard Priest win condition is to torture your opponent or bore him to death... Both very unhealthy for the game, especially if it stays this way for too long...
New Bilgewater Champion - Pyke
A new Champion Bilgewater Unit, Pyke, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Empires of the Ascended
Head on over to our dedicated guide for Empires of the Ascended!
What We'd Like To See In Next Week's Runeterra Patch Notes
In a vacuum I could see leaving Thresh+Nasus alone. My problems with it in the current state of the game are as follows:
I think the result of these points are that if Riot delivers heavy-handed nerfs to only TLC and AzIrelia and left Thresh+Nasus either alone or just with a minor tweak like you suggest, many players are just going to delete the former 2 decks from their library and jump over to their tried-and-true Thresh+Nasus deck to start power-laddering as soon as the ranked reset happens.
LoR live balance has frankly been very absent these past 6 months, and unfortunately I think it is going to take some drastic measures to right the proverbial ship.
[Game] Card Treasure Hunt (The Resurrection Attempt)
yep you got it!
[Game] Card Treasure Hunt (The Resurrection Attempt)
Dancing Cobra
Darkseeker's channel - 13th November update: KOtsosKOtsos' Reno Evolve Shudderwock Shaman - ft. Archivist Elysiana
27th June update: MartinBuu's Quest Jade Shudderwock Shaman: Big Green Men win games!
Big Green Men. Quest. Shudderwock. Fun times. That is all.
Deck code: AAEBAaoICPoO9Q+LzgLv9wK1mAPhqAP86AOo7gML0bwC9r0Cl8ECiOgCu6UDlc0Dm80D+84Dqt4DkuQD4+4DAA==
https://youtu.be/HUZ772_wKPc
[Game] Card Treasure Hunt (The Resurrection Attempt)
it likes to ssamba
Class Archetype Design Competition
Sorry for bad Englesh.
I really like meisterz39's idea and I create this topic so this can see more people.
There is already exist a concept of creating a new class or addon. And I would like to participate in such a thing, but it requires a lot of time. On the idea, balance, search of art, etc.
In this regard, the creation of a small archetype has an advantage. Often there are any interesting card ideas that simply lack a little extra cards for existence.
I also did not come with empty hands and want to present you the toad shaman archetype.
P.S. I can't imagine is this archetype is OP or not. But I think that it is.
"I have nothing in common with Krag'wa."
Close your eyes.
It's Pimple, I'm sure.
No, really, look at this eyes.
Just like a bite of that spider.
It's all coming together.
No comments here.
What We'd Like To See In Next Week's Runeterra Patch Notes
It's kinda still in its prime, TBH. The nerfs made very little difference. Not sure if you saw WhatamI against SirTurmund in the top 8 of the tournament ... but man. Let's just say that SirTurmund won the game with three absurdly lucky topdecks in a row, playing as Azir/Irelia. Most disgusting, tilting thing I've ever seen in a tournament.
(If you didn't see it, here's the summary version - he played out Dancing Droplet and 3x Dais, and his last card in hand was Homecoming. Topdeck 1 = Azir. Topdeck 2 = Irelia. Topdeck 3 = Ribbon Dancer. Using just Ribbon Dancer, Flawless Duet and one actual attack, he presented 60+ damage.) I woulda been so incredibly tilted if I were WhatAmI at that point.
Thrall's Fist of Nature
Looks like fun, plays like fun but in 2 1/2 hours at legend rank I won a total of 0 games.
[Game] Card Treasure Hunt (The Resurrection Attempt)
dylbertarenas is right.
Red Pack 10 pack pickup - Worth or Nah?
Yep. the pity timer works.
Buying them is the only way atm, so it's best to grab it now. Unless there's some other way.
I may also think that some time later, they gonna change Tavern Brawl reward into Standard/Wild packs, but I think Wild pack reward makes more sense, since they need us to spend something to get newest expansion packs, and not getting them for free.
Red Pack 10 pack pickup - Worth or Nah?
Worked for me, i would buy them one by one as i got a standard legendary in a third one. Wild one was in tenth. So it should work.
But if I am not mistaken the standard packs could have been bought in a shop for real money before, so beware if you bought that.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Lol. I was going to type that earlier today too. Upgrade!?
Red Pack 10 pack pickup - Worth or Nah?
I'm talking about the standard/wild packs that are red in color. Is it worth picking up 10 packs of them since they will guarantee a legendary or is that not true for them?
What We'd Like To See In Next Week's Runeterra Patch Notes
Been some time since that era of Hearthstone, and I do remember it being god awful (I was still playing then) Due to Jade single handedly destroying control decks, but now we got the 4/6 that destroys 1-Cost cards in both hands and decks, and combo decks got spread enough that Jade struggles now.
At least Runeterra had Counterfeit Copies right from the game's launch, so we have a solid answer to the watchers card-wise and we don't need to wait for a new expansion to get that.
[Game] Card Treasure Hunt (The Resurrection Attempt)
weapons
Soooo Azir Irelia Is Still Dominant
death from below's 4 mana...pretty sure they'll just bounce and get a free attack like always. Also you have to play pyke then get the board clear after the level so that's a end game win con if it lands at all
Soooo Azir Irelia Is Still Dominant
Don't worry, Taric Garen is on the job :D also the upcoming new Shen archetype that looks quite powerful
Soooo Azir Irelia Is Still Dominant
Hey at least that would pretty accurate lore wise.
By the way the English trailer did drop if you guys are interested.
What We'd Like To See In Next Week's Runeterra Patch Notes
Like I said above, i don't know that if you know about Pirate Warrior vs. Jade Druid times but it is more like it and about it. There might be some counter-plays but if you use them, it causes you to lose against all of the other decks and you simply queue for countering Watchers and that's just sad.
Soooo Azir Irelia Is Still Dominant
No kidding. Holy frick, Pyke can just eat Azir/Irelia for breakfast. And most other board-based decks, actually.
I'm kinda scared about him being too good, honestly. We could easily end up in another oppressive meta with Pyke as the boogeyman.
What We'd Like To See In Next Week's Runeterra Patch Notes
I didn't feel like in need of specifying Spectral Matron situation because when I call mill deck for Runeterra, I assumed that you gonna understand what i am refering to. My mistake.
As for Atrocity again, I didn't say I dislike the card. Hell, I love the card and loved the card but I think like Riot's releasing cards that still supports Atrocity with the same strategy must be the thing that Runeterra players should question and concern about. It is like a filler-card and/or powercreep issue to me. I mean, I know it isn't a filler-card or powercreep but kind of a mistake like them and I honestly think that it should be adressed as soon as possible. Drop a scale card, use OTK etc.
Soooo Azir Irelia Is Still Dominant
As someone who saw Pyke in Mogwai's Video I think Pyke will have a word to say about an Irelia Azir meta
[Game] Card Treasure Hunt (The Resurrection Attempt)
4 classes has it only as a legendary thing. Other classes has a lot of them. Also 2 old neutral legendary can give it to you.
What Are the Top 4 Cards in Standard? Blizzard Showcases Them on Hearthstone's Mt Rushmore
Infinite card generation is simply a bad game design. It can exist as a rare fun deck, but when it becomes viable, it's just wrong on so many levels.
You thought you were playing constructed? You are wrong, when you face infinite Priest, you don't play constructed anymore, you can't reliably play around anything. Core fundamental rule of constructed mode is broken.
I can see infinite decks existing in a PvE modes.
It's a shame, it just feels like devs have no more ideas, what to do with Priests anymore. Current Standard Priest win condition is to torture your opponent or bore him to death... Both very unhealthy for the game, especially if it stays this way for too long...