I was really excited when I first saw this, thinking that this was a battlecry. When I actually read the card text and saw that its effect is a deathrattle I was rather disappointed. It's slow, but potentially powerful, especially in the right deck.
The first thing I want to do when the expansion drops is try this out in wild with Spiritsinger Umbra.
Simple, but effective. What's not to like? Played at the right time it can help with board control, and it should draw you a card most of the time. Is there a downside that I'm not seeing?
Good stats for the cost, but the battlecry is the definition of a catch 22. If you choose a good card then you give a good card to your opponent, but if you choose a bad card it might just be bad for you, since your opponent clearly had something in mind when they added it to their deck in the first place. It's definitely a risk either way.
I have no idea what's going on in this card art, but that's part of what makes it fun. The stats are pretty average for the cost, but having potentially two whirlwind effects is quite powerful, especially with the right deck build. It reminds me quite a bit of Blood Razor, which was a pretty decent card back in the day.
Forged in the Barrens card packs opened before visiting the Reward Track, and during Pre-Release weekend, can contain Blademaster Samuro or Golden Mankrik (in place of another Legendary card).
To address this, full Dust refunds will be available for the week following Pre-Release, this applies to golden Mankrik, non-golden Blademaster Samuro, and golden Blademaster Samuro.
Does this mean that it would be recommended to open the packs before visitting the rewards track since getting any of those basically means "free legendary of your choosing"?
You give a card to the opponent which is bad, but you gain information too and a copy. Strange but could be fun to get an extra Old God or something big as long as you can remove their copy.
Everybody's talking about the 0 mana cost, but this is an easy card to play around, since you can see it coming a turn in advance. That being said, I dislike wasting a turn waiting for the effect to trigger, but the only times it really makes a difference are with buffs and deathrattles, both of which are already weak to silence.
I think we will have to see how slow the meta is to really know how these caravan cards are going to do. That being said, this is really slow. Didn't we already try hand buff hunter? Maybe this time it will work.
New Demon Hunter Minion - Razorfen Beastmaster
I was really excited when I first saw this, thinking that this was a battlecry. When I actually read the card text and saw that its effect is a deathrattle I was rather disappointed. It's slow, but potentially powerful, especially in the right deck.
The first thing I want to do when the expansion drops is try this out in wild with Spiritsinger Umbra.
New Neutral Minion - Death's Head Cultist
Very good cheap taunt. Will get a lot of use.
New Neutral Minion - Hecklefang Hyena
A neutral Vulgar Homunculus that does more damage to yourself and doesn't have taunt? Yeah, that's a hard pass for me.
New Neutral Minion - Gruntled Patron
Everybody get in here!
Yes please more patrons.
New Neutral Minion - Darkspear Berserker
Nice stats for cheap. Downside isn't too bad. Could see use.
New Neutral Minion - Gold Road Grunt
Alright taunt, armor for extra survivability. Might make a home in taunt druid with discounts?
New Warrior Minion - Stonemaul Anchorman
Simple, but effective. What's not to like? Played at the right time it can help with board control, and it should draw you a card most of the time. Is there a downside that I'm not seeing?
New Neutral Minion - Hecklefang Hyena
Okay aggressive card. Will experiment with it for sure.
New Neutral Minion - Southsea Scoundrel
Good stats for the cost, but the battlecry is the definition of a catch 22. If you choose a good card then you give a good card to your opponent, but if you choose a bad card it might just be bad for you, since your opponent clearly had something in mind when they added it to their deck in the first place. It's definitely a risk either way.
New Neutral Minion - Injured Marauder
Nice cheap big body. Easy to heal for Priest or copy with druid. Will see some use.
New Neutral Minion - Burning Blade Acolyte
Might be good in a sacrafice warlock. The spawn is a Demon so Kanrethad Ebonlocke can bring him back.
New Warrior Minion - Whirling Combatant
I have no idea what's going on in this card art, but that's part of what makes it fun. The stats are pretty average for the cost, but having potentially two whirlwind effects is quite powerful, especially with the right deck build. It reminds me quite a bit of Blood Razor, which was a pretty decent card back in the day.
Hearthstone Patch 20.0 Known Issues - If You're Having Issues With Tomorrow's Patch, This is Why!
Forged in the Barrens card packs opened before visiting the Reward Track, and during Pre-Release weekend, can contain Blademaster Samuro or Golden Mankrik (in place of another Legendary card).
Does this mean that it would be recommended to open the packs before visitting the rewards track since getting any of those basically means "free legendary of your choosing"?
New Neutral Minion - Taurajo Brave
Good Frenzy card, may see some Warrior play with Saurfang.
New Neutral Minion - Southsea Scoundrel
You give a card to the opponent which is bad, but you gain information too and a copy. Strange but could be fun to get an extra Old God or something big as long as you can remove their copy.
New Warrior Spell - Bulk Up
Might be used to copy Carnival Clown but otherwise just okay.
New Demon Hunter Spell - Sigil of Silence
Everybody's talking about the 0 mana cost, but this is an easy card to play around, since you can see it coming a turn in advance. That being said, I dislike wasting a turn waiting for the effect to trigger, but the only times it really makes a difference are with buffs and deathrattles, both of which are already weak to silence.
New Warrior Minion - Whirling Combatant
Decent clear, tough body. Will see some use.
New Warrior Minion - Stonemaul Anchorman
Great rush card. Good Saurfang target too! Will definitely see play.
New Warrior Weapon - Outrider's Axe
3 attack kills a lot and getting a card every time is excellent.
New Warlock Minion - Kabal Outfitter
Kabal making a comeback? But why isn't this a warlock/priest/mage card? Regardless, I think this has a lot of potential in zoo-lock, if nowhere else.
New Warrior Spell - Rancor
Great card for clear and armor gain.
New Warlock Minion - Barrens Scavenger
Empty Deck Warlock will probably be a thing and this will make the cut for sure.
New Hunter Minion - Prospector's Caravan
I think we will have to see how slow the meta is to really know how these caravan cards are going to do. That being said, this is really slow. Didn't we already try hand buff hunter? Maybe this time it will work.
New Warlock Minion - Kabal Outfitter
Decent zoo card. Extra stats on entering and exiting are a nice plus.