Oh, I want to do some silly combos with this card. Mo'arg Artificer? I can't wait!
It doesn't work like that. Mo'arg Artificer only doubles the damage taken to the minion. It doesn't work like Lifesteal where it is calculated at the end of the damage interaction. You're welcome to try it with Explosive Runes since it's basically same exact card.
Can this discover itself? Because if so, throw down a couple Sorcerer's Apprentices and you've got yourself a turn 4 OTK, even if statistically it's basically impossible, even in a trolden video.
I don't see this effect triggering more than once the majority of the time. That being said, this is still a very powerful card, since it offers some removal, some board presence, and some sweet discounts.
New Priest Spell - Devouring Plague
It's okay. Feel like there are better options, though.
New Priest Spell - Power Word: Fortitude
Does not seem like a priest would hang a bunch of spells in their hands.
New Priest Minion - Soothsayer's Caravan
Needs protection, which priest doesn't really offer. Great if it doesn't die the first 1-2 turns it was played.
New Hunter Spell - Tame Beast (Rank 1)
Cheap rush minions are always good. At 5 and 10 this is a big body.
New Priest Minion - Void Flayer
Having a bunch of spells in your hand does not seem like it will happen.
New Priest Minion - Priest of An'she
Even healing with your hero power, this is a beast.
New Mage Spell - Refreshing Spring Water
In a spell mage deck this is an auto include. For most normal mage decks, it's a decent card, but unlikely to replace Arcane Intellect anytime soon.
New Priest Minion - Serena Bloodfeather
Amazing value for 2. Basically, as Trump says, steals half of a minions attack and half of it's health.
New Hunter Spell - Piercing Shot
It doesn't work like that. Mo'arg Artificer only doubles the damage taken to the minion. It doesn't work like Lifesteal where it is calculated at the end of the damage interaction. You're welcome to try it with Explosive Runes since it's basically same exact card.
New Priest Minion - Xyrella
Asking a lot for a 1 time effect with a body thats worst than Chillwind Yeti, but hey, maybe it'll be better than I think.
New Mage Spell - Runed Orb
Can this discover itself? Because if so, throw down a couple Sorcerer's Apprentices and you've got yourself a turn 4 OTK, even if statistically it's basically impossible, even in a trolden video.
New Hunter Minion - Barak Kodobane
Hunter draw is a good thing. You can fetch specific things with this too!
Mankrik
But only in Classic.
New Paladin Minion - Knight of Anointment
Tutors in Hearthstone? That always went great in MTG.
New Shaman Minion - Earth Revenant
Decent enough
New Neutral Minion - Kindling Elemental
Really strong 1 drop. Great for pushing early elementals or combo pieces later.
New Paladin Spell - Galloping Savior
1 mana 3/4 with taunt is pretty good, even if it's conditional.
New Neutral Minion - Lushwater Murcenary
Strong turn 2. Great murloc.
New Paladin Minion - Northwatch Commander
Okay stats. Card draw with a secret. Seems great.
New Paladin Minion - Soldier's Caravan
Bit slow. If it survives even once, it seems pretty neato.
New Paladin Minion - Cariel Roame
I don't see this effect triggering more than once the majority of the time. That being said, this is still a very powerful card, since it offers some removal, some board presence, and some sweet discounts.
New Paladin Weapon - Sword of the Fallen
Drawing 1 mana secrets less often and putting them on the board. Stats for the sword are okay. Weapon seems good.
New Druid Spell - Pride's Fury
A bit expensive
New Paladin Spell - Invigorating Sermon
IDEK. This card seems fun, but not competitive.
New Paladin Spell - Conviction (Rank 1)
Brooo this is awesome. Even if it is random, odd pally gonna love this.