This is a nice reference. I don't think the card is amazing, but it at least activates straight away - you don't need to do anything to make it happen.
I enjoy seeing some fun control tools get printed. My first thought was to try to build around it. The problem with that is that if you include too many high cost spells then the early game suffers, but if you don't include enough then there is a chance you'll draw all the spells before you have a chance to play this. It's a risk either way, but it will be fun to see what ends up being the best build.
Move over TrumpSC, value town has a new mayor! With the right board this can be incredible, though with the wrong board it could be terrible. Maybe this is mostly a win-more card.
I was initially skeptical about these watch posts, but after seeing them in action on yesterday's streams, I'm starting to change my mind. Obviously don't go full watch post, but there's potential there. The part I don't like is that the value depends on what your opponent plays.
Strong carol, poisoned mind vibes coming from this, but ultimately I think it's slightly weaker since it requires you to have a weapon. Not that it's difficult to equip a weapon as rogue, but the additional requirement definitely slows it down a bit.
I’d rather have this card than Fireball, but I’d rather have a Mage’s spell damage and synergies than a Hunter’s. So in practice, I think this will be just SLIGHTLY weaker than Fireball. (Which makes it a strong card.)
New Druid Spell - Celestial Alignment
This is THE meme card of the set.
New Neutral Minion - Blademaster Samuro
I like the potential of this. They've sucked me in with the handbuff cards, which obviously makes this much better.
New Hunter Spell - Piercing Shot
Kind of a situational Fireball. It's nice to see hunter getting more control cards. Remember when control hunter was just a meme?
New Hunter Minion - Prospector's Caravan
All the Caravans suffer from the same problem: not enough health to ensure they will stick around, and triggering at the start of turn.
I'm Forging into the Barrens! The Horde Has Sent a War Supply Crate to My Location (Thanks Blizzard)
I noticed those as I was reading it. I was like what the hell is "whathered"? I'm not sure what keeping a weathered eye would mean eithered.
New Neutral Minion - Gruntled Patron
Cute, but nope!
New Neutral Minion - Kazakus, Golem Shaper
Well, if I'm making a deck and I haven't put in any 4-cost cards yet, this is going straight in there. I love this kind of effect.
New Neutral Minion - Mankrik
This is a nice reference. I don't think the card is amazing, but it at least activates straight away - you don't need to do anything to make it happen.
New Neutral Minion - Primordial Protector
I enjoy seeing some fun control tools get printed. My first thought was to try to build around it. The problem with that is that if you include too many high cost spells then the early game suffers, but if you don't include enough then there is a chance you'll draw all the spells before you have a chance to play this. It's a risk either way, but it will be fun to see what ends up being the best build.
I'm Forging into the Barrens! The Horde Has Sent a War Supply Crate to My Location (Thanks Blizzard)
A Horde Dwarf?
New Shaman Minion - Tinyfin's Caravan
All the Caravans suffer from the same problem: not enough health to ensure they will stick around, and triggering at the start of turn.
New Neutral Minion - Barrens Blacksmith
Move over TrumpSC, value town has a new mayor! With the right board this can be incredible, though with the wrong board it could be terrible. Maybe this is mostly a win-more card.
New Priest Minion - Soothsayer's Caravan
All the Caravans suffer from the same problem: not enough health to ensure they will stick around, and triggering at the start of turn.
New Neutral Minion - Primordial Protector
Spiteful Summoner rides again? Costs a lot though, so probably not as busted as that was.
New Warlock Minion - Apothecary's Caravan
All the Caravans suffer from the same problem: not enough health to ensure they will stick around, and triggering at the start of turn.
New Neutral Minion - Crossroads Watch Post
I was initially skeptical about these watch posts, but after seeing them in action on yesterday's streams, I'm starting to change my mind. Obviously don't go full watch post, but there's potential there. The part I don't like is that the value depends on what your opponent plays.
New Warlock Spell - Imp Swarm (Rank 1)
Probably not strong enough for even Zoolock. Just doesn't quite do enough at any stage of the game.
New Druid Minion - Plaguemaw the Rotting
You bark at the wrong treeeee!
New Neutral Minion - Barrens Blacksmith
A good effect, but I'm not liking Frenzy as a mechanic. I don't see this making a splash since it's just not worth having to trigger it yourself.
New Neutral Minion - Spirit Healer
Doesn't feel like a strong enough buff to include this specifically over better minions.
New Rogue Minion - Apothecary Helbrim
Strong carol, poisoned mind vibes coming from this, but ultimately I think it's slightly weaker since it requires you to have a weapon. Not that it's difficult to equip a weapon as rogue, but the additional requirement definitely slows it down a bit.
New Neutral Minion - Crossroads Watch Post
Not a good enough benefit to really deter the opponent. I don't see it.
New Hunter Spell - Piercing Shot
I’d rather have this card than Fireball, but I’d rather have a Mage’s spell damage and synergies than a Hunter’s. So in practice, I think this will be just SLIGHTLY weaker than Fireball. (Which makes it a strong card.)
New Neutral Minion - Mor'shan Watch Post
Seems alright... but outside of a dedicated Watch Post deck I don't think this makes the cut.
New Neutral Minion - Horde Operative
Honestly, I think I'd rather destroy Secrets than get copies of them. I don't know if I fit this in in addition to other tech cards in Wild.