Just like the paladin multi-level spell, I dislike that this is random. But just like all of the other multi-level cards, I love that it scales up over time. And the fact that it costs 0 mana is insane!
I believe the reason this is 4 mana is so that it can be played on the same turn as Reno Jackson, potentially doing 29 damage (or 39, if playing with Awaken the Makers) to your enemies minions. I really hope the animation scales with the amount of damage that it does.
There is a way, look at the borders and the area that shows your number of wins. Especially at the crossed axes. Casual is grey dark, relatively plain. Heroic shows yellow, more glowy, more adornments too. Basically like this.
I don't get the hate towards Wrenchcalibur, because similar card exist like Bad Luck Albatross. To me, Bomb deck has it's up and down, but most case is the uncertain draw on bomb itself.
Plus it allows me to counter hyper aggro Rogue who burns it's deck like crazy, where in some cases depleted it's deck at turn 7-8.
But I did agree on the part where Convincing Infiltrator needs to go.
New Paladin Minion - Veteran Warmedic
Stats are okay. If you can get a couple of triggers off of it, you are paid off for the cost.
New Mage Spell - Flurry (Rank 1)
Just like the paladin multi-level spell, I dislike that this is random. But just like all of the other multi-level cards, I love that it scales up over time. And the fact that it costs 0 mana is insane!
New Paladin Minion - Cariel Roame
Stats + rush and divine shield are cool, plus the effect is amazing.
New Mage Spell - Runed Orb
Can hit face. Replenishes a card. Combos with quest mage. Overall a good card.
New Mage Spell - Oasis Ally
This is really really powerful. Thank gosh for the anti-secret support.
New Demon Hunter Minion - Kurtrus Ashfallen
Decent with the outcast trigger
New Mage Minion - Rimetongue
Body is okay, effect is not worth it.
New Mage Spell - Flurry (Rank 1)
Good with other frost support, but it doesnt seem all that powerful.
New Neutral Minion - Lushwater Scout
Giving murlocs rush is real powerful. Going to be a strong card.
New Priest Minion - Xyrella
I believe the reason this is 4 mana is so that it can be played on the same turn as Reno Jackson, potentially doing 29 damage (or 39, if playing with Awaken the Makers) to your enemies minions. I really hope the animation scales with the amount of damage that it does.
New Mage Spell - Refreshing Spring Water
0 mana draw 2 cards is bonkers lol. Even 2 mana is too.
New Rogue Minion - Apothecary Helbrim
Weapon rogue becoming better.
New Mage Minion - Arcane Luminary
Not reducing seems like a problem. Prolly wont see any play sadly.
New Priest Spell - Power Word: Fortitude
Cost too much even with the discounts
New Hearthstone Arena and Duels Rotation with Forged in the Barrens - Don't Forget Your "Free" Tavern Ticket!
There is a way, look at the borders and the area that shows your number of wins. Especially at the crossed axes. Casual is grey dark, relatively plain. Heroic shows yellow, more glowy, more adornments too. Basically like this.
New Hunter Spell - Wound Prey
Power creep over a bad card. Still a bad card lol.
New Neutral Minion - Far Watch Post
Actually an annoying card. Opponents will have to trade into this. Might makeKargal Battlescar good on it's on.
The Cards We're NOT Going to Miss When Rise of Shadows Rotates
I don't get the hate towards Wrenchcalibur, because similar card exist like Bad Luck Albatross.
To me, Bomb deck has it's up and down, but most case is the uncertain draw on bomb itself.
Plus it allows me to counter hyper aggro Rogue who burns it's deck like crazy, where in some cases depleted it's deck at turn 7-8.
But I did agree on the part where Convincing Infiltrator needs to go.
New Hunter Minion - Pack Kodo
Good in arena. Stats are okay. Effect is okay. Just an overall okay card.
New Hunter Spell - Piercing Shot
Different version of fireball, and can be better. Will look foward to playing it.
New Hunter Minion - Warsong Wrangler
It's okay. Not good stats for cost. Effect seems boring.
New Druid Spell - Thorngrowth Sentries
Ehhhhhh, not that good. 1 mana seems like it would be fair.
New Druid Minion - Thickhide Kodo
Good stats. Taunt is good. Protection via death with armor is good too.
New Warlock Minion - Apothecary's Caravan
It won't live to give value.
New Demon Hunter Spell - Fury (Rank 1)
Okay on turn 1-4, good on turn 5-10+.