Play this and Fallen Hero on a board with 4 or more enemy minions, and bam Mordresh Fire Eye is instantly ready to go. And you get a Consecration with a body.
That's a good point! Maybe he's going to be a figure head in the mode? As in the guy sending you out on your missions or something. Would actually make sense since he is from "Gadgetzan! Where the gangs rule the streets!" LOL
Normally might be far too slow, but it clears almost any board, and it does 10 damage to face, which has a decent chance of ending the game. Might be insane with Reckless Apprentice, and any cards that upgrade your hero power.
Definitely no shame in taking a break. If it's not fun, no point playing it.
But I'll throw this in there - I find it stunning that TF has dodged a nerf this long. The dude has literally NEVER been less than tier 1 ever since he was first released.
TF/Swain, TF/Elise, TF/Fizz, and probably at least 1-2 decks that I'm forgetting about. His decks keep getting nerfed around him, so he keeps having to find a new Tier 1 home, but he always manages to find it - because HE IS THE PROBLEM. Ok, end rant.
Funny side note: Now that Vlad/Braum/Scargrounds is fairly viable with the two new cards (the 1 drop Crimson and Ice Shard), it was absolutely hilarious to see a TF/Fizz player try to figure out how he can avoid dying with a leveled TF on his board, a Scargrounds on my board, and 1-2 Crimson Disciples in play. Truly, no better way in the entire game to punish TF's Red Card harder than that. Make all my dudes bigger, do no damage to them, and ping down your own nexus, all in one single effect, which he is required to activate just by playing cards.
My idea for my card. Thoughts on it? Or is it not Fel-ish enough?
Edit: Cursing a minion is the same as casting the Corruption spell on them. From the wording, it is meant to kill minions and any minions that are on board (summoned from Deathrattles or surviving) will become cursed.
Since it's battlecry effect is mandatory, this card could easily turn into a 4 mana deal 3 damage to the left-most enemy minion which isn't great. I don't think a deck would want to play this unless the player knows they will be able to get the outcast effect off consistently.
This is certainly unique. You temporarily lose your secrets to get some 3/3 tokens, but when one dies you get a secret back. Probably only worth it if you have 3 or more secrets in play, so I don't think it will see much play unless secret decks are good.
Too expensive for aggro decks imo but a very good card for control decks. This can tutor out a Survival of the Fittest for Druid or Psychic Scream for wild Raza Priest. It can also help tutor out OTK finishers as well as a bonus.
I like this, because even if one damage isn't much, it could be good for those little pests with divine shield, especially if it counts towards the new mage legendary.
This + Mysterious Challenger could be very strong in wild and it helps that Mysterious Challenger is an epic. I wouldn't mind hearing "Who am I? None of your business." more often in wild!
A couple of problems and downsides with this card.
1. Paladin would have to get access to drawing secrets to pull them out of the deck otherwise this card will turn into Commander Rhyssa all over again. We all remember how that card was hyped up and the deck ran out of steam on day 1. At least for Smythe, you might have a board to fight with though.
2. How many secrets do you put in your deck ? After you play C. Smythe, the last thing you want to do is draw another secret. It is now even possible for you or your opponent to mill your own secrets in wild! You can only have 5 ornaments on that Christmas tree at a time.
Silence is also a problem but there are some upsides here as well including Baron Rivendare and maybe Educated Elekk. This card will definitely need some support similar to Masked Contender or a Professor Putricide effect. Right now though I am betting this deck will turn into a later game meme. I wouldn't put it past the design team to print a card that changes those paladin secrets into secrets from other classes will they are on board.
Kurtrus Ashfallen
Could be great if it attacks the same minion twice if there's only one. Also another way to get around taunt potentially.
Kripparrian Reveals a New Forged in the Barrens Paladin Legendary - Cannonmaster Smythe
Random secrets that remain disclosed most likely
New Mage Minion - Reckless Apprentice
Play this and Fallen Hero on a board with 4 or more enemy minions, and bam Mordresh Fire Eye is instantly ready to go. And you get a Consecration with a body.
Hearthstone's Forged in the Barrens Card Reveal Season Kickoff - Wronchi Reveals the Returning Kazakus! 2 New Cards
That's a good point! Maybe he's going to be a figure head in the mode? As in the guy sending you out on your missions or something. Would actually make sense since he is from "Gadgetzan! Where the gangs rule the streets!" LOL
New Mage Minion - Reckless Apprentice
Mage achievement: Kill 7 minions with Reckless Apprentice or Deal x amount of total damage with your hero power. Place your bets.
New Mage Minion - Mordresh Fire Eye
Normally might be far too slow, but it clears almost any board, and it does 10 damage to face, which has a decent chance of ending the game. Might be insane with Reckless Apprentice, and any cards that upgrade your hero power.
Runeterra Patch 2.4.0 Brings Quality of Life Improvements But No Balance Changes
Definitely no shame in taking a break. If it's not fun, no point playing it.
But I'll throw this in there - I find it stunning that TF has dodged a nerf this long. The dude has literally NEVER been less than tier 1 ever since he was first released.
TF/Swain, TF/Elise, TF/Fizz, and probably at least 1-2 decks that I'm forgetting about. His decks keep getting nerfed around him, so he keeps having to find a new Tier 1 home, but he always manages to find it - because HE IS THE PROBLEM. Ok, end rant.
Funny side note: Now that Vlad/Braum/Scargrounds is fairly viable with the two new cards (the 1 drop Crimson and Ice Shard), it was absolutely hilarious to see a TF/Fizz player try to figure out how he can avoid dying with a leveled TF on his board, a Scargrounds on my board, and 1-2 Crimson Disciples in play. Truly, no better way in the entire game to punish TF's Red Card harder than that. Make all my dudes bigger, do no damage to them, and ping down your own nexus, all in one single effect, which he is required to activate just by playing cards.
Colourful Casting - Card Design Competition Discussion Thread
My idea for my card. Thoughts on it? Or is it not Fel-ish enough?
Edit: Cursing a minion is the same as casting the Corruption spell on them. From the wording, it is meant to kill minions and any minions that are on board (summoned from Deathrattles or surviving) will become cursed.
New Demon Hunter Minion - Kurtrus Ashfallen
Since it's battlecry effect is mandatory, this card could easily turn into a 4 mana deal 3 damage to the left-most enemy minion which isn't great. I don't think a deck would want to play this unless the player knows they will be able to get the outcast effect off consistently.
New Neutral Minion - Kazakus, Golem Shaper
Spending 4 mana to nab a potential 1 mana 1/1 rush minion that draws you two cards as a battlecry. Need I say more?
Unfortunately, the drawback of needing to have no 4 drops left in the deck will make it pretty hard to slot into my secret mage.
New Neutral Minion - Primordial Protector
This will undoubtedly be pretty good.
New Paladin Minion - Cannonmaster Smythe
This is certainly unique. You temporarily lose your secrets to get some 3/3 tokens, but when one dies you get a secret back. Probably only worth it if you have 3 or more secrets in play, so I don't think it will see much play unless secret decks are good.
How Forged in the Barrens' Kazakus, Golem Shaper's Custom Golems Work
Never have been War Golem, Harvest Golem, Arcane Golem,
Anima Golem, Wrapped Golem, Scrap Golem, The Curator. Piloted Sky Golem
Exception would be the amalgam family
New Demon Hunter Minion - Razorfen Beastmaster
Deathrattle DH isn't really a thing right now, so I just gave it two stars because it has potential based on what DH deathrattle cards get revealed.
New Neutral Minion - Kazakus, Golem Shaper
I imagine this will be as good as it's predecessor. I still would like to know the remaining options but they will probably be good.
New Mage Minion - Mordresh Fire Eye
Cool card
New Demon Hunter Minion - Razorfen Beastmaster
This is okay, I'm not sure if DH has any really good deathrattle minions that cost 4 or less, but if they do then this is a pretty good card.
New Demon Hunter Minion - Kurtrus Ashfallen
This is okay by itself, but really good if you can pull off outcast.
New Neutral Minion - Primordial Protector
Too expensive for aggro decks imo but a very good card for control decks. This can tutor out a Survival of the Fittest for Druid or Psychic Scream for wild Raza Priest. It can also help tutor out OTK finishers as well as a bonus.
New Mage Minion - Reckless Apprentice
I like this, because even if one damage isn't much, it could be good for those little pests with divine shield, especially if it counts towards the new mage legendary.
New Mage Minion - Mordresh Fire Eye
This might be expensive but it could be a good finisher.
New Paladin Minion - Cannonmaster Smythe
This is a nice little card with an interesting effect. I haven't played secret pally in a long time and wonder if a new version might be viable.
New Paladin Minion - Cannonmaster Smythe
This + Mysterious Challenger could be very strong in wild and it helps that Mysterious Challenger is an epic. I wouldn't mind hearing "Who am I? None of your business." more often in wild!
New Mage Minion - Reckless Apprentice
I have a feeling this card won't trigger inspire because otherwise inspire could become very good in the mage wild format thanks to this card.
New Paladin Minion - Cannonmaster Smythe
A couple of problems and downsides with this card.
1. Paladin would have to get access to drawing secrets to pull them out of the deck otherwise this card will turn into Commander Rhyssa all over again. We all remember how that card was hyped up and the deck ran out of steam on day 1. At least for Smythe, you might have a board to fight with though.
2. How many secrets do you put in your deck ? After you play C. Smythe, the last thing you want to do is draw another secret. It is now even possible for you or your opponent to mill your own secrets in wild! You can only have 5 ornaments on that Christmas tree at a time.
Silence is also a problem but there are some upsides here as well including Baron Rivendare and maybe Educated Elekk. This card will definitely need some support similar to Masked Contender or a Professor Putricide effect. Right now though I am betting this deck will turn into a later game meme. I wouldn't put it past the design team to print a card that changes those paladin secrets into secrets from other classes will they are on board.