I don't think this will see play. The only reason Ray of Frost saw play was because it were 2 freezes in 1. And i think Brain Freeze will still be better than a 1 mana Snap Freeze.
10/10 meta warping card. One of the main early game draw engines for Secret mage in Wild, and it's always good. Great stats for the cost and amazing tutor on top of that. This will 100% see play and might make standard secret mage a lot stronger. (Luckely Ancient Mysteries and Cloud Prince rotate, otherwise Secret mage could have dominated standard.)
Meh, i don't like seeing this in the Core set. You know a secret is bad, when WILD Secret mage doesn't even run it. You really don't want to spend 3 mana in order to gain a 1-2 drop.
I like the buff. It sees play very occasionally, and this mana change might help it a lot. It basicly is Frost Nova but only affects 3 minions and actually can be played around, making games against mage a lot more interactive. Which is always good i.m.o.
Arcane Intellect has seen a lot of play and still sees play today alongside Rigged Faire Game, and 3 mana draw 2 is such a staple that they have to powercreep that in other classes. (DH) Glad to see it still in standard. Mage really doesn't want to lose that reliable draw.
Perhaps the most core of all core cards. Fireball has seen a lot of play ever since launch and i couldn't imagine mage without it. That being said, i wouldn't mind it if they rotate it out next year and give us Iceball from Jaina's BoH as a replacement. Could be COOL next year.
seems good but there are better cards like dirty rat, i know you can cheat big minions but why would you do that? if you have shadow essen,muckmorpher or duel
I personally use this in my Wild Casino mage deck, and boi is it bad. (And fun) Glad to see it with +1 health, maybe it might see play in some kind of Tempo Mage deck for it's decent aggresive stats and the chance to discover a burn spell?
New Paladin Minion - Righteous Protector
Staple in any paladin deck, kinda scary to see it back in standard. But i'm still glad it's back.
New Paladin Minion - Argent Protector
Might see play in aggro Paladin? Seems decent in terms of stats at the very least.
New Paladin Minion - Warhorse Trainer
Buff wasn't needed, and man Dude paladin seems strong now. Also RIP Wild.
New Paladin Weapon - Truesilver Champion
It's great to finally be able to actually play it again instead of getting it from the pure paladin card. This card belongs in Core.
New Paladin Spell - Blessing of Kings
Great buff that still sees play. Love seeing it in the core set!
New Paladin Spell - Consecration
Great card that always has seen play in both control and aggro Paladin decks. This card belongs in the core set.
New Paladin Spell - Stand Against Darkness
Great reload for Dude paladin, and with all the dude support this can be quite a scary card.
New Paladin Spell - Holy Light
this has always went to your face, but i don't think it will see play as long as libram cards are in standard.
New Paladin Minion - Aldor Peacekeeper
Decent card, but not sure if it will see play.
New Paladin Spell - Equality
Might see play? At least in Wild. ODD Paladin will love it and i will hate it. :(
New Paladin Minion - Guardian of Kings
Kinda good now with the buff. Might actually see play! (Probably as a 1 off to replace Amber Watchers healing.)
New Paladin Minion - Tirion Fordring
Always been a great card in control Paladin decks, and i think it will see a lot more play.
New Mage Spell - Shooting Star
Really nice to see this back. It can be played around and takes a bit more skill on the mages side to use perfectly. I like it.
New Mage Spell - Snap Freeze
I don't think this will see play. The only reason Ray of Frost saw play was because it were 2 freezes in 1. And i think Brain Freeze will still be better than a 1 mana Snap Freeze.
New Mage Minion - Arcanologist
10/10 meta warping card. One of the main early game draw engines for Secret mage in Wild, and it's always good. Great stats for the cost and amazing tutor on top of that. This will 100% see play and might make standard secret mage a lot stronger. (Luckely Ancient Mysteries and Cloud Prince rotate, otherwise Secret mage could have dominated standard.)
New Mage Spell - Mirror Entity
Meh, i don't like seeing this in the Core set. You know a secret is bad, when WILD Secret mage doesn't even run it. You really don't want to spend 3 mana in order to gain a 1-2 drop.
New Mage Spell - Ice Barrier
Great survival tool that always saw play when aggro is popular. Glad to see it in the core set.
New Shaman Spell - Chain Lightning (Rank 1)
strong anti agro card
New Priest Spell - Desperate Prayer
0 cost spell, its insane with Gadgetzan Auctioneer or Nazmani Bloodweaver , its miracle c'thun priest time to shine!
New Mage Spell - Cone of Cold
I like the buff. It sees play very occasionally, and this mana change might help it a lot. It basicly is Frost Nova but only affects 3 minions and actually can be played around, making games against mage a lot more interactive. Which is always good i.m.o.
New Mage Spell - Arcane Intellect
Arcane Intellect has seen a lot of play and still sees play today alongside Rigged Faire Game, and 3 mana draw 2 is such a staple that they have to powercreep that in other classes. (DH) Glad to see it still in standard. Mage really doesn't want to lose that reliable draw.
New Neutral Minion - Mankrik
i fel its Prince Keleseth 2.0 highroll potential of this cards is insane
New Mage Spell - Fireball
Perhaps the most core of all core cards. Fireball has seen a lot of play ever since launch and i couldn't imagine mage without it. That being said, i wouldn't mind it if they rotate it out next year and give us Iceball from Jaina's BoH as a replacement. Could be COOL next year.
But still i'm glad to see it in the core set.
New Neutral Minion - Shadow Hunter Vol'jin
seems good but there are better cards like dirty rat, i know you can cheat big minions but why would you do that? if you have shadow essen,muckmorpher or duel
New Mage Minion - Ethereal Conjurer
I personally use this in my Wild Casino mage deck, and boi is it bad. (And fun) Glad to see it with +1 health, maybe it might see play in some kind of Tempo Mage deck for it's decent aggresive stats and the chance to discover a burn spell?