I am very excited about the new Wild expansion an the new Version of Twist.
Old Gods is my favourite expansion of all time. I really hope C`Thun will be viable again.
I am especially happy about the new expansion, because even after I bought all the Titans packs I needed, I have over 9000 gold left at the moment and over 100.000 dust (yes, over one hundred thousand) and I don`t know what to do with it. I am happy to spend some resources. :)
The buff to Craftsman's Hammer is good. The wording indicates that you will gain the armor AS you attack, which means that if you've played Odyn already, you will get an additional 4 attack before you strike.
I'm also one of the idiots that's been trying to get Plague DK to work, so I think the buff to Down with the Ship (it goes face now!) might be relevant.
It already is working as the card description. If you don't attack with Fate Splitter, it dies to From De Other Side. At least it was my experience, i didn't try or see that if it keeps giving a copy of From De Other Side if you trade with Fate Splitter.
What is the interaction with Fate Splitter and From De Other Side?
Back on the topic, perhaps it could be Spirit of the Frog, as the deck could probably kill faster than Blizzard wants the games to last for, and I would not be surprised if it was even banned. Or perhaps a nerf to Flash Lightning to hit the deck variants in both Standard and Wild. For other classes, perhaps Sif and something Hunter nerf?
Back to the topic, I believe Blood DK's maximum health gains started to be most disturbing mechanic of the game. I mean, you can gain a lot of health without anything to spend and you draw cards. You had to play 7 deathrattle cards and spend 5 mana to gain +10 health with priest back then in the times of Amara, Warden of Hope. That's just ridiculous.
It is also not just that, DK needs a real rework in my opinion. A class shouldn't be capable of everything on every time. I can understand that in an expansion it has token synergy, the other it has control setups etc. but DK has all synergies on same time period. It has draw engine, aggro engine, control engine, token engine, combo engine, heal engine and even have anti synergy for Highlander Decks for wild with TITANS etc. Dk needs a rework. Its class identity is just a lot for Hearthstone. Look at Demon Hunter, it has its own good things and bad things but DK is just good at everything and that's not fun in my opinion.
What is the interaction with Fate Splitter and From De Other Side?
Back on the topic, perhaps it could be Spirit of the Frog, as the deck could probably kill faster than Blizzard wants the games to last for, and I would not be surprised if it was even banned. Or perhaps a nerf to Flash Lightning to hit the deck variants in both Standard and Wild. For other classes, perhaps Sif and something Hunter nerf?
In my opinion to fix hunter, the most problematic card is Star Power. In general this is very stupid card. 15 damage on the board for 5 mana. This means that no midrange deck can beat hunter, cos whole board is just cleared with either hound or this. But imo hound is much better card and it came on turn 6.
Great shop. Besides, I want to invite your to play only up with me. This is the hottest parkour game this year because of its new gameplay and awesome 3D visuals.
Its funny, because I first thought that the titan cards were OP, but turns out that hearthstone is moving so radically on power levels that even the titans dont really do much else other than stall a turn. And that's partially because of the copy mechanic. Play your titan, then your opponent copies it and then punish you hard. Its likely the only reason why cards like eonar, or norgannon cannot actually see play. Perhaps team5 can just set so titan cards cant be copied.
Nerf candidates;
- Drum Circle is moving towards the realms of bs, as most druid cards tend to be. Basically drum druid forces you to either tech starfish or die on turn 7 and below. I feel a 1 mana nerf would be sufficient to cut the crap. Team5 seriously needs to understand that druid doesn't have to be feast or famine to be viable.
- I really think this is unfair to hunter, but something needs to be done to hound hunter before it basically takes over the next expansion as well. The deck isn't really overpowering, but it does sometimes feel that hunter is unstoppable, especially when they curve well.
But honestly, if you push King Krush off core, hound hunter will drastically weaken. Its really krush that wins most games for them.
Honorable mentions:
- Team5 should consider removing windfury from the sparkbots. Roll windfury and win, that's the entire deck.
- At some point I think DK's rune system needs reworking. Blood DK has been the same bar maybe 5 cards difference for the last 3 expansions now. At what point do we concede that triple rune cards are absolutely undroppable? Cant build anything interesting because its always asking the question of why drop the triple rune cards.
It's that time again... I was clearing out a number of the cards that I have excess of 2 and holding back on some that could have shown to be abusable for potential nerfs. So far, it feels like classes vs cards that are getting busted with the release of Titans. That being said, I think that the most cumbersome of cards that I am seeing being a pain and having people gripe enough about them to get Blizz to nerf them... oddly enough is Fate Splitter. I totally could be wrong, but the things I am seeing on how it interacts with From De Other Side is kinda ridiculous.
Do I think that is enough to nerf this... not really. That combo requires you to last against the obviously heavy aggro scene after a release. Against most decks, that Shaman build just dies. But if you're playing against control, it certainly does make it a less fun game.
So lets open up the discussion... what does everyone else think the nerfs are going to be?
This is not a salt thread. Granted a lot of predictions are probably based on dying to crap interactions with cards, but it is solely to see what others think of what's going on with the meta.
I appreciate the Anomalies feature seeing as it's been seen before in Tombs or Terror and Mercs (somewhat). The Anomalies shown so far really shake up the game and they'll make each game feel even more unique than they currently do. I'm assuming quests are being removed though but could get very interesting if they're kept in the game with Anomalies
As a seasoned expert in the best essay services, I emphasize the significance of originality and ethical writing. Attempting to "beat" Turnitin undermines learning. Focus on authentic research, critical thinking, and proper citation for genuine academic growth and excellence.
Hello, I appreciate your sharing. Besides, do you want to play pizza tower with me. This is an interesting adventure game in which we must complete the levels and fight against boss. Let's break the plan of Pizzaface.
Is titan quest still forcing you to have so many inventory slots filled with runes? :)) i remember hating this about the game long ago. Basically forcing you to have alts for storage.
In case you're unaware, the original (or, rather, the anniversary edition) got 3 expansion in 2017, 2019, and 2021, though the latter 2 received mixed reviews. Whole thing is on a massive discount right now on Steam.
I am beyond happy to see there's a Titan Quest 2 in the works. The first game was a childhood favorite and the first ARPG that got me into the genre. I couldn't play Diablo 2 once I saw the glory that was Titan Quest!
Tempest Rising also looks promising. Reminds me of C&C Generals/Tiberium Wars
You meant deckbuilding restriction like DK rune system ?
Because, Some already have unique mechanics already,
Demon Hunter - Outcast
Druid - Choose one
Paladin - Silver Hands
Rogue - Combo
Shaman - Overload + Totems(maybe)
Warlock - Discard + self damage
They added Overheal to Priest lately, maybe they add more to other classes aswell.
I don't know why but Enrage was fitting Warrior a lot, I still can't get why they removed it. They removed it with the release of Frenzy keyword iirc. Maybe they thought playerbase would be stupid enough to be confused similarities.. Yeah, they always act like as if we are stupids..
So I was playing a random match today and notice you can get Signature cards randomly generated out of other signature cards. It never happened to me before that damn, they both looked great one next to the other.
Visit Netflix Party's official website or social media channels for the latest profiles and updates. These sites should provide the most accurate and current service information. mini crossword
Hearthstone's 27.2 Patch Brings in Battlegrounds Season 5, Standard Balance, Wild Buffs, New Wild Set, & More
I am very excited about the new Wild expansion an the new Version of Twist.
Old Gods is my favourite expansion of all time. I really hope C`Thun will be viable again.
I am especially happy about the new expansion, because even after I bought all the Titans packs I needed, I have over 9000 gold left at the moment and over 100.000 dust (yes, over one hundred thousand) and I don`t know what to do with it. I am happy to spend some resources. :)
Hearthstone's 27.2 Patch Brings in Battlegrounds Season 5, Standard Balance, Wild Buffs, New Wild Set, & More
Oh snap, I didn't even notice Down with the Ship can go face now. I only noticed that the Plagues were guaranteed lol. Nice change.
Hearthstone's 27.2 Patch Brings in Battlegrounds Season 5, Standard Balance, Wild Buffs, New Wild Set, & More
The buff to Craftsman's Hammer is good. The wording indicates that you will gain the armor AS you attack, which means that if you've played Odyn already, you will get an additional 4 attack before you strike.
I'm also one of the idiots that's been trying to get Plague DK to work, so I think the buff to Down with the Ship (it goes face now!) might be relevant.
Hot or Not: Titans Nerf Predictions
It already is working as the card description. If you don't attack with Fate Splitter, it dies to From De Other Side. At least it was my experience, i didn't try or see that if it keeps giving a copy of From De Other Side if you trade with Fate Splitter.
Fate Splitter gives back From De Other Side if you let it die to From De Other Side.
So it causes unending board fill with Blightblood Berserker at fatigue. It doesn't have to be fatigue as long as you have them on hand tho. You just need 2x Blightblood Berserker with 1x Fate Splitter.
Back to the topic, I believe Blood DK's maximum health gains started to be most disturbing mechanic of the game. I mean, you can gain a lot of health without anything to spend and you draw cards. You had to play 7 deathrattle cards and spend 5 mana to gain +10 health with priest back then in the times of Amara, Warden of Hope. That's just ridiculous.
It is also not just that, DK needs a real rework in my opinion. A class shouldn't be capable of everything on every time. I can understand that in an expansion it has token synergy, the other it has control setups etc. but DK has all synergies on same time period. It has draw engine, aggro engine, control engine, token engine, combo engine, heal engine and even have anti synergy for Highlander Decks for wild with TITANS etc. Dk needs a rework. Its class identity is just a lot for Hearthstone. Look at Demon Hunter, it has its own good things and bad things but DK is just good at everything and that's not fun in my opinion.
Hot or Not: Titans Nerf Predictions
What is the interaction with Fate Splitter and From De Other Side?
Back on the topic, perhaps it could be Spirit of the Frog, as the deck could probably kill faster than Blizzard wants the games to last for, and I would not be surprised if it was even banned. Or perhaps a nerf to Flash Lightning to hit the deck variants in both Standard and Wild. For other classes, perhaps Sif and something Hunter nerf?
'Servant of Yogg-Saron' Tryouts
I can't believe it's been three years. In my mind we had this around 3 months ago
Hot or Not: Titans Nerf Predictions
In my opinion to fix hunter, the most problematic card is Star Power. In general this is very stupid card. 15 damage on the board for 5 mana. This means that no midrange deck can beat hunter, cos whole board is just cleared with either hound or this. But imo hound is much better card and it came on turn 6.
'Servant of Yogg-Saron' Tryouts
Damn, 3 years since we've seen this brawl! 🙀 Blizzard dusting off the old brawls, removing all the cobwebs etc😅
hoverboardpro
Great shop. Besides, I want to invite your to play only up with me. This is the hottest parkour game this year because of its new gameplay and awesome 3D visuals.
Hot or Not: Titans Nerf Predictions
Its funny, because I first thought that the titan cards were OP, but turns out that hearthstone is moving so radically on power levels that even the titans dont really do much else other than stall a turn. And that's partially because of the copy mechanic. Play your titan, then your opponent copies it and then punish you hard. Its likely the only reason why cards like eonar, or norgannon cannot actually see play. Perhaps team5 can just set so titan cards cant be copied.
Nerf candidates;
- Drum Circle is moving towards the realms of bs, as most druid cards tend to be. Basically drum druid forces you to either tech starfish or die on turn 7 and below. I feel a 1 mana nerf would be sufficient to cut the crap. Team5 seriously needs to understand that druid doesn't have to be feast or famine to be viable.
- I really think this is unfair to hunter, but something needs to be done to hound hunter before it basically takes over the next expansion as well. The deck isn't really overpowering, but it does sometimes feel that hunter is unstoppable, especially when they curve well.
But honestly, if you push King Krush off core, hound hunter will drastically weaken. Its really krush that wins most games for them.
Honorable mentions:
- Team5 should consider removing windfury from the sparkbots. Roll windfury and win, that's the entire deck.
- Fate Splitter should work as per the card description. It shouldn't be working as it is currently with From De Other Side
- At some point I think DK's rune system needs reworking. Blood DK has been the same bar maybe 5 cards difference for the last 3 expansions now. At what point do we concede that triple rune cards are absolutely undroppable? Cant build anything interesting because its always asking the question of why drop the triple rune cards.
Hot or Not: Titans Nerf Predictions
It's that time again... I was clearing out a number of the cards that I have excess of 2 and holding back on some that could have shown to be abusable for potential nerfs. So far, it feels like classes vs cards that are getting busted with the release of Titans. That being said, I think that the most cumbersome of cards that I am seeing being a pain and having people gripe enough about them to get Blizz to nerf them... oddly enough is Fate Splitter. I totally could be wrong, but the things I am seeing on how it interacts with From De Other Side is kinda ridiculous.
Do I think that is enough to nerf this... not really. That combo requires you to last against the obviously heavy aggro scene after a release. Against most decks, that Shaman build just dies. But if you're playing against control, it certainly does make it a less fun game.
So lets open up the discussion... what does everyone else think the nerfs are going to be?
This is not a salt thread. Granted a lot of predictions are probably based on dying to crap interactions with cards, but it is solely to see what others think of what's going on with the meta.
'Servant of Yogg-Saron' Tryouts
Long time no see!
Battlegrounds Season 5 Launches Next Week With "Anomalies", New Cards, and a Seventh Tier
I appreciate the Anomalies feature seeing as it's been seen before in Tombs or Terror and Mercs (somewhat). The Anomalies shown so far really shake up the game and they'll make each game feel even more unique than they currently do. I'm assuming quests are being removed though but could get very interesting if they're kept in the game with Anomalies
janegrant0023
As a seasoned expert in the best essay services, I emphasize the significance of originality and ethical writing. Attempting to "beat" Turnitin undermines learning. Focus on authentic research, critical thinking, and proper citation for genuine academic growth and excellence.
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Budgetinn
Hello, I appreciate your sharing. Besides, do you want to play pizza tower with me. This is an interesting adventure game in which we must complete the levels and fight against boss. Let's break the plan of Pizzaface.
THQ Nordic Showcase Recap: Alone in the Dark and Gothic Remakes, Titan Quest II, New South Park Game, & More
Is titan quest still forcing you to have so many inventory slots filled with runes? :)) i remember hating this about the game long ago. Basically forcing you to have alts for storage.
THQ Nordic Showcase Recap: Alone in the Dark and Gothic Remakes, Titan Quest II, New South Park Game, & More
In case you're unaware, the original (or, rather, the anniversary edition) got 3 expansion in 2017, 2019, and 2021, though the latter 2 received mixed reviews. Whole thing is on a massive discount right now on Steam.
THQ Nordic Showcase Recap: Alone in the Dark and Gothic Remakes, Titan Quest II, New South Park Game, & More
I am beyond happy to see there's a Titan Quest 2 in the works. The first game was a childhood favorite and the first ARPG that got me into the genre. I couldn't play Diablo 2 once I saw the glory that was Titan Quest!
Tempest Rising also looks promising. Reminds me of C&C Generals/Tiberium Wars
Once Monk eventually gets added should they add OTHER unique mechanics to some of the other classes like DK's rune system?
You meant deckbuilding restriction like DK rune system ?
Because, Some already have unique mechanics already,
Demon Hunter - Outcast
Druid - Choose one
Paladin - Silver Hands
Rogue - Combo
Shaman - Overload + Totems(maybe)
Warlock - Discard + self damage
They added Overheal to Priest lately, maybe they add more to other classes aswell.
I don't know why but Enrage was fitting Warrior a lot, I still can't get why they removed it. They removed it with the release of Frenzy keyword iirc. Maybe they thought playerbase would be stupid enough to be confused similarities.. Yeah, they always act like as if we are stupids..
THQ Nordic Showcase Recap: Alone in the Dark and Gothic Remakes, Titan Quest II, New South Park Game, & More
Wow, havent looked into Gothic remake in some time. Looking preeeeeeeeeetty good! Did i spot Lars in the trailer?:)
Once Monk eventually gets added should they add OTHER unique mechanics to some of the other classes like DK's rune system?
Perhaps they could add Chi as an additional resource, like DK with Corpses.
Red Dead Redemption Launches on August 17 for PlayStation 4, Nintendo Switch And... That’s About It
Oh I see. Did not know about that option! Now it makes a little bit more sense!
Sharing a maybe not that known neat little feature
So I was playing a random match today and notice you can get Signature cards randomly generated out of other signature cards. It never happened to me before that damn, they both looked great one next to the other.
netflixparty
Visit Netflix Party's official website or social media channels for the latest profiles and updates. These sites should provide the most accurate and current service information. mini crossword
Blessing of the Raven
Never heard the the Inn Keeper be so chatty!