You might be on to something... Maybe Valeera or some SI agent gives him some training after he is rescued from Onyxia? So that he won't feel so helpless if he is attacked or abducted again?
A rogue-ish Anduin may not look very priestly, but it is perfectly consistent with WoW lore and avoids the issue of needing to give us a literal baby Anduin skin (which I doubt there is much appetite for).
This is also a nice clue about how his BoH story will play out, without it getting stuck in the loop of: get kidnapped, get rescued, tell daddy to calm down. Given the context of HS, where Valeera is much more than the side character she has been in WoW, showing what those two got up two off-screen would make good sense.
I been popping off with this list lately. Won fight night without dropping a game and also got to top 20 on NA with an insane 16-4 score. Swain is a chad and objectively better than Ezreal :)
Your Scholomance set looks pretty well. My only doubt is about Sentry Totem, because Shaman has no synergy with holding revealed cards, so that would feel a bit odd to have such effect for him in my opinion.
Other than that I see no flaws.
Shaman would really appreciate the card generation. And my class doesn't have Totem synergy either. Some dual class cards have mechanic exclusive to one class like Shield of Honor (Divine Shield / damaged minions) or Brain Freeze (combo / Freeze).
Snowball fights are not what they used to be... Stupid global warming... Lately there is not enough snow to build a snow forts like we used to when I was a kid...
I said this in another post, but I figured I'd summarize it:
I just hope that they do not go in the direction of MTG back in the day and expand into multiple playing zones (e.g. Type 1, Type 1.5, Extended, Standard, Block). While for a physical card game, as long as you have the cards, you can have a plethora of decks to play. In the format where we are though being 100% online, and with a limited number of decks that you can have, doing that would really irritate me.
Regardless of what is revealed, we can count on it being a little bit of a money grab. Whether we like it or not or how they choose to market it, unless there is going to be an expanded FREE basic set of cards that doesn't rotate, it's going to be something that will cause people to spend more to get the new cards.
@ChickyChick: I actually like Circus Trickster the most. She's simple and flavorful but I think she needs a name change since it's magicians that are known for magic trick. Something like Circus Magician.
@Nirast: Honestly I don't like any of these. The first two are not in flavor for Demon Hunter. The third one is just a rehash and worse version of Command the Illidari and Expendable Performers.
@linkblade91: I think your first version is alright. Aggro deck ran Azure Drake back in their day and this card like a version of that.
@Demonxz95: I love this card. Flavorful, simple but powerful.
@Wailor: Tamer's Whip is way too slow. Handbuff was never a good unless it was on Mech that can Magnetize themselves. Grim Fortune seems okay, but the artwork need a change since it's just the artwork for Dark Prophecy
@Anchorm4n: E.T.C. Groupie is really weak. You need immediately follow up or it will be worthless. I think it's fine at 3 mana. I personally don't like Goblin Mime mostly because I think it'll be either OP or completely worthless.
@DestroyerR: Seems flavorful but I think he deserve the full vanilla 4/5 stats.
@DavnanKillder: Opening Act is way too strong. It's a 1 mana 4/4 with Taunt and no drawback, as well as it can high roll you out of the game. And a 3 mana 4/4 with Taunt is already over vanilla stat. I think it should only summon a 3/4 with Taunt and discount to 2. Clown Fiesta is way too weak compare to Potion of Polymorph. Circus Puppeteer seems powerful but not sure if its flavor fit the faire theme.
People seems to like Knife Trick much more, so it's probably the entry I'll submit. I lowered its it cost to 6, as compare to Blizzard.
This season, I started off piloting an aggresive Kingsbane Rogue list to Platinum and afterwards finished the climb to Legend using a Big Priest deck that has extra healing options (1x Greater Healing Potion and 1x Obsidian Statue). Unless I drew very badly, I had no problems with Secret Mage whatsoever. I know, it's probably considered bad manners, but I didn't even have to beat them down. I simply waited (pass the turn without roping) until they either concede or kill themselves since their damage output cannot handle my recurring healing and taunt capabilities. Ice Block was never an issue for me, it doesn't work anyways on their turn.
I had a bit more problems with Reno Priest though, because a lot of my opponents seemed to curve out the perfect card each turn, especially Lorekeeper Polkelt. To be honest, if only they removed this annoying card from the game, the dominance of Reno Priest is not that big of a deal to me. All other cases, where there was no perfect draw involved by them, I could pressure them enough to win this matchup. I even got a Tie! since that was the best they could get out of that particular match.
Ras Frostwhisper with spell damage = kill aggro. If there is a way to protect that guy once he hits the board, it's goodbye Shaman or any other aggro deck. The only time I have seen this NOT work is when the evolve high rolls into something with a fat but and taunt. But other than that, it's a straight up board clear every turn which is what the Evolve Shaman deck cannot deal with effectively.
Look, I really want to play Wild regularly. I've crafted some of the important cards needed for the mode. But really, 90% of the decks I face are absolutely triggering or just plain broken that the whole experience just deflates me.
I played a few games in Wild today, and here's the decks I faced, in order: Secret Mage, Secret Mage, Big Priest, Reno Warlock, Even Shaman, Secret Mage, Secret Mage, Reno Priest, Secret Mage, Reno Priest, Secret Mage. The other day wasn't any better.
Seriously, I wanna clock in the head anyone who says Wild is a much more fun mode than Standard. You're full of sh*t. There's even less variety in Wild than there is in Standard, and there's way more decks that will leave you salty and helpless. F*ck Wild.
Was the Book of Heroes Anduin Skin Accidentally Leaked?!
You might be on to something... Maybe Valeera or some SI agent gives him some training after he is rescued from Onyxia? So that he won't feel so helpless if he is attacked or abducted again?
Was the Book of Heroes Anduin Skin Accidentally Leaked?!
Man, at this pace by spring I won't have any shoes to walk into.
Was the Book of Heroes Anduin Skin Accidentally Leaked?!
But if Avalon is wrong, then we force him to eat a shoe.
Was the Book of Heroes Anduin Skin Accidentally Leaked?!
A rogue-ish Anduin may not look very priestly, but it is perfectly consistent with WoW lore and avoids the issue of needing to give us a literal baby Anduin skin (which I doubt there is much appetite for).
This is also a nice clue about how his BoH story will play out, without it getting stuck in the loop of: get kidnapped, get rescued, tell daddy to calm down. Given the context of HS, where Valeera is much more than the side character she has been in WoW, showing what those two got up two off-screen would make good sense.
All in all, it gets a big thumbs up from me :)
Was the Book of Heroes Anduin Skin Accidentally Leaked?!
If that's true, as soon as it gets released, this is going straight onto all my Priest decks.
(And all of my Rogue decks if I can manage to convince him.)
Was the Book of Heroes Anduin Skin Accidentally Leaked?!
I have to be honest: this skin radiates vibes that any other Priest skin has ever had, and you can't just ignore that.
I'd say 1st place ex aequo with King Anduin, even though I think the 1k one is still a little bit better.
Was the Book of Heroes Anduin Skin Accidentally Leaked?!
This is the best Anduin skin there is by far imo. I´d use it over any other 100% of the time. Me like :)
Stan's Ezreal + Swain
Custom Class: The Detective
Shaman would really appreciate the card generation. And my class doesn't have Totem synergy either. Some dual class cards have mechanic exclusive to one class like Shield of Honor (Divine Shield / damaged minions) or Brain Freeze (combo / Freeze).
Snowpocalypse
Snowball fights are not what they used to be... Stupid global warming... Lately there is not enough snow to build a snow forts like we used to when I was a kid...
Secret Mage in Wild
Stats from report say otherwise. Look at the matchup spread.
Even assuming the report is somehow distorted, Secret Mage is not really as unfavoured against the decks you mentioned.
Classic set - speculation
I said this in another post, but I figured I'd summarize it:
I just hope that they do not go in the direction of MTG back in the day and expand into multiple playing zones (e.g. Type 1, Type 1.5, Extended, Standard, Block). While for a physical card game, as long as you have the cards, you can have a plethora of decks to play. In the format where we are though being 100% online, and with a limited number of decks that you can have, doing that would really irritate me.
Regardless of what is revealed, we can count on it being a little bit of a money grab. Whether we like it or not or how they choose to market it, unless there is going to be an expanded FREE basic set of cards that doesn't rotate, it's going to be something that will cause people to spend more to get the new cards.
Ike's Elemental Mage
Fun deck and good to see that Elementals are viable in Standard without Frost Lich Jaina
Fond Fairewell - Card Design Competition Discussion Thread
@ChickyChick: I actually like Circus Trickster the most. She's simple and flavorful but I think she needs a name change since it's magicians that are known for magic trick. Something like Circus Magician.
@Nirast: Honestly I don't like any of these. The first two are not in flavor for Demon Hunter. The third one is just a rehash and worse version of Command the Illidari and Expendable Performers.
@linkblade91: I think your first version is alright. Aggro deck ran Azure Drake back in their day and this card like a version of that.
@Demonxz95: I love this card. Flavorful, simple but powerful.
@Wailor: Tamer's Whip is way too slow. Handbuff was never a good unless it was on Mech that can Magnetize themselves. Grim Fortune seems okay, but the artwork need a change since it's just the artwork for Dark Prophecy
@Anchorm4n: E.T.C. Groupie is really weak. You need immediately follow up or it will be worthless. I think it's fine at 3 mana. I personally don't like Goblin Mime mostly because I think it'll be either OP or completely worthless.
@DestroyerR: Seems flavorful but I think he deserve the full vanilla 4/5 stats.
@DavnanKillder: Opening Act is way too strong. It's a 1 mana 4/4 with Taunt and no drawback, as well as it can high roll you out of the game. And a 3 mana 4/4 with Taunt is already over vanilla stat. I think it should only summon a 3/4 with Taunt and discount to 2. Clown Fiesta is way too weak compare to Potion of Polymorph. Circus Puppeteer seems powerful but not sure if its flavor fit the faire theme.
People seems to like Knife Trick much more, so it's probably the entry I'll submit. I lowered its it cost to 6, as compare to Blizzard.
Secret Mage in Wild
This season, I started off piloting an aggresive Kingsbane Rogue list to Platinum and afterwards finished the climb to Legend using a Big Priest deck that has extra healing options (1x Greater Healing Potion and 1x Obsidian Statue). Unless I drew very badly, I had no problems with Secret Mage whatsoever. I know, it's probably considered bad manners, but I didn't even have to beat them down. I simply waited (pass the turn without roping) until they either concede or kill themselves since their damage output cannot handle my recurring healing and taunt capabilities. Ice Block was never an issue for me, it doesn't work anyways on their turn.
I had a bit more problems with Reno Priest though, because a lot of my opponents seemed to curve out the perfect card each turn, especially Lorekeeper Polkelt. To be honest, if only they removed this annoying card from the game, the dominance of Reno Priest is not that big of a deal to me. All other cases, where there was no perfect draw involved by them, I could pressure them enough to win this matchup. I even got a Tie! since that was the best they could get out of that particular match.
Struggling Against Shaman? Try Our Elemental Mage Deck List & Guide for Darkmoon Faire
Ras Frostwhisper with spell damage = kill aggro. If there is a way to protect that guy once he hits the board, it's goodbye Shaman or any other aggro deck. The only time I have seen this NOT work is when the evolve high rolls into something with a fat but and taunt. But other than that, it's a straight up board clear every turn which is what the Evolve Shaman deck cannot deal with effectively.
[Game] Card Treasure Hunt (The Resurrection Attempt)
That is correct!
Never see it played yet.
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
Look, I really want to play Wild regularly. I've crafted some of the important cards needed for the mode. But really, 90% of the decks I face are absolutely triggering or just plain broken that the whole experience just deflates me.
I played a few games in Wild today, and here's the decks I faced, in order: Secret Mage, Secret Mage, Big Priest, Reno Warlock, Even Shaman, Secret Mage, Secret Mage, Reno Priest, Secret Mage, Reno Priest, Secret Mage. The other day wasn't any better.
Seriously, I wanna clock in the head anyone who says Wild is a much more fun mode than Standard. You're full of sh*t. There's even less variety in Wild than there is in Standard, and there's way more decks that will leave you salty and helpless. F*ck Wild.
Struggling Against Shaman? Try Our Elemental Mage Deck List & Guide for Darkmoon Faire
They do their degenrate plays on turn 3 and 4 water elemental can only freeze them on turn 5. Bloom is a hell of a card
Struggling Against Shaman? Try Our Elemental Mage Deck List & Guide for Darkmoon Faire
Yep, second Frostbolt is probably the best sub.
Struggling Against Shaman? Try Our Elemental Mage Deck List & Guide for Darkmoon Faire
I have reached my goal for this month (Legend in Wild and Dia 5 in Standard) so this deck is a nice idea to toy around at some days this month.
Thanks for the deck list!
I am missing Astromancer Solarian any ideas what I could play instead? At the moment I put another Frostbolt in the deck.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Mogu Cultist?
[Game] Card Treasure Hunt (The Resurrection Attempt)
Infectious Sporeling?
Fond Fairewell - Card Design Competition Discussion Thread
Some initial ideas.
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
Lol you're right. Never realised that before. Thanks