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Playing Haleh on curve isn't the problem. Summoning two of her with a discounted fire spell is an issue for sure.
Personally, I don't see Team 5 changing Solid Alibi in any format. Mage had Ice Block starting in beta. That's part of what Mage does: trick the opponent into thinking they had lethal.
It'll be interesting to see the approach to Twist. Do they bother with bans and nerfs, or just move on to the next batch of rules?
They already banned a few cards in latest patch to limit power of Questline Druid decks, and to "slow down" the Amulet Mage decks. But in my opinion, banning Refreshing Spring Water for Mage was more of a blow to other decks that might have wanted to use it (like Questline Mage), as the Amulet OTK decks still have plenty of draw. They needed to just ban Amulet as it can only discover Haleh, making the card way too consistent at pulling 16 mana worth of minions for only 6-7 mana on average. But whatever! Rules will change soon enough and the deck will disappear.
First attempt I played an Annoy-o-Tron, played and generated a Clockwork Gnome. When V-07-TR-0N formed, one of my spare parts was the one that swaps health and attack. So on turn three I had 32 damage on board.
Meh, basically a one and done brawl coz of the lame HPs and rules making everyone concede instantly when you can't remove 3 mechs. Least it's a quick and forgettable brawl but disappointed that we finally get a new brawl and the rules are poop
They could've just made the hero power summon voltron for 3 mechs instead of having it flip every turn. That way we're incentivized to get better, stronger mechs instead of spamming with galvanizer.
But I think team5 knew exactly what they were doing. The whirlwind in the decks more or less prove they wanted us to spam bots for an early voltron. I think what they didn't expect was people conceding early so no one's having any fun.
I still have a ton of unplayed games, so I'm not going to play it immediately, but I wishlisted it at GOG in case I'm in the mood for a horror game later.
1 drop that gives out a powerful utility magnetic minion? Hell yes.
If youre playing mechs you'll slot this in immediately. And if youre not playing mech, there might not be too many reasons not to also try this card out. A good one drop that's at very least not completely worthless in the mid-late game.
Team5 couldve seen this coming and at very least make the game slightly slower.
Instead of adding a 1-drop mech directly to the board, they could have made your hero power discover a mech. That would slow things down and add a bit more decision making.
Not a shit card by any means, but with the lack of elemental cards in standard this card might as well sit on the corner anyway.
It might get better as more elementals are introduced (or brought back to standard) but at current moment its just another maybe card that might creep its way into menagerie but nowhere else.
Just another lol card that causes head scratching.
Like seriously, in what world does team5 think a 4/4 rush on 3 is worth 4 damage to your face?
Alternatives: Twin-fin Fin Twin, Redgill Razorjaw are better rush cards that does the job. Yes, granted both are not likely to survive the attack, but is this really worth 4 damage to face to leave a low health 4 attack minion on board?
If you get Galvanizer in your opening hand, I think you have a decent chance when on the coin. But indeed, whoever gets V-07-TR-0N first has probably won.
Arena filler. There's no reason to expect a card like this to be played unless beast decks gets really good next expansion.
The fact that this card scales badly over time means it's only specifically good against tempo decks and only on turn 3. So many conditions makes for a shit card.
Note that unlike the card Mimiron's Head, the hero power destroys exactly 3 mechs if you have more than 3. At some point I had two copies of V-07-TR-0N in play.
New Neutral Minion - Storm Giant
A new Epic Neutral Minion, Storm Giant, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about TITANS
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Ban Haleh from Twist
They already banned a few cards in latest patch to limit power of Questline Druid decks, and to "slow down" the Amulet Mage decks. But in my opinion, banning Refreshing Spring Water for Mage was more of a blow to other decks that might have wanted to use it (like Questline Mage), as the Amulet OTK decks still have plenty of draw. They needed to just ban Amulet as it can only discover Haleh, making the card way too consistent at pulling 16 mana worth of minions for only 6-7 mana on average. But whatever! Rules will change soon enough and the deck will disappear.
Mimiron's Faceoff
First attempt I played an Annoy-o-Tron, played and generated a Clockwork Gnome. When V-07-TR-0N formed, one of my spare parts was the one that swaps health and attack. So on turn three I had 32 damage on board.
Mimiron's Faceoff
Meh, basically a one and done brawl coz of the lame HPs and rules making everyone concede instantly when you can't remove 3 mechs. Least it's a quick and forgettable brawl but disappointed that we finally get a new brawl and the rules are poop
Mimiron's Faceoff
They could've just made the hero power summon voltron for 3 mechs instead of having it flip every turn. That way we're incentivized to get better, stronger mechs instead of spamming with galvanizer.
But I think team5 knew exactly what they were doing. The whirlwind in the decks more or less prove they wanted us to spam bots for an early voltron. I think what they didn't expect was people conceding early so no one's having any fun.
Titan Voting Has Started - You Have A Chance To Earn Card Packs!
same here
MARVEL SNAP's Latest Patch Adds Spotlight Caches, Balance Changes, & Bug Fixes
really annoyed ... first cache opened got a Knull variant ... when I spent a fortune a few weeks ago to buy it.
Really do not understand why there is no duplicate protection for a so important event !
MojoPogo
Do you want to try a thrill? Then try playing tunnel rush now!
gofoodieonline
I usually relax with online games. You can also try the slope unblocked reference.
dnfsdd8aaa32
What do you think about dinosaur game? Feel free to play more and let me know what you think.
Mimiron's Faceoff
I wonder how many old-fogies that play this game owned a VOLTRON toy or watched the cartoon when it was fresh...?
Mimiron's Faceoff
Why would you concede with the coin in hand?
Sumping It With Lissandra
Jarvans here to tell you you're breaking the speed limit scissors girl
Slow it down!
Youre gonna feel justified just cuz you got to duplicate boar
But you forget while you were busy meming I stole another set of 3 with elites
Gg No re
Sumping It With Lissandra
So if you want to know why Bannana blaster keeps working against you guys?
It's the way you play you're a bit toooo thirsty so when I two for one with the removal and body forcing a burst out of you
Thats all I need that games already over
Tooooo fast toooo thirsty
Sometimes you just gotta slow it down, take your lumps, find your path to victory
But when you're vroom vroom vroom non stop that 4 mana two for 1 is just gonna 100% speed bump you and you're done
Hahahaha so angry
Yeah or you can just high roll lurk that's good too
Sumping It With Lissandra
Okay good 3 game set
I won all 3 with meme banana blaster
And you tried to do hard counter things
And failed
GG No re
Undying, the Cult Classic Horror Shooter Everyone Should Play
Never played it, didn't even know it existed.
I still have a ton of unplayed games, so I'm not going to play it immediately, but I wishlisted it at GOG in case I'm in the mood for a horror game later.
And please, more articles like this.
New Neutral Minion - Ancient Totem
Lol no.
Yeah, guess that it. Play this card only if youre desperate for friends and a good laugh.
New Neutral Minion - Drone Deconstructor
1 drop that gives out a powerful utility magnetic minion? Hell yes.
If youre playing mechs you'll slot this in immediately. And if youre not playing mech, there might not be too many reasons not to also try this card out. A good one drop that's at very least not completely worthless in the mid-late game.
Mimiron's Faceoff
Instead of adding a 1-drop mech directly to the board, they could have made your hero power discover a mech. That would slow things down and add a bit more decision making.
New Neutral Minion - Victorious Vrykul
Just another one of those snowballing 1 drops, of which is mandatorily required to be printed each expansion apparently.
So is this good. Yes. Will it see play, probably yes. Your opponent would probably not hesitate to throw the kitchen sink at it.
New Neutral Minion - Flame Revenant
Not a shit card by any means, but with the lack of elemental cards in standard this card might as well sit on the corner anyway.
It might get better as more elementals are introduced (or brought back to standard) but at current moment its just another maybe card that might creep its way into menagerie but nowhere else.
New Neutral Minion - Trogg Exile
Just another lol card that causes head scratching.
Like seriously, in what world does team5 think a 4/4 rush on 3 is worth 4 damage to your face?
Alternatives: Twin-fin Fin Twin, Redgill Razorjaw are better rush cards that does the job. Yes, granted both are not likely to survive the attack, but is this really worth 4 damage to face to leave a low health 4 attack minion on board?
Mimiron's Faceoff
If you get Galvanizer in your opening hand, I think you have a decent chance when on the coin. But indeed, whoever gets V-07-TR-0N first has probably won.
New Neutral Minion - Relentless Worg
Arena filler. There's no reason to expect a card like this to be played unless beast decks gets really good next expansion.
The fact that this card scales badly over time means it's only specifically good against tempo decks and only on turn 3. So many conditions makes for a shit card.
Mimiron's Faceoff
Note that unlike the card Mimiron's Head, the hero power destroys exactly 3 mechs if you have more than 3. At some point I had two copies of V-07-TR-0N in play.