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  • All Day 11 Card Reveals for Hearthstone's TITANS Expansion

    Siesta privileges.

  • All Day 11 Card Reveals for Hearthstone's TITANS Expansion

    Getting Flashbacks from the Ironwood Golem reveal. When they were supposed to reveal the card they instead started a tournament and after every round (most of which were control mirrors) they revealed a fraction of the card and talked about it for 10 minutes. It took almost 2 hours until they revealed everything, and the card wasn't even interesting in the slightest.

  • All Day 11 Card Reveals for Hearthstone's TITANS Expansion

    As a fellow Latin American it is really sad

  • All Day 11 Card Reveals for Hearthstone's TITANS Expansion

    i was about to say the same. this is crazy to me

  • All Day 11 Card Reveals for Hearthstone's TITANS Expansion

    Fuckin' Hell in every damn expansion that cames out during reveals Spanish people EVERY TIME are late, EVERY 3 MONTHS ARE LATE, YOU SLOW PEOPLE HOW

     

  • All Day 10 Card Reveals for Hearthstone's TITANS Expansion

    Is it just me, or does Absorbent Parasite look similar Marvel's symbiote?

  • All Day 10 Card Reveals for Hearthstone's TITANS Expansion

    I am more buffled by "They cost (1)" part. Usually when they use "It costs ..." it is about cost modification (see Ancient Mysteries, Prismatic Elemental). It makes it look like normally these Worms cost something else, but now you can play them for (1).

    Previously they didn't specify the cost of generated cards (Acornbearer, Astalor Bloodsworn)

  • DC Dual Force, DC Comics' Upcoming Digital Card Game, Is Now in Open Beta

    It’s an interesting game.  I like the 2 rows you have to place Recruits, and how you position the front is important for protecting the back.  The Comic Adventure mode is also fun.  Not sure I’d play this game a ton, but will likely keep playing casually for some time.

  • All Day 10 Card Reveals for Hearthstone's TITANS Expansion

    Whining and criticizing are two different things and i felt whining in your comment instead of a critique.

    It doesn't feel honest criticize when you see someone whines about a game 7/24 for years and keep playing and leaves whiney comments in a fan website of that game. I just can't bare people like this and can't stop myself to reply them in a bitter tongue. I don't usually write nowadays like before but I am following this site almost everyday. I was seeing your comments under almost any HS related article and most of time it feels like you were just ranting about it instead of criticizing. 

    I might be wrong of course. I maybe confusing you with someone else because of your nickname or profile picture. Even it may be that it was you and i am still wrong about you because of prejudices I have about you for your post comments.

    What I wrote above was not just a comment about this comment of yours. It was a pile which is gathered in time because it bothers me a lot when someone whines about a game 7/24 and keeps commenting on forums and keeps playing, they just should stop playing and ranting. That's simple.

    Sorry If i am mistaken. you can consider that as my prejudices that i have gathered from your post comments on other articles but this is how i feel about your comments if it was you.

    Well, i can understand a hyperbole from miles away but i just can't get it why it is used there and the reasoning. It just seems silly there.

  • All Day 10 Card Reveals for Hearthstone's TITANS Expansion

    it won't be necessary if you use get for Schooling because of how long Piranha Swarmer is. It will 2 lines anyways. I can't see any inconsistency between Piranha Poacher and Schooling. one adds 3 cards so the word is plural and the other adds single card so it is singular. I don't think you can evaluate it as an inconsistency.

    I think so. If they decided to change the style, I need to admit that get suits better and saves space. 

  • New Hunter Spell - Always a Bigger Jormungar

    Mister Mukla for up to 11 face dmg. Or more if play it later with more buffs.

  • All Day 10 Card Reveals for Hearthstone's TITANS Expansion

    Lets compare Awakening Tremors with Schooling. At first glance, Awakening Tremors explains what minion you get better than Schooling but also remember that Piranha Swarmer is a collectable card unlike the token worms you get from Awakening Tremors. Also thinking of it now, the Schooling text is very inconsistent coz it doesn't actually say Piranha Swarmers like Piranha Poacher does.

    The "Add to your hand" phrasing might have changed for Localization reasons but ofc Team 5 would have to confirm.

  • All Day 10 Card Reveals for Hearthstone's TITANS Expansion

    I dont know what got under your skin, but your rant is exquisite. Usually I'll read through comments like these, turn my other cheek and walk off, but what the hell, since you clearly care enough about my initial, very simplistic, comment to write so much, here's my rebuttal.

    I think it is certainly for text space, I mean;

    This is what I was commenting on in my earlier post. Hence, my reference to kologarn, a card of which the description took the entire card. You thought it was for text space and I wrote "We just had kologarn taking up the text spaces of the entire card, so no this is not a decision made to save on text space." This is not even an attack at the kologarn's description, only a reference, because we were talking about card description space. So dont get upset, Im not attacking this card's design, description or any of the above.

     

    My usage of the word 'brainfart', a word of which for some reason you are getting angry about, is because descriptions like these does indeed have an impact on the game. Something team5 should be very well aware of, but seem not be be with this one card.

    Try searching in hearthstone for "Add" and you'll see all the cards that puts something into your hand. Try searching "hand" you'll also find cards that put something into your hand. Now, if team5 were to break this precedent, the card Awakening Tremors will not be found if you search for the two words I state above.

    These descriptions should ideally be consistent, so its easier to find cards. If team5 were to garble out whatever they like for "attractiveness" as you call it, then the search function might as well not exist. This is my beef with team5's decision to use the word 'Get' for a card effect that's already established previously. The library is getting bigger and bigger with each expansion, so let's not pretend that this is a small issue.

     

    And lastly;

    …consumers like Blizzard's who always whines about almost anything but can't stop playing/consuming their product. A weird kind of obsession….

    I'd just like you to know that its entirely morally consistent, and no skin off my nose, to criticize blizzard for their inadequacies while still consuming their products. Ultimately, we'd criticize because we care enough for the game. If the game meant nothing to me, then I'd just smirk and walk off. But I like their games, so when they're doing stuff I dont like then I'd criticize them for it. Its not an either/or situation.

    And just for your own intellectual curiosity: "I doubt the game will start crashing because of it" . That's hyperbole. I thought it was exaggerated enough to be obvious, but just in case it wasn't.

  • New Paladin Minion - Tyr

    I would like to see Tyr related with Silver Hand or Dragons. Missed opportunity imo.

    Why they didn't promote Dragonflight in Hearthstone is another big question for me.

  • All Day 10 Card Reveals for Hearthstone's TITANS Expansion

    Trampling Rhino is back !

  • All Day 10 Card Reveals for Hearthstone's TITANS Expansion

    Well, it is not about your brainfart theory obviously. What I was speaking about was the attractiveness of the style, the charm. This is why there is an education for marketing etc.

    People looks first, then buys so you want your product looks good. Actually, this whole reveal season is here for same reason.

    Like I said above, 2 lines - 2 effects. Simple and looks better. Also they use "get" for other cards in Titans iirc.

    I can't really "get" why you said "I doubt the game will start crashing because of it" tho and also probably not any other company can find consumers like Blizzard's who always whines about almost anything but can't stop playing/consuming their product. A weird kind of obsession.

    How one can actually believe a company makes that kind of mistake with one of those brainfart moments is another topic all along.

    Ah and for Kologarn, you can't use "get" there because it works like Sap or Entomb for hand. I am not really sure the text is the end product, it was translated from some asian language i guess but seems ok for me, if you use a wording like "Rush. Whenever this attacks a minion, get it. Deathrattle: Give it back to your opponent" it would be total mess and wouldn't explain what the card actually does, how it goes to your hand and if it is returned to battlefield or opponent's hand. So, That's completely ok.

    But yeah, you are the greatest mind around that can only decide if it is a decision made to save on text space or a brainfart moment of Blizzard. So yeah, next time, shine bright on Team 5 and teach them how things must done.

    But you'll find yourself commenting under what they were decided to create which noone actually cares your opinions on them and will find yourself enjoying those brainfart people actually made for you to play.

    Enjoy the game created by a team which you 7/24 expostulate about.

  • New Death Knight Weapon - Staff of the Primus

    Since some other cards in the plague package are UF, you have to give up this pretty good looking weapon if you want to put any Blood cards in your plague deck. Anyway, plagues look best at wearing your opponent down slowly, so I don't know if this will work that well.

  • New Death Knight Spell - Northern Navigation

    Seems to be in the same vein as Frost Strike or Overseer Frigidara. So a decent card for Frost DK.

  • New Death Knight Minion - Eulogizer

    So if you forge this first, it's deal 3 damage and gain 3 corpses. Nice. Some decks might like that more than others since you do have to give up 2 mana first.

  • New Death Knight Spell - Down with the Ship

    Yep, they clearly have UUF in mind for the plague archetype. Or I guess BUF if you give up any double Unholy plague cards.

  • New Death Knight Spell - Frozen Over

    Ok, so Arcane Intellect is 3 mana draw 2. So why does 2 mana draw 2 need to also draw 2 for you opponent? Sure it keeps them from playing them for a turn, but afterwards, they have them in their hand, and are that much closer to drawing what they need to win.

  • New Death Knight Minion - Tomb Traitor

    If the archetype works, you'll probably have plenty of plagues in your opponent's deck, so destroying one for a board clear should be absolutely fine. I guess they were thinking UUF for the deck or something.

  • New Death Knight Minion - Distressed Kvaldir

    I don't know how well this plague archetype will work, but this should be pretty good. It could be silenced or transformed, but I don't thinks that's too prevalent right now. Unlike Helya, this one doesn't say anything about plagues being unending. That mean the plagues are used up and gone once drawn?

  • New Neutral Minion - Storm Giant

    Well, if you are willing to miss turns 2 and 3, you can play this on turn 4. An 8/8 taunt on turn 4 would be pretty damn good. There have been plenty of decks that do nothing in the first few turns, so maybe?

  • New Death Knight Minion - Chained Guardian

    Not sure how many plagues you can get into your opponent's deck in one game, but this should be good at 6 or 7 mana. Helya alone will get the cost to 8, so it should be doable.