Nice observation, also I tend to play RNG decks or decks that tried to win with Yogg for example because I found them more fun. But then I had to change to another decks to keep the winning consitency for quests and stuff.
LOTS of potential with this card. Showstopper + [Hearthstone Card (Enchanted Broomstick) Not Found] is a neutral [Hearthstone Card (Mass Dispell) Not Found], but it doesn't draw a card. Maybe Showstopper will see play in a resurgence of Silence Priest? That decks problem was finding silence cards, and Showstopper helps with silencing.
Not sure about this card. Might see niche play in aggro in standard, but in wild it's trash. There are way better alternatives and Wriggling Horror itself goes down easy. Wriggling Horror is kinda like Fungalmancer, but i don't remember Fungalmancer seeing much play these days.
Coldlight Oracle that draws one card, but has good stats. Will see play in both Murloc Shaman, Murloc Paladin and Battlecry shaman. (Battlecry shaman in standard, so they can mill opponents sometimes.)
Seems like it has a lot of potential, but i'm not feeling it. Maybe rush warrior might try it? Meh, rush warrior wants their opponents minions to take as many rushers possible, so they get in more damage with E.T.C., God of Metal.
Seems like a better Banana Buffoon, because you can use this to mill your opponent. Will probably see play in wild in Mill decks. Cyclone mage might also run it so they can get more spells from Mana Cyclone.
Very good card. Mad Scientist that has a instant effect. Basicly it's a free 2/2 body, and it draws a secret from your deck. This makes it so the cards that are left in your deck are more likely to be cards you want. We have seen this effect before with Patches the Pirate and know how strong it is. (And Skydiving Instructor did something similar, but while it's bad in standard it's a really good arena card, because it makes it so you draw better cards.)
This will certainly see play in Secret mage and Secret hunter, but Rogue and paladin won't run it. For paladin secrets are a joke, and are not often in their deck. The only paladin secret that sees play right now is Avenge in ODD Paladin. For Rogue: Rogue prefers to play the secrets from their hand for the secret synergy cards like Shadowjeweler Hanar and Blackjack Stunner.
Incredible card for Standard elemental decks. Certainly a must include for those decks, why wouldn't they run it. But in wild it might see less play because there are a lot of other elemental cards that require playing a elemental in a previous turn.
Seems horrible. You want to play these cards on curve, and Darkmoon Statue makes you want to play it on turn 5+. Way too slow. Sure you can use it to give your minions +1 attack, but why not use other/better cards that do stat instead? Raid Leader can do the same, but does have less health, but it also sees no play. (Outside of new players decks.)
Poor Grook Fu Master got powercreeped. Not that it matters, because i think it's still a bad card. The only classes with elemental synergy are Mage and Shaman, and both aren't known for giving their minions buffs. Sure shaman got Whack-A-Gnoll Hammer, but that's not enough. I guess that it wont see play.
A Guide to Weekly Quests in Hearthstone
great to hear that
A Guide to Daily Quests in Hearthstone
Challenge a friend is on there twice
A Guide to Weekly Quests in Hearthstone
You are able to reroll a weekly quest once a day like the daily quests. Can't remember the exact source for that though.
Reminder: Final Day to Clear Out Your Quest Log Before Hearthstone's New Progression System Hits
nvm that. I just rerolled the quest today. not bad for the last daily quest.
A Guide to Weekly Quests in Hearthstone
is it possible to reroll these quests? some of them we need to go out of our way. like for BG's. nothing against it but its a mode i dont play so yeah
Hearthstone's New Progression System, the Reward Track, Has Time-Based Experience - XP Per Hour, No Daily Cap... Yet
You could try playing for a week and seeing how it works out.
Hearthstone's New Progression System, the Reward Track, Has Time-Based Experience - XP Per Hour, No Daily Cap... Yet
Nice observation, also I tend to play RNG decks or decks that tried to win with Yogg for example because I found them more fun.
But then I had to change to another decks to keep the winning consitency for quests and stuff.
New Neutral Minion - Rock Rager
I love this card. Seems so wackey, and now you can use even more ragers in the "all rager" meme deck.
New Neutral Minion - Showstopper
LOTS of potential with this card. Showstopper + [Hearthstone Card (Enchanted Broomstick) Not Found] is a neutral [Hearthstone Card (Mass Dispell) Not Found], but it doesn't draw a card. Maybe Showstopper will see play in a resurgence of Silence Priest? That decks problem was finding silence cards, and Showstopper helps with silencing.
New Neutral Minion - Wriggling Horror
Not sure about this card. Might see niche play in aggro in standard, but in wild it's trash. There are way better alternatives and Wriggling Horror itself goes down easy. Wriggling Horror is kinda like Fungalmancer, but i don't remember Fungalmancer seeing much play these days.
New Neutral Minion - Prize Vendor
Coldlight Oracle that draws one card, but has good stats. Will see play in both Murloc Shaman, Murloc Paladin and Battlecry shaman. (Battlecry shaman in standard, so they can mill opponents sometimes.)
New Neutral Minion - Carnival Clown
I am asking how the interaction between this card and Deck of Chaos will work.
If if can get corrupted the on 7 turn with a 5 mana card, then you suddenly will have a 9/4 full board on turn 8, well if you are alive by that turn.
Hope it works!
New Neutral Minion - Parade Leader
Seems like it has a lot of potential, but i'm not feeling it. Maybe rush warrior might try it? Meh, rush warrior wants their opponents minions to take as many rushers possible, so they get in more damage with E.T.C., God of Metal.
New Neutral Minion - Costumed Entertainer
Horrible stats, no tribe and it's the worst kinda buff: Handbuff. Wont see play except in some kinda meme deck.
New Neutral Minion - Banana Vendor
Seems like a better Banana Buffoon, because you can use this to mill your opponent. Will probably see play in wild in Mill decks. Cyclone mage might also run it so they can get more spells from Mana Cyclone.
New Neutral Minion - Circus Amalgam
Good stats and all minon tribes on a common card.
Can use a lot of synergies, it will see play on all menagerie decks and on tribe dedicated ones too.
New Neutral Minion - Inconspicuous Rider
Very good card. Mad Scientist that has a instant effect. Basicly it's a free 2/2 body, and it draws a secret from your deck. This makes it so the cards that are left in your deck are more likely to be cards you want. We have seen this effect before with Patches the Pirate and know how strong it is. (And Skydiving Instructor did something similar, but while it's bad in standard it's a really good arena card, because it makes it so you draw better cards.)
This will certainly see play in Secret mage and Secret hunter, but Rogue and paladin won't run it. For paladin secrets are a joke, and are not often in their deck. The only paladin secret that sees play right now is Avenge in ODD Paladin. For Rogue: Rogue prefers to play the secrets from their hand for the secret synergy cards like Shadowjeweler Hanar and Blackjack Stunner.
New Neutral Minion - Banana Vendor
More fuel to Yogg's roulette
New Neutral Minion - Showstopper
Two card combo with Broom and silence any threat your opponent have right in the spot
New Neutral Minion - Gyreworm
Incredible card for Standard elemental decks. Certainly a must include for those decks, why wouldn't they run it. But in wild it might see less play because there are a lot of other elemental cards that require playing a elemental in a previous turn.
New Druid Minion - Fizzy Elemental
Good with new N'Zoth, but otherwise won't be run. Arena Breaker Though
New Neutral Minion - Darkmoon Statue
Seems horrible. You want to play these cards on curve, and Darkmoon Statue makes you want to play it on turn 5+. Way too slow. Sure you can use it to give your minions +1 attack, but why not use other/better cards that do stat instead? Raid Leader can do the same, but does have less health, but it also sees no play. (Outside of new players decks.)
Enrage Warrior Duels Starting Deck by Firebat & Zalae
don't have lord barov, replaced it by Raging Worgen
New Neutral Minion - Darkmoon Dirigible
Cheap mech, but it seems bad. Not sure if Y'Shaarj, the Defiler decks even want it. Most classes have a better Corrupt option what a similar effect.
New Neutral Minion - Fantastic Firebird
Poor Grook Fu Master got powercreeped. Not that it matters, because i think it's still a bad card. The only classes with elemental synergy are Mage and Shaman, and both aren't known for giving their minions buffs. Sure shaman got Whack-A-Gnoll Hammer, but that's not enough. I guess that it wont see play.