I think this will struggle. Stowaway draws the "cast when drawn" cards better, so I think this might be relegated to a Pogo deck in wild. I really like this archetype, but I just can't see this working.
That's a good point. The main reason I had Hogsteed is just because he fills 3 roles at once. But your right, it probably isn't worth having that 1/1 messing up the res pool. I will include Plated Beetles instead.
So, on turn 3 you Aldrachi Warblades, the on turn 4 you Twin Slice and Second Slice and still have enough mana to summon 12/12 worth of rushing stats. On turn 4! DH is already pretty strong, they don't need this level of highroll, jeez.
When you think of a real card game, if you shuffle a card into your deck, you normally don't shuffle your entire deck. You take the shuffled card and put it in a random spot in your deck.
The only way for that spot to be random is to shuffle the entire deck.
Its just too good not to see play. Essentially solving aggro mage's problems in one card, and pull up mind games at the same time. Its only weakness is that its unreliable when you're losing, but mage has cards that can stall, so that's not really too big a problem unless you're facing down either mage or hunter, who can deny your draw using their hero power.
Against control, its just a cheap 3 mana draw 3. What made team5 thought this card to be remotely fair is beyond me. But then that's part of the flavor of this card, isn't it?
Arcane Intellect draws you 2 cards, always, that turn, no condition, this draws you 3 cards maybe, next turn, not while losing, while losing tempo, This compares badly with a basic card because the draw is delayed and unreliable.
Aggro mage wants to be on board and gain tempo.
It's not broken I see this secret as one you play to trigger the "if you control a secret condition" then it's decent because you normally get some chip dmg
Cloud Prince and the 4 mana 8/8 minion seem decent with it cause again if you are gonna play a secret on turn 3, you lost tempo.
Yeah it can be good as aggro mage vs control I guess that's fair enough.
I don't think the whole faire is badly designed most cards make sense it's the mage ones so far that make 0 sense.
If you play this along with Kirin Tor Mage on 3 then you lose nothing, not even hand size, since this effectively refills your hand. Not to also mention that since its a secret, the opponent needs to guess exactly what this is, so more often than not if there's no board they will just draw 3 cards for 3.
While I don't really think its really the most unfair card Ive seen (dhunters will claim that throne easily), its undoubted one of the strongest cards revealed so far.
I worry that Hench-Clan Hogsteed could hurt the N'zoth turn, by pulling a 1/1 instead of a 4/3 Rush. Do you not think Plated Beetle or Vicious Scalehide be better in that slot?
New Warlock Minion - Fire Breather
Too bad it's useless against the most OP archetype in the world
New Demon Hunter Minion - Bladed Lady
If a card can be made broken with simple combos, that card is usually considered broken, period.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Is it... Altruis the Outcast?
New Rogue Minion - Grand Empress Shek'zara
I think this will struggle. Stowaway draws the "cast when drawn" cards better, so I think this might be relegated to a Pogo deck in wild. I really like this archetype, but I just can't see this working.
(almost) Every Old God
That's a good point. The main reason I had Hogsteed is just because he fills 3 roles at once. But your right, it probably isn't worth having that 1/1 messing up the res pool. I will include Plated Beetles instead.
New Warlock Minion - Fire Breather
Control-lock still needs something more to really shine. That being said, the card itself on a vacuum does look good.
New Demon Hunter Minion - Bladed Lady
So, on turn 3 you Aldrachi Warblades, the on turn 4 you Twin Slice and Second Slice and still have enough mana to summon 12/12 worth of rushing stats. On turn 4! DH is already pretty strong, they don't need this level of highroll, jeez.
Summoned Skill - Card Design Competition Discussion Thread
You've got about 15 minutes to submit, so better hurry up if you haven't yet :P
A Wild Hearthstone Weekend Featuring Shuffle Rogue, Gonk Druid, Murloc Shaman, and More!
A plus - if you look in the guide for the rogue list - Flik is apparently not a core card according to the author, and can be subbed.
Test
Don't put this deck public please, it's not a funcional deck
k
can you erase this or make it private?
New Warlock Minion - Fire Breather
This is a good card with a good effect, it will certainly be played by some.
New Demon Hunter Minion - Bladed Lady
This is a good card. I am super happy for Demon Hunter, they really had nothing to work with until now /s.
New Warrior Minion - Tent Trasher
Is menagerie the new black?
New Rogue Minion - Grand Empress Shek'zara
This card will be very good in standard and wild.
New Mage Minion - Occult Conjurer
A long time ago I liked playing secret mage, maybe I'll move to wild and play it again since it seems like it will be getting some improvements.
Can someone explain to me that why my polkelt didn't worked?
The only way for that spot to be random is to shuffle the entire deck.
New Mage Spell - Rigged Faire Game
If you play this along with Kirin Tor Mage on 3 then you lose nothing, not even hand size, since this effectively refills your hand. Not to also mention that since its a secret, the opponent needs to guess exactly what this is, so more often than not if there's no board they will just draw 3 cards for 3.
While I don't really think its really the most unfair card Ive seen (dhunters will claim that throne easily), its undoubted one of the strongest cards revealed so far.
New Mage Spell - Rigged Faire Game
I'm not sure how I feel about the secret, but for most classes it might be easy to play around. I loved the little comic, that was funny.
A Wild Hearthstone Weekend Featuring Shuffle Rogue, Gonk Druid, Murloc Shaman, and More!
agreed. both the warlock and shaman quests from ungoro just hurt the archetype they were supposed to help
MTG Arena Daily Deals Alert - Get 500 Gems for 300 Gems or 1500 Gold Today Only!
I turned my money into more money! I got to feel like a rich white man for a minute!
Il'gynoth
Il'gynoth is a spawn of the Old Gods. More specifically, it's a small piece of N'Zoth that also has its own conscience (just eldritch things).
So, it's not a demon.
Day 3 of Madness at the Darkmoon Faire Card Reveals - All 6 Cards!
You would think they would reveal more cards a day, considering the reveal season is so short
Bladed Lady is a New Demon Hunter Card Revealed for Hearthstone's Darkmoon Faire Expansion
Nice art!
(almost) Every Old God
I worry that Hench-Clan Hogsteed could hurt the N'zoth turn, by pulling a 1/1 instead of a 4/3 Rush. Do you not think Plated Beetle or Vicious Scalehide be better in that slot?