Often, limits are necessary in computer games just to define how much memory much be allocated.
I agree that any such limits should be high enough that they don't impact normal gameplay, but to be fair: hitting the current limit is exceptionally rare. I've been playing almost daily since Open Beta and have never encountered this myself.
I'm pretty sure they're corrupted. On the flip side, I doubt it would recognise any uncorrupted versions you play, so you are doubly incentivised to corrupt them if you want YShaarj to be useful.
Visited all the card pages for Descent of Dragons' worst-rated cards by the community, but the Draconic Ragers achievement does not trigger unfortunately.
I haven't played HS in a while, but IIRC "cost" always refers to the current mana cost of a card.
I don't understand your second question, but I'll just say a thing and hope it helps. A card will not become corrupted unless it is in your hand at the time you play a higher-cost card. (How it got to your hand should not matter, as long as it is in your hand before the other card is played.)
NOOOOO!!! Not Dave! How are we going to get entertaining announcement videos now? They've cycled through so many of their other workers, and none of them are entertaining. They don't know how to pull off the light-hearted goofiness or enthusiasm that Ben and Dave had. They always look like people trying to act after having a script stuck in their face for the first time. Not saying it's their fault, since they were hired for game design and not acting, but I think they could at least hold a couple improve classes to prep people. Honestly, I feel that even I could do a better job than a lot of them in that department.... hmmmm, I wonder if they are hiring for a new spokesman....... ;)
My question about [Hearthstone Card (Y'Shaarj, The Defiler) Not Found] and whether its viable or not, is if the card returns the corrupted cards or their original versions. If original, I have a hard time feeling its swingy enough of a turn.
One would hope. Until new corrupt cards come out, we only have an effective turn 6 Dunk Tank for Shaman. Don't think that would hold up against the current face hunters
I fucking hate Rattlegore what a stupid fucking card. If I don't have a silence or transform effect, then what the fuck am I supposed to do against it? Die? Whoever made this card can go and fuck off
My questions: Does it go off the original spell cost or current if it is reduced for Corrupt to trigger. Also if corrupted cards are drawn via a spell are those triggered upon pulling them from the deck or can only be triggered after being in hand first?
It's been said many times already, but I will miss the heck out of him from the reveal trailers. My personal favorite was the "Collection Managers" one for Ashes of Outland.
"Fel dog whistle! That's worth at least 50!"
"50 what?"
<shrugs> "50!"
Best of luck Dave, thanks for always bringing a smile to my face with every new expansion.
I can see Team 5 really love Yogg, considering they put all this effort into new art and a brand new, never-seen-before mechanic, it will wreck havoc on Standard, but hey, what's more RNG in an already RNG-infested game xD
Still obviously too early to make a decent call on this card, seeing as we've only seen 3 corrupt cards. Regardless, the mana reduction is the craziest thing that will make Y'Shaarj v2.0 see play.
C'thun v2.0 and Yogg-Saron, Master of Fate are the most interesting designed cards out of the old gods, and I'm sure C'thun would work wonders in a quest warlock.
Lets just pray Team 5 forgot what aggro is and only made control cards for this expansion :D
- Your Hero Power fails the "turn 2" test where your Hero Power must be usable on turn 2, a test that every Hero Power must pass before your class deserves to have a chance to exist. The only class that skimps on this line a little bit is Priest, but it's definitely not as egregious as the Hero Power in this class right now.
- Speaking of your Hero Power, it basically makes 9/10-Cost cards in your class unplayable since you might draw one with the Hero Power and be stuck with having to discard it.
- Decay is fairly dangerous. Setting a minion's Attack to 0 permanently is often avoided due to its potential to lock your opponent out of summoning any minions. Hex is fine because the target also gains Taunt.
- I'm not sure what you mean by "type a card name" on Poetry Professor. Are you physically typing a name with a keyboard? In that case, this card is problematic because it essentially allows you to tutor absolutely any card in the entire game. It's also really bad for mobile players who will probably be a disadvantage with this effect.
- Sigil of Lucidity seems really weak. It's essentially an Emperor Thaurissan tick that costs 5 mana and also requires you to discard your hand and wait.
- Hourglass of Purity seems very broken as it's basically a Twisting Nether + Time Warp for 10 mana.
- Jolene Knottley seems fine as a card, but it's probably a lot better if it was part of a rotatable set instead of the Initiate one because there's always potential for this to be broken.
Oozefest
EDIT: I found every Hearthstone-related things! Thank you everyone :D
I only need two answers to complete the Hearthstone section. I accept suggestions!
Stack limit
Often, limits are necessary in computer games just to define how much memory much be allocated.
I agree that any such limits should be high enough that they don't impact normal gameplay, but to be fair: hitting the current limit is exceptionally rare. I've been playing almost daily since Open Beta and have never encountered this myself.
Dave Kosak, Father of Patches the Pirate, Has Left Blizzard Entertainment
He was probably my favourite dev at Blizzard, really sad news indeed.
New Druid Spell - Solar Eclipse
Yeah, I figured that would be the case... Your logic is sound. :D Thanks for the confirmation!
Hearthstone's Madness at the Darkmoon Faire Expansion Gives Us Corrupt - A New Keyword
I'm pretty sure they're corrupted. On the flip side, I doubt it would recognise any uncorrupted versions you play, so you are doubly incentivised to corrupt them if you want YShaarj to be useful.
Someone please correct me if I'm wrong.
Draconic Ragers achievement does not trigger
Visited all the card pages for Descent of Dragons' worst-rated cards by the community, but the Draconic Ragers achievement does not trigger unfortunately.
Hearthstone's Madness at the Darkmoon Faire Expansion Gives Us Corrupt - A New Keyword
I haven't played HS in a while, but IIRC "cost" always refers to the current mana cost of a card.
I don't understand your second question, but I'll just say a thing and hope it helps. A card will not become corrupted unless it is in your hand at the time you play a higher-cost card. (How it got to your hand should not matter, as long as it is in your hand before the other card is played.)
Dave Kosak, Father of Patches the Pirate, Has Left Blizzard Entertainment
NOOOOO!!! Not Dave! How are we going to get entertaining announcement videos now? They've cycled through so many of their other workers, and none of them are entertaining. They don't know how to pull off the light-hearted goofiness or enthusiasm that Ben and Dave had. They always look like people trying to act after having a script stuck in their face for the first time. Not saying it's their fault, since they were hired for game design and not acting, but I think they could at least hold a couple improve classes to prep people. Honestly, I feel that even I could do a better job than a lot of them in that department.... hmmmm, I wonder if they are hiring for a new spokesman....... ;)
Hearthstone's Madness at the Darkmoon Faire Expansion Gives Us Corrupt - A New Keyword
My question about [Hearthstone Card (Y'Shaarj, The Defiler) Not Found] and whether its viable or not, is if the card returns the corrupted cards or their original versions. If original, I have a hard time feeling its swingy enough of a turn.
Corrupt
One would hope. Until new corrupt cards come out, we only have an effective turn 6 Dunk Tank for Shaman. Don't think that would hold up against the current face hunters
Group Therapy! Need to blow off some steam? Mega salty? Here's the place!
I fucking hate Rattlegore what a stupid fucking card. If I don't have a silence or transform effect, then what the fuck am I supposed to do against it? Die? Whoever made this card can go and fuck off
Hearthstone's Madness at the Darkmoon Faire Expansion Gives Us Corrupt - A New Keyword
My questions: Does it go off the original spell cost or current if it is reduced for Corrupt to trigger. Also if corrupted cards are drawn via a spell are those triggered upon pulling them from the deck or can only be triggered after being in hand first?
Oozefest
Great hint, thanks!
Oozefest
Great hint, thanks!
Dave Kosak, Father of Patches the Pirate, Has Left Blizzard Entertainment
It's been said many times already, but I will miss the heck out of him from the reveal trailers. My personal favorite was the "Collection Managers" one for Ashes of Outland.
"Fel dog whistle! That's worth at least 50!"
"50 what?"
<shrugs> "50!"
Best of luck Dave, thanks for always bringing a smile to my face with every new expansion.
New Neutral Minion - Darkmoon Rabbit
I'd be scared to start evolving 9-cost minions on an empty board now... :D
New Neutral Minion - Yogg-Saron, Master of Fate
I can see Team 5 really love Yogg, considering they put all this effort into new art and a brand new, never-seen-before mechanic, it will wreck havoc on Standard, but hey, what's more RNG in an already RNG-infested game xD
Oozefest
For the gorillas one:
New Neutral Minion - N'Zoth, God of the Deep
+1 to Team 5 for sticking with the thematical design for N'Zoth v2.0. Should make for some interesting menagerie decks
New Neutral Minion - Y'Shaarj, the Defiler
Still obviously too early to make a decent call on this card, seeing as we've only seen 3 corrupt cards. Regardless, the mana reduction is the craziest thing that will make Y'Shaarj v2.0 see play.
New Neutral Minion - C'Thun, the Shattered
C'thun v2.0 and Yogg-Saron, Master of Fate are the most interesting designed cards out of the old gods, and I'm sure C'thun would work wonders in a quest warlock.
Lets just pray Team 5 forgot what aggro is and only made control cards for this expansion :D
Dave Kosak, Father of Patches the Pirate, Has Left Blizzard Entertainment
Pretty sure he doesn't want the job. I'm certain he could have it if he asked.
[New Class] Archivist
Things of note:
- Your Hero Power fails the "turn 2" test where your Hero Power must be usable on turn 2, a test that every Hero Power must pass before your class deserves to have a chance to exist. The only class that skimps on this line a little bit is Priest, but it's definitely not as egregious as the Hero Power in this class right now.
- Speaking of your Hero Power, it basically makes 9/10-Cost cards in your class unplayable since you might draw one with the Hero Power and be stuck with having to discard it.
- Decay is fairly dangerous. Setting a minion's Attack to 0 permanently is often avoided due to its potential to lock your opponent out of summoning any minions. Hex is fine because the target also gains Taunt.
- I'm not sure what you mean by "type a card name" on Poetry Professor. Are you physically typing a name with a keyboard? In that case, this card is problematic because it essentially allows you to tutor absolutely any card in the entire game. It's also really bad for mobile players who will probably be a disadvantage with this effect.
- Sigil of Lucidity seems really weak. It's essentially an Emperor Thaurissan tick that costs 5 mana and also requires you to discard your hand and wait.
- Hourglass of Purity seems very broken as it's basically a Twisting Nether + Time Warp for 10 mana.
- Jolene Knottley seems fine as a card, but it's probably a lot better if it was part of a rotatable set instead of the Initiate one because there's always potential for this to be broken.
Oozefest
I just want to say thank you guys for this awesome event.
Oozefest
I don't know about the gorilla one but for the guidebook:
Hope this helps