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  • Even Priest - Wild Hearthstone Full Deck & Guide on the Wildest of Weekends

    Often I've find the lack of turn 1 plays to be annoying, so i've put Whispers of EVIL  in it. It's been performing better than expected. I recommend more people to try it to improve the data.

  • Numerical Value - Card Design Competition Discussion Thread

    3:33:33 left to vote for your favorites before the finals! Good luck everyone.

  • Proof Standard Isn't The "Only Format"

    So Jack one of the worst champions in standard currently actually shares new dialog with Trundle.

    Now 90% of players will never experience this content, and they will never know that the new Champs were actually built with rotated Champs not only "in mind" but literally based content around their interactions.

    I'm curious to see how much dialog there is with rotated Champs and new Champs, because pro players are making it sound like Riot didn't balance the new content with existing content in mind.

    But clearly they did, Jack was always meant to team up with Trundle due to the massive synergy inherent between them.

    Now standard players will never know this interaction was not only intended but is genuinely amazing.

    Just another reason why eternal is the real LOR in a growing list of reasons.

    ----big rant---

    I gotta be honest I'm a little pissed that pro players like Majin gutted half the game so.they can have an easy ladder climb.

    Because not only have they messed with the pre-existing core experience, they literally neutered Champs pre-release!

    Jack was a champion designed for Trundle and ramp, and pro players decided pre-release that this archetype was irritating and killed Jack before he could be played.

    Thats balls man, that's giant fucking.balls to say stfu Riot I know you designed this champ with Trundle in mind and recorded dialog and everything but I'm pro player x y z and I think ramp is annoying.

    Thats not an objective standpoint, here's an objective standpoint make eternal everygreen so I can play the game the way the devs fucking.designed it.

    Jesus

  • 10 Standard Hearthstone Decks for Early Festival of Legends Laddering

    I'd been running a more spell-focused Frost DK deck, and I thought, sure, I'll try this aggro one too. It's a great time to rack up some more DK wins. 

    That list is maybe two cards different from the in-game recipe. Does Team 5 update those as the meta rolls along, or has Frost Aggro been there since the class was introduced? Doesn't matter, thanks for the suggestion! 

  • New Neutral Minion - E.T.C., Band Manager

    Always enjoy the early introduction of a set-legendary, before expansion release. And this one was no exception; I welcome the inclusion of sideboard in HS!

    "This next band features the one and only M.C. Tech on the drums, the fungal king of the keyboard Loatheb, and the showstopping vocal chops of Spellbreaker!"

  • New Rogue Minion - Disc Jockey

    Hype coefficient insufficient.

  • New Rogue Weapon - Record Scratcher

    A Rogue's favorite audio sample is an orchestral stab.

  • New Neutral Minion - Photographer Fizzle

    Very predictable - yet enjoyable - flavor text: Look at this photograph.

  • Even Priest - Wild Hearthstone Full Deck & Guide on the Wildest of Weekends

    That is one smug-lookin' horse.

  • Eternal Is Broken & Thats Okay

    In my quest to get ready for Eternal ladder I've been pre-scouting what the new set brings to existing deck interactions.

    There is some insanely broken stuff here, infinite draw with tf, hyper burn aggro, and my favorite otk ramp.

    What other amazing mysteries does this red headed step child format have to offer?

    How will it develop long term?

    And who will be the new pro players of this format?

    All these secrets will be revealed in time and my God are things gonna get broken.

    But I'd rather that than a standard season that gets solved in a day comprising of things that are obviously good because they survived rotation.

    See you next time runeterra dragon out!

  • Twitch drop active on Solaris

  • Is Yogg-Saron, Master of Fate bugged?

    With recent patch, I just noticed Yogg-Saron, Master of Fate is buggy. Is it just me? Let me know in the comments. Here is what happened:

     

    I played him, fortune wheel hit Curse of Flesh. Upon initiating first attack, game responded with "Too late, your turn is over." even though I had like a min remaining on my turn. I couldn't do anything until I restarted the game, which seemed to fix the issue. It happened on PC if I recall btw.

  • New Champ Analysis - Eternal Scale

    There's a bit of an ongoing trend you will see with the new Champs where their power lies in their base form more so than their level up condition.

    First up is Sett - really strong as a natural upgrade on shen Fiora, because he has natural barrier built into his kit.

    So its possible to challenge on the left, level shen on the attack, proc your barrier dudes to boost attack all at once, very cool.

    Samara - obvious upgrade for pirate aggro, enabling you to say play a 1 drop, play Samara, and on 3 ping and play 2 plunder 1 drops which depending on your opponents deck is very hard to stop.

    Jack - the problem with Jack isn't Jack, he's actually pretty decent as a card, but all of the coin support is actually in Ionia not bilgewater which makes Jack very difficult to run in a flexible way, like say ramp Jack which could be a thing otherwise.

    I hate to say it but Jack should be a runeterra champion with the simple text that says I can run all coin cards, problem solved. But again you would run into rotation problems that way.

    -----huge edit----

    Sorry I lied jack Trundle is broken not only does ice pillar turbo level him, of you spend 12 mana on dance dance combo, it counts as 12 mana spent to instant level 10/10 jack.

    Then you can play ice pillars after for 8 points of free attack.

    Isn't eternal 10 times more interesting than standard where smart players can just break the game in half?

    Remember if everything is broken nothing is thats how modern works in mtg

  • Blizzard Nerfs Three Death Knight, Demon Hunter, & Paladin Cards in Surprise Hearthstone Patch

    I already lost a couple games due to Lightray getting down later. So defo affects the win rate of the deck.

  • Nerf Predictions for Festival of Legends

    Quote From Hydrafrog

    Ok I've been laddering with a Shadow Priest deck using a few of the new cards in it like Fight Over Me, a total 5 star card in my opinion BTW, and Ghost Writer, another amazing card with Finale, and I encountered another Paladin deck with Kangor in it... 

    I HAVE to double down on this... I had my opponent to 4 cards in their deck and 3 life with a minion on deck.. I couldn't draw a silence effect for my life... Even with Ghost Writer getting me cards, I was able to get an Identity Theft, but nothing that could have helped me with that little prick. 

    Then he walked his Kangor dirtbag into one of my minions and had Ragnaros the Firelord and The Leviathan in hand... I had him dead in the water and I couldn't navigate that stupid Kangor, Dancing King.  If you don't have something to Hex, Silence, or steal him then it's just a complete game turner.

    Mock all you want, but this deck my opponent was playing was able to stop my aggro onslaught for several turns.  I had great momentum, he hadn't been able to get anything through, all my deathrattles were tearing them apart... and then kangor came in.... 

    Pretty sure that priest list runs 2x Shard of the Naaru meaning you're either very unlucky or your list bizarrely doesn't run those things.

    Yes, its a game turner, like Amorphous Slime and Infantry Reanimator in chadlock, but those decks are also not power outliers and are rarely seen on ladder (from my experience). For team5 to move against a card they'll need to be both very powerful or very much present on ladder. If on the metric of toxicity alone, druid would simply cease to exist.

  • Numerical Value - Card Design Competition Discussion Thread

    Not entirely happy with the art for the harmonic version of my card, but at least it fits the harmonic/dissonant transition perfectly, so I stuck with it anyways.

    In retrospect it would have been nice if the prompt allowed for you to swap stats of/with other cards as well, since the design space ended up a little tight in my experience.

  • Blizzard Nerfs Three Death Knight, Demon Hunter, & Paladin Cards in Surprise Hearthstone Patch

    All of these just feel really meh in my opinion.  I know that DK has had it's bread and butter with 3 uses of Construct Quarter and with their hero power it almost guarantees that they get a fat 4/5 on the board.  If they nerfed it to be a 4/4 or a 4/3, it would be a LOT less dominating as well. 

    Vengeful Walloper and Lightray getting dinged for 1 more mana... that seems like a waste of time honestly.  BOth DH and Pally can pop out cards to make those cheap REALLY fast and easy.  Maybe that one extra turn will make all the difference, who knows. 

     

    Honestly, I thought that they were going to go after cards that cause hell, like Wretched Exile.  Hitting this with a higher mana cost would have been like taking the bullets out of the gun that shoots the walloper... but I'm on R&D so ho the hell knows. 

     

  • Nerf Predictions for Festival of Legends

    Ok I've been laddering with a Shadow Priest deck using a few of the new cards in it like Fight Over Me, a total 5 star card in my opinion BTW, and Ghost Writer, another amazing card with Finale, and I encountered another Paladin deck with Kangor in it... 

    I HAVE to double down on this... I had my opponent to 4 cards in their deck and 3 life with a minion on deck.. I couldn't draw a silence effect for my life... Even with Ghost Writer getting me cards, I was able to get an Identity Theft, but nothing that could have helped me with that little prick. 

    Then he walked his Kangor dirtbag into one of my minions and had Ragnaros the Firelord and The Leviathan in hand... I had him dead in the water and I couldn't navigate that stupid Kangor, Dancing King.  If you don't have something to Hex, Silence, or steal him then it's just a complete game turner.

    Mock all you want, but this deck my opponent was playing was able to stop my aggro onslaught for several turns.  I had great momentum, he hadn't been able to get anything through, all my deathrattles were tearing them apart... and then kangor came in.... 

  • Numerical Value - Card Design Competition Discussion Thread

    Staff

    You've got 24 hours left everybody!

  • Blizzard Nerfs Three Death Knight, Demon Hunter, & Paladin Cards in Surprise Hearthstone Patch

    Out of all these I think Vengeful Walloper nerf is probably the most impactful, the rest dont really change how the game plays out in my opinion.

    One of those times where buffs would be more welcomed than nerfs because it feels like overall strength of certain classes like DK is way higher than, let's say, warrior.

  • Blizzard Nerfs Three Death Knight, Demon Hunter, & Paladin Cards in Surprise Hearthstone Patch

    No mention of a fix for the completely broken Groovy Cat / Warmaster's Frenzy interaction for Drek'Thar in Duels. I guess it's going to take a month like the bugged From Golden Light last month. Sad... another month not bothering with my favorite game mode. 

  • Undead Priest

    This is a standard deck? Didn't Shadowcloth Needle just cycle out?

  • Nerf Predictions for Festival of Legends

    … Kangor? Really?

     

    Paladin literally does nothing for 5 turns and if you can’t kill it by then, you’re playing a control deck… in which case just remove all of his big stuff. Kangor is 1 card in the whole deck and it falls apart completely if you can’t draw him lol, there are definitelt way worse offenders all things considered like Outcast D

  • Undead priest 2023 Theorycraft

    Make sure that you use the "Year of the Wolf" versions of Darkbishop Benedictus, and Shadow Ascendant of these cards -- the pesky deck code is confusing the Hearthstone app, making it think that this is a wild format deck.

  • Blizzard Nerfs Three Death Knight, Demon Hunter, & Paladin Cards in Surprise Hearthstone Patch

    I skipped 3 seasons of Hearthstone, but this expansions feels like a fresh new breeze with very colourful cards. I like it.

    I hope Hearthstone can patch more often during the year to give more cards time to shine. Keep the breeze fresh.

    Looking back at the previous year, Brann destroyed a lot of fun to me. Should have left earlier.