I'm excited to experiment with this card, but it's not clear how good this will be yet.
It would actually be super cool if some stats site had info about how often health total changes by turn X to make this minion's cost also X, but I doubt those numbers are worth pulling before the expansion for a single card.
Nevertheless, we will find out if this is ridiculously strong or meh shortly.
I think this makes sense in Quest Druid as this and Steel Beetle help shore up the main weakness of the deck which is early aggression from the opponent. The archetype might also have a renewed win condition with Malygos and Forest Warden Omu.
This makes less sense to me in Shaman as Groundskeeper supports slower decks and slower Shaman decks don't have a great win condition going into this expansion.
5/5 card that is going to dominate the meta unless it gets nerfed.
The amount of token cards that exist with upsides via deathrattle or a battlecry is so abundant that this will definitely see play.
In Warlock, it's another "Tekahn condition" for Lackeys (with no downside after Tekahn activates), so I am looking forward to pushing Lackey Warlock further.
Tempo/Aggro Priest is likely enabled by this card alone.
I like the support for Heal Shaman, but this might be just out of the range of playable even though the effect is ridiculously strong.
8 mana for 3 damage is a steep price, but maybe the Lifesteal makes up for it. We'll have to wait and see, but I'm not sure this is going to cut it, especially since Walking Fountain exists.
I see this fitting into Mage and Demon Hunter. Highlander Mage ran Firetree Witchdoctor when it was in standard and Wandmaker will always get you something to play in the early game. Combos well with Mage spellburst cards like Firebrand. Tempo Demon Hunter is currently running Cobalt Spellkin in some lists. Wandmaker gives the same effect and helps fill in the 2 and 3 curve which is kind of lacking in DH at the moment.
New Rogue & Warrior Minion - Steeldancer
As good as [Hearthstone Card (Spiteful Summoner) Not Found]. Awesome card.
New Rogue Minion - Infiltrator Lilian
I really like the idea, but not sure if it is strong enough to run in anything other than aggro stealth Rogue.
I like the stealth support for Rogue, and I hope this helps make the archetype competitive.
New Paladin & Priest Minion - High Abbess Alura
Can priest run a deck without removals?
New Priest & Warlock Minion - Disciplinarian Gandling
This will make a good team with [Hearthstone Card (Dark Pharaoh Tekahn) Not Found].
New Rogue Spell - Secret Passage
Absolutely busted.
Day 1 nerf?
I don't see any world or deck where this isn't an auto-include.
New Rogue & Warrior Minion - Steeldancer
Really cool new idea, but I think it's going to be too slow/inconsistent.
Maybe aggro decks run it, but it just doesn't seem like it will be consistent enough in Warrior or strong enough payoff for Rogue.
New Paladin & Priest Minion - Devout Pupil
The effect is good and boring.
Both classes Will use It on buff decks for sure.
New Priest & Warlock Minion - Brittlebone Destroyer
Seems very strong to me!
Maybe we'll all be shocked by how slow it ends up being, but single target minion removal via battlecry is generally strong.
New Priest Spell - Initiation
I don't think this is going to see play at all based on the fact that Holy Water never saw play.
I also don't know how often you will be able to get this off on a minion that's really valuable to summon a fresh copy of...
Feels like one of the weaker cars in the expansion to me.
New Priest & Warlock Minion - Flesh Giant
I'm excited to experiment with this card, but it's not clear how good this will be yet.
It would actually be super cool if some stats site had info about how often health total changes by turn X to make this minion's cost also X, but I doubt those numbers are worth pulling before the expansion for a single card.
Nevertheless, we will find out if this is ridiculously strong or meh shortly.
New Paladin & Priest Spell - Wave of Apathy
[Hearthstone Card (Cabal Acolyte) Not Found] + Wave of Apathy = instant profit!
New Druid & Shaman Minion - Groundskeeper
I think this makes sense in Quest Druid as this and Steel Beetle help shore up the main weakness of the deck which is early aggression from the opponent. The archetype might also have a renewed win condition with Malygos and Forest Warden Omu.
This makes less sense to me in Shaman as Groundskeeper supports slower decks and slower Shaman decks don't have a great win condition going into this expansion.
New Neutral Minion - Wandmaker
Very useful in certain classes, discount spellkin.
New Priest & Warlock Minion - Disciplinarian Gandling
5/5 card that is going to dominate the meta unless it gets nerfed.
The amount of token cards that exist with upsides via deathrattle or a battlecry is so abundant that this will definitely see play.
In Warlock, it's another "Tekahn condition" for Lackeys (with no downside after Tekahn activates), so I am looking forward to pushing Lackey Warlock further.
Tempo/Aggro Priest is likely enabled by this card alone.
New Rogue & Warrior Spell - Coerce
Good for both classes, much better for Rogue but nice for warrior too.
New Demon Hunter & Hunter Minion - Ace Hunter Kreen
This card seems very strong for both classes. Not sure if it is an auto-include in Highlander, but mid-range and tempo seem like the best fit for it.
Mid-range Hunter can now take value trades and possibly bring the archetype back alive.
Demon Hunter plus weapons are even more threatening than before. Thank goodness we got nerfs to most of the weapons that were available to DH.
New Warrior Spell - In Formation!
Decent in wild. Good in arena. Trush for standard.
New Shaman Spell - Tidal Wave
I like the support for Heal Shaman, but this might be just out of the range of playable even though the effect is ridiculously strong.
8 mana for 3 damage is a steep price, but maybe the Lifesteal makes up for it. We'll have to wait and see, but I'm not sure this is going to cut it, especially since Walking Fountain exists.
New Warlock Minion - Void Drinker
[Hearthstone Card (Earth Elemental) Not Found] without the overload. So much power!
New Neutral Minion - Wandmaker
Cheap version of [Hearthstone Card (Cobalt Spellkin) Not Found]. Nice card. =)
New Warlock Minion - Void Drinker
This is either obviously busted which makes it bizarre that it was printed in its current state, or it's going to end up being just solid.
But I don't see how this isn't busted.
I expect this to get nerfed pretty quickly.
New Warlock Minion - Archwitch Willow
Awesome Cubelock legendary. =)
New Paladin & Priest Spell - Gift of Luminance
This card is going to be annoying no matter how you cut it.
Not looking forward to playing against, but I suspect it will be norm for at least Priest with any kind of defensive taunt game plan.
New Neutral Minion - Wandmaker
I see this fitting into Mage and Demon Hunter. Highlander Mage ran Firetree Witchdoctor when it was in standard and Wandmaker will always get you something to play in the early game. Combos well with Mage spellburst cards like Firebrand. Tempo Demon Hunter is currently running Cobalt Spellkin in some lists. Wandmaker gives the same effect and helps fill in the 2 and 3 curve which is kind of lacking in DH at the moment.
New Warlock Minion - Shadowlight Scholar
OP