All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Transfer Student

    Love the entrance animation, the effect is a nice interaction that haven't been explored before, like a real adaptation far more advanced that the Un'Goro one

  • Big Archivist Shaman is insane fun and effective as well

    Quote From iWatchUSleep

    The reason why you don't see more of it is because it's basically big priest 2.0. Extremely one-dimensional, unfun to play against and very draw reliant.

    The reason why big priest players haven't switched to shaman yet is because they either stopped playing due to the deck being near-useless at this point (and rightfully so), or because they're extremely slow on the uptake and haven't gotten wind of this new deck yet.

     

    With the difference that Big Priest can do sth. Shaman isn't good at: "Rise again, my heroes!" *multiple Rags and statues comes out of the ashes.

  • Hearthstone Masters Tour Asia-Pacific Online Survival Guide

    I'm totally a sexist... I want a woman to win.  Mainly because there has always been a lack of femininity in gaming for decades.  In the past 15 years, women have been more involved in gaming than ever before.  Having a woman be at the winning table of a gaming expedition would help people stop thinking that gaming is only nerdy men.  

  • Hearthstone Masters Tour Asia-Pacific Online Survival Guide

    What on earth is the difference? The tournament is exactly the same, regardless of who broadcasts it.

  • Let's speculate Dual class cards

    So, there will be a total of 4 cards for each of the combination (I assume): 1 Legendary, 1 Epic, 1 Rare and 1 Common; 
    These are my predictions for the Legendaries Professors:

    • Druid/Hunter - Shan'do Wildclaw
    • Hunter/Demon Hunter - Blood Steward ? (I'm not sure if the Legendary professor, but very likely a H/DH card).
      Anyway I would like to see something better than predictable SMOrc firepower. I think that the Mid-range Beast Hunter and Tempo DH would benefit of something different, like the possibility of going for value without losing tempo.
      "Battlecry: Craft a Demonic Beast, Outcast: Craft another one." - I'm a dreamer...
    • Demon Hunter/Warlock - Darkmaster Gandling will get a very powerful effect (with self-damage maybe) and Outcast will apply Lifesteal to it.
      Or, just a very unique Demon tribe interaction.
    • Warlock/Priest - Lady Illucia will get some sort of mind control effect (based on WoW powers), plus target removal. Very likely as Sylvanas Windrunner does, but stronger (KEKW).
    • Priest/Paladin - Maybe a DRAGON with AoE Damage, plus friendly characters Healing.
      Also, I'm not sure if they would print a Finisher for either classes, but never say never...
    • Paladin/Warrior - ? I really hope that this professor will interact with Murlocs and Pirates. But it's just a dream...
    • Warrior/Rogue - Dr. Theolen , but I'm really skeptical about this.
      Damaged/Undamaged keywords are very likely to be seen in the other 3 cards. Anyway, both Warrior and Rogue have lots of Weapons and Pirates. So I believe that we'll see something that interact with them.
    • Rogue/Mage - Kel'thuzad or Jandice Barov.
      I'm not sure about the first one being a dual-class card, because it seems to be the main character of this expansion and very likely a Neutral Legendary Card.
      So, Jandice is much probably the chosen professor, she will get Stealth (for one turn only) plus high Spell Damage, turning into a very risky combo-enabler.
    • Shaman/Druid - Speaker Gidra will be a Token Archetype's card. It will Generate and/or Buff minions on your board.

    Show Spoiler
    Professors or Legendaries ?

  • Scholomance Teddy?

    The glibberer is playing with Murloc Plush Toy  https://wow.gamepedia.com/Talking_Murloc_Plush_Toy

    There are several official licenced murloc  plush versions available   -so this card is advertising for merchandise items :)

     

  • Scholomance Teddy?

    It can also be found on the cards drawn by Matt Dixon (https://www.instagram.com/p/CColJtIDShb/ or https://www.instagram.com/p/CCvLCPGjwZ4/). I think it’s a funny detail that Dixon likes to add to his drawings. He has usually added a small frog to his other drawings, but this time it may not have fit academy theme?

    The image is from reddit: https://www.reddit.com/r/hearthstone/comments/ectkzr/will_this_cute_creature_be_collectable_someday/

     

  • JumpStart is Now Live on MTG Arena - Here's Everything You Need to Know

    Build decks with them and play some games. Same thing you do with any Magic cards.

  • Hearthstone Masters Tour Asia-Pacific Online Survival Guide

    You're right. It's so difficult to type a different address into your navigation bar. How dare they?

  • 140 hours till the next reveal-ample time for a card design competition?

    Staff

    Moved to Fan Creations.

  • Scholomance Teddy?

    Maybe even Murloc Tinyfin?

  • What Inspires You To Build A Deck?

    For me personally, usually the decks I play I make because I want to try to remake an old deck I loved (midrange Hunter, fatigue Warrior) using older cards, there’s some combo that seems fun (Gral and The Darkness, Hakkar Benedictus and Hemet), or there’s just some big card I want to play (Stalagg and Feugen are still favorites of mine).

    Generally most of what I make tends to be heavier control decks, I don’t really try to make specifically good decks, sometimes I’ll just stumble upon something that works surprisingly well and rank up with that for a little while.

    The only time I really pulled out a specific deck to counter the meta was when Raza was unnerfed. Fatigue Warrior is basically an unlosable matchup there if you draw Justicar. Dunno why that card doesn’t see play anymore, she honestly carries so many matchups, don’t think I’ve lost an aggro game where I drew her early

  • The Unstable Lands Are Now Available on MTG Arena in a Bundle for Gems or Gold

    I don't play MTG but these looks amazing,

  • Scholomance Teddy?

    Look like a murloc to me. Might just be an inside joke thing that they like to reuse.

  • Scholomance Teddy?

    I believe that is a murloc plush toy, in the mouth of a Feral Gibberer. I wouldn't be surprised if the toy is just a generic stuffed toy in the Warcraft universe, but I'm glad to see the gibberer again.

  • Hearthstone Masters Tour Asia-Pacific Online Survival Guide

    Haven’t watched a single tournament since they switched over to YouTube only. I hope in the future they will come back to Twitch or supply both platforms. Until then I stick with the news here

  • Let's speculate Dual class cards

    All I know is I want to see Haunting and Ghostly stuff from Warlock/Priest (like Corruption Warlock in WoW), NOT Psychic Madness and not just anonymous Shadow magic but restless Souls too.

    ie Drain Soul, The Soularium, etc.

    Mage/Shaman could include some Freeze, but more likely it's about Devolving, as per Devolving Missiles, and Elementals.

  • Scholomance Teddy?

    Does anyone know what this turquoise teddy is?

    I've noticed it in a few pieces of card and promotional art. Is it Warcraft lore-related, or a Hearthstone original "cute thing in spooky set"?

  • Big Archivist Shaman is insane fun and effective as well

    Big Priest 2.0 :')

  • Let's speculate Dual class cards

    Thought I’d mention this since no one has pointed it out that I’ve seen. In the reveal video when the druid/hunter professor gets revealed there are some descriptions of 2 other professors. One was quite unrevealing talking about nature and the elements (druid and shaman obviously) and the other talked about replication. I’d assume this is priest and warlock but who knows. Also wanted to mention how in an interview the devs talked about some kind of soulstealing mechanic that demon hunters and warlocks will have. Cheers

  • Let's speculate Dual class cards

    Quote From Demonxz95

    People are saying that Warrior/Rogue might get a weapon, although personally, I think Paladin/Warrior is more likely and makes more sense.

    The flavor design of Rogue and Warrior weapons are simply not compatible. Rogue tends to use daggers or very short swords, usually something easy to conceal. Warriors use more "open combat" weapons from swords, maces, axes, really just about anything. Hell, we have an achor and tentacles of all things. I don't see how the two can overlap flavorfully and still make sense.

    For Paladin/Warrior though, that'll be no problem since Warrior and Paladin weapons tend to be very similar to each other in terms of their combat flavor.

    It is true that paladins are basically warriors + light magic, and so weapons are easier to align here. Indeed I expect there to be a warrior/paladin weapon.

    However, rogue has had a cutlass and scimitar before, neither of which are the sort of thing you conceal, and in wider fantasy they are also associated with rapiers, which are notably longer than shortswords. The very concept of a fantasy rogue is so broad that the available weaponry is not limited to daggers and shortswords. Of course they cannot use heavy axes and greatswords effectively, but they can absolutely use 2-handed longswords and anything smaller.

    In any case, my overly optimistic hope is that they finally worked out a way to incorporate dual wielding into the game, and the only pair of classes that can both do this in WoW is rogue/warrior. It'll probably never happen, but now would be the perfect time to give it to both the classes that have been hoping for it for years.

  • Big Archivist Shaman is insane fun and effective as well

    Quote From DoubleSummon

    This seems so much worse than priest, yes you got more ways to cheat stuff, but you got worse survival tools and inconsistent minion cheating, there's also hagatha's scheme as a bad result, dunno I can see it working but it seems more fun. 

    It's surprisingly good actually. ViciousSyndicate put it at tier 1 and Wild side also rated it in high tier 2 if I remember correctly. 

    It's just inconsistent, like priest always was, because you need to get those early cheat cards.

  • Let's speculate Dual class cards

    Quote From Kovachut

    I just want to see a priest-rogue card, that revolves around thieving. Both classes share this theme, so it's not far fetched imho.

    Even if this is possible, its just a massive no from me.

    I don't know about you guys, but I've enough of galakrond priest and would not care to suffer more priest cards taking away my win condition any further.

  • Let's speculate Dual class cards

    I just want to see a priest-rogue card, that revolves around thieving. Both classes share this theme, so it's not far fetched imho.

  • Let's speculate Dual class cards

    I'll just pick a few to comment on.

    - Pretty sure they aren't exactly that opposed to print aggro cards for dhunter/hunter. Its just too obvious, and with the recent nerfs so close to a new expansion, I think they understand what is about to happen and dropped the nerf hammer early on dhunters. Other than that, there's not much room between the two classes to be anything but aggro. It can't be card draw, and the next best thing is healing/AoE. The more I think about it, giving stuff like that to hunter...well, I'm not thrilled to say the least.

    - Paladin/warrior will likely be handbuff or weapon. Its basically the only thing in common that wouldn't also break how these two classes traditionally play in general. At very least we know its not pirates or murlocs, and thank god for that.

    - Warrior/Rogue will be pirates. What else is there? Giving value cards or card draw to warrior is a little risky. Maybe card draw to help out the big warrior archetype?

    - shaman/druid. Its not going to be AoE, or single target removal. It takes a while before one understands why Naturalize have been HoF. Imagine spell druid with single target removal. Just plain cancer. Mulch was a flawed card, but because it was at that time the only guarantee removal spell (in those days Naturalize was a bad card) it was basically played throughout its life in standard for a good reason. With Lightning Bloom almost certainly broken, I don't think team5 will risk it.

    - Warlock/priest = AoE. Easy healing is a little too much to give to warlock, in my opinion.