In my understanding of the WoW lore, before Scholomance was a vile cesspit of necromancy it was a nobleman's home, and never had a phase where it pretended to be an innocent school of witchcraft and wizardry. That's just an embellishment by the HS team, for which I am glad because there's only so many scourge expansions you can have before they repeat themselves aesthetically.
These reveal seasons are getting shorter and denser. I'm thinking doing it all in 1 week might be a bit too short, but it might be been affected by Covid-19 so I won't judge.
This end turn effect is better than Priestess of Fury coz the 3/3 Ruffians stay on the board if they survive, which makes the increase in 1 mana much more reasonable
Does it technically count as card generation though? If it was phrased instead as "Give your next spell twinspell", or "Your next spell does not leave your hand" it would have the same effect but you would not consider it card generation. I would personally treat it more like Headcrack or Anub'arak than anything else, which I consider to be the same card rather than being generated each time (even if in the code it might be the latter).
It is not objectively better. Serrated Tooth takes time to get ready, but you get 3 hits instead of the broom's 1, and you don't need to have 1 mana spare on the turn you give your other minions rush.
The Glass Knight triggers with healing, and healing in Paladin is highly inefficient, except for few cards, and clunky, since Control decks don't hurt you enough.
Spellburst triggers only once, but it is far more reliable as a trigger.
Libram paladin not really that good after nerfs. Played a few games, met some priests and had my mind blown out.
Ironically, against rogue, mage, warrior and dhunters (prior to nerfs), I had a better time climbing. Now all I'm seeing are highlander hunters (you can still win this, but its tough) and priests (yeah, highroll or bust. For those interested, teching in Sir Finley of the Sands just for this matchup might brighten your day)
Here's hoping the new expansion gives some tools to paladin to fight back priests. Goody Two-Shields is a good start.
Scholomance Academy - Reveal Season Community Bingo
For what class is the scorpion?
New Neutral Minion - Transfer Student
It's not even RNG actually, because both players know the effect before Mulligan.
It CAN be RNG in its Discover or Generation effects, but is that even relevant, since it doesn't even happen all the times?
People are just tilted.
It's disingenuous to blame this card and be ok with Brightwing.
Scholomance Academy Arena Rotation - Remains Standard Format
if they want they can keep outland and illidari but rotate shadow,uldum and dragon.
New Neutral Minion - Transfer Student
I like the creativity of this card but, it is not reliable to be in a serious deck, but some of the effects are quite reasonable for a 2 mana card.
Dont reroll quests (Hearthstone 17.6 Patch)
How did you fall for this? i've been seeing the in game popup where rerolling quests is bugged in game for like a week now.
Scholomance Academy
In my understanding of the WoW lore, before Scholomance was a vile cesspit of necromancy it was a nobleman's home, and never had a phase where it pretended to be an innocent school of witchcraft and wizardry. That's just an embellishment by the HS team, for which I am glad because there's only so many scourge expansions you can have before they repeat themselves aesthetically.
Scholomance Academy
Starts 22nd July and ends on the 29th, according to the timetable on https://playhearthstone.com/en-us/cards?set=scholomance-academy
These reveal seasons are getting shorter and denser. I'm thinking doing it all in 1 week might be a bit too short, but it might be been affected by Covid-19 so I won't judge.
New Warrior Minion - Troublemaker
This end turn effect is better than Priestess of Fury coz the 3/3 Ruffians stay on the board if they survive, which makes the increase in 1 mana much more reasonable
Scholomance Academy - Reveal Season Community Bingo
Even if, one card cannot tick more than one square.
Scholomance Academy - Reveal Season Community Bingo
Does it technically count as card generation though? If it was phrased instead as "Give your next spell twinspell", or "Your next spell does not leave your hand" it would have the same effect but you would not consider it card generation. I would personally treat it more like Headcrack or Anub'arak than anything else, which I consider to be the same card rather than being generated each time (even if in the code it might be the latter).
Scholomance Academy - Reveal Season Community Bingo
It is not objectively better. Serrated Tooth takes time to get ready, but you get 3 hits instead of the broom's 1, and you don't need to have 1 mana spare on the turn you give your other minions rush.
Scholomance Academy - Reveal Season Community Bingo
What is it inconsistent with?
Scholomance Academy - Reveal Season Community Bingo
My favorite is Totally Not Enrage
Rattlegore
I'm so gonna get confused between this card and [Hearthstone Card (Razorgore) Not Found]
Also interested in how this card would interact with Freezing Trap or Sap. My guess it would reset it's stats back to 9/9
Scholomance Academy
For some reason, the reveal cinematic and goofy theme of the expansion reminds me of TGT, and we all know how that expansion tanked.
These mechanics are much more interesting though.
New Paladin Minion - Goody Two-Shields
The Glass Knight triggers with healing, and healing in Paladin is highly inefficient, except for few cards, and clunky, since Control decks don't hurt you enough.
Spellburst triggers only once, but it is far more reliable as a trigger.
New Paladin Minion - Goody Two-Shields
nice addition to Libram Paladin
Scholomance Academy - Reveal Season Community Bingo
Worth considering Transfer Student as consistently inconsistent?
Standard Hearthstone Decks to Try After Blizzard Swung the July 2020 Nerf Hammer
Libram paladin not really that good after nerfs. Played a few games, met some priests and had my mind blown out.
Ironically, against rogue, mage, warrior and dhunters (prior to nerfs), I had a better time climbing. Now all I'm seeing are highlander hunters (you can still win this, but its tough) and priests (yeah, highroll or bust. For those interested, teching in Sir Finley of the Sands just for this matchup might brighten your day)
Here's hoping the new expansion gives some tools to paladin to fight back priests. Goody Two-Shields is a good start.
Dont reroll quests (Hearthstone 17.6 Patch)
Yeah fixed here. Rerolled a 50 this morning and it gave me a 60.
Dont reroll quests (Hearthstone 17.6 Patch)
Fixed? We still didn't get back the old quest, we lost 50/60 gold for a bug.
Dont reroll quests (Hearthstone 17.6 Patch)
Thanks for your reply, I´ve tried to reroll and it gave me a new quest, so I can confirm it seems to be fixed. Thanks again :)
Brawl Deck
Lol, this is so busted. Blizzard should really prevent this possibility.
Dont reroll quests (Hearthstone 17.6 Patch)
I rerolled today and got a new one, so probably the issue is gone.
Got another 50g though. :(
Darkmoon Faire as Expansion 3 in 2020 - Is Blizzard Really Teasing us Hard or is it Deception? Old Gods?
I want to believe