If you manage to reliably get the spellburst divine shield, this minion would be op. But since it doesn't have rush, you have to wait for a turn to use the first one and with 2hp it won't be hard to get removed, before you get the chance, I think.
I feel like this should be spellburst but I guess they needed combo to make it rouge. Looks pretty strong since you get to choose what you get from it so yeah id play it.
Anyone else remember the tri-class cards from Mean Streets of Gadgetzan? these seem to be an evolution of that. 1 less class involved but the cards actually combine class effects which is neat.
Seems bad on paper, and probably in practice, it's either just a 3 mana copy of a beast or a stat boost to selective minions in your deck which seems pretty good, but I really don't expect much from this.
My collection got messed up again. It looks like whenever I do a JSON import, it's highly likely to add the cards in my collection, instead of replacing my current collection with the results of the import. The result is, if I had a single copy of an epic card in my collection, then when I do the JSON import, it inaccurately shows me as having two copies of that card.
Is this a known issue? Should I make a separate report?
Yes, that is how it works, it ADDS all the cards from JSON import, you need to import only once and then manually change your collection on the site with any future changes. We know, its pretty bad, but thats how it works for now. We are working on a better implementation.
I just want to clear things up. This was never the intention of the feature. Bulk importing is supposed to calculate card differences but there's some funky logic that isn't up to par. Better implementation of it all is the end goal.
Understood! I wonder—would a “wipe my collection” button be easier to implement? Since I’m only doing full-collection imports, I’d be happy to wipe before each import if that were available.
I could see this being a thing in an aggressive deck as sort of a finisher, kind of like Nagrand Slam. In a more control deck though it doesn’t seem that useful since any targets your opponent would have would likely be too big for 3-6 damage to matter much to them
I guess you could delay a pyroblast or something, but it seems kinda weak compared to other spell increasing cards however since spell burst is a thing this might be pretty good.
Standard Hearthstone Decks to Try After Blizzard Swung the July 2020 Nerf Hammer
I second the Quest Lock notion. You can trample on Priests and position yourself well in plenty of other matchups.
New Paladin Minion - Goody Two-Shields
If you manage to reliably get the spellburst divine shield, this minion would be op. But since it doesn't have rush, you have to wait for a turn to use the first one and with 2hp it won't be hard to get removed, before you get the chance, I think.
New Paladin Spell - First Day of School
Relatable, flavorful, and has a great chance to work with decks like mech and Librium pally.
New Mage/Rogue Minion - Wand Thief
I feel like this should be spellburst but I guess they needed combo to make it rouge. Looks pretty strong since you get to choose what you get from it so yeah id play it.
Transfer Student's Effect Changes Based on the Game Board - Here Are All the Effects!
Nope, but way to totally overreact for absolutely no reason.
New Druid Spell - Nature Studies
I love cards like these. The thrill of RNG, compensated by a cost reduction to make that expensive card you got stuck with far more playable.
New Druid/Shaman Spell - Lightning Bloom
Looks super strong on paper because its just pre-nerf innervate with some overload and since its 0 mana once again spellburst effects!
Transfer Student's Effect Changes Based on the Game Board - Here Are All the Effects!
stupid question ... how the gameboard is decided? never cared about that ...
Scholomance Academy is Hearthstone's Next Expansion! Here's Everything You Need to Know
Anyone else remember the tri-class cards from Mean Streets of Gadgetzan? these seem to be an evolution of that. 1 less class involved but the cards actually combine class effects which is neat.
New Shaman/Mage Spell - Devolving Missiles
They make Rattlegore a card then also print this aside him it seems really strong since it's just Devolve but even more random.
Transfer Student's Effect Changes Based on the Game Board - Here Are All the Effects!
Frozen Throne - Deathrattle: Add a random Death Knight card to your hand. :O
Transfer Student's Effect Changes Based on the Game Board - Here Are All the Effects!
Damn, some of these Effects are straight up Bonkers!
Though I have to say, I like that they're open to experiment more with the Benefits that can come with a digital Format.
New Druid Spell - Nature Studies
I love concept and art, but without dedicated support, this card can hardly find room in a deck.
New Hunter/Druid Minion - Shan'do Wildclaw
Seems bad on paper, and probably in practice, it's either just a 3 mana copy of a beast or a stat boost to selective minions in your deck which seems pretty good, but I really don't expect much from this.
Transfer Student's Effect Changes Based on the Game Board - Here Are All the Effects!
Well sure it is kind of lazy, but is it really worth spending development time on updating an old card that will likely not even be playable in wild?
REQUEST: Please reset my Hearthstone card collection?
Understood! I wonder—would a “wipe my collection” button be easier to implement? Since I’m only doing full-collection imports, I’d be happy to wipe before each import if that were available.
Thanks much!
New Paladin Spell - First Day of School
easily triggers spell burst adds possibly good units considering what we've seen so far, and synergizes with some of paladin's little spells effects.
Transfer Student's Effect Changes Based on the Game Board - Here Are All the Effects!
only on PC, mobile updates take some time
New Druid Spell - Nature Studies
I think it's neat since you can trigger all your spellburst effects with just one. It can also discover its self probably so that's something?
Transfer Student's Effect Changes Based on the Game Board - Here Are All the Effects!
If you're on mobile, patches ALWAYS lag behind desktop. Such is life of the app stores =(
Scholomance Academy is Hearthstone's Next Expansion! Here's Everything You Need to Know
no, just the first time
Transfer Student
They just added the article: https://outof.cards/hearthstone/1548-transfer-students-effect-changes-based-on-the-game-board-here-are-all-the-effects
Transfer Student's Effect Changes Based on the Game Board - Here Are All the Effects!
So basically the comment from Chadd translates to: "Team 5 doesn't care about Wild."
New Warrior Minion - Troublemaker
I could see this being a thing in an aggressive deck as sort of a finisher, kind of like Nagrand Slam. In a more control deck though it doesn’t seem that useful since any targets your opponent would have would likely be too big for 3-6 damage to matter much to them
New Neutral Minion - Cult Neophyte
I guess you could delay a pyroblast or something, but it seems kinda weak compared to other spell increasing cards however since spell burst is a thing this might be pretty good.