Based off of some feedback, here's another version of Algalon:
I made him specify enemies (and weakened his stats to compensate) to make him less random alongside targeting spells. I also changed the set to be "Mammoth" because he seems like he'd make sense in a Northrend themed expansion, and Mammoths were the closest set icon to that.
Now Here's some feedback for Page 3:
Show Spoiler
@Hordaki
I like your card, but as a 7 Mana 7/7 it seems way too good. Compared to Flik Skyshiv, it's 1 Mana more for +3/+3 and the destroy doesn't trigger Deathrattles. I think you could possibly change the art to another character so that you can tweak the stats to make it balanced. Alternatively, you could make the effect weaker by changing it to something like "If you control a Mech, make a minion disappear (it won't come back)"
@TheDestroyer
I am unclear about the effect. Does it give you a new full hand of 10 cards, or does it give you a number of cards equal to the cards you already have in hand? If it gives you a new hand, it's sort of like "Echo. Combo: Draw a card for each card you played this turn" which seems very fair as a Mage card. My one note would be to maybe remove the "Echo" part, since it seems like the Echo would only come into effect if you are using it in a broken combo, and to possibly make it replace the cards in your hand with Spells from your deck, so that it would be more than just a hand refill, and could be used in some kind of Small Spells or Burn Spells mage.
@Nirast
Celestial Dragon seems pretty balanced, it's essentially a better Chromagus with Spell Damage synergy. If you wanted to, you could also have the Celestial Dragon improve Card Generation (like Magic Trick and Astral Rift) or Hero Power Damage instead, but I like your design so I don't think it's necessary.
@Xarkkal
Elegon seems too powerful as he is right now, since the Celestial Breath Cards are actually better than cards you could put in your deck (Celestial Breath is more powerful than Consecration in Paladin for the same cost, even without a Dragon in hand). Essentially, he's a 7 Mana 6/6 with Battlecry: "Draw 2 overpowered cards", which is far too good. I would suggest making Celestial Breath much weaker, especially when you don't have a Dragon in hand. You could make it something like 7 Mana "Deal 2 damage to all enemies. If you're holding a Dragon, deal 4 instead" so that it's a better Flamestrike in you're holding a dragon. This by itself might not be enough of a nerf, so I could see changing Elegon to a 7 Mana 6/6 with "Battlecry and Deathrattle: Add a Celestial Breath to your hand". If you want Elegon to synergize with the Paladin quest, you could even make him a 7 Mana 6/5 with "Reborn. Deathrattle: Add a Celestial Breath to your hand"
@Linkblade91
I think your card is somewhat balanced, but I don't really like random damage cards so I think it could be reworked to something like 6 Mana "Deal 6 damage to a minion and summon a 6/6 Infernal", "Choose a minion. Summon a 6/6 Infernal to attack it" or "Deal 6 Damage to a friendly character to summon a 6/6 Infernal with Rush". I think your card isn't bad as it is, but I just sort of dislike random cards in general and I think it's possible to design it in a way that keeps the flavor and functionality but is less random.
Pokeniner - I think the way you have it worded now, the Astrologist would allow you to discover three cards for yourself (which is crazy-good, obviously). I like Nether-terrestrial.
Hordaki - I feel some people may have "Dr. Boom Fatigue", but I still like it. The flavor and the art work out perfectly.
TheHoax91 - The deck-cleaning condition is a little strange for the Priest: it's basically a Legendary tech card for one class, which I would definitely frown upon.
CursedParrot - You don't need to capitalize the word "spell". Both cards are pretty slow, but I could see them maybe being used in Highlander Mage alongside non-targeted spells such as Frost Nova, Flamestrike, or Power of Creation. I guess I prefer Algalon, because the weapon is a bit messy.
DestroyerR - Love the reference, but not everyone has read/seen The Hitchhiker's Guide to the Galaxy. You might lose points because it doesn't seem outer space-y. Gameplay-wise I'm not a fan of giving the Mage even more access to its tools; even at that cost and rarity, I feel someone out there would make a hyper-consistent deck with this.
Nirast - I love messing with Spell Damage, using it in new ways. I like this card a lot. The effect is technically mirrored, though; don't know if you intended for that to happen. Otherwise it should say "Your card draw…"
Xarkkal - Celestial Breath is pretty scary: you can play Elegon on curve then double-up on the Breaths for turn-8, dealing 10 damage to all enemies. That seems too strong to me, even with the Dragon-holding condition.
Perhaps, as a suggestion (this is assuming this isn't a 3rd-party plug-in and you can achieve this)
Make the word search's internals case-insensitive, or truly all uppercase
I noticed the full capitalization of the wordsearch was just CSS and I could find the start of every name by finding the true capital letters via chrome devtools (I'm a dirty cheater, remove my achievo's if you think I'm undeserving)
This (based on educated guess) is also primarily the reason why only one "Vi" on the board is accepted. The board filling phase does what ever it wants while the ONLY true "Vi" that's accepted secretly has a capital V while the others secretly don't.
Can I get another clue because I made card flavor and text search for the words evil, fan, mean, fan favorite etc. and checked out every single card page.... nothing.
This makes a lot of sense! All the card markup uses the same formatting and they likely just have deck names inheriting it. I'm assuming its a mistake though and probably will be patched out if its causing client crashes.
Or they'll make it a real thing (which would be awesome) and handle bad formatting :D
Yes, Blessed Champion lets you close games before they get out of hand and the opponent usually doesn't expect it. If you're playing Libram Paladin, you should be running 1 Blessed Champion.
Well, there is a card Grasp of the Undying that drains 3 from a unit. Did it still summon a spider? Do you remember if it looked like Grasp of the Undying or Vile Feast? If it was Vile Feast, it could drain 3 if the opponent had something like 2 Powder Kegs or 2 Funsmiths on board, because they increase the damage of spells and skills. If your opponent was playing Bilgewater and Shadow Isles with Gangplank they were likely playing a lot of Powder Kegs and you must have just not seen them on the board.
In general, it is very hard to hack a computer card game, since there is only 1 version of each card, and you can't manipulate your inputs to be better like aimbots in shooter games. The closest thing to a hack in a card game is some combination of cards that crashes the game, but that is more of a bug than a true hack. If you think something is a hack, you should go over what happened very closely, to make sure it wasn't just some strange card interaction. I hope this helps!
Following some feedback - thank you for that :) - I updated Meteor Fall. It is now a random minion instead of a random character, and it has more "space-y"/"meteor-y" art:
Hopefully it's good-to-go. Infernal is the token (obviously).
English isn't my native language, so I also got confused by the word "sleeves". Turns out, it's a reference to the card back section. So go check it out. As for Ben Foster - if I tell you more about him, I will just give you the answer. If you are stuck, you can google that name.
I figured out everything but LoR Clue #8, I looked at all the Deep cards but it wasn't there, and I even tried the "friendly" cards (jubilant Poro, Affectionate Poro). does anyone have a hint?
If the picture does not show: Legendary neutral minion (Dragon), 4 mana cost, 3/4 stats, "Battlecry: Each player draws all Legendary cards from his deck."
The Black Prince is also known as Wrathion and is a major character in the World of Warcraft lore.
Short version: He grants legendary items which can be upgraded per WoW expansion. Long version: You can find more informations about him here
Welcome aboard.
A few things I'd like to mention is that Golden cards are not allowed during competitions. It can be used as an unfair, unnecessary grab for views, and it also sometimes makes it hard to tell what card a class is from. I thought it was a Priest card until I read that it's Neutral.
In addition to that, the effect should specify "their" deck and not "his" deck as you can play as female heroes (and being Neutral, you don't even have to use a workaround to do this), or in various modes like Tavern Brawl or sometimes PvE, something with no discernible gender. The card also shouldn't be tagged as a Dragon, as dragons in their human forms, i.e (ironically) Wrathion are not tagged as Dragons in the game.
As for the effect, it seems too powerful to tutor all your Legendaries instantly (which in and of itself, is disadvantageous to F2P or low budget players), and the text is in really weird spots. There shouldn't be a line break after Battlecry. The name also does not suggest it to be a minion. It sounds more like a spell, yet it appears to have been made as a minion in mind. The card also has no watermark either.
Hey there, thanks for this feedback!
I fixed all the issues you mentioned and created a new card in my post. Inspired by the F2P aspect I also removed the powerful tutor effect (although I love tutor cards) and replaced it with the discover keyword with the additiol condition we learned from the latest expansion (keeping all 3).
Spacial Awareness - Card Design Competition Discussion Thread
Based off of some feedback, here's another version of Algalon:
I made him specify enemies (and weakened his stats to compensate) to make him less random alongside targeting spells. I also changed the set to be "Mammoth" because he seems like he'd make sense in a Northrend themed expansion, and Mammoths were the closest set icon to that.
Now Here's some feedback for Page 3:
@Hordaki
I like your card, but as a 7 Mana 7/7 it seems way too good. Compared to Flik Skyshiv, it's 1 Mana more for +3/+3 and the destroy doesn't trigger Deathrattles. I think you could possibly change the art to another character so that you can tweak the stats to make it balanced. Alternatively, you could make the effect weaker by changing it to something like "If you control a Mech, make a minion disappear (it won't come back)"
@TheDestroyer
I am unclear about the effect. Does it give you a new full hand of 10 cards, or does it give you a number of cards equal to the cards you already have in hand? If it gives you a new hand, it's sort of like "Echo. Combo: Draw a card for each card you played this turn" which seems very fair as a Mage card. My one note would be to maybe remove the "Echo" part, since it seems like the Echo would only come into effect if you are using it in a broken combo, and to possibly make it replace the cards in your hand with Spells from your deck, so that it would be more than just a hand refill, and could be used in some kind of Small Spells or Burn Spells mage.
@Nirast
Celestial Dragon seems pretty balanced, it's essentially a better Chromagus with Spell Damage synergy. If you wanted to, you could also have the Celestial Dragon improve Card Generation (like Magic Trick and Astral Rift) or Hero Power Damage instead, but I like your design so I don't think it's necessary.
@Xarkkal
Elegon seems too powerful as he is right now, since the Celestial Breath Cards are actually better than cards you could put in your deck (Celestial Breath is more powerful than Consecration in Paladin for the same cost, even without a Dragon in hand). Essentially, he's a 7 Mana 6/6 with Battlecry: "Draw 2 overpowered cards", which is far too good. I would suggest making Celestial Breath much weaker, especially when you don't have a Dragon in hand. You could make it something like 7 Mana "Deal 2 damage to all enemies. If you're holding a Dragon, deal 4 instead" so that it's a better Flamestrike in you're holding a dragon. This by itself might not be enough of a nerf, so I could see changing Elegon to a 7 Mana 6/6 with "Battlecry and Deathrattle: Add a Celestial Breath to your hand". If you want Elegon to synergize with the Paladin quest, you could even make him a 7 Mana 6/5 with "Reborn. Deathrattle: Add a Celestial Breath to your hand"
@Linkblade91
I think your card is somewhat balanced, but I don't really like random damage cards so I think it could be reworked to something like 6 Mana "Deal 6 damage to a minion and summon a 6/6 Infernal", "Choose a minion. Summon a 6/6 Infernal to attack it" or "Deal 6 Damage to a friendly character to summon a 6/6 Infernal with Rush". I think your card isn't bad as it is, but I just sort of dislike random cards in general and I think it's possible to design it in a way that keeps the flavor and functionality but is less random.
The Out of Cards Birthday Cake Scavenger Hunt
OK, I'll narrow it down:
Spacial Awareness - Card Design Competition Discussion Thread
Some quick feedback for those on page 3:
Pokeniner - I think the way you have it worded now, the Astrologist would allow you to discover three cards for yourself (which is crazy-good, obviously). I like Nether-terrestrial.
Hordaki - I feel some people may have "Dr. Boom Fatigue", but I still like it. The flavor and the art work out perfectly.
TheHoax91 - The deck-cleaning condition is a little strange for the Priest: it's basically a Legendary tech card for one class, which I would definitely frown upon.
CursedParrot - You don't need to capitalize the word "spell". Both cards are pretty slow, but I could see them maybe being used in Highlander Mage alongside non-targeted spells such as Frost Nova, Flamestrike, or Power of Creation. I guess I prefer Algalon, because the weapon is a bit messy.
DestroyerR - Love the reference, but not everyone has read/seen The Hitchhiker's Guide to the Galaxy. You might lose points because it doesn't seem outer space-y. Gameplay-wise I'm not a fan of giving the Mage even more access to its tools; even at that cost and rarity, I feel someone out there would make a hyper-consistent deck with this.
Nirast - I love messing with Spell Damage, using it in new ways. I like this card a lot. The effect is technically mirrored, though; don't know if you intended for that to happen. Otherwise it should say "Your card draw…"
Xarkkal - Celestial Breath is pretty scary: you can play Elegon on curve then double-up on the Breaths for turn-8, dealing 10 damage to all enemies. That seems too strong to me, even with the Dragon-holding condition.
The Champions of Runeterra Word Search
Perhaps, as a suggestion (this is assuming this isn't a 3rd-party plug-in and you can achieve this)
Make the word search's internals case-insensitive, or truly all uppercase
I noticed the full capitalization of the wordsearch was just CSS and I could find the start of every name by finding the true capital letters via chrome devtools (I'm a dirty cheater, remove my achievo's if you think I'm undeserving)
This (based on educated guess) is also primarily the reason why only one "Vi" on the board is accepted. The board filling phase does what ever it wants while the ONLY true "Vi" that's accepted secretly has a capital V while the others secretly don't.
The Out of Cards Birthday Cake Scavenger Hunt
The Out of Cards Birthday Cake Scavenger Hunt
Finally got it, thanks guys! Although I still believe the clue (provided by OoC) is way too vague
The Out of Cards Birthday Cake Scavenger Hunt
Here's a little hint to nudge you in the right direction, hope it isn't too ambiguous:
The Out of Cards Birthday Cake Scavenger Hunt
I'm totally stumped on #6 (and not sure I even want to know!) Where is there an "angry poo-poo"?!?!?!
The Out of Cards Birthday Cake Scavenger Hunt
#14 took me forever too, and even after reading all the hints people posted! Here's a (obvious, I think) hint for those still hunting:
The Out of Cards Birthday Cake Scavenger Hunt
After 10 hours still stuck on #14... :(
Can I get another clue because I made card flavor and text search for the words evil, fan, mean, fan favorite etc. and checked out every single card page.... nothing.
The Out of Cards Birthday Cake Scavenger Hunt
Any clues for #6, please?
Deck titles can be more than just normal text
This makes a lot of sense! All the card markup uses the same formatting and they likely just have deck names inheriting it. I'm assuming its a mistake though and probably will be patched out if its causing client crashes.
Or they'll make it a real thing (which would be awesome) and handle bad formatting :D
The Out of Cards Birthday Cake Scavenger Hunt
"There once was a man from....
Send in the Murlocs! Returns as This Week's Tavern Brawl
Yeah...totally...favorite brawl. Yep.
Card Design Conversation - Birthday Bash
It actually is not possible to summon all 5 Treants because you'll always have at least one empty space in your hand when you play it.
Send in the Murlocs! Returns as This Week's Tavern Brawl
Linkblade (I think) must love this brawl, doesn't he?
Blessed Champion is bonkers :P
Yes, Blessed Champion lets you close games before they get out of hand and the opponent usually doesn't expect it. If you're playing Libram Paladin, you should be running 1 Blessed Champion.
Hacks
Well, there is a card Grasp of the Undying that drains 3 from a unit. Did it still summon a spider? Do you remember if it looked like Grasp of the Undying or Vile Feast? If it was Vile Feast, it could drain 3 if the opponent had something like 2 Powder Kegs or 2 Funsmiths on board, because they increase the damage of spells and skills. If your opponent was playing Bilgewater and Shadow Isles with Gangplank they were likely playing a lot of Powder Kegs and you must have just not seen them on the board.
In general, it is very hard to hack a computer card game, since there is only 1 version of each card, and you can't manipulate your inputs to be better like aimbots in shooter games. The closest thing to a hack in a card game is some combination of cards that crashes the game, but that is more of a bug than a true hack. If you think something is a hack, you should go over what happened very closely, to make sure it wasn't just some strange card interaction. I hope this helps!
Spacial Awareness - Card Design Competition Discussion Thread
Following some feedback - thank you for that :) - I updated Meteor Fall. It is now a random minion instead of a random character, and it has more "space-y"/"meteor-y" art:
Hopefully it's good-to-go. Infernal is the token (obviously).
Hacks
Perhaps he has double powder keg in his board? so his vile feast deal 3 damage because of it..
The Out of Cards Birthday Cake Scavenger Hunt
The Out of Cards Birthday Cake Scavenger Hunt
Fizz is friends with them too!
The Out of Cards Birthday Cake Scavenger Hunt
I figured out everything but LoR Clue #8, I looked at all the Deep cards but it wasn't there, and I even tried the "friendly" cards (jubilant Poro, Affectionate Poro). does anyone have a hint?
The Out of Cards Birthday Cake Scavenger Hunt
Party Planning 101 - Card Design Competition Discussion Thread
Hey there, thanks for this feedback!
I fixed all the issues you mentioned and created a new card in my post. Inspired by the F2P aspect I also removed the powerful tutor effect (although I love tutor cards) and replaced it with the discover keyword with the additiol condition we learned from the latest expansion (keeping all 3).