Not really much of a drawback with quest. Clearing an enemy's board early to get to to the reward is kinda necessary. If you are playing Quest, you are usually playing a slow and control like deck, meaning you have enough heal to counter this. You could play this on Turn 5 and then almost complete the quest with Plot Twist to follow up.
Hmm, I'm not really feeling this weeks theme, but I'll have a crack.
It allows a huge tempo play, with a significant drawback. You lose your HP, but retain the damage it caused, and can't escape it. You could potentially run this alongside another way to change your Hero Power, or try to capitalise on the damage using cards like Diseased Vulture, Duskbat, Nethersoul Buster and Deathweb Spider.
Extremely quick feedback, if anyone wants anything expanded on, I'll try and do it in the morning.
Show Spoiler
Tox - It's clear, but it just reads a bit…strange, compared to other upgrading style cards like the Schemes or spellstones. I'm not sure what could be done about that though.
KANSAS - Feels strong. Compared with the rogue 2/1 which increases weapon attack by 1 (the name eludes me), this is much stickier, and has a much better effect. This could easily be 3 mana.
Dermostatic - Solid, functional, balanced, would likely score well, but fall short of finalist due to it lacking flair.
Menacingbagel - First of, a few grammar corrections - Fishy Constructs needs a comma after Murlocs, as does Mur-pocalypse, which also needs Murloc capitalised. Murloc also needs to capitalised on Vesh, and Fishy Flesh. That aside, it's massively overcosted, this could easily be 5 mana, Fishy Constructs could be brought down to 3, and I can't even begin to work out balance on Mur-pocalypse. Still, nice idea!
Inconspicuosaurus - I like it, but I do think it should go to either Hunter or Druid (probably the latter) with a beast restriction. Hunter got Dino-mancy in the same set, so this could be too much there, while Beast Druid got a push in the set. Apart from that, nice card.
Linkblade91 - I've played Recruit Warrior/Big Warrior enough to feel that To The Arena would be enough to take it past viable and straight to broken. I'd personally go with Power of Friendship. Unlimited casts of a 3 mana spell is very, very good, but it's balanced by the fact that Hunter will always struggle to play a 5 mana do nothing spell. The flavour on Blackhand makes me very, very happy though, but my vote is for Power of Friendship.
Demonxz95 - Interesting idea for a neutral. Obviously some Hero Powers are contradictory (Mage/Priest for example), but others work quite nicely together (Rogue/Druid being the first that comes to mind.) My only question is how this would work with some of the upgraded powers, or more specifically, Dinomancy. Maybe, maybe could do with a cost increase, but I'm not entirely set on that myself.
Fira can be used almost the same as Metamorphisis, but it's a random chance to hit face or the target you want you do get 1 more try at it tho to hit something. Thoughts?
This was one of the coolest pieces of content Blizzard has ever done. I'm hoping they will continue to build on this and open up some more development processes, letting the community watch.
Cool competition theme! I have a couple of cards, let me know which one you like best.
...
I do have one question, do Ragnaros, the Eternal Flame and Dwarven Blacksmith count? They technically don't change your hero power so much as modify it. If that is an issue I can easily edit the cards to fit the requirement.
I will make Tokens later.
I would say no, they do not count, because we're looking to replace one's Hero Power with something completely different. It's the same reason why, say, Fallen Hero also doesn't count as an example.
Thank you for clarifying that. I don't think I will pursue the Ragnaros idea any further. I did change Drawven Blacksmith a bit though. What do you think?
This one is pretty creative, so I probably won't have an idea I'm happy with for a while... I'll try and give feedback once a couple of cards have piled up in the meantime though.
Cool competition theme! I have a couple of cards, let me know which one you like best.
...
I do have one question, do Ragnaros, the Eternal Flame and Dwarven Blacksmith count? They technically don't change your hero power so much as modify it. If that is an issue I can easily edit the cards to fit the requirement.
I will make Tokens later.
I would say no, they do not count, because we're looking to replace one's Hero Power with something completely different. It's the same reason why, say, Fallen Hero also doesn't count as an example.
Cool competition theme! I have a couple of cards, let me know which one you like best.
I do have one question, do Ragnaros, the Eternal Flame and Dwarven Blacksmith count? They technically don't change your hero power so much as modify it. If that is an issue I can easily edit the cards to fit the requirement.
Okay, I think I misunderstood your meaning when you said "at the top" - I thought you meant the top of the image (that is, above the card), not the top of the text. That's my bad.....clearly I regularly gloss over the Hero Power part of the text....
Totally intended to go with the competition's title. The token is just simply one example of what you can do.
Just one question - what would happen with HPs that cancel each other out, like Mage and Priest. Do you choose two different targets, or does the target suffer both effects
If both Hero Powers target, then they both use the same target. Hearthstone doesn't have a double-targeting system (at least not yet).
So, you probably shouldn't combine Mage and Priest's Hero Power together because they would work against each other.
Does Doublecast Ogre combine combined hero powers if/when you play a second copy (or if/when your opponent plays one)?
By the way, all Hero Powers have "Hero Power" at the top in bold, so remember to put that in before you submit.
Can you explain to me why this matters? Because, respectfully, from my point of view this seems pedantic at best, and entirely incorrect at worst. Here's an example from Hearthstone's website right now:
I wasn't able to click into the hero power as a standalone card, but when you hover over it as a "Related Card" there's no such text. Perhaps this was commonplace earlier in Hearthstone history (like when the Death Knights were released), but it seems that they've moved beyond it because people understand the formatting of a hero power and don't need the text to help clarify things.
It's not a huge thing per se, just a small detail that I think people don't really think about that will make your presentation that much more professional, like watermarks.
And by the way, the Hero Power in your image does in fact have "Hero Power" in bold at the top, and it's still done to this very day.
Totally intended to go with the competition's title. The token is just simply one example of what you can do.
Just one question - what would happen with HPs that cancel each other out, like Mage and Priest. Do you choose two different targets, or does the target suffer both effects
If both Hero Powers target, then they both use the same target. Hearthstone doesn't have a double-targeting system (at least not yet).
So, you probably shouldn't combine Mage and Priest's Hero Power together because they would work against each other.
Does Doublecast Ogre combine combined hero powers if/when you play a second copy (or if/when your opponent plays one)?
Totally intended to go with the competition's title. The token is just simply one example of what you can do.
Just one question - what would happen with HPs that cancel each other out, like Mage and Priest. Do you choose two different targets, or does the target suffer both effects
If both Hero Powers target, then they both use the same target. Hearthstone doesn't have a double-targeting system (at least not yet).
So, you probably shouldn't combine Mage and Priest's Hero Power together because they would work against each other.
Are you on mobile right now? (I realize this doesn't explain why some of the cards are full dust value), but I don't think the patch is available on mobile yet (I use iOS).
By Your Powers Combined - Card Design Competition Discussion Thread
Here's my first idea for this competition:
By Your Powers Combined - Card Design Competition Discussion Thread
Not really much of a drawback with quest. Clearing an enemy's board early to get to to the reward is kinda necessary. If you are playing Quest, you are usually playing a slow and control like deck, meaning you have enough heal to counter this. You could play this on Turn 5 and then almost complete the quest with Plot Twist to follow up.
By Your Powers Combined - Card Design Competition Discussion Thread
Hmm, I'm not really feeling this weeks theme, but I'll have a crack.
It allows a huge tempo play, with a significant drawback. You lose your HP, but retain the damage it caused, and can't escape it. You could potentially run this alongside another way to change your Hero Power, or try to capitalise on the damage using cards like Diseased Vulture, Duskbat, Nethersoul Buster and Deathweb Spider.
Extremely quick feedback, if anyone wants anything expanded on, I'll try and do it in the morning.
KANSAS - Feels strong. Compared with the rogue 2/1 which increases weapon attack by 1 (the name eludes me), this is much stickier, and has a much better effect. This could easily be 3 mana.
Dermostatic - Solid, functional, balanced, would likely score well, but fall short of finalist due to it lacking flair.
Menacingbagel - First of, a few grammar corrections - Fishy Constructs needs a comma after Murlocs, as does Mur-pocalypse, which also needs Murloc capitalised. Murloc also needs to capitalised on Vesh, and Fishy Flesh. That aside, it's massively overcosted, this could easily be 5 mana, Fishy Constructs could be brought down to 3, and I can't even begin to work out balance on Mur-pocalypse. Still, nice idea!
Inconspicuosaurus - I like it, but I do think it should go to either Hunter or Druid (probably the latter) with a beast restriction. Hunter got Dino-mancy in the same set, so this could be too much there, while Beast Druid got a push in the set. Apart from that, nice card.
Linkblade91 - I've played Recruit Warrior/Big Warrior enough to feel that To The Arena would be enough to take it past viable and straight to broken. I'd personally go with Power of Friendship. Unlimited casts of a 3 mana spell is very, very good, but it's balanced by the fact that Hunter will always struggle to play a 5 mana do nothing spell. The flavour on Blackhand makes me very, very happy though, but my vote is for Power of Friendship.
Demonxz95 - Interesting idea for a neutral. Obviously some Hero Powers are contradictory (Mage/Priest for example), but others work quite nicely together (Rogue/Druid being the first that comes to mind.) My only question is how this would work with some of the upgraded powers, or more specifically, Dinomancy. Maybe, maybe could do with a cost increase, but I'm not entirely set on that myself.
By Your Powers Combined - Card Design Competition Discussion Thread
Thoughts on a card for the competition.
Fira can be used almost the same as Metamorphisis, but it's a random chance to hit face or the target you want you do get 1 more try at it tho to hit something. Thoughts?
We're Getting a Faerie Dragon Card Back in September - Concept Card Back Art Stream Recap
You've made a terrible mistake.
We're Getting a Faerie Dragon Card Back in September - Concept Card Back Art Stream Recap
This was one of the coolest pieces of content Blizzard has ever done. I'm hoping they will continue to build on this and open up some more development processes, letting the community watch.
Can't wait for the next two streams!
By Your Powers Combined - Card Design Competition Discussion Thread
Isn't that just Mutanus without the restriction?
By Your Powers Combined - Card Design Competition Discussion Thread
Ah yes, i shall return from indefinite hibernation.
I ask of you whether what this card does is clear.
Two Quests Are Better Than One - Card Design Competition Discussion Thread
Congrats Conduit!
By Your Powers Combined - Card Design Competition Discussion Thread
Thank you for clarifying that. I don't think I will pursue the Ragnaros idea any further. I did change Drawven Blacksmith a bit though. What do you think?
Ahh that good old 2 mana Fiery War Axe.
We're Getting a Faerie Dragon Card Back in September - Concept Card Back Art Stream Recap
I think Faerie Dragons are annoying little shits (looking at you, Brightwing), but they're certainly colorful and that makes for a good cardback.
By Your Powers Combined - Card Design Competition Discussion Thread
This one is pretty creative, so I probably won't have an idea I'm happy with for a while... I'll try and give feedback once a couple of cards have piled up in the meantime though.
By Your Powers Combined - Card Design Competition Discussion Thread
Just posting my idea up before I head off to sleep, will hammer out some feedback tomorrow. Good luck creating everybody!
I realise that this is horribly uncreative, but could be functional.
Two Quests Are Better Than One - Card Design Competition Discussion Thread
Great job Conduit! Can't wait to see what is next.
Hearthstone Patch 17.2.1 Now Live - 8 Cards Available For Full Dust Refund
It was on mobile, but the patch had already come through.
Just logged back in again and it's working fine now, but I'd double check the dust values before you hit the de button.
Either that, or I need to stop taking so much lsd...
Watch Hearthstone's September Ranked Card Back Get Designed Live! Day 1 - The Concept
I am a technical geek and have no artistic talent.
Must be nice to be so artistically creative :)
By Your Powers Combined - Card Design Competition Discussion Thread
I would say no, they do not count, because we're looking to replace one's Hero Power with something completely different. It's the same reason why, say, Fallen Hero also doesn't count as an example.
By Your Powers Combined - Card Design Competition Discussion Thread
Cool competition theme! I have a couple of cards, let me know which one you like best.
I do have one question, do Ragnaros, the Eternal Flame and Dwarven Blacksmith count? They technically don't change your hero power so much as modify it. If that is an issue I can easily edit the cards to fit the requirement.
I will make Tokens later.
By Your Powers Combined - Card Design Competition Discussion Thread
Okay, I think I misunderstood your meaning when you said "at the top" - I thought you meant the top of the image (that is, above the card), not the top of the text. That's my bad.....clearly I regularly gloss over the Hero Power part of the text....
By Your Powers Combined - Card Design Competition Discussion Thread
Yeah, I'd be willing to say so.
By Your Powers Combined - Card Design Competition Discussion Thread
It's not a huge thing per se, just a small detail that I think people don't really think about that will make your presentation that much more professional, like watermarks.
And by the way, the Hero Power in your image does in fact have "Hero Power" in bold at the top, and it's still done to this very day.
By Your Powers Combined - Card Design Competition Discussion Thread
Does Doublecast Ogre combine combined hero powers if/when you play a second copy (or if/when your opponent plays one)?
By Your Powers Combined - Card Design Competition Discussion Thread
Can you explain to me why this matters? EDIT: I'm dumb, and misunderstood here...this is referring to the top of the text block, not the card image.
By Your Powers Combined - Card Design Competition Discussion Thread
If both Hero Powers target, then they both use the same target. Hearthstone doesn't have a double-targeting system (at least not yet).
So, you probably shouldn't combine Mage and Priest's Hero Power together because they would work against each other.
Hearthstone Patch 17.2.1 Now Live - 8 Cards Available For Full Dust Refund
Are you on mobile right now? (I realize this doesn't explain why some of the cards are full dust value), but I don't think the patch is available on mobile yet (I use iOS).