These are my two main ideas, I wanted to make something that thematically fit into the Return to Naxxramas miniset and made use of the Infuse keyword, which just naturally fits really well with undead. For Scrapmetal Avenger (please let me know if you can think of a better name), I made a card that fits pretty naturally into both Mech and Undead decks, as they both tend to have tokens and smaller minions that die. It's a bit like Denathrius, but archetype specific and can only remove 1 minion. For Corpse Researcher, I thought it would be cool to have an Infuse card that plays around with minion types and can act as a very specific tutor with the right setup. It might seem like too versatile of a tutor, but it requires the next friendly minion that dies to be of the minion type you want to tutor, as if a minion without a minion type infuses it, the card will be infused to draw any minion type-less minion. Therefore, this card is only really powerful in decks that contain a lot of one minion type (for example, tutoring something like Malygos would be very difficult). Death Knight can also use their Hero Power to make it draw an undead, which could tutor some pretty powerful cards. Which card do you think is better?
I hope they go the opposite way and make all Arcane Golems into Mechs for consistency. If you're not a WoW lore nerd, then you look at an Arcane Golem and you're gonna say that it's a Mech.
Also, I hope they make all the bog beasts Elementals like Bogshaper is. Some bog beasts used to be, but when they did the first round of minion type consistency updates they ruled that they shouldn't be, except they left it on Bogshaper because Elemental Shaman was a playable deck that used the card at the time. Bog beasts are classified as Elementals in WoW (and Mountain Giantisn't an Elemental), so again I don't understand why they went the opposite direction.
On a side note, Countess Ashmore can draw other 3 horsemen after Rivendare dies. The way she draws other 3 horsemen is as follows:
She checks every possible keywords befitting in the deck.
Then, she draws them one by one.
There shall be no overwrite, so you will always draw 3 cards if there are 3 separate keyworded minions, just like how it worked for Ringmaster Whatley and other similar cards printed. Thus, the logic will be the following:
The Deal 100 damage quest are no longer being generated and they are replaced by Play 12 spells of X or Y spell school (for example Shadow or Fel) so you do not need to play Mercs at all
I think Team 5 had to make this change for cards like Corpse Explosion which were literally and functionally unplayable when generated for another class. Don't recall any other cards doing that before.
I think they tweaked on when everyone ended up playing DK during the Half and Half TB
Honestly, aside from the annoying "Deal 100 X damage" daily quests, I won't be touching Mercs again even with these cool updates. The thought of spending time in an officially dead mode would leave a bad taste in my mouth and that's kinda sad.
Maybe in an alternate universe, Mercs never existed and the game was better off for it.
I didn´t really move with Mercs, but since the mode is dying, I guess I just get the last bunch of mercenaries with my free packs and try the new Boss mode.
Yeah, we can just open all previously hoarded Mercenaries packs as a big "unboxing" party since there is no longer need for them in the future. I should have a reasonable chance to "catch" all six new Mercenaries (1 legendary, 4 epics and 1 rare) by opening my last 55 packs. After completing all 18 tasks per new Mercenary, we can open those 18 rewarded packs (in total) as well to collect free portraits. Using renown we can slowly but surely max out these six last Mercenaries which will take quite some time, but I see no reason to speed up this process by doing their bounties over and over again.
Furthermore, I suppose they do not plan to remove the XP completely from this game mode, but I can imagine them downgrading the amount received which makes "farming" this game mode for XP far less appealing.
EDIT: All Mercenaries have been collected. Game over! 🤡
All classes will now have Corpses tracked throughout the game, in case they generate a Corpse-spending card. The Corpse Counter will be displayed while there are any Death Knight cards in a zone you can see (like in your hand or in play).
Does this mean we can now effectively use DK cards as other classes, because previously only DK has the corpse counter so no one but them can properly trigger additional effects
Together they cost 11 mana, beetle hits the face, Nadox kills it and give +10 attack to your other minions. If u have something on board it's OTK most of the time. Good that cards like Menagerie Warden or Stonetusk Boar aren't in standard.
I already see Mark's combo
2x Beetles, 2x Stonetusk Boars, you swing with 1 Beetle, then Elder Nadox it and swing with your 20 attack Beetle and 2x 11 attack Boars for an OTK
Congrats to BloodMefist and above all: all the best wishes for you, linkblade. I fear I can only echo what Wailor has said and send positive thoughts, but please let me know if there's anything we can do to support you. Sending a hug as well, if you want one.
I wish we could get Diamond version of adventure cards if we have bought related adventures to get them straight up. Like, you need to complete challenges to get all cards anyways, why the game can't check the condition baffles me. I feel down because I disenchanted Arch-Thief Rafaam ages ago and it hurts me to spend 1600 dust just to get cosmetic. I know it's optional, of course, but whatever.
Two weeks ago I´ve hit lvl 100 and chose Anduin of Prophecy as my 8th RT Hero.
Right now I´m at lvl 150 (half way from Neb lol) and my XP achievement count is at 70% done, looking forward to the next ones from the Nax mini-set. I didn´t really move with Mercs, but since the mode is dying, I guess I just get the last bunch of mercenaries with my free packs and try the new Boss mode.
With the 6k of hoarded gold I´m more than ready for the new mini-set, hope it´s good enough to shake the meta. Good luck all!
new achievements
A set of new achievements popped up with the miniset.
Avalon, we miss your guides ! :)
Hail Hydra - Card Design Competition Discussion Thread
These are my two main ideas, I wanted to make something that thematically fit into the Return to Naxxramas miniset and made use of the Infuse keyword, which just naturally fits really well with undead. For Scrapmetal Avenger (please let me know if you can think of a better name), I made a card that fits pretty naturally into both Mech and Undead decks, as they both tend to have tokens and smaller minions that die. It's a bit like Denathrius, but archetype specific and can only remove 1 minion. For Corpse Researcher, I thought it would be cool to have an Infuse card that plays around with minion types and can act as a very specific tutor with the right setup. It might seem like too versatile of a tutor, but it requires the next friendly minion that dies to be of the minion type you want to tutor, as if a minion without a minion type infuses it, the card will be infused to draw any minion type-less minion. Therefore, this card is only really powerful in decks that contain a lot of one minion type (for example, tutoring something like Malygos would be very difficult). Death Knight can also use their Hero Power to make it draw an undead, which could tutor some pretty powerful cards. Which card do you think is better?
Hearthstone's 25.4 Patch Returns Players to Naxxramas, Battlegrounds Updates, Big Mercenaries Final Content Patch, & More Detailed
Yes, they are regular cards
Hearthstone's 25.4 Patch Returns Players to Naxxramas, Battlegrounds Updates, Big Mercenaries Final Content Patch, & More Detailed
I hope they go the opposite way and make all Arcane Golems into Mechs for consistency. If you're not a WoW lore nerd, then you look at an Arcane Golem and you're gonna say that it's a Mech.
Also, I hope they make all the bog beasts Elementals like Bogshaper is. Some bog beasts used to be, but when they did the first round of minion type consistency updates they ruled that they shouldn't be, except they left it on Bogshaper because Elemental Shaman was a playable deck that used the card at the time. Bog beasts are classified as Elementals in WoW (and Mountain Giant isn't an Elemental), so again I don't understand why they went the opposite direction.
Hearthstone's 25.4 Patch Returns Players to Naxxramas, Battlegrounds Updates, Big Mercenaries Final Content Patch, & More Detailed
Golden bundle cards are disenchantable?
Wild Exodia Rogue-Four Horsemen
On a side note, Countess Ashmore can draw other 3 horsemen after Rivendare dies. The way she draws other 3 horsemen is as follows:
There shall be no overwrite, so you will always draw 3 cards if there are 3 separate keyworded minions, just like how it worked for Ringmaster Whatley and other similar cards printed. Thus, the logic will be the following:
Hearthstone's 25.4 Patch Returns Players to Naxxramas, Battlegrounds Updates, Big Mercenaries Final Content Patch, & More Detailed
This is great for thief priest and rogue!
Hearthstone's 25.4 Patch Returns Players to Naxxramas, Battlegrounds Updates, Big Mercenaries Final Content Patch, & More Detailed
The Deal 100 damage quest are no longer being generated and they are replaced by Play 12 spells of X or Y spell school (for example Shadow or Fel) so you do not need to play Mercs at all
Everything We Know About Return to Naxxramas - March of the Lich King's Mini-Set Releases February 14
When Guff rotates, they could easily drop the Manathirst requirement to 10.
Could.
Hearthstone's 25.4 Patch Returns Players to Naxxramas, Battlegrounds Updates, Big Mercenaries Final Content Patch, & More Detailed
In DK and expansion announcement I put comment that they should introduce actual graveyard instead corpse counter, because:
- DK cards work only with DK
- potentially new cards for everyone that interact with graveyard
- big priest nerf
And now they did step in that direction.
Hearthstone's 25.4 Patch Returns Players to Naxxramas, Battlegrounds Updates, Big Mercenaries Final Content Patch, & More Detailed
I think Team 5 had to make this change for cards like Corpse Explosion which were literally and functionally unplayable when generated for another class. Don't recall any other cards doing that before.
I think they tweaked on when everyone ended up playing DK during the Half and Half TB
Hearthstone's 25.4 Patch Returns Players to Naxxramas, Battlegrounds Updates, Big Mercenaries Final Content Patch, & More Detailed
Honestly, aside from the annoying "Deal 100 X damage" daily quests, I won't be touching Mercs again even with these cool updates. The thought of spending time in an officially dead mode would leave a bad taste in my mouth and that's kinda sad.
Maybe in an alternate universe, Mercs never existed and the game was better off for it.
Rewards Track: Current progress 7.0
Yeah, we can just open all previously hoarded Mercenaries packs as a big "unboxing" party since there is no longer need for them in the future. I should have a reasonable chance to "catch" all six new Mercenaries (1 legendary, 4 epics and 1 rare) by opening my last 55 packs. After completing all 18 tasks per new Mercenary, we can open those 18 rewarded packs (in total) as well to collect free portraits. Using renown we can slowly but surely max out these six last Mercenaries which will take quite some time, but I see no reason to speed up this process by doing their bounties over and over again.
Furthermore, I suppose they do not plan to remove the XP completely from this game mode, but I can imagine them downgrading the amount received which makes "farming" this game mode for XP far less appealing.
EDIT: All Mercenaries have been collected. Game over! 🤡
Hearthstone's 25.4 Patch Returns Players to Naxxramas, Battlegrounds Updates, Big Mercenaries Final Content Patch, & More Detailed
Does this mean we can now effectively use DK cards as other classes, because previously only DK has the corpse counter so no one but them can properly trigger additional effects
If so then that's nice.
[Game] Card Treasure Hunt (Hearthstone Riddles)
Wretched Tiller?
New Druid Minion - Death Beetle
I already see Mark's combo
2x Beetles, 2x Stonetusk Boars, you swing with 1 Beetle, then Elder Nadox it and swing with your 20 attack Beetle and 2x 11 attack Boars for an OTK
A Hero's Tale - Card Design Competition Discussion Thread
Congrats to BloodMefist and above all: all the best wishes for you, linkblade. I fear I can only echo what Wailor has said and send positive thoughts, but please let me know if there's anything we can do to support you. Sending a hug as well, if you want one.
New Paladin Minion - The Purator
Even in Death I still Serve
New Paladin Minion - Knight of the Dead
Res Paladin
Hail Hydra - Card Design Competition Discussion Thread
My idea. Also AI image generation can be daunting.
Hearthstone's 25.4 Patch Returns Players to Naxxramas, Battlegrounds Updates, Big Mercenaries Final Content Patch, & More Detailed
I wish we could get Diamond version of adventure cards if we have bought related adventures to get them straight up. Like, you need to complete challenges to get all cards anyways, why the game can't check the condition baffles me. I feel down because I disenchanted Arch-Thief Rafaam ages ago and it hurts me to spend 1600 dust just to get cosmetic. I know it's optional, of course, but whatever.
Rewards Track: Current progress 7.0
Two weeks ago I´ve hit lvl 100 and chose Anduin of Prophecy as my 8th RT Hero.
Right now I´m at lvl 150 (half way from Neb lol) and my XP achievement count is at 70% done, looking forward to the next ones from the Nax mini-set. I didn´t really move with Mercs, but since the mode is dying, I guess I just get the last bunch of mercenaries with my free packs and try the new Boss mode.
With the 6k of hoarded gold I´m more than ready for the new mini-set, hope it´s good enough to shake the meta. Good luck all!
Hail Hydra - Card Design Competition Discussion Thread
Threw some spaghetti at the wall - feel free to only comment on your favorite.
Naga Spellguard: Inspired by the Fel synergy that [Hearthstone Card (Herald of Chains) Not Found] begins to get towards.
War Council: Shaman never gets draw. Meant to support Wrathspine Enchanter's deck type.
Gorebringer: Statboy eats other boys. Trying out the dual-rune thang they're starting.
Fresh Digs: More boys! Needs better art for the fun name.
Hearthstone's 25.4 Patch Returns Players to Naxxramas, Battlegrounds Updates, Big Mercenaries Final Content Patch, & More Detailed
Now I can feel justified in telling HS players to replay the tutorial 😈
Horn of Winter
Hey, hey...
I've seen this, I've seen this one!
It's a classic!