Rush, Divine Shield, Taunt, Windfury
You handle the water spells. It's got the earth, wind, and fire covered.
Divine Shield - The first time a Shielded minion takes damage, ignore it.
Rush - Can attack minions immediately.
Taunt - Enemies must attack this minion.
Windfury - Can attack twice each turn.
Forgot the Ogerlode on this bad boy!
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Forgot the Ogerlode on this bad boy!