Cute value generator for Secret Mage. But when considering how Secret Mage wants more tempo than value, That makes this card less appealing. Though it can definetly see play.
I don't see this card as a 8 mana 6/12, i see it as a 8 mana freeze a minion. That's laughably weak. I assume this only costs 8 mana because of Incanter's Flow.
I doubt Spell Mage will become a thing for now. Even when considering how powerful a 1 mana draw 3 is.
However, the moment the deck gets a bit more support (it doesn't have to be that much, maybe just one more spell that summons things for the early game), this card will be bonkers.
3 mana to do 3 damage to a MINION alone is not that great. Late game, this is not really going to do anything. There are plenty of better things to run than this
Had a Black Lotus when i was young (sold it with my other cards). 2 Years ago a friend of mine went nuts when i told him that i got like 200DM for the whole box(German currency before Euro - 100€ today). He then showed me todays price of the card and it was almost 100 times the price.
I would have never thought how much money people are willing to spend on a single card.
Should have kept it, but i was a little boy and the internet wasnt a thing back than. :/
YESSSS! more mana ramp? Yes please. There are already many mana ramps for Druid, this one is something for turn 4 and it makes Druid even stronger and they can drop down some big minions, even though it is early in the game
I do not like this. I feel spell Druid will be too risky and terrible. Drawing three minions would suck if this is ran in other decks, though it might be viable with kaelthalas. The mage’s ‘version’ of this is not good, and I feel these two cards should have been switched. :
I really really dislike this card, and I do not like that spell Druid is becoming a thing. I feel it will do terrible. This is way too conditional to work. 5 mana for 2 2/2s is just bad. You can pay 3 mana for that. 3 2/2s? That is already a card. 1 2/2? Just no.
Ah yes, the spell version of Prince Keleseth. The only reason I don't see this card seeing play is the fact that I doubt Spell Mage will become a thing... for now.
I like this card. It is a plan for turn 7 and for turn 8. This will be OP in arena for sure. The rush is what makes it good. Plus, you can get 2 triggers if your lucky, and anything more is just plain insane!
This card's playability will be determined mostly on how easily you can stack up on King Krush. As a standalone card, it's strong, yes, but between summoning a couple of random big beasts and summoning 3 charging Dino's for lethal, option B will always be tastier.
My issue with this card is that it only has 2 attack. Even when considering that it is quite fast, its attack might be too little to kill some beefier targets, even on turn 3. Still pretty powerful, though.
New Mage Minion - Apexis Smuggler
Cute value generator for Secret Mage. But when considering how Secret Mage wants more tempo than value, That makes this card less appealing. Though it can definetly see play.
New Hunter Spell - Scrap Shot
This is a bit too slow and expensive. But, it could still work. The one that summons a 3/3 wolf and does 3 damage is good, just better than this one
New Hunter Minion - Augmented Porcupine
Ehhh. This is not that great. If it dies not buffed, that is 2 damage SPLIT among all enemies. Even buffed, I do not see this being good
New Hunter Spell - Nagrand Slam
This = 12/20 that attacks 4 enemies. For 10 mana, this is pretty good. Though, it probably is gonna be too slow to be viable. (Arena, though)
New Hunter Minion - Zixor, Apex Predator
This is great and fits hunter as a hole. Buffing it’s prime buddy won’t be hard to Atchieve and giving this charge could be game ending
New Mage Spell - Deep Freeze
I don't see this card as a 8 mana 6/12, i see it as a 8 mana freeze a minion. That's laughably weak. I assume this only costs 8 mana because of Incanter's Flow.
New Hunter Minion - Beastmaster Leoroxx
Big beasts like king crush are gonna have a blast. I also.... hmmmmm... sense otks coming our way
New Mage Spell - Font of Power
I doubt Spell Mage will become a thing for now. Even when considering how powerful a 1 mana draw 3 is.
However, the moment the deck gets a bit more support (it doesn't have to be that much, maybe just one more spell that summons things for the early game), this card will be bonkers.
New Druid Spell - Bogbeam
3 mana to do 3 damage to a MINION alone is not that great. Late game, this is not really going to do anything. There are plenty of better things to run than this
Spacegodzilla, Death Corona from Ikoria to be Renamed in Future Printings, Will Launch on Arena With New Name
Had a Black Lotus when i was young (sold it with my other cards). 2 Years ago a friend of mine went nuts when i told him that i got like 200DM for the whole box(German currency before Euro - 100€ today). He then showed me todays price of the card and it was almost 100 times the price.
I would have never thought how much money people are willing to spend on a single card.
Should have kept it, but i was a little boy and the internet wasnt a thing back than. :/
New Mage Minion - Imprisoned Observer
On the turn this awakens, a 2 damage AoE will most of the times be too weak. If it were good, Holy Nova wouldn't have needed the buff it had.
New Druid Minion - Imprisoned Satyr
Turn 5 10 cost card? LOL! That is broke, and could be in wild too. This is just a good support card.
New Druid Spell - Overgrowth
YESSSS! more mana ramp? Yes please. There are already many mana ramps for Druid, this one is something for turn 4 and it makes Druid even stronger and they can drop down some big minions, even though it is early in the game
New Druid Spell - Ironbark
This is okay. Late game, this does not really do much. Early, that, again, is okay
New Mage Spell - Netherwind Portal
If there is a card I can compare Netherwind Portal to, it's Cat Trick. Except Cat Trick would always summon a decent minion, while costing 1 less.
Netherwind Portal's minion can be much worse than a 4/2 Stealth. If it was guaranteed a good minion, I'd be much more into the card.
New Druid Spell - Fungal Fortunes
I do not like this. I feel spell Druid will be too risky and terrible. Drawing three minions would suck if this is ran in other decks, though it might be viable with kaelthalas. The mage’s ‘version’ of this is not good, and I feel these two cards should have been switched. :
New Druid Spell - Germination
This is a solid card, it is like the mage’s one, just with taunt. This will be good, with possible combos.
New Druid Spell - Glowfly Swarm
I really really dislike this card, and I do not like that spell Druid is becoming a thing. I feel it will do terrible. This is way too conditional to work. 5 mana for 2 2/2s is just bad. You can pay 3 mana for that. 3 2/2s? That is already a card. 1 2/2? Just no.
New Mage Spell - Incanter's Flow
Ah yes, the spell version of Prince Keleseth. The only reason I don't see this card seeing play is the fact that I doubt Spell Mage will become a thing... for now.
New Mage Minion - Starscryer
Two mana spell tutor is quite OK, but this card is unable to contest a board, with DH arriving.
New Druid Minion - Marsh Hydra
I like this card. It is a plan for turn 7 and for turn 8. This will be OP in arena for sure. The rush is what makes it good. Plus, you can get 2 triggers if your lucky, and anything more is just plain insane!
New Warrior Minion - Imprisoned Gan'arg
Trump rated this 5 stars prepare to never see this card being played.
New Hunter Minion - Beastmaster Leoroxx
This card's playability will be determined mostly on how easily you can stack up on King Krush. As a standalone card, it's strong, yes, but between summoning a couple of random big beasts and summoning 3 charging Dino's for lethal, option B will always be tastier.
New Druid Minion - Archspore Msshi'fn
It is okay. Just okay. Druid is not a death rattle card. It may take forever to even draw the token. But if you do, it is amazing
New Hunter Minion - Zixor, Apex Predator
My issue with this card is that it only has 2 attack. Even when considering that it is quite fast, its attack might be too little to kill some beefier targets, even on turn 3. Still pretty powerful, though.