This isn’t the card that would make The Hand playable, and on its own I don’t think it’ll really be that good. Not worth discarding a big card for slightly better stats
Doesn’t look that great really, it’s not that hard to get the effect off, but the effect doesn’t really help much (since you spent so much on the card draw in the first place)
I guess it could seem play, but with demons a good chunk of them have some detrimental effect on their battlecry, so there’s no avoiding that with this card, unlike with Galakrond
This is gonna make some kind of OTK, I just know it. Kind of hard to think of many cards that you can do it with though. Beyond that, doesn’t seem that great? I’m not much of a fan of it
Interesting. Is that a new change? I received copies of cards that I had previously dusted immediately upon opening my first few classic packs since the change
Looks pretty nice, from what I remember the 3 drop pool isn’t too bad, since Wandering Monster saw a good bit of play. This is relatively similar to that, more proactive at the cost of more mana
This is a good card, probably gonna be seeing a lot of it. It’s really easy in most situations to pull off the effect (especially if you have a second one in hand)
"As always, our reviews are actually prophetic visions of the future of the game, which we experience by breathing in the vapours from cracks in the ground near volcanoes. It's all very scientific, promise."
New Warrior Minion - Bloodboil Brute
Looks alright, given how big it’s stats are, usually cards like this have a bad stat line to make up for the cost reduction
New Warrior Minion - Warmaul Challenger
Not that great without that many hand buffs lately. I think I’d prefer to just use something else to kill a minion really
New Warrior Spell - Bladestorm
Great against big boards, so a cheap big board clear for the late game, definitely not an early game card
New Warrior Weapon - Bulwark of Azzinoth
Seems alright, given that against aggro you’re just trying to survive until your board clears most of the time. This buys you a turn, which is amazing
New Warrior Minion - Kargath Bladefist
Looks amazing to me, especially in wild with the rush tutoring.
New Warlock Spell - Unstable Felbolt
Not that great I’d say, would probably want to run other cards over this one
New Warlock Minion - Nightshade Matron
This isn’t the card that would make The Hand playable, and on its own I don’t think it’ll really be that good. Not worth discarding a big card for slightly better stats
New Warlock Spell - Hand of Gul'dan
Discard still won’t be good enough, and other deck types have better ways of drawing cards
New Warlock Minion - Imprisoned Scrap Imp
Too slow, and the buffed minions probably wouldn’t be enough to make up for that
New Warlock Spell - The Dark Portal
Doesn’t look that great really, it’s not that hard to get the effect off, but the effect doesn’t really help much (since you spent so much on the card draw in the first place)
New Warlock Minion - Enhanced Dreadlord
Looks pretty good altogether for surviving, so I could see a lot of decks playing this
New Warlock Spell - Shadow Council
I guess it could seem play, but with demons a good chunk of them have some detrimental effect on their battlecry, so there’s no avoiding that with this card, unlike with Galakrond
New Warlock Minion - Darkglare
This is gonna make some kind of OTK, I just know it. Kind of hard to think of many cards that you can do it with though. Beyond that, doesn’t seem that great? I’m not much of a fan of it
New Warlock Minion - Kanrethad Ebonlocke
Looks pretty strong I’d say (especially since you could play a Voidcaller on 3 with this)
Imprisoned Satyr
Good card!
New Warlock Minion - Keli'dan the Breaker
Looks too reliant on top decks to be that good, since Plot Twist wasn’t that great of a card
Prediction: Nerf Dust Refund Change
Interesting. Is that a new change? I received copies of cards that I had previously dusted immediately upon opening my first few classic packs since the change
New Shaman Spell - Totemic Reflection
Not too horrible (but still kinda bad). At the very least, in the early game you can get 2 2/4 healing totems, which can be awkward to remove
New Shaman Spell - Serpentshrine Portal
Looks pretty nice, from what I remember the 3 drop pool isn’t too bad, since Wandering Monster saw a good bit of play. This is relatively similar to that, more proactive at the cost of more mana
New Shaman Minion - Marshspawn
This is a good card, probably gonna be seeing a lot of it. It’s really easy in most situations to pull off the effect (especially if you have a second one in hand)
This Week's Tavern Brawl is the Brawl of Champions: Grand Finals! Revisiting Rastakhan's Rumble Shrine Brawl
Got a legendary aswell! (About time with all these free classic packs from the new ladder)
I opened a golden The Beast..... out of all classic legendaries that i’m missing, this is by far the worst !
Our Thoughts on Hearthstone's Ashes of Outland Druid Cards
"As always, our reviews are actually prophetic visions of the future of the game, which we experience by breathing in the vapours from cracks in the ground near volcanoes. It's all very scientific, promise."
Lovin all the descriptions of your reviews, haha.
New Shaman Minion - Bogstrok Clacker
Doesn’t really seem too great given how unreliable evolve effects are
New Shaman Spell - Vivid Spores
Expensive for what it does, and there aren’t currently any amazing combos you can pull off with it that I can think of. Might see fringe play at best
New Shaman Spell - Torrent
This is gonna see some play, since it’s so easy to pull off the condition. Helps a lot to kill whatever big minions your opponent cheats out