There are a handful of big demons that are really good to cheat out along with a 7/9 taunt all for 9 mana. Big minion cheating has historically been powerful and the defensive body add up to a game winning build around that slower archetypes like highlander DH will want to utilize.
A great aggressive finisher, but also decent as a 3/5 on turn 4 to push 3 damage face. A card that has aggressive uses at any stage of the game is sure to be a staple for aggro Demon Hunter.
Guaranteed burst damage is no joke. Efficient mana wise at 7 mana for 10 damage when compared to Pyroblast, and the drawback of the damage occurring over 2 turns can usually be achieved with aggressive decks that dictate the pace of the game.
Why would you ever play this card unless you wanted to die? Even on turn 1 where you don’t risk getting killed by it, it’s not worth it for 1 extra health
If there was some damage spell you really wanted to play turn 3, then maybe it could see play (since it kind of protects the spell damage) but beyond that it’s not too great
Cheap freezing, so it’ll probably see bits of play here and there, for the 2/1 elemental, it being an elemental usually didn’t make much of a difference
New Neutral Minion - Ethereal Augmerchant
Spell Damage is not a very powerful effect, and I don't see a reason why would you play this over a minion with spell damage.
New Demon Hunter Minion - Pit Commander
There are a handful of big demons that are really good to cheat out along with a 7/9 taunt all for 9 mana. Big minion cheating has historically been powerful and the defensive body add up to a game winning build around that slower archetypes like highlander DH will want to utilize.
Prediction: Nerf Dust Refund Change
its a new change, and it is live from the march 26 patch, so thats why you've got your missing cards back.
New Neutral Minion - Guardian Augmerchant
Looks like the best augmerchant, for me it's a nice tool for midrange decks.
New Demon Hunter Minion - Kayn Sunfury
A great aggressive finisher, but also decent as a 3/5 on turn 4 to push 3 damage face. A card that has aggressive uses at any stage of the game is sure to be a staple for aggro Demon Hunter.
Convincing Infiltrator
Fuck this card.
Ashes of Outland Giveaway - Card Packs & Site Cosmetics
Thank you for this, now let's hope I win :)
New Demon Hunter Spell - Metamorphosis
Guaranteed burst damage is no joke. Efficient mana wise at 7 mana for 10 damage when compared to Pyroblast, and the drawback of the damage occurring over 2 turns can usually be achieved with aggressive decks that dictate the pace of the game.
Jinx and Draven Bury Your Opponent Under a Mountain of Cards in This Deck From MegaMogwai
I really recomend this youtuber/streamer.
he is very fun to watch and very informative.
Jinx and Draven Bury Your Opponent Under a Mountain of Cards in This Deck From MegaMogwai
The trick is to use axes on other axes.
But this deck has cards you want to discard..
also draven's biggest fan is a discard late game.
also a second experimentor is always a discard cause you can never play them both.
Tomorrow, April 1, Hearthstone's Ranked Play Gets an Overhaul - Leagues, Stars, and Rewards Explained
I dunno. This looks much better. And it's the same damn thing:
New Demon Hunter Minion - Kayn Sunfury
A really good finisher if anything. Will probably see play more in aggressive Demon Hunter decks than in slower archetypes.
New Druid Minion - Marsh Hydra
Knowing my luck, I'll get an Octosari and my deck will be empty
New Neutral Minion - Guardian Augmerchant
I could see this one seeing a nice amount of play in constructed, amazing arena card too.
New Neutral Minion - Rocket Augmerchant
Looks alright, I could see it seeing a bit of play, still a bit more of an arena card though
New Neutral Minion - Soulbound Ashtongue
Why would you ever play this card unless you wanted to die? Even on turn 1 where you don’t risk getting killed by it, it’s not worth it for 1 extra health
New Neutral Minion - Ethereal Augmerchant
Seems decent, but mainly an arena card
New Neutral Minion - Rustsworn Initiate
If there was some damage spell you really wanted to play turn 3, then maybe it could see play (since it kind of protects the spell damage) but beyond that it’s not too great
New Neutral Minion - Bonechewer Brawler
2/3 taunt isn’t so bad, though the effect will probably rarely ever actually go off and make a difference
New Neutral Minion - Imprisoned Vilefiend
Absolutely love the art on this one.
I guess it could see some play, but most classes have better things they could be doing I think. Least this one isn’t entirely useless as a top deck
New Neutral Minion - Frozen Shadoweaver
Cheap freezing, so it’ll probably see bits of play here and there, for the 2/1 elemental, it being an elemental usually didn’t make much of a difference
New Neutral Minion - Overconfident Orc
Seems decent, but it’ll probably be overshadowed by a lot of other slightly better taunts
New Neutral Minion - Terrorguard Escapee
I love the art on it, but I highly doubt it’ll really ever see play, even with cheating it out there’s so many better cards to cheat out
New Neutral Minion - Burrowing Scorpid
I think the 2 damage is a bit too small for this to be that useful early on, a lot of stuff has 3 health at least
New Neutral Minion - Felfin Navigator
If murlocs see play, this will be in that deck, even a few buffs from it seems pretty scary already