Looks like something you’d play right after losing the board (since the enemy minions will probably mostly be damaged at that point). Definitely looking forward to playing this card
Honestly think you’d probably want to hold onto it until after you’ve played the legendary, else you’ll get your hand filled with a bunch of them instead of any better cards.
Who knows though, maybe summoning a 4/4 or 5/5 recruit each turn is enough on its own
The cost reduction cards make it look pretty nice, a big wall with healing for potentially pretty cheap, and being able to get more later on in the game with the legendary
For the skeptical: the new systems works fine I believe. The climb slows down a bit when you reach platinum 5. The MMR seems to work as intended and you don't have to grind your way up. 36 matches to get to Diamond 9 on day 2 is great (had 10 bonus stars to start with). Blizz also confirmed that if you stop one season you do not lose you MMR. Looks like hitting Legend will be easier than in the previous system.
Honestly don’t think this’ll see any play, board clears aren’t that great if you give your opponent every chance to play around them, even more so for such a small clear
If they printed one or two more spells that summoned minions then this’ll probably be decent, as it is though I don’t think there’s really enough for a deck like that yet
New Mage Spell - Font of Power
Not "draw" but "discover". But who cares.
New Mage Spell - Font of Power
I remember not so long ago, I had an All Spells Hunter Deck. I wonder if this can replace it. Remember, no minions means no Sorcerer's Apprentice.
Let's create a Shaman Imprisoned Demon - Challenge?
I thought it was strange that all classes received an Imprisoned "Demon" besides Shaman.
So as a fun little challenge I want to see what you guys can come up with for an imprisoned Demon for Shaman!
New Priest Spell - Soul Mirror
Looks like something you’d play right after losing the board (since the enemy minions will probably mostly be damaged at that point). Definitely looking forward to playing this card
New Paladin Minion - Aldor Attendant
Could probably see some play, seems a good bit weaker than the other one though.
New Paladin Spell - Hand of A'dal
Nice draw and helps you stick on the board, altogether a decent card I’d say
New Paladin Spell - Libram of Justice
Even though your board survives, it’s still so expensive for a clear, which still needs some other card to be effective. Looks way too slow
New Paladin Minion - Imprisoned Sungill
Seems kind of weird for a murloc deck, since it’s so slow (and gives up the turn 1). Might see play though I guess
New Paladin Spell - Libram of Wisdom
Honestly think you’d probably want to hold onto it until after you’ve played the legendary, else you’ll get your hand filled with a bunch of them instead of any better cards.
Who knows though, maybe summoning a 4/4 or 5/5 recruit each turn is enough on its own
New Paladin Minion - Aldor Truthseeker
Pretty nice card, half decent taunt with an upside that helps out a good bit. Can discount these quite a bit altogether
New Paladin Weapon - Underlight Angling Rod
Looks pretty strong, card generation for aggressive decks can do a lot for strengthening the deck
New Paladin Spell - Libram of Hope
The cost reduction cards make it look pretty nice, a big wall with healing for potentially pretty cheap, and being able to get more later on in the game with the legendary
New Paladin Minion - Murgur Murgurgle
Honestly, looks pretty great for just any Pally deck that expects to draw a decent amount of its deck, regardless of how many murlocs you’re running
New Paladin Minion - Lady Liadrin
Seems pretty great, even with only a few buffs in your deck. Makes me want to craft a few of the wild cards to make a Buff Pally deck
New Mage Minion - Starscryer
Looks pretty great, cheap draw is always a nice addition to a deck
Tomorrow, April 1, Hearthstone's Ranked Play Gets an Overhaul - Leagues, Stars, and Rewards Explained
For the skeptical: the new systems works fine I believe. The climb slows down a bit when you reach platinum 5. The MMR seems to work as intended and you don't have to grind your way up. 36 matches to get to Diamond 9 on day 2 is great (had 10 bonus stars to start with). Blizz also confirmed that if you stop one season you do not lose you MMR. Looks like hitting Legend will be easier than in the previous system.
New Mage Spell - Incanter's Flow
Looks pretty scary, bit too draw dependent to be amazing though
Tomorrow, April 1, Hearthstone's Ranked Play Gets an Overhaul - Leagues, Stars, and Rewards Explained
Thanks! Figured they didn't go all the way like before, and honestly that makes the most sense in comparison to the old system.
New Mage Spell - Netherwind Portal
Meh, lots of weak options it could generate, without too many good high rolls from what I remember. So probably a 3 drop on average
New Mage Spell - Font of Power
Decent support for that kind of deck, probably still gonna be an expansion or two away that we see much for that deck type though
New Mage Minion - Imprisoned Observer
Honestly don’t think this’ll see any play, board clears aren’t that great if you give your opponent every chance to play around them, even more so for such a small clear
New Mage Spell - Deep Freeze
On its own it’s way too slow, needs some amazing synergy to be even remotely worth it most likely
Tomorrow, April 1, Hearthstone's Ranked Play Gets an Overhaul - Leagues, Stars, and Rewards Explained
Win streaks stop at diamond 5.
New Mage Minion - Apexis Smuggler
Secret Mage doesn’t really want a card like this, doubt it’ll see much play
New Mage Spell - Apexis Blast
If they printed one or two more spells that summoned minions then this’ll probably be decent, as it is though I don’t think there’s really enough for a deck like that yet