I'm quite happy to see the return of Charge, hopefully in a manageable format this time around. I've never liked the idea of a keyword just becoming completely extinct. The idea of avoiding Taunt is something I'm looking forwards to a lot as well, mainly because of [Hearthstone Card (Convincing Infiltrato) Not Found]r, lol. I hate that card so much.
Oddly, I think that I prefer the base card to the prime here. A 1/3 with lifesteal can do as much damage to aggro as a northshire on turn 1. Maybe less powerful than northshire, but I'm a fan. The Prime is a lifesteal taunt with hexproof, which doesn't really feel like it shores up this card's weakness against slower decks. If you built around buffing this prime alongside maybe cards like Zerek, you could probably do something of note, but that seems unlikely.
It's a solid 2 drop - Shaman's 2 drop that added another elemental saw plenty of play when Elementals were strong, and even if BIG DEMON DEMON HUNTER isn't a thing card generation is always viable. Will see play
Man o MAN if this was a Warlock card I'd be happy.
and for an aggressive class this is really strong, it's not Khartut Defender strong but it at least restores that health you've been using when you use your face to attack enemy minions.
I reroll "difficult" quests ALL THE TIME. The 10 gold doesn't matter to me in the slightest, and if it's a bundle of three classes I don't play, I'll just skip it. Stop assuming your experience is universal - it's one of the most basic fallacies in life.
*face palm* Yeah, that extra 10 gold every two days or so was really impacting my financial decisions. You REALLY hit the nail on the head. The worst part is that they came to this determination by monitoring our thoughts after putting flouride in the water!
This is the absolute dumbest conspiracy I've heard of in a long time. Do me a favor: make this EXACT argument to someone in person, out loud, and look at the expression on their face. If you give this much of a crap about the *possibility* of a slight bias towards getting 10 gold less per day, I'd argue the greedy person is YOU, not Blizzard. Spend a little money on the game and actually support people's labor for a change.
An odd card, but probably okay if it removes a 2-drop and leaves you with a 1/~4. Not sure if sport removal + a super defensive statline is useful for any warrior decks right now, so probably sees little play. Specifying enemy limits shenaniganery.
Really good with draw + upgrade in one card. Especially useful when looking for legendary weapons that benefits from extra durability. Time to make a new wild recruit deck with my old friend Woecleaver?
Kayn Sunfury
I'm quite happy to see the return of Charge, hopefully in a manageable format this time around. I've never liked the idea of a keyword just becoming completely extinct. The idea of avoiding Taunt is something I'm looking forwards to a lot as well, mainly because of [Hearthstone Card (Convincing Infiltrato) Not Found]r, lol. I hate that card so much.
New Priest Minion - Reliquary of Souls
Oddly, I think that I prefer the base card to the prime here. A 1/3 with lifesteal can do as much damage to aggro as a northshire on turn 1. Maybe less powerful than northshire, but I'm a fan. The Prime is a lifesteal taunt with hexproof, which doesn't really feel like it shores up this card's weakness against slower decks. If you built around buffing this prime alongside maybe cards like Zerek, you could probably do something of note, but that seems unlikely.
New Demon Hunter Spell - Spectral Sight
Without outcast this card is terrible.
With outcast it becomes a better Research Project, since you're opponent doesn't draw cards either
LoR Friend Request List
what is the "advantage" to have friends?
New Demon Hunter Spell - Immolation Aura
This is just a stronger one-shot warpath.
But it feels like a warrior card. might be an auto include against other aggro or token decks.
New Demon Hunter Minion - Netherwalker
It's a solid 2 drop - Shaman's 2 drop that added another elemental saw plenty of play when Elementals were strong, and even if BIG DEMON DEMON HUNTER isn't a thing card generation is always viable. Will see play
A Change to Daily Quest Logic in Hearthstone's Latest Patch is Now Confirmed
If you don't play enough to Draw 30 cards and use your hero power 20 times every three days, you're not actually an active player of Hearthstone.
New Demon Hunter Minion - Ashtongue Battlelord
Man o MAN if this was a Warlock card I'd be happy.
and for an aggressive class this is really strong, it's not Khartut Defender strong but it at least restores that health you've been using when you use your face to attack enemy minions.
Demonic Obsession - Card Design Competition Discussion Thread
I think the stats could be higher because it is a class legendaryA Change to Daily Quest Logic in Hearthstone's Latest Patch is Now Confirmed
You have a 50/50 chance. So yes, you can have that exactly half the time.
A Change to Daily Quest Logic in Hearthstone's Latest Patch is Now Confirmed
I reroll "difficult" quests ALL THE TIME. The 10 gold doesn't matter to me in the slightest, and if it's a bundle of three classes I don't play, I'll just skip it. Stop assuming your experience is universal - it's one of the most basic fallacies in life.
A Change to Daily Quest Logic in Hearthstone's Latest Patch is Now Confirmed
*face palm* Yeah, that extra 10 gold every two days or so was really impacting my financial decisions. You REALLY hit the nail on the head. The worst part is that they came to this determination by monitoring our thoughts after putting flouride in the water!
A Change to Daily Quest Logic in Hearthstone's Latest Patch is Now Confirmed
This is the absolute dumbest conspiracy I've heard of in a long time. Do me a favor: make this EXACT argument to someone in person, out loud, and look at the expression on their face. If you give this much of a crap about the *possibility* of a slight bias towards getting 10 gold less per day, I'd argue the greedy person is YOU, not Blizzard. Spend a little money on the game and actually support people's labor for a change.
New Warrior Minion - Warmaul Challenger
An odd card, but probably okay if it removes a 2-drop and leaves you with a 1/~4. Not sure if sport removal + a super defensive statline is useful for any warrior decks right now, so probably sees little play. Specifying enemy limits shenaniganery.
New Druid Spell - Germination
Might be played in some wacky wild decks, but standard will be ruled by stats.
New Rogue Minion - Greyheart Sage
Good tempo. If a stealth tempo rogue exists this Will see play. The question is are there decent stealth minions out there?
New Neutral Minion - Rocket Augmerchant
Where do I post at for the giveaway? Can I get a link to the area I can post at
New Warrior Minion - Imprisoned Gan'arg
Well this card is strong only in first/second turn, in late game is awfull. Only super agro deck will run this card to experiment if it's good enough
New Rogue Minion - Shadowjeweler Hanar
This seems really scary... I AM a rogue player and I'll try It out as soon as its released. Favorite card of the expansion
New Warrior Spell - Corsair Cache
Really good with draw + upgrade in one card. Especially useful when looking for legendary weapons that benefits from extra durability. Time to make a new wild recruit deck with my old friend Woecleaver?
New Warrior Spell - Sword and Board
It's ok for me. Cheap damage with some armor that Warior can use it. Avarage card
New Warrior Minion - Bonechewer Raider
Avarage card. The effect is good, but I don't think it's good enough. Warior still have Restless Mummy and this card is way better
New Demon Hunter Minion - Ashtongue Battlelord
Looks almost fair. Maybe DH won't rule us all!
New Warrior Minion - Bonechewer Raider
Decent, playable, good Warrior synergy/flavor but probably not good enough for constructed.
New Warrior Spell - Corsair Cache
This card is perfect for Pirate deck...maybe too perfect. Anyway a tutor draw with a buff: super strong