Seems very strong, and boast a very cool design. Unfortunately, its very likely too slow for hunter. The dream would be to play this, bring up tundra rhino, and two other beasts (Savannah Highmane would be best fit, King Krush already has charge), grab back tempo or go straight for lethal. But to do that hunter has to first draw this card, draw the other cards, discard or play all other beasts, then go for it. That one of the best card this expansion for hunter, Zixor Prime, is a battlecry doesn't help matters, and hunter having abysmal draw engines means this will likely just not work half the time.
But this card makes it possible for more combo builds, so at some point it would be incredibly good, its just a matter of having the right cards printed.
I don't see a world where this isn't played by every deck. Even if you are a slower control deck a 4 mana 3/5 that can ensure trades even through taunt seems insane. This has perfectly acceptable stats for a 4 mana minion that can attack on the turn its played as well. Even if this had rush instead of charge it would see play.
Its very strong, and again highlights how OP dhunter feels like. While our poor friend Uther lingers in between so many crap, unexciting, and downright specialised cards, Illidan's cards all seemed way too powerful and flexible.
This one will be in every dhunter deck, and make ANY taunt an unreliable counter to the menagerie of tempo aggro decks dhunter can cook out. The fact that it has 5 health means it cant be shot down by secrets except for freezing trap neither, so its essentially allowing the player to ignore the opponent's previous turn and go for lethal.
Just think of it as giving an aggressive class Mass Dispel that only works on taunts. Allowing favorable trades and lethals.
Since all we can do right now is guess, I can see this being OP. The guaranteed 3 face damage is of minimal importance compared to what you can do if you've built a board. And DH looks like a class that can deal a lot of face damage early.
well you can freeze your own apprentices with ray of frost... pretty common scenario... also yeah you pretty much keep this combo for hail mary when opponent has board and you ran out of answers...
I don't play WoW for quite some time now or maybe I have missed it, but aren't Porcupines something from Path of Exile-World and not WoW beasts? I don't remember them and the deathrattle effect of this card sounds so familiar to the PoE porcupines.
This card can either make it to become the best mage card next expansion, or be absolute trash, depending entirely on pure RNG. I can see tempo mage making a comeback. Make it to turn 7-8 (tempo mage shouldnt have gas to last this long), play 1x Sorcerer's Apprentice + Evocation and get a full reload of spells albeit for one turn only. There's plenty of cheap spells in the pool to ensure some success.
It may be RNG, but its all packed into one card, and in many respects its much better than Raid the Sky Temple, and more flexible in terms of deck building than Mana Cyclone. I like it.
But you know there will be streamer highlights of this exact scenario, empty hand, generating 3 Pyroblasts and a bunch of cheap things they play for little to no mana, with Kael turning the Pyros to 0 mana if they play one every third spell. Or even a Pyro or two and some Fireballs. While rare it could occur, and people have the right to dream don't they?!
Trimutius, don't let your memes be dreams, my dude!
People already hate playing around randomly generated Mage Spells (especially Secrets). And now they print a Card, that not only fills your entire Hand with those, but also can be randomly generated? That's gonna be real annoying.
Also, Wild Quest-Mage....Remember the Times when it was actually difficult to generate new Spells?
This is a cool card and seems well designed honestly. At 4 mana it only pushes 3 damage on its own, so you have to have lethal -3 already on board/in hand burst. It adds more board tension for whoever you're against. Midrange decks have to think about just slamming a taunt and racing, control decks have to think about how much power they've leaving up if they don't clear. Sometimes you try to drop a taunt to get them to build the board more before you blow it up with AOE, this makes them think twice.
quest druid for example like to hidden oasis + 3/5 taunty boys which often locks aggro decks out of the game. This can make that pretty sketchy.
I would like it if we could see the cards that filled each square when you crossed it off. I really like the idea of the bingo, but without really being able to follow along with what is happening it is kind of hard to enjoy the game.
New Mage Spell - Evocation
Too much RNG on a class with so much RNG already. I really don't see the point.
Beastmaster Leoroxx is a new Hunter Card Revealed for Hearthstone's Ashes of Outland Expansion
Seems very strong, and boast a very cool design. Unfortunately, its very likely too slow for hunter. The dream would be to play this, bring up tundra rhino, and two other beasts (Savannah Highmane would be best fit, King Krush already has charge), grab back tempo or go straight for lethal. But to do that hunter has to first draw this card, draw the other cards, discard or play all other beasts, then go for it. That one of the best card this expansion for hunter, Zixor Prime, is a battlecry doesn't help matters, and hunter having abysmal draw engines means this will likely just not work half the time.
You're better off playing Scarlet Webweaver+ Tundra Rhino/King Krush + hunting party for the combo into lethal.
But this card makes it possible for more combo builds, so at some point it would be incredibly good, its just a matter of having the right cards printed.
An Inside Look at Hearthstone's Demon Hunter Development from IGN + 1000 Win Hero Portrait for Demon Hunters
Which portrait is that at 5:43
Kayn Sunfury is a new Demon Hunter Legendary Revealed for Hearthstone's Ashes of Outland Expansion
I don't see a world where this isn't played by every deck. Even if you are a slower control deck a 4 mana 3/5 that can ensure trades even through taunt seems insane. This has perfectly acceptable stats for a 4 mana minion that can attack on the turn its played as well. Even if this had rush instead of charge it would see play.
New Demon Hunter Minion - Kayn Sunfury
The finisher a DH needs to win. This card can make DH a lot more powerful and dominant. Maybe even to a point where they would need a nerf.
Time will tell, I guess. But this dude has one pretty powerful effect.
But yet again, I am happy they have printed something "out of the box".
Kayn Sunfury is a new Demon Hunter Legendary Revealed for Hearthstone's Ashes of Outland Expansion
Its very strong, and again highlights how OP dhunter feels like. While our poor friend Uther lingers in between so many crap, unexciting, and downright specialised cards, Illidan's cards all seemed way too powerful and flexible.
This one will be in every dhunter deck, and make ANY taunt an unreliable counter to the menagerie of tempo aggro decks dhunter can cook out. The fact that it has 5 health means it cant be shot down by secrets except for freezing trap neither, so its essentially allowing the player to ignore the opponent's previous turn and go for lethal.
Just think of it as giving an aggressive class Mass Dispel that only works on taunts. Allowing favorable trades and lethals.
New Demon Hunter Minion - Kayn Sunfury
Since all we can do right now is guess, I can see this being OP. The guaranteed 3 face damage is of minimal importance compared to what you can do if you've built a board. And DH looks like a class that can deal a lot of face damage early.
New Hunter Minion - Beastmaster Leoroxx
Big beast hunter... mmm, sounds interesting.
Evocation is a new Legendary Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
I can see it now, 1st time I cast this, Puzzle Box of Yogg-Saron, Pyroblast, Power of Creation,Luna's Pocket Galaxy...
New Hunter Minion - Augmented Porcupine
Isn't this a check on the cute box in the expansion bingo?
Evocation is a new Legendary Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
Wild quest mage aproves of this spell
Evocation is a new Legendary Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
well you can freeze your own apprentices with ray of frost... pretty common scenario... also yeah you pretty much keep this combo for hail mary when opponent has board and you ran out of answers...
New Hunter Minion - Augmented Porcupine
I don't play WoW for quite some time now or maybe I have missed it, but aren't Porcupines something from Path of Exile-World and not WoW beasts? I don't remember them and the deathrattle effect of this card sounds so familiar to the PoE porcupines.
New Warrior Minion - Warmaul Challenger
Hilarious.
Ashes of Outland - Reveal Season Community Bingo
Hey! Thanks!
Ashes of Outland - Reveal Season Community Bingo
*wink, wink*
Evocation is a new Legendary Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
Wondrous Wisdomball would like to know what's so wrong with that?! :)
Evocation is a new Legendary Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
This card can either make it to become the best mage card next expansion, or be absolute trash, depending entirely on pure RNG. I can see tempo mage making a comeback. Make it to turn 7-8 (tempo mage shouldnt have gas to last this long), play 1x Sorcerer's Apprentice + Evocation and get a full reload of spells albeit for one turn only. There's plenty of cheap spells in the pool to ensure some success.
It may be RNG, but its all packed into one card, and in many respects its much better than Raid the Sky Temple, and more flexible in terms of deck building than Mana Cyclone. I like it.
Evocation is a new Legendary Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
But you know there will be streamer highlights of this exact scenario, empty hand, generating 3 Pyroblasts and a bunch of cheap things they play for little to no mana, with Kael turning the Pyros to 0 mana if they play one every third spell. Or even a Pyro or two and some Fireballs. While rare it could occur, and people have the right to dream don't they?!
Trimutius, don't let your memes be dreams, my dude!
New Mage Spell - Evocation
People already hate playing around randomly generated Mage Spells (especially Secrets). And now they print a Card, that not only fills your entire Hand with those, but also can be randomly generated? That's gonna be real annoying.
Also, Wild Quest-Mage....Remember the Times when it was actually difficult to generate new Spells?
Evocation is a new Legendary Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
Cobalt Spellkin
Kayn Sunfury is a new Demon Hunter Legendary Revealed for Hearthstone's Ashes of Outland Expansion
This is literally the funniest reveal video I've ever seen! *meow* AGAIN! *meow* AGAIN! *meow* AGAIN! *meow* AGAIN!!!!!
Evocation is a new Legendary Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
Generated by:
Mana Cyclone, Raid the Sky Temple, Magic Trick, Tome of Intellect,...
Did I miss any?
New Demon Hunter Minion - Kayn Sunfury
This is a cool card and seems well designed honestly. At 4 mana it only pushes 3 damage on its own, so you have to have lethal -3 already on board/in hand burst. It adds more board tension for whoever you're against. Midrange decks have to think about just slamming a taunt and racing, control decks have to think about how much power they've leaving up if they don't clear. Sometimes you try to drop a taunt to get them to build the board more before you blow it up with AOE, this makes them think twice.
quest druid for example like to hidden oasis + 3/5 taunty boys which often locks aggro decks out of the game. This can make that pretty sketchy.
Ashes of Outland - Reveal Season Community Bingo
I would like it if we could see the cards that filled each square when you crossed it off. I really like the idea of the bingo, but without really being able to follow along with what is happening it is kind of hard to enjoy the game.