Exactly what I'm thinking. I'm more than happy to spend 100 gold on an old pack if I know I'll get the commons/rare I'm missing, with a reasonable chance I get a bonus epic too.
I wonder if dust farming for future nerfs on commons and rares becomes sensible. If even just a common of a set is nerfed, you can keep opening packs 1 at a time, each pretty much guaranteed to give 2x the nerfed card and hence a minimum of 110 dust. Even better because any golden commons will likely be the nerfed card too.
On a related note: if you open enough packs to have all the commons and there are any you want golden, keep dusting them between packs 'til you open the golden versions! Can do the same with rares if/when you get all of those, though that's a much slower process.
People already hate playing around randomly generated Mage Spells (especially Secrets). And now they print a Card, that not only fills your entire Hand with those, but also can be randomly generated? That's gonna be real annoying.
Also, Wild Quest-Mage....Remember the Times when it was actually difficult to generate new Spells?
Mana Cyclone or even just Banana Buffoon are way better for Wild Quest Mage: you can't afford random spells for one turn only.
The discard part is what keeps this card in check. Heavily.
Its a tempo mage card, through and through. You dont play this is cyclone decks, nor highlander, both of which already have plenty of cards to choose from. If it gets added into constructed, its because the deck plays fast and runs out of gas too quickly for lethal.
I actually like the card. Combos well with sorcerer's apprentice.
In cyclone decks, discovering this means more spells to play. Its essentially a discover effect for many spells, and you get to pick often more than one to play the same turn.
soo a mage card that depends on RNG. Instant 5 Star card. extremely flexible card that can go into any deck. (Definitely will try to use this in some Raid the Sky Temple Mage deck, maybe with Sorcerer's Apprentice and Chenvaala)
Also as a 1 mana card this will be generated through so many cards, like: Magic Trick, Mana Cyclone, Cobalt Spellkin & so many more. Imagine casting this from The Amazing Reno into lethal... I foresee that this card will generate quite a bit of salt.
Looks like Ashes of Outland will be another high power level set, just like Descent of Dragons. This will be an interesting rotation/start of the year of the Phoenix.
As always Wronchi videos are too funny, there are a lot of catchphrases, and Malfurion annoyed by demon hunters is fun because in reality is impossible to be already annoyed by them as that class isn't playable yet.
The pun of winged guardian taunting Illidian by referring to how bad his card is, is hilarious.
Oh, about the card, i don't want to talk about the card
I'm a great advocate of our Lord and Savior Yogg-Saron, and an avid user of Wild Big Spell Scroll of Wonder Mage, but this is too much even to me.
RNG cards aren't innately bad. They can be quite fun. BUT this card is too powerful, and RNG is heavily saturated in Mage. This is a solid last-minute dig for fast decks, slow decks, and even combo decks - Cyclone Mage is giggling at the thought of having a full hand at-will, and the Wild Quest... I don't even want to think about it. Anybody that can put this card in a deck will put this card in a deck. And with regard to RNG saturation, the other new Mage legendary, Reno, and Yogg's Puzzle Box all exist. Will every game played against Mage for the next few years be decided by powerful bursts of RNG?
Additional thought -they've probably had this one on the backburner for a while. You can't print this card in a format with Mountain Giant. Maybe this was one of the ideas for the original Mage legendary spell?
This set will easily have the highest number of players with a complete (or close to complete) set. With more players with greater access to the cards, it increases the likelihood of a more diverse meta. These changes making the game more affordable are really going to be good for the health of the game. Give those FTP guys some cards to play with!
you know, now that the duplicate protection rule is in effect I don't even mind the old packs anymore. Gives you the opportunity to get back some of the nerfed cards you dusted and never recrafted. Also good for some stray epics
I don't think it needs to fit into a specific archetype or deck - it's a value generator for any Mage deck that plans to play very late into the game and doesn't want to run out of resources. The problem is that over the course of the Year of the Dragon, Mage has consistently had stronger things to do thanks to various broken interactions with Luna's Pocket Galaxy and Conjurer's Calling.
With the former rotating out and the latter nerfed (both literally in terms of cost and figuratively with the Hall-of-Faming of Mountain Giant), there's a lot more room for a more traditional win condition of out-valuing your opponent. There are enough synergies with spell-casting in Mage that having access to lots of bonus spells will be good - it's just a question of how many spells is good enough.
How does this interact with Spell Damage? I mean, Spell Damage buffs the numbers on a card, right? Does this mean that with Spell Damage +1, this does damage to 4 minions? Or it just buffs the damage output for each target by 1?
Extremely good under some circumstances, especially given that Fresh Scent exist. Essentially it papers over one of hunter's weaknesses, and make this a priority target for the opponent to get rid off before establishing their own board. Its only weakness is that the damage can go face, limiting its board control properties, but that setback can sometimes give you lethal so all is good at the end.
Its just a flexible alternative to Spider Bomb who is sadly rotating out.
Kayn Sunfury is a new Demon Hunter Legendary Revealed for Hearthstone's Ashes of Outland Expansion
This seems pretty nuts.
AoO - Quest Hunter ft. King Krush OTK
This looks great and has enough of the new cards to be exciting at the same time. Might end up my day 1 deck, too. Again, thanks for sharing!
Kael'thas Miracle Druid: New broken deck or just fine?
Far from broken against current t1, imo.
Ashes of Outland has a Legendary Quest Chain for its Launch - Earn 6 Card Packs, 3 for Outland!
Exactly what I'm thinking. I'm more than happy to spend 100 gold on an old pack if I know I'll get the commons/rare I'm missing, with a reasonable chance I get a bonus epic too.
I wonder if dust farming for future nerfs on commons and rares becomes sensible. If even just a common of a set is nerfed, you can keep opening packs 1 at a time, each pretty much guaranteed to give 2x the nerfed card and hence a minimum of 110 dust. Even better because any golden commons will likely be the nerfed card too.
On a related note: if you open enough packs to have all the commons and there are any you want golden, keep dusting them between packs 'til you open the golden versions! Can do the same with rares if/when you get all of those, though that's a much slower process.
New Mage Spell - Evocation
Mana Cyclone or even just Banana Buffoon are way better for Wild Quest Mage: you can't afford random spells for one turn only.
The discard part is what keeps this card in check. Heavily.
New Mage Spell - Evocation
Its a tempo mage card, through and through. You dont play this is cyclone decks, nor highlander, both of which already have plenty of cards to choose from. If it gets added into constructed, its because the deck plays fast and runs out of gas too quickly for lethal.
I actually like the card. Combos well with sorcerer's apprentice.
In cyclone decks, discovering this means more spells to play. Its essentially a discover effect for many spells, and you get to pick often more than one to play the same turn.
Evocation is a new Legendary Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
soo a mage card that depends on RNG. Instant 5 Star card. extremely flexible card that can go into any deck. (Definitely will try to use this in some Raid the Sky Temple Mage deck, maybe with Sorcerer's Apprentice and Chenvaala)
Also as a 1 mana card this will be generated through so many cards, like: Magic Trick, Mana Cyclone, Cobalt Spellkin & so many more. Imagine casting this from The Amazing Reno into lethal... I foresee that this card will generate quite a bit of salt.
Looks like Ashes of Outland will be another high power level set, just like Descent of Dragons. This will be an interesting rotation/start of the year of the Phoenix.
Ashes of Outland has a Legendary Quest Chain for its Launch - Earn 6 Card Packs, 3 for Outland!
I’d like it more if they were all 6 were Outland packs, but... I’ll still take the free stuff anyday!
Kayn Sunfury is a new Demon Hunter Legendary Revealed for Hearthstone's Ashes of Outland Expansion
As always Wronchi videos are too funny, there are a lot of catchphrases, and Malfurion annoyed by demon hunters is fun because in reality is impossible to be already annoyed by them as that class isn't playable yet.
The pun of winged guardian taunting Illidian by referring to how bad his card is, is hilarious.
Oh, about the card, i don't want to talk about the card
Evocation is a new Legendary Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
Mountain Giant died for this.
New Mage Spell - Evocation
I'm a great advocate of our Lord and Savior Yogg-Saron, and an avid user of Wild Big Spell Scroll of Wonder Mage, but this is too much even to me.
RNG cards aren't innately bad. They can be quite fun. BUT this card is too powerful, and RNG is heavily saturated in Mage. This is a solid last-minute dig for fast decks, slow decks, and even combo decks - Cyclone Mage is giggling at the thought of having a full hand at-will, and the Wild Quest... I don't even want to think about it. Anybody that can put this card in a deck will put this card in a deck. And with regard to RNG saturation, the other new Mage legendary, Reno, and Yogg's Puzzle Box all exist. Will every game played against Mage for the next few years be decided by powerful bursts of RNG?
Additional thought -they've probably had this one on the backburner for a while. You can't print this card in a format with Mountain Giant. Maybe this was one of the ideas for the original Mage legendary spell?
Ashes of Outland has a Legendary Quest Chain for its Launch - Earn 6 Card Packs, 3 for Outland!
This set will easily have the highest number of players with a complete (or close to complete) set. With more players with greater access to the cards, it increases the likelihood of a more diverse meta. These changes making the game more affordable are really going to be good for the health of the game. Give those FTP guys some cards to play with!
Ashes of Outland has a Legendary Quest Chain for its Launch - Earn 6 Card Packs, 3 for Outland!
you know, now that the duplicate protection rule is in effect I don't even mind the old packs anymore. Gives you the opportunity to get back some of the nerfed cards you dusted and never recrafted. Also good for some stray epics
Evocation is a new Legendary Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
Millhouse's worst nightmare
Ashes of Outland has a Legendary Quest Chain for its Launch - Earn 6 Card Packs, 3 for Outland!
Sweet! Free packs!
Kayn Sunfury is a new Demon Hunter Legendary Revealed for Hearthstone's Ashes of Outland Expansion
Me: "FINALLY! Been waiting for this effect for a while."
Kayn: *costs 4 mana*
Me, wanting to play Oddly Inspiring Demon Hunter: NOOOOOOOOOOO! MY HONOR VENGEANCE!
Evocation is a new Legendary Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
I don't think it needs to fit into a specific archetype or deck - it's a value generator for any Mage deck that plans to play very late into the game and doesn't want to run out of resources. The problem is that over the course of the Year of the Dragon, Mage has consistently had stronger things to do thanks to various broken interactions with Luna's Pocket Galaxy and Conjurer's Calling.
With the former rotating out and the latter nerfed (both literally in terms of cost and figuratively with the Hall-of-Faming of Mountain Giant), there's a lot more room for a more traditional win condition of out-valuing your opponent. There are enough synergies with spell-casting in Mage that having access to lots of bonus spells will be good - it's just a question of how many spells is good enough.
Quick point regarding the question of starting with one less card - access to Questing Explorer, Licensed Adventurer, and Sky Gen'ral Kragg can make up for this initial setback.
Evocation is a new Legendary Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
Btw, why not call this card "Tome of the Netherstorm" or something like that?
Mages need more books!
Ashes of Outland has a Legendary Quest Chain for its Launch - Earn 6 Card Packs, 3 for Outland!
Good, free packs! :D
Ashes of Outland has a Legendary Quest Chain for its Launch - Earn 6 Card Packs, 3 for Outland!
It's nice to see that they start this journey by giving us 6 card packs for 3 quests. I like it!
Evocation is a new Legendary Mage Spell Revealed for Hearthstone's Ashes of Outland Expansion
oboy are we going to get discard mage synergy?
Kayn Sunfury is a new Demon Hunter Legendary Revealed for Hearthstone's Ashes of Outland Expansion
There are 11 days left before april 1st. This must be a joke.
Kayn Sunfury is a new Demon Hunter Legendary Revealed for Hearthstone's Ashes of Outland Expansion
Yes that seems to be this new team of Hearthstones Dev's overall Mind set
"What Insanity can we make next and will it break the Game?"
New Demon Hunter Spell - Blade Dance
How does this interact with Spell Damage? I mean, Spell Damage buffs the numbers on a card, right? Does this mean that with Spell Damage +1, this does damage to 4 minions? Or it just buffs the damage output for each target by 1?
Augmented Porcupine is a new Hunter Card Revealed for Hearthstone's Ashes of Outland Expansion
Extremely good under some circumstances, especially given that Fresh Scent exist. Essentially it papers over one of hunter's weaknesses, and make this a priority target for the opponent to get rid off before establishing their own board. Its only weakness is that the damage can go face, limiting its board control properties, but that setback can sometimes give you lethal so all is good at the end.
Its just a flexible alternative to Spider Bomb who is sadly rotating out.
You can get this off Deathstalker Rexxar in wild. Absolutely insane.