Alright, I ragged on this piece a while ago. But looking at it from a different perspective, its more or less an interesting minion for both paladin and priest.
Paladin - Quest. And this being just one card, and that both Mechanical Whelp and Mechano-Egg's rotating, means there's a vacancy that Al'ar can fill.
But who am I kidding. For some reason team5 decided to make it so the ashes can be destroyed. Maybe priest can give it a home, but more likely it'll just be everyone's nightmare after hearing the innkeeper yell "waaaaa, legendary"
I honestly don't think this card is that bad. Compare it to Siamat, it is the same mana cost and it still has rush, you are only losing one keyword to replace the card in your hand. Plus it isn't a battlecry which makes it a lot better with Strength in Numbers. Plus, now we have the new dormant demon who can make this sucker cost 2, or the 8 mana minion cost 3.
This is probably one of the best 7 drop minions to play right on curve, it is proactive and big. Plus you have to consider that this is not just a single card, this is a whole archetype for druid. Embiggen druid was a thing for a while and then slowly crept away, but it isn't a bad deck. If the meta is right, I think Big Druid will be a powerful deck.
Its basically allowing the opponent to do the trades for you, which is usually not good.
It only lets your opponent do the trades for you if you're not able to make value trades and clear your opponent's board. Maybe the classic set changes won't help Priest to do that, but if Priest can hold the board for a couple of turns, the buff can snowball.
It's kinda like a 7/6 minion with an odd sort of divine shield in the middle. I don't think the card is all that great because aside from being kinda sticky, it doesn't really do a whole lot that would warrant a deck slot.
In fairness, it's 2x 3 damage, and my reasoning is that your opponent is quite likely to have already used some of their removal dealing with what came before it. There is only so much removal any deck can have drawn by that point, and few single cards can deal with both the 7/3 and mop up the ashes afterwards. And if you don't have 2 sources of 3 damage in hand, it is a massive problem.
And to be clear, eating up 2 sources of removal is valuable if that means something else survives. If a minion just kills the ashes then yes, that sucks, hence the aim is to use it in a deck that doesn't let your opponent have the minion to use. Maybe I should have said tempo instead of aggro, but whatever, it needs to be a deck at the aggressive end of the scale.
Every new Priest card they reveal is very exciting knowing that we will have a whole new priest by the time the expansion launches. It really makes you think about priest cards differently.
the difference is that Anivia actually respawns every turn, also has a useful ability and doesn't exist in a game where minions can be freely attacked by anything.
This is literally unplayable if you opponent has 3-damage on board. I mean just consider the vast amount of Rush minions and playable weapons in this meta.
This might unironically be one of the worst neutral legendaries ever printed
that it would have made sense to release this last expansion to enable Big Beast Druid in Standard when that has never taken off due to lack of useful big Beasts.
Embiggen isn't really a dedicated Beast archetype.
how is it a win-more card? One of the things EMbiggen Druid likes the most is playing proactive stuff. It doesn't get more proactive than a 7/7 wuth rush that also generates more stuff to play should you run out of cards.
Honestly I could see this replacing Oasis Surger.
Rush Minions are always good, especially when you pull them for free and Embiggen Druid wants to lay on the pressure in the mid to lategame and this makes sure you get more big stuff to play.
Al'ar is a new Legendary Neutral Card Revealed for Hearthstone's Ashes of Outland Expansion
Alright, I ragged on this piece a while ago. But looking at it from a different perspective, its more or less an interesting minion for both paladin and priest.
Priest - Grave Rune + Shadowy Figure, Wretched Reclaimer + Embalming Ritual, this card + High Priest Amet + any of the ones I mentioned. Getting this back with Psychopomp. There's tons of way for priest to get value out of this card. In many ways it resembles Zerek, Master Cloner or even Recurring Villain. Maybe at some point there's going to be some support for this, and priest is the likeliest class to have it
Paladin - Quest. And this being just one card, and that both Mechanical Whelp and Mechano-Egg's rotating, means there's a vacancy that Al'ar can fill.
But who am I kidding. For some reason team5 decided to make it so the ashes can be destroyed. Maybe priest can give it a home, but more likely it'll just be everyone's nightmare after hearing the innkeeper yell "waaaaa, legendary"
Marsh Hydra is a new Druid Card Revealed for Hearthstone's Ashes of Outland Expansion
I wouldn‘t exactly say terrible..
A 7/7 rush with beast synergy that generates an on curve threat is at least a Win-more card.
But i agree, it would need some help to see play.
Did anyone remember wargolem?
Al'ar is a new Legendary Neutral Card Revealed for Hearthstone's Ashes of Outland Expansion
Trash. It would only be good if ashes were unkillable.
It may be worst legendary of the set.
Marsh Hydra is a new Druid Card Revealed for Hearthstone's Ashes of Outland Expansion
I honestly don't think this card is that bad. Compare it to Siamat, it is the same mana cost and it still has rush, you are only losing one keyword to replace the card in your hand. Plus it isn't a battlecry which makes it a lot better with Strength in Numbers. Plus, now we have the new dormant demon who can make this sucker cost 2, or the 8 mana minion cost 3.
This is probably one of the best 7 drop minions to play right on curve, it is proactive and big. Plus you have to consider that this is not just a single card, this is a whole archetype for druid. Embiggen druid was a thing for a while and then slowly crept away, but it isn't a bad deck. If the meta is right, I think Big Druid will be a powerful deck.
Underlight Angling Rod is a new Paladin Weapon Revealed for Hearthstone's Ashes of Outland Expansion
If murloc pally is around this is auto include, very strong weapon. 3 mana 3/2 are good stats + generate 2 murlocs.
Trump's Card Reveal Later Today is a Mage Legendary - Astromancer Solarian!
Burning Crusade raiding knowledge coming in clutch.
That's one of my favourite parts about Hearthstone tbh. All those years of playing World of Warcraft were not for waste!
Dragonmaw Overseer is a new Priest Card Revealed for Hearthstone's Ashes of Outland Expansion
It only lets your opponent do the trades for you if you're not able to make value trades and clear your opponent's board. Maybe the classic set changes won't help Priest to do that, but if Priest can hold the board for a couple of turns, the buff can snowball.
Al'ar is a new Legendary Neutral Card Revealed for Hearthstone's Ashes of Outland Expansion
It's kinda like a 7/6 minion with an odd sort of divine shield in the middle. I don't think the card is all that great because aside from being kinda sticky, it doesn't really do a whole lot that would warrant a deck slot.
Al'ar is a new Legendary Neutral Card Revealed for Hearthstone's Ashes of Outland Expansion
It's... fine. For a legendary maybe it would have been better if the ashes were 0/7 or something.
Al'ar is a new Legendary Neutral Card Revealed for Hearthstone's Ashes of Outland Expansion
In fairness, it's 2x 3 damage, and my reasoning is that your opponent is quite likely to have already used some of their removal dealing with what came before it. There is only so much removal any deck can have drawn by that point, and few single cards can deal with both the 7/3 and mop up the ashes afterwards. And if you don't have 2 sources of 3 damage in hand, it is a massive problem.
And to be clear, eating up 2 sources of removal is valuable if that means something else survives. If a minion just kills the ashes then yes, that sucks, hence the aim is to use it in a deck that doesn't let your opponent have the minion to use. Maybe I should have said tempo instead of aggro, but whatever, it needs to be a deck at the aggressive end of the scale.
Dragonmaw Overseer is a new Priest Card Revealed for Hearthstone's Ashes of Outland Expansion
Every new Priest card they reveal is very exciting knowing that we will have a whole new priest by the time the expansion launches. It really makes you think about priest cards differently.
Underlight Angling Rod is a new Paladin Weapon Revealed for Hearthstone's Ashes of Outland Expansion
Exactly! ^^
Three Wishes
No wishing for more wishes, huh? Tell that to my Hex Lord Malacrass. Wasn't sure if it would, but he returns a copy of your first wish to your hand.
New Druid Minion - Marsh Hydra
10/10 arena card
Al'ar is a new Legendary Neutral Card Revealed for Hearthstone's Ashes of Outland Expansion
Why Neutral tho?!?
Ok with Kael as a promo character, but at least Al'ar should have been a Mage card.
Al'ar is a new Legendary Neutral Card Revealed for Hearthstone's Ashes of Outland Expansion
the difference is that Anivia actually respawns every turn, also has a useful ability and doesn't exist in a game where minions can be freely attacked by anything.
This is literally unplayable if you opponent has 3-damage on board. I mean just consider the vast amount of Rush minions and playable weapons in this meta.
This might unironically be one of the worst neutral legendaries ever printed
Underlight Angling Rod is a new Paladin Weapon Revealed for Hearthstone's Ashes of Outland Expansion
Oh my god, I'm a stupid racist, I thought that the weapon made him speak Nerglish (murloc language).
Everything You Need to Know About the Demon Hunter Initiate Set
That would be nice
New Druid Minion - Marsh Hydra
It's a big Minions that immediately impacts the Board and gives you a Follow up. Seems very good to me. Probably a Premium Card in Arena.
Al'ar is a new Legendary Neutral Card Revealed for Hearthstone's Ashes of Outland Expansion
honestly, which aggro deck wants to spend 5-mana on a 7/3 with no immediate impact that relies on not having it's spawn die to be of any value.
3-damage isn't exactly rare to come by
Marsh Hydra is a new Druid Card Revealed for Hearthstone's Ashes of Outland Expansion
that it would have made sense to release this last expansion to enable Big Beast Druid in Standard when that has never taken off due to lack of useful big Beasts.
Embiggen isn't really a dedicated Beast archetype.
New Neutral Minion - Al'ar
Maybe you could try it in Quest-Paladin? But, even if you trigger the Deathrattle multiple Times, it's probably just mediocre at best.
If you wanna play Waxadred, just play Waxadred.
Marsh Hydra is a new Druid Card Revealed for Hearthstone's Ashes of Outland Expansion
how is it a win-more card? One of the things EMbiggen Druid likes the most is playing proactive stuff. It doesn't get more proactive than a 7/7 wuth rush that also generates more stuff to play should you run out of cards.
Honestly I could see this replacing Oasis Surger.
Rush Minions are always good, especially when you pull them for free and Embiggen Druid wants to lay on the pressure in the mid to lategame and this makes sure you get more big stuff to play.
Marsh Hydra is a new Druid Card Revealed for Hearthstone's Ashes of Outland Expansion
Embiggen is there and got supported. Btw you can play Beast Druid still in wild, so what's your point?
Underlight Angling Rod is a new Paladin Weapon Revealed for Hearthstone's Ashes of Outland Expansion
And if for some reason this is what they meant with Paladin's new archetype? really?
Okay then. Goodbye Mech Paly, no one misses you.