Handful of combo activators. Otherwise pirate synergy in rogue is now on the weak side, with exception of Cannon Barrage which deserves a honorary mention.
In right deck potentially very dangerous card, but deathrattle rogue was so far not very impressing. Can this push the archetype into meta? I don´t think so.
That zero cost cards looks terrifying. I can see right in front me - deck depleted with Myra's Unstable Element, then filled with Leeroy Jenkins by Togwaggle's Scheme and then this as a final nail in the coffin. I will hate this card from deep of my heart, I know this for sure.
How many priest did you saw on ladder playing lackeys? Right, zero. How many you'll see after release this card? Right again, zero. Hopeless card and waste of card slot in deck.
Staple card in Galakrond decks. Unlike most of other Galakrond invokers this has solid stats. Usable even in endgame thanks to the genereating priest minions through invoking.
Another support for control priest. Great combo with Wretched Reclaimer. Possibilities are limitless, but here's the question - will be control better than aggro combo priest?
Deathrattle and absence of taunt makes this card much less interesting. But effect itself is powerful enough to push opponent to suboptimal trades. In overall still very good control tool.
Close relative to Curious Glimmerroot but I don't believe it will be played (maybe in some highlander decks). Guessing card from hand is much harder than from deck (especially with this much of random card generation) and value is not good enough. Even correctly guessed card can be useless trash and very similar Madame Lazul is not played at all.
I don't think you can run Galakrond in Highlander, as tempting as it may be.
You will only run 4 invokers total, meaning that for a fully upgraded galakrond you'd need to play all of them beforehand (and you really don't want to play Galakrond without fully upgrading him)
that also makes Kronx much worse, since you can't play him until you've played Galakrond.
That's why I have Spirit of the Shark + Cobalt Spellkin in the deck at the first place. I've thought that I may trigger twice battlecry minions and Cobalt Spellkin might give me Praise Galakrond. That's rng tho.
So the thought behind Galakrond isn't using it for activating a combo, it is there just because of the battlecry of Kronx.
fair enough. I still believe that there's no real reason to run Galakrond, even if it makes togwaggle more consistent.
I'd rather run Candle Breath since you already have a pretty good dragon package. Add Waxadred and maybe even Gral (it's draw + a big body with all those big minions in the deck) and you have the draw 3 effect without having to run either the Galakrond package or Togwaggle (which frees up space for more lowcost minions, which will be necessary. Right now your deck is very greedy)
Delayed Faceless Manipulator which can be silenced doesn't look like a great deal to me. Also it works only with enemy minions, so any combo potencial is gone. Definitely one of weaker legendaries.
Great control card with value generation which gives hope to cards like Princess Talanji. But as far as Galakrond is concerned, I like other versions more.
New Rogue Minion - Bloodsail Flybooter
Handful of combo activators. Otherwise pirate synergy in rogue is now on the weak side, with exception of Cannon Barrage which deserves a honorary mention.
[DoD] ResidentSleeper Awards
I never saw Carnivorous Cube on priest (except old priest quest), so I think it's a bad card, will see though.
New Rogue Spell - Praise Galakrond!
Combo and Galakrond activator. Effect similar to Sinister Deal and on top of that +1 attack for minion. Not great, not terrible.
New Rogue Spell - Candle Breath
I have no idea what has breath to do with drawing cards, but draw 3 for 3 is big. Autoinclude to any dragon rogue decks (if there will be any).
New Rogue Spell - Dragon's Hoard
Class legendaries are better than neutral and discover is way better than "add", but even then this is only for quest rogue. Which is pretty bad.
New Rogue Spell - Seal Fate
To costly for effect. Even invoking Galakrond may not be enough to put this into Galakrond deck.
New Rogue Minion - Stowaway
Possibly suicidal against bomb warrior or Hakkar, the Soulflayer, otherwise strong tutoring card (maybe bit slow).
New Rogue Minion - Necrium Apothecary
In right deck potentially very dangerous card, but deathrattle rogue was so far not very impressing. Can this push the archetype into meta? I don´t think so.
New Rogue Minion - Umbral Skulker
Coins are combo activators and fuel for miracle rogue, but this in Galakrond deck? I'm not sold.
New Rogue Minion - Waxadred
This card is good in long run and as such there is not a place for it in the meta. Playing it can be entertaing though.
New Rogue Minion - Flik Skyshiv
Very cool effect, I like it. Perfect counter in many matchups and combo killer. One of the best cards I have seen in this expansion.
New Rogue Hero - Galakrond, the Nightmare
That zero cost cards looks terrifying. I can see right in front me - deck depleted with Myra's Unstable Element, then filled with Leeroy Jenkins by Togwaggle's Scheme and then this as a final nail in the coffin. I will hate this card from deep of my heart, I know this for sure.
[DoD] ResidentSleeper Awards
None of them i think.
Lightforged Zealot and Secure the Deck might do better things than people thought.
Wyrmrest Purifier make paladin decks instantly pure paladin. (Loved the flavour btw.)
I personally think that [Hearthstone Card (Purifier Paladin) Not Found] archetype is promising.
I am not a great deck-builder but just an example;
Deck ID Not Found
New Priest Spell - Whispers of EVIL
How many priest did you saw on ladder playing lackeys? Right, zero. How many you'll see after release this card? Right again, zero. Hopeless card and waste of card slot in deck.
New Priest Minion - Disciple of Galakrond
Staple card in Galakrond decks. Unlike most of other Galakrond invokers this has solid stats. Usable even in endgame thanks to the genereating priest minions through invoking.
New Priest Spell - Grave Rune
Another support for control priest. Great combo with Wretched Reclaimer. Possibilities are limitless, but here's the question - will be control better than aggro combo priest?
New Priest Spell - Breath of the Infinite
Solid early game board clear is something Priest needed for a long time. Playable even without dragon (as was Volcanic Potion)
New Priest Spell - Time Rip
Oh look! Priest now can Assassinate too! Class identity doesn't matter anymore?
A Weekend of Wild Decks
Probably just a play on words on "wild" because gonk is a crazy deck or maybe because it'll rotate soon idk
New Priest Minion - Chronobreaker
Deathrattle and absence of taunt makes this card much less interesting. But effect itself is powerful enough to push opponent to suboptimal trades. In overall still very good control tool.
New Priest Minion - Envoy of Lazul
Close relative to Curious Glimmerroot but I don't believe it will be played (maybe in some highlander decks). Guessing card from hand is much harder than from deck (especially with this much of random card generation) and value is not good enough. Even correctly guessed card can be useless trash and very similar Madame Lazul is not played at all.
Highlander Galakrond Rogue
fair enough. I still believe that there's no real reason to run Galakrond, even if it makes togwaggle more consistent.
I'd rather run Candle Breath since you already have a pretty good dragon package. Add Waxadred and maybe even Gral (it's draw + a big body with all those big minions in the deck) and you have the draw 3 effect without having to run either the Galakrond package or Togwaggle (which frees up space for more lowcost minions, which will be necessary. Right now your deck is very greedy)
New Priest Minion - Fate Weaver
Mana cheating is always strong, so potential of this card is obviously insane. Looking forward to see some amazing action with this beauty :-)
New Priest Minion - Mindflayer Kaahrj
Delayed Faceless Manipulator which can be silenced doesn't look like a great deal to me. Also it works only with enemy minions, so any combo potencial is gone. Definitely one of weaker legendaries.
New Priest Hero - Galakrond, the Unspeakable
Great control card with value generation which gives hope to cards like Princess Talanji. But as far as Galakrond is concerned, I like other versions more.