I figured that with Secure the Deck we'd just drop the Claws altogether to have more space for defensive tools.
Too many combo pieces ruin the overall consistency.
Basically the real problem behind Gonk is how it just needs way more combo pieces than Malygoss without any real benefit, so what we need to do is find a way to maximize damage with the least amount of cards.
I wonder if Elise the Enlightened could work, meaning you'd only have to run one Witching Hour, double Pounce and Secure the deck for potentially 14 damage per swing. (or run both Witching Hours for the elusive Triple Gonk)
If we manage to make it somewhat consistent Gonk couuld be a stronger alternative than Malygos as long as the meta favours filling the board with minions (Galakrond and Quest Shaman would be a good sign)
Very good card for a deathrattle priest deck. Playing this card wirh key minions such as Sylvanas or Obsidian Statue (both wild) would work out pretty well.
I get that people think that this card is great for combo. There is just way better one drop options to trigger combo like lackeys.
Of course it goes very well Cannon Barrage and Bloodsail Howler, but I don't think that will be strong enough to actually run it. Pirate rogue dont seem to be able to compete with the rest of DOD (especially pirate warr). I'll definitely try though, it looks fun
I don't think Hearthstone is supreme. People tend to not leave stuff which they spend tons of money also There are some bindings with the game in years. Time is so important, When some games are released 3 years before their rivals, That's really so important because People binds their feelings to the game.
Blizzard won the card-game market not because the game is supreme, They won it because;
1-) Game is easy to learn - hard to be a pro (That's the classical motto of the Blizzard already which they use the term for all of their games) 2-) They released the game so early. Pokemon TCG:O was around but you've needed to play that game by buying physical booster packs in order to play competitively and/or just in order to play because trading cards and rewarding system was thrash. Same with Magic Online. You've needed physical cards, lots of money etc. 3-) They brought their own fans to the card games market which might be their trouble in next year with Legends of Runeterra. People normally are not interested in card games started to like card games because of Hearthstone just because they like Warcraft. It will happen again with Legends of Runeterra in my opinion. That's really so important because it doesn't spare market, it just adds more customers to it.
I'm not trying to be a Doomsayer. Hearthstone might not lose so much with LoR's release but that's obvious Riot will bring new players to card-games market. Not just steal others' playerbase. Honestly, They might not need to steal becaue of their fanbase + language support + support team.
I have joined so many streams in preview times of Legends of Runeterra in twitch. Most of them were people who didn't ever played card games and started to be interested in just because of it is League of Legends' card game and people who were in chat were also like that. The amount was really so high. So I suggest people to not underestimate the power of the fan-bases.
Riot wants to do what Blizzard did with Hearthstone. Let's see they will be able to or not.
Good stats for the cost. Interesting effect that will in most cases fit meme decks. I don't believe this card will be really competitive. More kind of a troll card.
yeah i agree with that. but im also stating how HS is locking the success of others cause many potential customers wont leave HS now, as opposed to a time when there would be no HS
Very good to remove small boards and really good if you have spell damage. Invoking Galakrond can also grant you some more removal by hitting them with your hero.
It will see play in more than just Dragon Decks. Azure Drake was played in pretty much everything, and most of the time the Spell Damage wasn't used. This card will be in any deck that has a slot opening. Card draw on a decent body is not something to pass on.
New Hearthstone Currencies Coming to China - Arcane Orbs & Runestones
So spending real money on pretend money for loot boxes is okay?
that just seems like a lot of extra steps
Bethesda Pulls the Plug on Elder Scrolls: Legends - No Longer in Active Development
Rumor has it that the devs were moved to work on another Skyrim port.
Here's some art, make a card! [Legacy Game]
A variation on Dark Arakkoa, but a friendly one this time.
Next up: a Warlock minion with Overkill.
New Shaman Minion - Squallhunter
*Brode laughing*
I just, come on. I love Shaman too, but enough is enough, Blizzard.
Untapped Gonktential
I figured that with Secure the Deck we'd just drop the Claws altogether to have more space for defensive tools.
Too many combo pieces ruin the overall consistency.
Basically the real problem behind Gonk is how it just needs way more combo pieces than Malygoss without any real benefit, so what we need to do is find a way to maximize damage with the least amount of cards.
I wonder if Elise the Enlightened could work, meaning you'd only have to run one Witching Hour, double Pounce and Secure the deck for potentially 14 damage per swing. (or run both Witching Hours for the elusive Triple Gonk)
If we manage to make it somewhat consistent Gonk couuld be a stronger alternative than Malygos as long as the meta favours filling the board with minions (Galakrond and Quest Shaman would be a good sign)
New Shaman Spell - Dragon's Pack
Staple in galakron shaman decks, I really see no reason not to play it.
New Priest Minion - Disciple of Galakrond
Good card in a Galakrond deck, we shall see if this will actually be competitive in priest.
New Priest Spell - Grave Rune
Very good card for a deathrattle priest deck. Playing this card wirh key minions such as Sylvanas or Obsidian Statue (both wild) would work out pretty well.
New Shaman Spell - Invocation of Frost
A little bit insane. Will surely be played with Corrupt Elementalists. It's good throughout a match and advances Galakrond.
Bloodsail Flybooter
I get that people think that this card is great for combo. There is just way better one drop options to trigger combo like lackeys.
Of course it goes very well Cannon Barrage and Bloodsail Howler, but I don't think that will be strong enough to actually run it. Pirate rogue dont seem to be able to compete with the rest of DOD (especially pirate warr). I'll definitely try though, it looks fun
Bethesda Pulls the Plug on Elder Scrolls: Legends - No Longer in Active Development
I don't think Hearthstone is supreme. People tend to not leave stuff which they spend tons of money also There are some bindings with the game in years. Time is so important, When some games are released 3 years before their rivals, That's really so important because People binds their feelings to the game.
Blizzard won the card-game market not because the game is supreme, They won it because;
1-) Game is easy to learn - hard to be a pro (That's the classical motto of the Blizzard already which they use the term for all of their games)
2-) They released the game so early. Pokemon TCG:O was around but you've needed to play that game by buying physical booster packs in order to play competitively and/or just in order to play because trading cards and rewarding system was thrash. Same with Magic Online. You've needed physical cards, lots of money etc.
3-) They brought their own fans to the card games market which might be their trouble in next year with Legends of Runeterra. People normally are not interested in card games started to like card games because of Hearthstone just because they like Warcraft. It will happen again with Legends of Runeterra in my opinion. That's really so important because it doesn't spare market, it just adds more customers to it.
I'm not trying to be a Doomsayer. Hearthstone might not lose so much with LoR's release but that's obvious Riot will bring new players to card-games market. Not just steal others' playerbase. Honestly, They might not need to steal becaue of their fanbase + language support + support team.
I have joined so many streams in preview times of Legends of Runeterra in twitch. Most of them were people who didn't ever played card games and started to be interested in just because of it is League of Legends' card game and people who were in chat were also like that. The amount was really so high. So I suggest people to not underestimate the power of the fan-bases.
Riot wants to do what Blizzard did with Hearthstone. Let's see they will be able to or not.
New Neutral Minion - Evasive Wyrm
Very good card for removal of other minions, could work well against aggro decks.
The Pepper Thread - Share Some Good Vibes!
Just won my first battlegrounds game, after finally figuring out how it works mid game XD.
Took me way longer than it should have but now I get it, I get it, ya know lol
New Neutral Minion - Gyrocopter
Very good card. It is a mech and had rush + windfury. Definitely good to remove threats from the board and could work out well against aggro.
New Shaman Minion - Surging Tempest
We'll be seeing a lot of this one. Like, a lot. Aggro Overload Shaman looks really good.
New Neutral Minion - Hoard Pillager
Very good card with a really nice effect. Equipping one of your destroyed weapons definitely can give a lot of value.
Draconic Lackey
This thing will rip.. lackeys are a sweet edition to the game
New Neutral Minion - Utgarde Grapplesniper
This card could be really good. Unless you are facing another dragon deck, then it could become a problem depending the dragons it summons.
New Neutral Minion - Grizzled Wizard
Good stats for the cost. Interesting effect that will in most cases fit meme decks. I don't believe this card will be really competitive. More kind of a troll card.
New Neutral Minion - Skyfin
Might be good for a dragon-murloc shaman deck? It is a strange mix but it could actually work out well for aggro.
Bethesda Pulls the Plug on Elder Scrolls: Legends - No Longer in Active Development
yeah i agree with that. but im also stating how HS is locking the success of others cause many potential customers wont leave HS now, as opposed to a time when there would be no HS
New Warrior Minion - Sky Raider
If pirate warrior is a competitive deck this card will be a staple in all of them. Could even work out pretty well in wild.
New Warrior Spell - Awaken!
Very good to remove small boards and really good if you have spell damage. Invoking Galakrond can also grant you some more removal by hitting them with your hero.
Bethesda Pulls the Plug on Elder Scrolls: Legends - No Longer in Active Development
I'm sure there will be so much mechanics and lore they can add. That's about making money. Not about creativity sadly.
Even I can make custom cards for Legends. So, I'm sure they also have more thoughts.
New Neutral Minion - Big Ol' Whelp
It will see play in more than just Dragon Decks. Azure Drake was played in pretty much everything, and most of the time the Spell Damage wasn't used. This card will be in any deck that has a slot opening. Card draw on a decent body is not something to pass on.